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  • [light jazz music]

  • - Greetings, and welcome to an LGR Q and A thing!

  • And yeah, this is a reward tier

  • on the LGR Patreon page.

  • So people that have signed up for that

  • get to ask me questions

  • and I'm gonna answer them,

  • or at least the best of my ability

  • and the ones that I can answer,

  • not like 'yes or no' ones.

  • This is also the computer

  • that I recently put together,

  • that we're gonna be using.

  • This is the NuXT Turbo clone PC thing,

  • which is really awesome, and I don't know,

  • I just wanted to use it,

  • so that's what we're gonna be doing here.

  • And yeah, first question,

  • let's just go ahead and get to it.

  • This is from Greg Thomson.

  • "Over the course of 10 years,

  • "has the process of creating videos become easier

  • "with regards to script writing, filming,

  • "editing, and overall workflow?"

  • No. [confident chuckle]

  • It's gotten harder.

  • Absolutely, because I keep upping my game, so to speak.

  • Better cameras, microphones, lighting,

  • editing, and all sorts of effects and stuff

  • that I didn't normally do.

  • And really, just the whole thing

  • is way harder than it ever was before,

  • and that's totally my own fault.

  • But, I think the results are worth it.

  • 13Cubed asks, "What's involved in the production

  • "of a typical LGR episode?

  • "How much time is spent writing scripts,

  • filming, editing, et cetera?"

  • Well, all those things you just mentioned

  • are involved in the production.

  • Other than that, I mean, yeah,

  • I could probably do like a making of video at some point.

  • I kinda did awhile back, and it was just like a time lapse.

  • It wasn't too involved, and I also might

  • want to do a video about equipment,

  • 'cause people ask me about that all the time.

  • But yeah, how much time is spent?

  • It depends, you know, anywhere from 20 hours

  • for a really easy video,

  • or even less for something like this,

  • all the way up to 60, 70, 80, who knows how many hours

  • because sometimes videos are just spread out

  • over a course of months or years, or who knows?

  • Alon Eiton asks, "How do you come up

  • "with the topics for your videos?"

  • A mixture of stumbling around the rabbit holes

  • of the internet, and late night eBay searches.

  • And yeah, just whatever I'm feeling

  • on any given day of the week.

  • It changes week to week, you know.

  • Sometimes I'm feeling like an Oddware episode,

  • or putting together a Tech Tales,

  • or maybe I've got something I want to build or repair

  • and that's just been sitting around for awhile,

  • or enough footage comes together for Thrifts

  • and it's like okay, I may as well edit that this week.

  • It just depends.

  • Honestly, I have no system. No system whatsoever.

  • Starkindler Studio asks,

  • "What is your favorite segment/content to make?

  • "The stuff that makes you feel super accomplished

  • "getting done, regardless of views or revenue?"

  • Definitely "LGR Tech Tales", no question there.

  • It's just that has the most research and the most detail,

  • and a lot of little things that have to come together

  • to make a cohesive-looking video.

  • Finding the right imagery and newspaper articles,

  • and magazines, and screenshots, and video.

  • Yeah, it's just a really rewarding thing to put together,

  • and I wish that I had more time to do more of them.

  • Logan King asks, "A lot of your videos

  • "seem to have really long lead times nowadays,

  • "where you have to track down a specific version

  • "of some software from 25 years ago

  • "to even see if the hardware you bought works.

  • "How do you keep track of all the things?"

  • Lists, mostly.

  • Writing things down, putting it in calendars,

  • setting reminders for myself on my phone

  • or computer or whatever.

  • Yeah, just basic organizational stuff.

  • And also I have a shelving unit over there

  • full of other LGR projects that are in the works.

  • So every time I see it, I feel shame and pressure.

  • [shameful pressurize silence]

  • That helps.

  • Putte H asks,

  • "Which of your computers are you most proud of?"

