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  • What is calculus?

  • This isn't one of those things we inherited from the ancient Greeks like geometry.

  • This subject was created more recently in the late 1600s by Isaac Newton and Gottfried

  • Leibniz.

  • They didn't work together.

  • They each created calculus on their own, and as a result there was a huge argument over

  • who should receive credit for its discovery.

  • But we'll save that story for another day.

  • Today, let's talk about what they discovered.

  • In Calculus, you start with two big questions about functions.

  • First, how steep is a function at a point?

  • Second, what is the area underneath the graph over some region?

  • The first question is answered using a tool called the DERIVATIVE.

  • And to answer the second question, we use INTEGRALS.

  • Let's take a look at the derivative - the tool that tells us how steep a function is

  • at a point.

  • Another way to think about the derivative is it measures the rate of change of a function

  • at a point.

  • As an example, let's use the function f(x) = x^3 -x^2 - 4x +4.

  • Suppose we want to find the steepness of the graph at the point (-1,6).

  • How would we do it?

  • And what do we even mean by steepness?

  • In Algebra, you find the rate of change of a line by computing the slope (the change

  • in y divided by the change in x).

  • But this is a CURVE, not a line.

  • So we get a good look, let's zoom in a bit.

  • Here's the idea: Pick a second point nearby.

  • How about the point (-0.8, 6.048).

  • Next, draw a line through these two points.

  • The slope of this line is a good approximation for the steepness of the curve at the point

  • (-1,6).

  • If you compute the slope, you get 0.24.

  • This is a good approximation, but we can do better.

  • What if we pick a different point that's even closer?

  • How about (-0.9, 6.061).

  • If you compute the slope of the line between this point and (-1,6), you get 0.61.

  • If you keep picking closer and closer points, and computing the slopes of the lines, you'll

  • get a sequence of slopes which are getting closer and closer to some number.

  • The lines are getting closer and closer to the TANGENT LINE.

  • And the slopes are approaching 1.

  • So we say the "slope" of the curve at the point (-1,6) is 1.

  • We call this number the DERIVATIVE of f(x) at the point where x = -1.

  • This is the SLOPE of the TANGENT LINE through the point (-1,6).

  • Luckily, you won't have to do this every time you want to measure the rate of change at

  • a point.

  • In Calculus, you'll learn how to find a function that will give you the slope of any tangent

  • line to the graph.

  • This function is also called the DERIVATIVE.

  • Next, let's take a look at the INTEGRAL.

  • This is the tool that lets you find areas under curves.

  • As an example, let's look at the function g(x)= sin x.

  • What if we wanted to find the area under this curve between x=0 and x=pi?

  • How would we do it?

  • We know how to find the area of simple shapes, like rectangles and circles, but this is much

  • more curvy and complicated.

  • Let's zoom in to get a closer look.

  • Here's the idea: Slice the region into a bunch of very thin

  • sections.

  • Let's start with 10 slices.

  • For each section, find the area of the tallest rectangle you can fit inside.

  • There are 10 thin rectangles.

  • The width of each rectangle is pi/10.

  • And we can find the height using the function g(x).

  • Next, add up the areas of all 10 rectangles.

  • We get a combined area of 1.66936.

  • This is a pretty good approximation to the area under the curve, but we can do better.

  • What if we do this again, but we use 25 slices instead?

  • This time, we'll get an approximate area of 1.87195.

  • Let's do this again, and again, using thinner and thinner slices.

  • 50 slices...100 slices...1000 slices.

  • You get a sequence of areas that are getting closer and closer to some number.

  • It looks like the area is approaching 2.

  • We call this area the INTEGRAL of g(x) from x=0 to x=pi.

  • So we have these two tools: the derivative and the integral.

  • The derivative tells us about the function at a specific point... while the integral

  • combines the values of the function over a range of numbers.

  • But notice there was something similar to how we found the derivative and the integral.

  • In the case of the derivative, we found two points that were close to each other.

  • Then we let one point get closer and closer and closer to the point that we're interested

  • in.

