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    影片分級

    • A1 初級
    • A2 初級
    • B1 中級
    • B2 中高級
    • C1 高級
    • C2 高級

    隱私權˙條款˙
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    byte

    US /baɪt/

    ・

    UK /baɪt/

    B2 中高級英檢高級
    n.名詞字節 ; 位元組
    Computers now hold millions more bytes they did when they were first invented

    影片字幕

    第五週 (Week 5)

    49:14第五週 (Week 5)
    • Exactly, returning the address of that memory, which is the fancy way of saying returns the address of the first byte of that memory.

      [掌聲]

    • Exactly, returning the address of that memory, which is the fancy way of saying it returns the address of the first byte of that memory.

      我知道。

    B1 中級

    00週,續集! (Week 0, continued)

    04:0000週,續集! (Week 0, continued)
    • The largest value that you can represent with eight bits or one byte is indeed 256,

      它沒有規定的規範。

    • The largest value that you can represent with eight bits or one byte is indeed 256,

      >> 但是,讓我們現在就開始轉型 代碼,因為大多數人會說。

    B1 中級

    您有被遺忘的權利嗎? | Idea Channel | PBS Digital Studios (Do You Have the Right to Be Forgotten? | Idea Channel | PBS Digital Studios)

    13:23您有被遺忘的權利嗎? | Idea Channel | PBS Digital Studios (Do You Have the Right to Be Forgotten? | Idea Channel | PBS Digital Studios)
    • And Googolplex Byte also sort of hits on this same thing
    B1 中級

    CXL 4.0 規格線上講座搶先看! (Introducing the CXL 4.0 Specification Webinar)

    58:35CXL 4.0 規格線上講座搶先看! (Introducing the CXL 4.0 Specification Webinar)
    • And then that entire 250 bytes are protected by a six byte of FEC.

      然後這整個 250 個位元組由六個位元組的 FEC 來保護。

    • And that's how you get 256 byte.

      這就是你得到 256 個位元組的方式。

    B1 中級

    AI 規模擴充運算互連技術效能評估:UAL vs UALoE SU (Performance Evaluation of Interconnect Technologies for AI Scale Up Computing UAL vs UALoE SU)

    19:49AI 規模擴充運算互連技術效能評估:UAL vs UALoE SU (Performance Evaluation of Interconnect Technologies for AI Scale Up Computing UAL vs UALoE SU)
    • On top of that for every 256 byte we need a control header which is address to a memory transaction.

      此外,每 256 位元組我們還需要一個指向 memory transaction 的控制標頭。

    • Between 512768 byte size, UL and SU catches up in terms of bandwidth efficiency.

      在 512 到 768 位元組大小之間,UL 和 SU 在頻寬效率方面會迎頭趕上。

    B2 中高級

    關於脂肪的那些事,你一定要知道! (Let's Talk About Fat)

    11:36關於脂肪的那些事,你一定要知道! (Let's Talk About Fat)
    • Bite byte bite.

      這也是為什麼體重和脂肪量相同的人,健康狀況可能完全不同的原因。

    B2 中高級

    CS50 2016 - 第一週 - C 語言入門教學! (CS50 2016 - Week 1 - C)

    10:04CS50 2016 - 第一週 - C 語言入門教學! (CS50 2016 - Week 1 - C)
    • It turns out that in c specifically on CS50 IDE specifically on the operating system Ubuntu which is a 64 bit operating system in this case a bool is going to use 1 byte of space.

      是向上捲動,尋找你剛剛執行的指令,在我的情況下

    • And recall that 1 byte is 8 bits.

      看看 make 做了什麼,那就是長的 Clang 指令,沒什麼大不了的。

    B1 中級

    Apple – WWDC 2016 主題演講! (Apple – WWDC 2016 Keynote)

    02:51Apple – WWDC 2016 主題演講! (Apple – WWDC 2016 Keynote)
    • This is Byte.

      我會滑動它。

    • This is Byte.

      這是 Byte。

    A2 初級

    史蒂夫賈伯斯1990年失落的訪談【WGBH 50分鐘完整版】 ([subtitle] Steve Jobs Lost Interview 1990 [50 min version from wgbh])

    50:08史蒂夫賈伯斯1990年失落的訪談【WGBH 50分鐘完整版】 ([subtitle] Steve Jobs Lost Interview 1990 [50 min version from wgbh])
    • some breakthrough didn't happen. And then the first magazine came along which was Byte
    • And then the first magazine came along, which was Byte Magazine, to communicate on a national scale with all of these hobbyists.

      而將所有這些技能結合在一起,藝術與科學、思考與行動,造就了非凡的成果。

    A2 初級

    NVIDIA Nsight Compute 記憶體分析 | CUDA 開發者工具 (Memory Analysis with NVIDIA Nsight Compute | CUDA Developer Tools)

    18:23NVIDIA Nsight Compute 記憶體分析 | CUDA 開發者工具 (Memory Analysis with NVIDIA Nsight Compute | CUDA Developer Tools)
    • but any communication on the GPU is done in sectors, whose size is only 32 byte.

      L1 和 L2 的快取行是 128 位元組長,但是

    • any communication on the GPU is done in sectors whose size is only 32 byte, while on newer hardware more than one sector can be communicated at once, a single sector is still the smallest communication possible in the memory system.

      GPU 上的任何通訊都是以 32 位元組大小的扇區進行,雖然在新硬體上可以一次通訊多個扇區,但單一扇區仍然是記憶體系統中最小的通訊單位。

    B2 中高級