  • Well, recently, I'm really proud of the NuXT here,

  • or the "NuXT Cube," as you all have started calling it,

  • which is actually quite clever. I wish I had thought of that.

  • But anyway, yeah, the NuXT Cube.

  • I like this, but I also like, you know,

  • the Woodgrain 486, and things that I've done repairs on,

  • and augmented with other parts.

  • You know, any time there's like blood, sweat,

  • and tears going into a project,

  • it makes it more special, so yeah.

  • Generally I guess I'm most proud of whatever

  • I've worked on most recently.

  • Chris asks, "Why woodgrain?

  • "Or more specifically, what originally made you

  • "interested in that aesthetic?"

  • I guess it probably comes from growing up around it.

  • I had a lot of wood paneling and stuff at home,

  • and grandparents, and everybody's houses had it.

  • There was woodgrain everywhere.

  • So anyway, there's a nostalgia factor.

  • But beyond that, I don't know,

  • I just like the way it looks.

  • I like natural textures on things.

  • I love original, natural wood, that actually comes from trees.

  • As much as I like veneers and vinyls and stuff,

  • those tend to have repeating patterns,

  • but when you don't see that so obviously,

  • and it's cut from different parts of the tree,

  • that looks really cool.

  • [laughs]

  • I don't know, I just like woodgrain.

  • However, I don't like it on everything.

  • You know, that's another thing that some people

  • seem to get sort of misconstrued.

  • I just like it on certain things.

  • Mostly electronics, especially up against brushed metals.

  • Brushed nickel and wood look great,

  • or a nice walnut with a flat matte black

  • kind of textured finish look great.

  • I like certain things. I like woodgrain.

  • That's how it goes.

  • Here's a question from a bunch of people.

  • It was all kind of similar, so I put it together.

  • From JoeBoxr, Adult Sword Owner, Rob Caporetto,

  • and Dave Langley, "What's your collecting holy grail?

  • "What hardware have you sought out but just can't find?

  • "If money, space, availability were no object,

  • "what would you get?"

  • Well, if nothing at all was any object,

  • I'd probably get something crazy, huge, historical

  • monstrosity, like a '60s IBM mainframe or something.

  • But, I don't even know if I'd really want that,

  • because what would I do with it, and what in the world?

  • [laughs]

  • But yeah, actual personal holy grails

  • or machines that I had as a kid,

  • more specifically the machine that I had as a kid,

  • like an old Packard Bell or the Acer or something.

  • But they're long gone, you know.

  • They were either trashed or just gotten rid of in some way,

  • and I can never find them again

  • 'cause that was an exact machine.

  • Even if I find the exact same model,

  • it'll never be the same computer.

  • My goal holy grail are machines

  • that genuinely no longer exist.

  • Will Herrman asks, "What do you think

  • "is the future of Edutainment software,

  • "especially considering how most children

  • "use phones and tablets instead of PCs?"

  • I don't know, I'd say I'm pretty hopeful

  • about the future of Edutainment.

  • I mean, admittedly I'm not in that world,

  • I don't have kids,

  • I'm not lookin' up tablet Edutainment software.

  • But I do know that kids nowadays

  • are way more tech savvy than I was

  • at earlier ages than ever

  • and they've got access to more and more stuff.

  • So hopefully that means

  • there's more Edutainment opportunities.

  • I'd say overall, I'm hopeful,

  • although I'm just not too familiar

  • with the current state of Edutainment.

  • Bryan Walker asks, "Do you think more modern tech

  • "will offer as much nostalgia factor in the future

  • "as the stuff you feature now?"

  • Of course! I mean, nostalgia is

  • gonna affect everybody at some point.

  • And as you get older and you start thinking about your past,

  • then that feeling comes up

  • and you get all warm and fuzzy inside

  • when you see some piece of technology

  • that you used to use as a kid or whatever.

  • So yeah, people nowadays are gonna be nostalgic

  • for the Xbox One and the Switch

  • and all that kinda stuff eventually.

