vertices
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・UK
A1 初級
n. pl.名詞 (複數)頂點
影片字幕
網格 - Unity官方教程 (Meshes - Unity Official Tutorials)
01:32
- The points are called Vertices
除了基本的幾何形狀 可以在Unity裡面產生之外
Blender 4.0 入門教程 - 第 2 部分:基本建模 (Beginner Blender 4.0 Tutorial - Part 2: Basic Modelling)
18:39
- These little points here, which you can click on just by selecting, are called your vertices.
這些小點稱為頂點,你可以通過選擇來點擊它們。
- I like to just call all of them vertices, regardless of whether it's one or two, just because you always get some comments that go, um, actually, it's called vertex if it is singular.
我喜歡把所有的頂點都叫做頂點,不管它是一個還是兩個,因為你總是會收到一些評論,說 "嗯,實際上,如果它是單數,就叫頂點"。
胡迪尼並不可怕--第二部分:物品 (Houdini Isn't Scary - Part 2: Objects)
25:48
- And where it says add normals to vertices, change this to points.
在 "為頂點添加法線 "的地方,將其改為 "點"。
Blender 4.4 的新功能!官方概覽 (What's New in Blender 4.4! Official Overview)
21:05
- There's also a new operator to select vertices by edge count, so you can easily find and select poles.
此外,還有一個新的運算符可以通過邊數選擇頂點,這樣你就可以輕鬆地找到並選擇極點。
- And the limit surface option from the subdivision surface modifier is now available on the subdivision surface node, allowing us to place our vertices at their theoretical position on an infinitely subdivided mesh.
細分曲面修改器中的極限曲面選項現在可以在細分曲面節點上使用,這樣我們就可以將頂點放置在無限細分網格的理論位置上。
圖形卡如何工作? 探索圖形處理器架構 (How do Graphics Cards Work? Exploring GPU Architecture)
28:30
- As you may know already, this cowboy hat on the table is composed of approximately 28,000 triangles built by connecting together around 14,000 vertices, each with X, Y, and Z coordinates.
大家可能已經知道,桌子上的這頂牛仔帽是由大約 2.8 萬個三角形組成的,這些三角形由大約 1.4 萬個頂點連接而成,每個頂點都有 X、Y 和 Z 座標。
- To build a 3D world, we place hundreds of objects, each with their own model space, into the world environment, and, in order for the camera to be able to tell where each object is relative to other objects, we have to convert or transform all the vertices from each separate model space into the shared world coordinate system, or world space.
為了構建一個 3D 世界,我們需要在世界環境中放置數以百計的物體,每個物體都有自己的模型空間,為了讓攝影機能夠分辨出每個物體相對於其他物體的位置,我們必須將每個獨立模型空間中的所有頂點轉換或變換到共享的世界座標系或世界空間中。
視頻註釋軟件 Scalabel 評測:從安裝到註釋指南 (Video Annotation Software Scalabel Review: Installation to Annotation Guide for Windows)
18:19
- If you do this, this is actually going to tell you that in this particular in image 0, these were all the vertices corresponding to, you know, Lung and Activity.
如果你這樣做,它實際上會告訴你,在影像 0 中,這些頂點都與 "肺 "和 "活動 "相對應。