字幕列表 影片播放 列印所有字幕 列印翻譯字幕 列印英文字幕 Hi! My name's Mark and this is Downloadable Comment, which is what I'm calling these spin-off 嗨~我是 Mark,這是「Downloadable Comment」,是用來我稱之為 bonus videos where I get a chance to follow-up my most recent episode of Game Maker's Toolkit, 分拆紅利影片,是我有機會去跟隨我的最近的Game Maker's Toolkit單元, and cover the same topic - but from a different angle. 並用同一個主題-但是從不同的角度出發。 In this one, I want to talk about the music in The Legend of Zelda: Breath of the Wild. 這一次,我要討論《薩爾達:荒野之息》的音樂。 Because, while it does not have the best soundtrack in Zelda history, there's still so much to 因為這的確不是薩爾達歷史上最好的配樂,但這次依然有許多值得喜愛的地方。 love about this game's score. 因為這的確不是薩爾達歷史上最好的配樂,但這次依然有許多值得喜愛的地方。 Now, each Zelda game has a very different vibe, and Nintendo has always reflected this in 每一個薩爾達遊戲都有非常不同的氛圍,而且任天堂總是從音樂的選擇上 the choice of music. Ocarina of Time is heroic. 來回應遊戲的氛圍。 《時之笛》是英雄性的。 Wind Waker is optimistic. 《風之律動》是樂觀的。 And Majora's Mask is foreboding. 而《穆修拉的假面》是不祥的預感。 So what about Breath of the Wild? Well, Link has woken up in a ruined kingdom, all his 那,《荒野之息》是如何呢? 林克從已經荒廢的王國醒來, friends are dead or missing, and he has lost his memory, to boot. This is a melancholic 他所有朋友不是已經死亡就是失蹤,他還失去了待想起的記憶。這是個憂鬱的遊戲 game - and the quiet, slow, and subdued piano music really fits the bill. -所以安靜的、緩慢的且柔和的鋼琴音樂的確是恰到好處。 Plus, the music often fades out into complete silence, leaving you with nothing but ambient 加上音樂通常是淡出至完全靜默,只留下環境聲 sounds and Link's footsteps. 與林克的腳步聲。 As much as this game is about going on an adventure - it's 尤其是這個遊戲是關於繼續去冒險, one that is tinged with sadness and regret. It's a bummer, basically. 帶著點悲傷與後悔的氛圍。 基本上是遺憾的。 While the music is subtle and atmospheric, it does change dramatically depending on where 然而它的音樂風格是微妙的、展現當時的氛圍,音樂會隨著你在海拉爾的何方 you are in Hyrule. There's music for the desert, the woods, Death Mountain, snowy areas, ruins, 而劇烈地改變。 像是在沙漠、樹林、死亡山脈、下雪、遺跡 and other places. It's actually kinda rare for open world games to have scores that fit 與其他地方的音樂。 這的確是對開放世界遊戲有點罕見,音樂的重心在契合 the different areas on the map. 地圖上的不同區域。 Each town also has its own theme, of course, and they mostly echo previous Zelda games 當然,每個城鎮也有它們自己的主題曲,它們大部份都是回應以前的薩爾達遊戲。 - though, I'm not sure what's going on with Kakariko Village. 雖然我不是很確定卡卡利可村是連結什麼, Goron City, Zora's Domain, and Gerudo City, though, all reference Ocarina of Time's music, 哥隆城、索拉里、以及格魯多城,都是引用自時之笛的音樂, and the Rito Village references one of my favourite Zelda songs ever - Dragon Roost 而里多村則是引用自我喜愛的薩爾達音樂之一 Island from Wind Waker. -《風之律動》的龍之島。 I had, a bit of a moment when I first got here in Breath of the Wild. 我第一次到這邊時有點被打動到。 Also, the music in these towns changes depending on the time of day. It's always the same song, 同時,這些城鎮的音樂會隨著一天的時間而改變。它總是同一首歌, but the tempo and whatnot, shifts down during the night. 但是節奏之類的,會在晚上的時候變慢 Anyway, these aren't the only Zelda songs to appear in the game. Lots of classic tunes 總之,這些不是唯一薩爾達歌曲會出現的地方。很多經典的曲調 are in there, but hidden away - kinda like how Hyrule has been hidden under the ruins 都在,只是被藏起來-就像海拉爾如何被藏在災厄加農的遺跡底下。 of Calamity Ganon, wink wink! I just winked at a microphone. 眨眼、眨眼!我剛剛是對著麥克風眨眼XD So you've probably heard the fairy fountain music and Epona's theme. 所以你大概已經聽過精靈之泉與艾波拉的主題, But you might have missed the main Zelda theme, which only appears, 但你可能漏掉了薩爾達的主旋律,它只會在 like a ghostly echo, if you ride your horse 你在晚上騎馬騎了很長一段距離的時候 for a great distance at night. 像鬼魅般的回聲中出現。 During the day, Zelda's lullaby plays instead - though, it's very slow. 白天的時候,則是薩爾達催眠曲,雖然非常緩慢。 Also, this music from Death Mountain... 還有,這個來自死亡山脈的音樂... is the same as the music in Dungeon 9 in the first Zelda game... 