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  • 00:00:00,000 --> 00:00:02,070 Jason, Sam, congratulations.

  • You guys are moving on to the third round

  • of this competition, based solely

  • on the strength of your blades.

  • And that's going to play out very nicely, because, now we're

  • sending you back to your home forges

  • to recreate one of these, the spiked mace.

  • 00:00:20,150 --> 00:00:21,590 Good luck, bladesmiths.

  • We'll see you in four days.

  • 00:00:29,570 --> 00:00:32,240 My general game plan today is to forge

  • and heat treat the spikes.

  • So I got a half inch round of 4142 steel.

  • That needs to be forged down smaller

  • and then put the point on it.

  • I'm forging them really quick.

  • I can do them each in about one heat.

  • I'm heating up my two rods at the same time.

  • So while I'm working one, the other one can be heated up.

  • What'll happen next is I'll forge a little tail end

  • and that's what's going to go into the ball.

  • This was provided by the judges.

  • I drill the holes on the center line of the ball.

  • And I'm just getting so excited.

  • So I put some spikes in.

  • And this thing looks bad ass.

  • That's pretty damn cool.

  • 00:01:15,260 --> 00:01:15,960 It's day one.

  • We're at my home forge for OTH Forge and Foundry.

  • Today, I'm going to be forging out 25 spikes.

  • If I can get all 25 finished, then I'm going to be well

  • set up and ahead of the game.

  • We got one done.

  • First spike's ready.

  • I'm using the S7 steel, because it has an incredibly

  • high impact resistance, which lends

  • itself to a bludgeoning weapon.

  • There we go.

  • Mace spike's done.

  • So now, I'm going to mechanically

  • attach it to the ball.

  • Now I'm setting up my mill to attempt

  • to drill and tap the spikes.

  • I'm going to tap each one of the spikes out individually,

  • thread them on stock, and use that to attach

  • it to the ball head.

  • The most concerning point for me is just

  • how strong that connection is.

  • If something goes wrong, it's going

  • to be a spike breaking off.

  • Nope.

  • The spike is too hard for this drill bit to cut into.

  • I need to get each one of the 25 individual spikes

  • attached to the head.

  • One more time.

  • I'm gonna tap each one of the spikes

  • out individually to attach it to the ball head.

  • No.

  • Two bits down, not taking down a third one.

  • Weld them on.

  • Move on to plan B. Attach the threads

  • with just a basic bead weld.

  • Weld holds-- you actually have no idea

  • how happy that makes me.

  • 00:02:45,690 --> 00:02:48,855 So I'm starting off today mounting the rest of the spikes

  • to the other half of the ball.

  • The fit of these spikes, what I'm going to be doing

  • is putting them through half of my ball, heating up the end,

  • and actually riveting it over on the inside of the ball.

  • So these spikes are gonna go nowhere.

  • Making progress.

  • Only 20 hours left.

  • Doesn't feel like a ton of time.

  • Done with all the spikes.

  • But I think I'll be able to get done.

  • You could definitely do some damage with this.

  • 00:03:16,300 --> 00:03:19,420 Today, I need to attach the spikes head the mace.

  • After that, it's gonna be working

  • on the guard, the pommel.

  • Everything fits.

  • And I want to break a few things.

  • That passed the test really, really easy.

  • It was a long, very hard day, but I'm

  • very happy with the results.

  • I got a lot done yesterday.

  • Pretty much just got to do my handle.

  • What this project needs is a [INAUDIBLE] figure

  • 8 guard and a knuckle bow.

  • That looks freaking awesome.

  • I'm really, really pleased with how that guard turned out.

  • Typically, I try to make whatever

  • I'm making aesthetically pleasing as possible.

  • So I decided to put some decorative little grooves

  • in my knuckle bow.

  • Time to rivet it all together.

  • I got my knuckle bow made out of mild steel.

  • And I'm attaching it with copper rivets, disk

  • pommel with a wrought iron cap.

  • It's as secure as I could've hoped for all.

  • I have left to do is put on a leather wrap

  • and this project is a wrap.

  • 00:04:22,150 --> 00:04:23,469 The first thing I'm gonna do today

  • is drill a hole through the head, through the shaft,

  • and out the other side of the head,

  • in order to pin this head into place against the shaft.

  • I've already welded the head to the shaft,

  • but I want to make sure this ball isn't going anywhere.

  • That's a spiky murderball.

  • All right, bladesmiths, welcome to the Kill Test.