  • That's just how it goes.

  • There's a study talking about the age ranges

  • that you're really most nostalgic for.

  • It's like, 6 to 14 or something

  • and everybody is just sort of stuck

  • in that period in their heard, in terms of the things

  • that they wanna go back to in their 30s.

  • I don't remember what the specifics were,

  • but nostalgia seems to pretty universal.

  • Andrew Davenport asks, "If you could only have one computer

  • "and two games for the rest of your life,

  • "what would they be?"

  • How much can I cheat on this question?

  • Like, a modern machine that can just emulate everything,

  • but I don't think that's really what you're asking.

  • So, if I had to pick just one,

  • it'd probably be a late '90s

  • Pentium 3 Windows 98 machine or something

  • so I could run Duke 3D and other Dos games.

  • So yeah, my two games, it'd be Duke 3D...

  • [contemplation of steel]

  • [chuckles] and Duke 3D: Atomic Edition.

  • [laughs at redundancy]

  • Zikes asks, "What's your all-time favorite Sims expansion?"

  • That would be have to be the Sims Hot Date, without question

  • because that's the one that really opened my brain

  • into the possibilities of a Sims series.

  • It brought Sims out of the house

  • and off their home lot and gave them a world to explore.

  • That was super cool and it just made me super optimistic

  • about the future of the Sims.

  • And every iteration has got to be better

  • than the last one, right.

  • And I really wish that was true.

  • [ponders Sims 4 stuff packs]

  • Tristan Waddington asks,

  • "What's your life like outside of LGR?

  • "Can we get a tour of your neighborhood

  • "and favorite coffee shop?"

  • Probably not, at least not until I leave this area

  • because I don't wanna show my neighborhood

  • or anything like that.

  • That's just too personal, I don't like doing that.

  • I don't even like showing my house, I've never even really shown my house.

  • But, my life outside of LGR is pretty normal, I don't know.

  • I go around and do life things, like a person.

  • Margaret Ramsdell-Green asks,

  • "What modern games are you currently playing?"

  • Let's see, right now, well I'm working on a review

  • for Ion -- I almost said Ion Maiden,

  • it's called Ion Fury now, 'cause lawsuits or whatever.

  • And also, something else

  • that was affected by legal junk, Jupiter Hell,

  • which is actually a sequel of sorts to Doom RL,

  • which that was Zenimax threatened to cease and desist.

  • Man, all these legal trouble games.

  • And I'm also playing through Judgment on the PS4.

  • So it's in the Yakuza universe,

  • made by the same developers,

  • but it's not like a Yakuza story exactly.

  • It's more of a detective game.

  • That's pretty fun too.

  • So yeah, those few, I'm playing those.

  • Daniel Lee asks, "If you suddenly came into an arrangement

  • "whereby all of the expenses necessary

  • "to maintain your current lifestyle were automatically paid,

  • "what would you do with your life?"

  • I would probably do a lot more LGR.

  • [laughs]

  • Or more involved things or something.

  • If I didn't have to worry about any revenue

  • or anything like that, man yeah,

  • I'd take months between videos.

  • Maybe it's a good thing I don't have all the money.

  • But if I did, yeah,

  • I'd totally do more of what I'm doing now,

  • maybe more ambitious, crazy project

  • or start a museum or something cool like that.

  • Something like a foundation for preservation

  • or something for computers and software, I don't know.

  • A lot of possibilities.

  • Adriel asks, "What is your musical background like?"

  • So I've alluded to this in the past in various things,

  • and yeah, I took piano and guitar

  • and all sorts of things for years throughout childhood.

  • In my teens, I really got into "DJing" or whatever

  • and basically just running digital audio workstations

  • and messing around with Propellerhead Software

  • and Fruity Loops and EJ Software

  • and all sorts of things like that,

  • just making my own mixes and stuff.

  • Yeah, I have some basic understanding of different things

  • and that's about it.