跟薩爾達一代的第9地城是一樣的音樂... And the shrine music, which is just very evocative and otherworldly... 以及祠堂的音樂,剛好是非常地難忘且不尋常... sounds like the light world dungeon music from Link to the Past. 聽起來就像是《聖三角之力》的光明世界的地城音樂.. Ganon's castle also references classic Zelda games but is also just an absolute belter. 加農城(海拉爾城)也是引用自經典的薩爾達音樂,但同時是個恰到好處的表現, Super epic. Really gets you in the mood for taking on that end Boss. 非常史詩,非常有那種要面對最終頭目的氛圍。 Other, just generally rad music includes the Korok Woods... 此外,以及正常但很棒的音樂像可洛可樹林... And the ancient laboratory which is just super weird and good... 而古代實驗室 The music in Breath of the Wild also helps you find important things in the overworld. 音樂是這麼地怪誕又悅耳 The music for the stables, the Fang and Bone shop, and Kass's accordion can all be heard 在《荒野之息》裡的音樂也幫你在世界個處找尋重要的東西, from a distance, and lead to you areas of interest. 馬厩的音樂、Kilton商店的音樂、Kass 的手風琴都可以從遠方就被聽到, Plus, the music warns of you impending peril as it shifts to combat tunes when enemies 引導你對這個區域的興趣。 spot you, or when you stand on a rock monster's head, or when you're being targeted by a guardian, 此外,音樂可以警告你即將出現的危險,當你被盯上時轉換成戰鬥音樂, or when the blood moon is about to rise. 或是當你站在石頭怪上時,或是當你被守護者鎖定時, My absolute favourite piece of music, though, is part of the side quest "From the Ground 或是當紅月開始出現時。 Up". And if you haven't finished that side quest yet, go check it out - you need to buy 我特別喜愛的音樂是支線任務"From the Ground Up" the house in Hateno Village to unlock it. 如果你還沒完成這個任務,快去試試看,你需要買下 Anyway, this quest is all about building and populating a small village called Tarrey Town. Hateno村的房子來解鎖任務。 You'll be asked to gather wood - lots, and lots of wood - and also find unhappy people 這個任務是關於建造與擴展Tarrey 小鎮。 throughout Hyrule, and give them a new life in Tarrey. 你會被要求收集木材-一大堆木材-並從海拉爾找到一些不快樂的人 Now, when you first visit the village the music sounds like this. 並給他們在Tarrey鎮新的人生。 Hopeful, but kinda quiet - just like the town. But as you bring 現在,當你第一次進入城鎮音樂聽起來是這樣, in more and more people, the music starts to evolve. 有希望的,但是有點安靜-就像這個城鎮。但是當你帶來 When you welcome the Goron to Tarrey Town, the song gains this horn. 越來越多人,音樂開始發展, When the Gerudo joins the village, you start to hear this sorta Sitar flourish in the music. 當你歡迎哥隆人來到 Tarrey 鎮,音樂加了喇叭, The Rito brings in some wind instruments. 當格魯多族加入後,你開始聽到西塔琴在音樂裡流動, And The Zora addition is quite subtle, but it adds some extra depth to the music. 里多族則帶來風管樂器, Each additional instrument or melody comes from the main towns in the game - from Goron 然後索拉族的加入有點微妙,它在音樂中加了一些深度。 City to Zora's Domain. And what you get is this tremendously full-bodied music that represents 每一個額外的樂器或旋律來自於遊戲中的故鄉-從多隆城 this melting pot of different people and races and cultures all coming together. 到佐拉里。 而你會得到這個大而完整的音樂。 And this is such a juxtaposition to the melancholy music, found elsewhere in Breath of the Wild. 它把不同的人、種族與文化融合在一起。 Because this song, and this town, shows hope that Hyrule can live on, and thrive. 這是一種將從《荒野之息》的其他地方找到的憂鬱的音樂的並列。 Pretty cool, right? 因為這個音樂與這個小鎮,展現了海拉爾可以生活並茁壯的希望, So, there we have it. Breath of the Wild has some incredible music, and I think composer 很酷,是嗎? Manaka Kataoka shows real restraint in how she withholds these banging tunes and famous 所以,這就是我們有的。《荒野之息》有一些偉大的音樂,而我認為作曲家 bits of music until the perfect moment. Other times, you're just left with the quiet, atmospheric Manaka Kataoka 真的展現了克制,從她如何收斂這些爆發性的曲調 echoes of exploring a long-dead kingdom. Lovely stuff. 與知名的音樂,直到最完美的一刻。 其他時刻,你只是留下安靜、
B1 中級 中文 美國腔 薩爾達 荒野 配樂 遊戲 城鎮 引用 荒野之息的音樂|GMTK Extra--------。 (The music of Breath of the Wild | GMTK Extra) 270 10 ping 發佈於 2021 年 01 月 14 日 更多分享 分享 收藏 回報 影片單字