  • To find out what kind of lethal damage your weapon will do,

  • I will take your spike mace and deliver

  • some killing blows on this unsuspecting ballistics dummy.

  • Jason, you're up first.

  • You ready for this?

  • Absolutely.

  • Let's do this.

  • 00:05:22,358 --> 00:05:23,058 [BLEEP].

  • 00:05:27,820 --> 00:05:31,620 All right, Jason, let's talk about your spiked mace here.

  • Your handle construction fits in my hand nicely.

  • It is a cylindrical handle, but it's nice enough

  • to where I can hold on to it.

  • There's a good grip to that.

  • Now, this thing, like you said, is a murder weapon.

  • It crushes with every strike.

  • But in so doing, some of the spikes came off.

  • There's about five pieces missing on this.

  • But overall, sir, without a doubt, and a big headache,

  • it'll kill.

  • 00:05:58,480 --> 00:05:59,620 All right, Sam. It's your turn.

  • You ready? - Yes.

  • Let's do this.

  • 00:06:24,100 --> 00:06:24,800 All right, Sam.

  • Let's talk about your spike mace here.

  • First up, it's a crusher.

  • It's a heavy forward weapon, that when

  • you're thrusting with it, it does penetrate easily.

  • Now, there's an issue here.

  • Your handle, it gets in the way, especially with a very

  • forward heavy weapon.

  • You could potentially hurt the person wielding it,

  • which unfortunately prevents it from being

  • a fully functional weapon.

  • But despite that, this is a sharp weapon.

  • This definitely is something that will crush and it'll kill.

  • 00:07:04,870 --> 00:07:07,666 Bladesmiths, welcome to our strength test.

  • I'm gonna take your weapons.

  • And I'm gonna play a little terracotta baseball.

  • Two things to remember, it's not what

  • your weapon does to the jars.

  • I want to see what the jars are gonna do to your weapons.

  • And number two, I'm gonna be swinging for the fences.

  • Jason, you're up.

  • You ready?

  • Let's do it.

  • Let's go.

  • 00:07:49,210 --> 00:07:51,070 You see, on your head, you've got

  • some of these nubs that have clay in them, some that don't.

  • The ones that don't, broke on the pots.

  • So you lost a few more spikes.

  • That being said though, it's comfortable.

  • I can keep swinging this weapon for quite a while.

  • Even if more spikes came off, this is still a deadly weapon,

  • because you got the ball on here with the nubs

  • and your main spike.

  • Overall, good job.

  • Hey, Sam.

  • - Hey. - You ready?

  • Oh, yeah.

  • OK.

  • 00:08:22,310 --> 00:08:24,080 I think my spikes are gonna hold up,

  • but I'm really concerned about my handle.

  • It's already hurt Doug.

  • I don't want any more of the judges to hurt themselves.

  • We'll see what happens.

  • 00:09:00,000 --> 00:09:03,450 Sam, in the world of weapons and warriors,

  • a weapon should be feared by your enemy,

  • not by the warrior who wields it.

  • Because that pommel is so out of scale

  • and inflicted so much harm to Doug in that first kill test,

  • that in the strength test we just can't take the risk

  • of injuring one of our judges.

  • And for that reason, I'd like to invite you to shake our hands,

  • shake your competitors hand, and then please leave the forge.

  • 00:09:29,615 --> 00:09:32,420 It looks fantastic, man.

  • I'm not surprised at the judge's ruling.

  • I totally agree with what they said.

  • I may not be the Forged in Fire Champion,

  • but I got to use the power hammer.

  • And I got to make an excellent blade and cool mace.

  • So I'm really happy.

  • 00:09:49,370 --> 00:09:52,780 Jason, your weapon has elevated you to the title

  • of Forged in Fire Champion.

  • And you'll be receiving a check for $10,000.

  • Good job, brother.

  • 00:10:02,678 --> 00:10:04,540 I'm absolutely astounded.

  • I won.

  • I feel very, very lucky and so very thankful.

  • Being the Forged in Fire Champion

  • means that it validates my skills.

  • And I'm able to look at my children

  • and I can say, follow your dreams.

  • Chase them.

  • You can achieve anything.

00:00:00,000 --> 00:00:02,070 Jason, Sam, congratulations.

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(Forged in Fire: SPIKED MACE SMASHES THE FINAL ROUND (Season 6) | History)

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    林德哲 發佈於 2021 年 01 月 14 日
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