  • I made a bunch of albums, but it was just for fun.

  • Here's another set of similar questions

  • from multiple people.

  • Deryn, Christopher, and Alyxx ask,

  • "What music do you listen to nowadays?

  • "What music do you like that people might not know about?

  • "Do you still listen to anything

  • "in the genres of techno and trance?"

  • It's funny you asked that last one there,

  • 'cause I actually just bought a bunch of trance vinyl.

  • I don't know, I felt the urge.

  • But anyway, yeah, that's not what I listen to the most.

  • But to give you an idea of what I do listen to,

  • maybe what I'd recommend,

  • so I have a playlist I put in the video description

  • so you can check out some of my more recent

  • ear worms on YouTube.

  • Yeah, go through there

  • and maybe you'll find something that you like

  • or at least get an understanding

  • of some of the things that get stuck

  • in my head from week to week.

  • Corbin Davenport asks,

  • "What's your favorite Star Trek series?"

  • "Next Generation", full stop.

  • David Kile asks, "What emerging technology

  • "are you most interested in, and why?"

  • Well, augmented reality is one

  • of the more interesting ones right now,

  • largely because I haven't really tried it much yet,

  • except for phones and stuff like that.

  • But yeah, the really high end headset versions,

  • that's super intriguing, just taking a virtual world

  • and putting it on top of your world around you,

  • mixing things together.

  • But right now, they got these smaller field of view things

  • and there's some other weird quirks and stuff.

  • But once you fully are surrounded

  • in augmented reality situation, that sounds amazing.

  • I'm really psyched for the future of that,

  • which is nowhere near Holodeck levels quite yet.

  • Logan Phoenix asks, "Have you had to scrap any videos?

  • "If so, what were they?"

  • You know, kinda.

  • I mean, there's a lot of videos that I haven't finished,

  • like dozens and dozens of videos

  • that I will do some work on and they're just not done yet.

  • But they're not done yet.

  • That's the qualifier there.

  • So, I don't know if they're really scrapped

  • so much as they are permanently shelved.

  • [laughs]

  • Until I pick them up again.

  • I don't know.

  • So I guess there's a lot of scrapped videos.

  • I plan to get back to them eventually,

  • but sometimes they sit there for freakin' years.

  • So, it's how it goes, man.

  • Chisty Lewis and Mark Tbom

  • ask some questions about living places,

  • "How was life growing up in North Carolina?

  • "How did your family end up moving to St. Lucia,

  • "how long did you live there,

  • "and would you consider moving back?"

  • Let's talk about St. Lucia really quick.

  • My mother's from there, she was born there.

  • And so, that's one reason

  • I was able to get my dual citizenship,

  • both here in the US and St. Lucia.

  • But yeah, we went down there several times,

  • but the longest stint we were there was six months

  • or something, in the early 2000s.

  • Just sort of lived there, without going anywhere else.

  • And that was a crazy awesome experience.

  • And yes, I would love to go back.

  • I'm not sure if I'd live there full-time,

  • but I mean, I could.

  • I'm a citizen, so that's an option.

  • Yeah, lots of family history on that island,

  • going back a long ways.

  • And yeah, how was growing up in North Carolina?

  • Well, there's certain parts of the state

  • that I like more than others.

  • Where I'm at now in the western part of the state,

  • I do like a lot more than the eastern part.

  • So, mountains and stuff are really cool.

  • I like this area, kind of a lot.

  • But you know, it's the south.

  • It has its pros and cons,

  • depending on what you think are pros and cons.

  • Jim Leonard asks, "Do you plan on covering any software

  • "from the '80s, or have you moved on from that time period

  • "onto bigger and better subjects?"

  • I don't know if bigger and better is the term I would use.

  • It's more like subjects that are more personally gratifying,

  • I've definitely moved on to

  • and just really focused, like narrowed down

  • what I want my content to largely be about

  • and that tends to be '90s, early 2000s type stuff.

