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  • Video games with a goal to kill, often with a firearm,

    以殺戮為目的的電玩,通常有槍戰

  • like Call of Duty: WWII

    像是「決勝時刻:二戰」

  • “I need morphine” —

    「我需要嗎啡!」

  • Destiny 2

    「天命 2」、

  • and Battlefield,

    「戰地風雲系列」

  • are among America's most popular entertainment.

    都是在美國大受歡迎的電玩遊戲

  • And politicians have been quick to say

    政治人物很快地對此表明立場

  • that the violence on screen

    螢幕暴力可能造成

  • contributes to violence in real life,

    現實暴力

  • such as mass school shootings.

    例如校園槍擊事件

  • Congress should fund research into the effects

    「國會應投資進行研究

  • that violent video games have on young minds.”

    暴力電玩對青少年的影響。」

  • Violent video games have encouraged the killing

    「暴力電玩鼓勵

  • of innocent people for sport.”

    隨意輕浮地濫殺無辜。」

  • “I'm hearing more and more people say

    「我聽到越來越多人說

  • the level of violence on video games

    暴力電玩

  • is really shaping young people's thoughts.”

    形塑了青少年的思想。」

  • There's just one problem with that.

    只是有個問題

  • Back in the 1990s, people were worried

    回顧 1990 年代,人們擔憂

  • about games like Duke Nukem, Mortal Kombat and Resident Evil.

    毀滅公爵、真人快打、惡靈古堡等電玩

  • Over the years, these games have become

    幾年過後,這些電玩變得

  • more lifelike, with better graphics,

    更逼真,更高畫質

  • more detail and more violence.

    更精細、也更加暴力的電玩

  • And some of the gunmen who have terrorized schools

    眾所周知,有些校園恐嚇事件的兇手

  • have been known to play these kind of games.

    都玩過這類電玩

  • The Columbine shooters played the then-controversial game Doom,

    哥倫比亞校園槍擊案的兇手玩毀滅公爵

  • even building their own customized levels.

    甚至設置了專屬的層級規模

  • The Virginia Tech gunman played similar video games.

    維吉尼亞理工學院槍擊案的兇手也玩相似的電玩

  • And the neighbor of Nikolas Cruz,

    尼古拉斯·克魯茲 (佛州校園槍擊案兇手) 的鄰居

  • the accused Parkland shooting suspect,

    也是該槍擊案的嫌疑人

  • told The Miami Herald that Cruz may have played

    告訴「邁阿密先驅報」,克魯茲可能

  • violent video games for up to 15 hours a day.

    一天玩暴力電玩的時間長達 15 小時以上

  • While some studies may have found correlations

    有些研究發現

  • between playing violent video games and violent behavior,

    暴力電玩和暴力行為之間的關聯性

  • they have not been proven to cause actual crime.

    但尚未證實會直接導致犯罪行為

  • Some studies even suggest the opposite.

    有些研究反向建議

  • We find no evidence of an increase in crime

    「我們找不到暴力電玩增加犯罪的證據,

  • associated with video games and perhaps a decrease.”

    同時也沒有證據能支持減少犯罪。」

  • Unexpectedly,

    「意料之外的

  • many of the results were suggestive

    許多研究結果顯示

  • of a decrease in violent crime in response to violent video games.

    暴力電玩會減少暴力犯罪的發生。」

  • Some psychiatrists warn of the dangers

    一些精神病理學家

  • of focusing solely on video games.

    對只探討暴力電玩提出警告

  • To look at violent video games,

    聚焦在暴力電玩

  • in my opinion, is a red herring.

    依我看來,是擾亂視聽、轉移焦點

  • It's not going to lead to anything helpful in regards to gun violence.”

    對遏止槍擊事件毫無幫助

  • The argument has even been rejected by the Supreme Court.

    這項提案被最高法院拒絕

  • In 2011, it ruled that California cannot ban the sale

    2011,明定加州不得禁止

  • of violent video games to children

    販賣暴力電玩給孩童的法令

  • on the grounds that they cause real world violence.

    因為法令中提到「電玩導致暴力事件」

  • But the narrative has an appeal.

    但是最高法院也同時呼籲

  • It's a simple explanation in a debate

    現況可能

  • that has become increasingly caustic.

    更加惡化

Video games with a goal to kill, often with a firearm,

以殺戮為目的的電玩,通常有槍戰

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