Placeholder Image

字幕列表 影片播放

  • What's up guys, Rogue-9 here and now that Operation Parabellum is almost at an end,

  • I think it's just about time that I talk about Maestro's primary weapons, specifically

  • the ALDA 5.56.

  • So let's not waste any more time and get straight into the analysis of this one.

  • As always, let's quickly skim over the basics of this weapon.

  • Sight options include the three unmagnified sights, plus the ACOG: a rare and coveted

  • attachment for defending operators nowadays.

  • You also have access to four barrel attachments including the suppressor, flash hider, compensator

  • and muzzle brake (all of which I have discussed in depth in previous videos).

  • Next up, you can choose whether or not to use the vertical grip (in this case attached

  • horizontally) and since there are no downsides to using a grip, there is actually no real choice here.

  • Use the grip for better vertical recoil controlor don't if you want to make things harder for yourself.

  • And finally you can also choose to attach the laser which for the first time ever might

  • be truly worthwhile, since the ALDA has characteristics that make hip-firing an almost viable tactic

  • in the right situations.

  • Over to the stat side of things, damage per bullet is 35 points up to 25m and 24 points

  • from 40m and onwards, the fire rate is a decent 900 RPM, the recoil is pretty decent (even

  • without modifiers attached) although it is worth pointing out that the first shot recoil

  • is about twice as strong as that of follow up shots.

  • Once you attach a grip and muzzle attachment, the recoil becomes very manageable.

  • Capacity is 80+1… andWait!”

  • I hear you cry.

  • That can't be right!

  • Didn't they fix all of the belt fed, open bolt machine guns to no longer allow the 'one

  • bullet in the chamber' feature?”…

  • Yeah, they didand then they put a new machine gun in that basically has the same exact mistake.

  • What can I say?…

  • I just don't know.

  • Anyway, while we're at nonsensical things, mobility for the ALDA is a full 50 points,

  • I'm sure you'll be glad to hear.

  • Good stuff but now let's start looking into what these stats mean for the gun, plus let's

  • also consider some of the hidden stats and less obvious features.

  • The ALDA 5.56 is the first portable machine gun available to the defending team in Rainbow

  • Six Siege, which of course normally only has access to weaker SMGs and shotguns.

  • With this in mind, it makes sense that the ALDA has the lowest damage per shot of any

  • LMG in Siege (both at close and long range) but the high fire rate actually more than

  • compensates for the lower power and results in a total close range damage output of 525

  • DPS which is the highest out of all 6 LMGs in the game.

  • Above 40m, the output is 360 DPS.

  • This falls short of IQ's G8A1 (which does 397 DPS) but is still the second most powerful out of the 6 guns.

  • These results are highly theoretical though, since when going up against full health opponents,

  • what counts is how many shots you will need to down or kill that opponent and how quickly

  • you can deliver those hits.

  • Against level 1 armour at average combat distances, the time to down/kill is only 133ms which

  • is an exceptional time, on par with the best DMRs and pistols and better than any other

  • LMG, better than most assault rifles and definitely better than any of the SMGs.

  • Having a defender weapon that is more powerful than most attacker options definitely makes

  • the ALDA look OP, but don't worry.

  • The effectiveness against level 2 and 3 armour is somewhat lower due to the 4 bullets required

  • to take out the opponent.

  • That means that the TTK is 200ms which is now slower than most attacker weapons (thank

  • goodness) but still on the exact same level as the very best defender primaries.

  • So yeah, there's no doubt about it: the ALDA 5.56 is an exceptional choice in terms

  • of it power when compared to the other options open to the defenders.

  • But of course, damage output is not everything we need to consider.

  • Since the ALDA is a belt fed LMG, the reload times are amongst the worst in the game and

  • counter intuitively the full reload time, at 5.7s is actually better than the tactical reload time at 6.2s.

  • This is because the tactical reload involves an extra step to remove the remaining end

  • of the belt from the feed tray first before then continuing with the rest of the process.

  • 5.7 and 6.2s is still faster than any of the other belt-fed LMGs but it is around about

  • double or even triple the time taken by most other guns, so definitely a weakness, should

  • you manage to get through your 80 shot belt.

  • ADS (that's the Aim Down Sight) time is equally underwhelming at around 515ms.

  • This is the same as the Russian 6P41 machine gun and while it's only about 50ms slower

  • than most attacker assault rifles, it is close to double the time of the defender SMGs.

  • This could have been another weakness if the ALDA was reliant on aiming down sights just

  • like every other gun in the game is.

  • But here the ALDA stands out once again as somewhat unusual.

  • Not only does the gun have a great hip fire spread to begin with but it also behaves completely

  • differently from any other Rainbow Six gun.

  • As you can see on screen now, normally: the faster you move, the more the hip fire spread opens up.

  • In addition to this, once you start firing, the spread opens up even more.

  • Not so with the ALDA!

  • This LMG will not see any change in the hip fire spread when moving or changing stances.

  • Attaching a laser will reduce the spread by 25% which is a good start but it gets even better.

  • Once you start firing this gun, instead of the spread opening up, it actually starts

  • shrinking until it's about 40% smaller than the baseline spread.

  • And this applies with or without the laser, while stationary or moving.

  • The concept of a shrinking spread or diminishing recoil with machine guns is something we have

  • also seen in some other games and I guess, in a way, it kind of makes sense.

  • When you start firing a long burst with a machine gun, it will take you a second or

  • two to adjust to the recoil but once you are holding against the steady upward force of

  • the gun, you will become steadier.

  • So how to conclude here?

  • I have criticised LMGs in Rainbow Six Siege in the past because they simply don't seem

  • to quite measure up to the other attacker weapon options but not only is the ALDA arguably

  • the best LMG in the game (at least in some aspects) I would say that it can quite easily

  • be labelled as the best defender weapon in the game right now.

  • It has pretty much everything you could ask for, high damage output, fast time to kill,

  • manageable recoil and access to the ACOG.

  • Awesome stuff but still without being massively overpowered.

  • Of course, if you are playing as Maestro, you could also pick the ACS-12 shotgun.

  • I already discussed this gun in depth in a previous video discussing Alibi's guns and

  • if you want a detailed analysis for it, I suggest watching the previous video (link

  • coming up in the end card!).

  • The summary of that analysis was that the combat capability of the ACS is ok-ish (for

  • a shotgunnot great compared to other weapon classes).

  • It's breaching capability on the other hand is truly amazing.

  • Is that enough for you to miss out on probably the best defender weapon in the game right now?

  • I would say no, if you really want to play the ACS, then Alibi as a 3 speed is a far more suitable operator pick.

  • If you're going to be lounging around the objective for most of the round, getting off

  • those satisfying evil eye zaps, then the ALDA will provide you with an excellent tool for

  • holding long angles and stopping those last minute pushes.

  • So there you are, an easy choice to make, I think.

  • And with that, thanks for watching, I hope you enjoyed the video and I will see you in the next episode!

What's up guys, Rogue-9 here and now that Operation Parabellum is almost at an end,

字幕與單字

單字即點即查 點擊單字可以查詢單字解釋

B1 中級 美國腔

遊戲中最好的衛士槍--彩虹六號圍攻。 (Best Defender Gun in the Game - Rainbow Six Siege)

  • 40 1
    all9411271 發佈於 2021 年 01 月 14 日
影片單字