  • The things that interest me most about early computing stuff

  • is when it can updated and modernized like this.

  • But I don't know, I like it all.

  • It's just that I definitely want to focus

  • on the things that are most nostalgic to me, '90s stuff.

  • Franz Pattison asks, "What do your family/friends

  • "think of your YouTube career,

  • "now versus when you just started?"

  • Well when I just started,

  • I don't think anybody thought anything of it,

  • I didn't even think anything of it.

  • I was just doing it for fun, it wasn't money for years.

  • But then once it did start becoming some kind of a living,

  • that was interesting,

  • though I don't remember anything crazy,

  • in terms of conversations.

  • Just like, "Oh, you're doing that now.

  • "That's weird, but okay."

  • And that's kinda how it is right now still.

  • It only becomes more noticeable when we're out in public

  • and an LGR viewer recognizes me

  • and then family or friends are just like,

  • "Oh yeah, that's right, you're a person on the internet."

  • [laughs]

  • And then that's that.

  • It's a little weird thing being a YouTuber,

  • but thankfully, I don't have people around

  • that question it too much

  • or think that I'm nuts for doing it.

  • Mostly, it's just been very supportive

  • and kind of easy going.

  • Karashata and Eigen ask,

  • "Have you ever written your own computer game?

  • "If so, what was it?

  • "Do you have a dream game you'd like to make?"

  • No, I've never written my own computer game,

  • unless you count really basic things,

  • written in basic herr, basic, basic.

  • In terms of what a dream game that I'd like to make,

  • I don't know if I'd like to make it, I'd love to see it,

  • and that's a sort of all encompassing

  • racing role playing experience,

  • kind of a mixture of Test Drive Unlimited

  • and Forza Horizon and Need for Speed: Underground 2,

  • and everything, just mix all the racing games up,

  • all the really good ones.

  • And then, have this gigantic open world

  • with extremely realistic stuff,

  • but also extremely stupid arcade stuff

  • and absurd customization

  • where you can literally go in

  • and change the vents on your dashboard, man.

  • Like the damage model of BeamNG.drive and just [mumbles].

  • It'd be so cool to have everything.

  • Freakish Uproar asks,

  • "What's scarier to you, zombies or ghosts?"

  • I got to say zombies, 'cause ghosts, whatever.

  • They're like, translucents, so what are they gonna do?

  • Poltergeists, yeah that's kinda creepy.

  • But zombies, that's like a re-animated corpse,

  • possibly of somebody you know.

  • That's just terrifying on its own.

  • Zombies I could see, maybe being around here,

  • if the right science experiment went wrong

  • or weird virus or something re-animating corpses.

  • I don't know man, it could be possible.

  • But ghosts, yeah I don't really see ghosts.

  • So, zombies though.

  • DosDaze asks, "When playing through an adventure game,

  • "do you resort to walkthroughs to keep the flow going?

  • "If so, do you have any criteria for when you do?"

  • Yeah, absolutely use them,

  • 'cause screw that, who's got time to dick around

  • and never get anything done?

  • But yeah, I don't have any criteria for it,

  • I just blob a walkthrough whenever I feel like it.

  • Obviously some games are better than others,

  • in terms of that or "better", they're easier.

  • [laughs]

  • Man, I kinda miss the universal hint system,

  • if you remember that.

  • I was a thing that'd give you steps or stages of hints

  • without spoiling the entire thing entirely,

  • like a walkthrough would.

  • I liked that system.

  • Magicmavekchen asks, "Other than retro tech,

  • "what other retro items do you collect?"

  • And if you've seen "LGR Thrifts",

  • pretty much all of that.

  • Retro media, for sure.

  • Music and movies and laser discs, records,

  • tapes, that kind of thing.

  • But yeah, all sorts of stuff,

  • like retro lamps, appliances,

  • and furniture, and oh man, I love retro furniture.