  • In the case of the integral, we took the curve, and we chopped it up into a bunch of rectangles

  • to approximate the area under the curve.

  • Then we took thinner and thinner rectangles to get better and better approximations.

  • In both cases, we're using the same technique.

  • In the case of the derivative, we're letting the points get closer to each other.

  • In the case of the integral, we're letting the rectangles get thinner.

  • In both instances we're getting better and better approximations, and we're looking at

  • what number the approximations are approaching.

  • The number they are approaching is called the LIMIT.

  • And because limits are key for computing both the derivative and the integral, when you

  • learn calculus you usually start by learning about limits.

  • A lot of your time in Calculus will be spent computing derivatives and integrals.

  • You'll start with the essential functions: Polynomials

  • Trig Functions (sine, cosine, and tangent) Exponential functions

  • And Logarithmic functions.

  • These are the building blocks for most of the functions you'll work with.

  • Next, you'll make up more complex functions by adding, subtracting, multiplying, and dividing

  • these functions together.

  • You'll even combine them using function composition.

  • In Calculus, there are a lot of rules to help you find derivatives and integrals of these

  • more complex functions.

  • The derivative rules have names like the Product Rule, Quotient Rule, and Chain Rule.

  • The integral rules include U-substitution, Integration by Parts, and Partial Fraction

  • Decomposition.

  • When you first start Calculus, your focus will be on basic functions.

  • Functions with one input and one output.

  • But we don't live in a one-dimensional world.

  • Our universe is much more complicated.

  • So once you've mastered Calculus for basic functions, you'll then move up to higher dimensions.

  • For example, consider a function with two inputs and one output.

  • Like f(x,y) = e^-(x^2+ y^2).

  • Earlier, we computed the derivative by computing slopes of tangent lines.

  • But in higher dimensions, things are a bit more complex.

  • This is because on a surface, instead of a tangent line, you'll have a tangent PLANE.

  • To handle this, you'll compute the derivative both in the x direction and in the y direction.

  • We call these partial derivatives.

  • These two partial derivatives are what you need to describe the tangent plane.

  • We'll also need to generalize the integral.

  • The region below a surface is 3-dimensional.

  • It has a volume, not an area.

  • To compute the volume, we'll approximate it using a bunch of skinny boxes.

  • To sum up all the volumes, you'll need to use a DOUBLE INTEGRAL, because the boxes are

  • spread out in 2 dimensions.

  • But don't forget we live in 3 spatial dimensions.

  • So you'll also need to learn calculus for functions with three inputs (x, y, and z).

  • If a function has three inputs and one output, we call it a SCALAR FIELD.

  • An example would be a function returning the temperature at any point in space.

  • And the outputs of functions don't have to be simply numbers.

  • They can also be vectors.

  • Functions with three inputs and a vector output are called VECTOR FIELDS.

  • An example would be a function that gives the force vector due to gravity at every point

  • in space.

  • To recap, the two main tools you'll learn in calculus are the derivative and the integral.

  • The derivative tells you about a function at a specific point.

  • Namely, it tells you how quickly the function is changing at that point.

  • The integral combines the values of a function over a region.

  • You'll start your study of calculus by learning how to compute the derivatives and integrals

  • of a wide variety of different functions, and you'll learn a lot of rules to help you.

  • Next you're going to take these tools and apply them to higher dimensions by using things

  • called partial derivatives and multiple integrals.

  • And along the way, you'll learn how to apply derivatives and integrals to solve real-world

  • problems.

  • Now that you've seen the big picture, it's time to start learning the details, so let's

  • get to work!

  • We'll be releasing many more Calculus videos soon.

  • The best way to find out when we release a new video is to text a friend each morning

  • and ask if Socratica has published a new video.

  • And if you would like to help us grow and release videos more quickly, please consider

  • supporting us on Patreon.

What is calculus?

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什麼是微積分? (數學) (What is Calculus? (Mathematics))

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    林宜悉 發佈於 2021 年 01 月 14 日
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