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  • John Curtin leads Australia in Sid Meier's Civilization VI.

    在《席德·梅爾的文明帝國VI》裡,由約翰·科廷擔任澳洲領袖

  • He was Australia's 14th prime minister and served during the Second World War, where he gained praise for helping unify the country's war effort.

    他是任職於二戰期間的第14任澳洲總理,因讓全國團結備戰而備受讚譽

  • He died in office just before the end of the Pacific War, but he paved the way for Australia to enter the post-war world.

    在太平洋戰爭結束前夕,他逝於總理任上, 但他已讓澳洲做好了迎接戰後世界的準備

  • Australia's unique ability isLand Down Under.”

    澳洲的獨特能力是「遙遠的南方大陸」

  • Their cities get extra housing when built on Coastal tiles.

    建造在海岸單元格上的澳洲城市可獲得額外住房

  • Campuses, Commercial Hubs, Holy Sites, and Theater Squares get additional yields when built in tiles with Charming or Breathtaking Appeal.

    將學院、商業中心、聖地和劇院廣場興建在「迷人」或 「極大魅力」的單元格上,可獲得額外收益

  • Australia's unique unit is the Digger.

    澳洲的獨特單位是「礦工軍團」

  • This replaces the Infantry unit, and gets additional combat power on land tiles adjacent to water and when fighting outside their territory.

    這種單位取代了普通的步兵,在與水域相鄰的陸地單元格上 以及在澳洲領土外作戰時,可獲得戰鬥力加成

  • The Outback Station is Australia's unique tile improvement.

    「內陸牧場」是澳洲的獨特單元格改良設施

  • This tile improvement unlocks with the Guilds civic, and can be upgraded with Steam Power and Rapid Deployment.

    這種單元格改良設施會隨著「公會」市政解鎖, 並可透過「蒸汽動力」和「緊急部署」市政來升級

  • It provides food and production, with bonus food for adjacent Pastures.

    內陸牧場能提供食物和生產力,並能為相鄰的牧場帶來食物加成

  • In addition, Pastures can trigger a Culture Bomb effect, grabbing adjacent tiles from other civs and City-States.

    此外,牧場也能觸發文化炸彈效果,因而奪取屬於其他文明或城邦的相鄰單元格

  • John Curtin's unique ability is calledCitadel of Civilization.”

    約翰·科廷擁有叫做「文明之城邦」的獨特能力

  • Australia gets bonus production at the start of a Defensive War, and when it liberates a city.

    當澳洲發動衛國戰爭和解放一座城市時,可以獲得生產力加成

  • Australia is a civ that can make great use of their coastal land.

    澳洲文明懂得充分利用他們的海邊土地

  • The bonus yield from high appeal tiles can snowball over the course of a game.

    高魅力單元格帶來的收益加成會在遊戲過程中如滾雪球般地愈滾愈大

  • The extra Housing from coastal starts means Australia can grow large without having to make extra investment into Housing.

    遊戲一開始海岸單元格提供的額外住房, 能讓澳洲無需在住房上做額外投資就發展壯大

  • This gives players the flexibility to choose any victory path.

    這讓玩家有彈性選擇任何勝利路線

  • Australia's increased production bonus when targeted for war gives it a strong defensive capability.

    澳洲成為戰爭目標時獲得的生產力加成,讓該文明擁有堅強的防衛能力

  • Just because Australia doesn't have a strong army when the war starts, doesn't mean they can't put one together in a hurry!

    就算澳洲在戰爭開打時沒有強大的軍隊,不表示他們無法迅速集結防禦軍力!

  • As John Curtin said, "The game isn't lost or won until the last bell goes."

    就如同約翰·科廷所說的:「不到最後一刻,勝負未定。」

  • How will you lead Australia in Sid Meier's Civilization VI?

    在《席德.梅爾的文明帝國VI》裡,您會如何領導澳洲?

John Curtin leads Australia in Sid Meier's Civilization VI.

在《席德·梅爾的文明帝國VI》裡,由約翰·科廷擔任澳洲領袖

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