  • Mid century furniture, man, holy crap.

  • Probably gonna get an entire room

  • decked out in atonic age stuff.

  • Yeah, I don't know, retro everything,.

  • The Enforcer asks, "Out of all the things you found

  • "in thrift stores over the years,

  • "what items is your favorite find of all time?"

  • There's a couple that come to mind, for sure.

  • The IBM XT that I found in episode two or three

  • of "Thrifts", was amazing.

  • Never thought I'd find one of those at Goodwill,

  • much less for a decent price

  • and fully working and cool stuff inside.

  • But also, Space Taxi.

  • I found a complete boxed copy of that for like 12 bucks

  • at a Half Price Books in Illinois.

  • And I was already psyched because it was

  • a Mused software game that I already liked,

  • but then I got home and did some research and found out

  • that it's insanely rare and extremely valuable.

  • At least, if you can even find a copy,

  • which rarely ever happens.

  • So yeah, those two were really, really cool finds.

  • Dave Faxio asks,

  • "What do you do with all the stuff you collect?

  • "Do you ever sell it to make room for more?"

  • Well, I mostly cover it on LGR.

  • That's where most of the things that I acquire,

  • that's the purpose that I get them for,

  • is to show them.

  • Do I sell it to make room for more though?

  • Sometimes, but I'm honestly more inclined

  • to just give it away,

  • unless it's, I don't know, something that is maybe worth

  • the process of trying to sell it.

  • But yeah, I give away a lot of the stuff honestly.

  • I gave away like four five car loads of things

  • from my storage like, six months ago,

  • 'cause I'm trying to downsize honestly.

  • Anyway, yeah, I definitely have to make room for more stuff.

  • I kinda try to make it a rule,

  • if I bring in something large,

  • I have to get rid of an equally large amount or sized thing.

  • Emil Olsen asks, "Have you ever considered

  • "combining LGR Thrifts and traveling?

  • "Like going to Europe or Japan."

  • Absolutely.

  • I would love to do that

  • and I don't know where the time or resources

  • are ever gonna come from to make that happen,

  • unless I make some serious sacrifices

  • to the rest of the channel for a time, to make it work.

  • But, maybe.

  • Maybe someday.

  • That'd be super cool though.

  • Gregory Milks, Kevin Marcoo, and Ian Spence

  • asking questions about jobs,

  • "What was your dream job as a kid?

  • "As a teen?

  • "What was your job before YouTube?

  • "What do you plan or hope to do

  • "after you retire from making LGR?"

  • Well, kinda going back to that

  • gigantic computer collecting thing.

  • If I ever retire,

  • I'll probably do something with a collection,

  • either give it away to a museum or start my own.

  • It'd be really cool to have a location

  • and have computer history out on display.

  • But there's a lot of cool places that already do that,

  • so I'd probably give it away to them.

  • In terms of what I would do, I don't know.

  • I don't really have any plans.

  • [laughs]

  • I'm just kinda milkin' this for as long as I can, right.

  • It's just too fun.

  • I'd probably still make videos,

  • even if I did stop making them for profit,

  • I just like making videos.

  • I don't ever see myself stopping creating,

  • regardless of whether or not as a job.

  • But yeah, what was my dream job as a kid?

  • Probably game design,

  • I loved doing level design and modding for any game

  • that I could find that had that support.

  • As a teenager, I wanted to go into art,

  • especially graphic design.

  • That's what I went to college for, didn't finish.

  • But I was trying to go for some graphic design thing.

  • And my job before YouTube,

  • immediately before, it was making custom picture frames.

  • But before that, a bunch of junk, man.

  • A lot of retail stuff,

  • I worked as an electronics specialist,

  • I worked selling makeup, I was in a call center,

  • I did a little bit of CD factory.

  • What was this, I don't know what I'm doing.

  • Anyway, a lot of weird, odd jobs.

