primitives
US
・UK
B1 中級
n. pl.名詞 (複數)基元
The group of boys acted like primitives, running around and shouting
影片字幕
數字貨幣的未來:為什麼 "可編程 "貨幣能重塑全球金融? (The future of digital currency: Why ‘programmable’ money could reshape global finance)
30:21
- So we can take the financial primitives of the financial system, bring those on chain.
是以,我們可以利用金融體系的金融原素,將其引入鏈條。
代幣、變量和樣式 - 更新:設計系統介紹 (Tokens, variables, and styles - Update: Introduction to design systems)
13:13
- They create a new variables collection called Primitives for their primitive tokens and copy each color value over.
它們為基元代幣創建一個名為 Primitives 的新變量集合,並將每個顏色值複製過來。
- From the Primitives collection, select all the variables, right-click, and choose Edit Variables.
從 "基元 "集合中選擇所有變量,右擊並選擇 "編輯變量"。
完全初學者的 Blender 教程 - 第 1 部分 (Blender Tutorial for Complete Beginners - Part 1)
17:57
- So, these are called your primitives and it's what you use to start something when you're looking to make an object.
是以,這些被稱為你的基元,當你想要製作一個對象時,它就是你用來開始的東西。
谷歌再次瘋狂...您在 I/O 大會上錯過的 11 件事 (Google goes wild, again... 11 things you missed at I/O)
04:28
- And that brings us to the final thing you need to know, which is absolutely insane and crazy and I can't even believe I'm saying this, but CSS has new primitives for building carousels.
這就是你需要知道的最後一件事,這絕對是瘋狂的,我甚至不敢相信我會這麼說,但 CSS 有了新的原語來構建旋轉木馬。
烘焙新知 | 土撥鼠工具包 5 (What’s New In Baking | Marmoset Toolbag 5)
13:10
- This bracket model has been created entirely using Boolean Subtraction in the 3D modelling app, where primitives of various dimensions and resolutions were cut from a central block.
這個支架模型完全是使用三維建模應用程序中的布爾減法創建的,從一箇中心塊上切割出不同尺寸和分辨率的基元。
Blender 4.0 入門教程 - 第 2 部分:基本建模 (Beginner Blender 4.0 Tutorial - Part 2: Basic Modelling)
18:39
- And as I mentioned before, you usually want what is underneath mesh, because these are your primitives.
正如我之前提到的,你通常想要網格下面的東西,因為這些是你的基元。
胡迪尼並不可怕--第二部分:物品 (Houdini Isn't Scary - Part 2: Objects)
25:48
- We're also going to change it from a group type of primitives to a group type of points.
我們還將把它從基元組類型改為點組類型。
- Under entity, you have to change it from primitives to points, and it will now delete all the points in our ising group.
在 "實體 "下,將 "基元 "更改為 "點",這樣就可以刪除 "ing "組中的所有點。
ロボット工匠が解説、未來を測したロボット映畫の矛盾點|The Breakdown|WIRED.jp (ロボット工学者が解説、未来を予測したロボット映画の矛盾点 | The Breakdown | WIRED.jp)
18:40
- Let's call them or primitives.
讓我們把它們稱為或基元。