  • But, custom framing right before LGR or during LGR.

  • Yeah.

  • John asks, "How do you have your PC games backed up?"

  • Mostly on hard drives, all kinds of them.

  • Solid states and spinning discs.

  • I stick it on all sorts of things.

  • I got servers, I got a Nas, I got online cloud stuff.

  • Just wherever, I love archiving all my stuff

  • and also post a lot of things on archive.org.

  • So yeah, I just stick it everywhere, man.

  • Redundancy, man.

  • That's the name of the game.

  • Miles H asks, "If you had to pick a specific year

  • "of technology to be stuck in,

  • "what year would it be?"

  • I thought about this,

  • and as much as I'd love to see the boom

  • of the original personal computing revolution,

  • like 1978 would be a great year,

  • probably 20 years later.

  • Sometime in the late '90s, '98, '99,

  • something like that would be great

  • just as an adult going back

  • and re-experiencing all these thing that I missed out on.

  • There was just so much going on

  • in the personal computing and gaming space.

  • Just everything was obsolete after a month,

  • and video cards and sound cards and games,

  • it's just a crazy exciting time for me, personally.

  • Ogspeace asks,

  • "What's your favorite adventure/point-and-click game?"

  • It's not really my genre,

  • so it'd probably be something stupid like Hugo 2.

  • [laughs]

  • 'Cause those were the ones that I played back in the day,

  • I didn't really get into adventure games

  • until later on in life.

  • My late teens, I discovered a lot of the Sierra

  • and LucasArts things that I missed out on back in the day.

  • I don't have too much personal attachment to them.

  • So yeah, just say Hugo 2, 'cause why not?

  • Anonymous asks,

  • "What or whom would you say are you influences?

  • "Can you identify what inspired your style back then

  • "and what's the process that you go through

  • "when deciding changes?"

  • I've talked about my influences many times over the years,

  • but yeah, it's a lot of the mid 2000s content creators

  • and TV shows and stuff.

  • I loved "G4TV" and "Icons"

  • and all those kinda things, those shows were really neat

  • and pretty inspirational,

  • in terms of making things like "Tech Tales" now.

  • But like immediately, it was things like,

  • the Cinemassacre stuff, AVGN, of course,

  • Classic Game Room.

  • In terms of the process I go through

  • when deciding changes to my own format

  • or evolving the show, that's just incremental.

  • I don't really give it too much thought.

  • It's just that each individual video,

  • it's a personal rule of mine to try to improve slightly,

  • just one thing,

  • even it's just a little bit of an edit or a font choice

  • or a coloring choice or equipment

  • or any part of the process.

  • Just a little thing better each time

  • and incrementally, it gets better over the years.

  • And yeah, I just kinda go with the flow

  • and whatever it feels like at the time.

  • Mycophobia asks, "Ever been recognized in public?"

  • All the time, especially if I go to anything

  • computer or game related, like events and such.

  • But yeah, just around town, whatever.

  • Not really in my general vicinity,

  • because this is a pretty small little place,

  • not too many people watching retro tech

  • YouTube around here, I don't think.

  • But yeah, if I go to any one of the bigger cities

  • around the state, then yeah, definitely.

  • SolarstrikeVG asks, "Have you ever considered starting up

  • "an IRC channel or Discord server?"

  • I've considered it and very quickly decided against it

  • because I got too many other things going on.

  • That's it.

  • I think there's an unofficial Discord, LGR thing.

  • I've never used Discord,

  • I don't really have interest in any of this stuff.

  • It's just like, I got Twitter and Facebook and Patreon

  • and email and YouTube comments and all these other things,

  • and that's more than enough for me.

  • I feel bombarded as it is.

  • Chris Rogers asking about "LGR Tech Tales"

  • and wondering what I would need to make more of them.

  • More time, more money, more demand?

  • All three would be great!

  • But mostly time, because I know there's demand.

  • It's just a passion project, that's all that is.

  • I've got to feel pretty darn passionate

  • to put the time into one of those.

  • So yeah, it mostly would be more time.

  • Steve Skafte asks,

  • "Do you wish to pursue any longer-format filmmaking,

  • "such as a documentary series on other platforms?"

  • You know, not really.

  • I don't really have that aspiration

  • that a lot of other "big YouTubers" have

  • to get into making movies or documentaries or TV shows.

  • I just like making videos every week

  • about cool stuff that I have.

  • That's about it.

  • I've thought about it, sure.

  • It might be cool to have a feature length "Tech Tales"

  • on the history or such and such.

  • I don't know, something, like the person

  • talking about the "LGR Thrifts" going around the world.

  • I don't know, it's not on my radar.

  • I just like making weekly videos on LGR things.

  • Mark asks, "When is LGRcon?

  • "LGR-X? "LGRFest?"

  • Probably never.

  • That's just weird, man.

  • That's a weird thought.

  • Like, I guess people would come or something,

  • but I want to make it more generic than that.

  • Like, *just* LGR?

  • It seems strangely self-centered or something.

  • I think just anybody that makes their own conventions,

  • but I don't wanna do that, I wanna make videos.

  • [laughs]

  • Brian Nault asks, "Is there a particular controller

  • "that brings a rush of nostalgic memories?"

  • Yes, and I've covered it on LGR.

  • It's the Kraft, I think the Thunder Stick

  • is what it's called?

  • I always called it the mac and cheese joystick.

  • But yeah, it's just a simple, cheap, little joystick

  • that we had back in the day.

  • And that's why it's so special.

  • Every time I use it, play Need for Speed with it

  • or whatever, LHX, it's just a rush.

  • It's so fun.

  • I love that cheap, crappy joystick

  • and I will 'til the end of time.

  • And finally, Thomas asks,

  • "What is your argument to convince newcomers

  • "that computer history is worth exploring?"

  • Well for one thing, I just think it's a lot of fun.

  • Maybe that's just me, but I don't know,

  • computer history's neat.

  • And it's also just a nice thing

  • to look at the current situation that we're in

  • or the future through the lens of the past.

  • If we don't learn from the past,

  • then in the future, we're gonna make the same

  • daggone mistakes over and over and over.

  • And in terms of a preservation standpoint,

  • I just think that these things matter

  • and that future generations are gonna want to know

  • about where all of these things came from.

  • And if there's nobody around to talk about it

  • or keep these historical things alive,

  • computers and software and the hardware

  • and the documentation, all this,

  • then what's the point?

  • We're just gonna forget about it and then what?

  • So, it's a combination of things.

  • But it's all important to me.

  • Well, that's it for this Q and A video.

  • I hope that you found something to enjoy here

  • or some sort of enlightening something or other.

  • Feel free to discuss the things in the comments

  • and I don't know, maybe this'll spark some

  • other questions in the future.

  • If you've got them, feel free to sign up to Patreon

  • and ask for that tier.

  • You don't ask for it, you just sign up for it.

  • And thanks to everybody who's already on there,

  • your support means an absolute ton,

  • as well as everybody else who's here on YouTube

  • supporting in any number of ways.

  • Knowing that you all have my back is extremely,

  • it's just awesome,

  • especially when things go stupidly wrong,

  • like data leaks and junk like that.

  • [laughs]

  • Everybody's on top of that,

  • so I appreciate it.

  • But yeah, going back to making some other LGR things,

  • upgrading this computer, man.

  • I've got some different CPUs and ISA cards

  • and I got a joystick plugged into it now

  • with a game port and everything in there.

  • I've got plans, so stick around for them, if you like.

  • And as always, thank you very much for watching.

[light jazz music]

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LGR問答用As、Questionably回答你的問題 (LGR Q&A: Answering Your Qs with As, Questionably)

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    林宜悉 發佈於 2021 年 01 月 14 日
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