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  • Nintendo made a ton of announcements during E3 2013, and among them was a brand new multiplayer

    任天堂在2013年E3期間公佈了一大堆消息,其中就有一個全新的多人遊戲項目

  • Mario game in the form of Super Mario 3D World for the Wii U

    馬里奧遊戲在Wii U的超級馬里奧3D世界的形式。

  • But they didn't just announce it, as we actually got to play it too. So we figured we'd do

    但他們並不只是宣佈,因為我們其實也有機會玩。所以我們想我們會做

  • what we do best and analyze everything shown of the game so far, including the footage

    我們最擅長的是分析目前遊戲中所展示的一切,包括鏡頭。

  • we took ourselves, to see what secrets it all might be hiding!

    我們帶著自己,去看看這一切可能隱藏著什麼祕密!

  • And with that, let's get started.

    就這樣,讓我們'開始吧。

  • Okay, so as the game's title suggests, Super Mario 3D World is obviously a sequel to Super

    好吧,所以正如遊戲'的標題所暗示的那樣,超級馬里奧3D世界顯然是超級馬里奧的續集。

  • Mario 3D Land for the Nintendo 3DS. Big shocker I know.

    任天堂3DS的《馬里奧3D樂園》。我知道這很令人震驚。

  • After all, 3D Land did have a pretty distinct feel to it compared to the other 3D Mario

    畢竟與其他3D馬里奧相比,3D樂園確實有相當明顯的感覺。

  • games and that's still very much in-tact here as well.

    遊戲,而這'在這裡也仍然是非常完整的。

  • Take moving-around for example. The game still features the sticky 8-way directional movement

    以移動-移動為例。遊戲中依然採用了粘性的8向移動方向。

  • as 3D Land. Basically, if you're playing using the GamePad's control stick, the game generally

    作為3D樂園。基本上,如果你使用GamePad'的控制桿來玩,遊戲一般會

  • locks you into 1 of 8 directions, almost as if you were using a Control-Pad.

    將你鎖定在8個方向中的1個,幾乎就像你在使用控制板一樣。

  • But like in 3D Land, you actually do have slightly more control control if you nudge

    但就像在3D樂園裡一樣,如果你輕推的話,其實你的控制控制力會稍微大一些。

  • the control stick slowly, which allows for an even greater freedom of movement.

    控制桿緩慢地移動,這使得移動更加自由。

  • And running still works the same way too, where you get an additional speed-boost after

    而跑步也依然是同樣的方式,在跑步後你會得到額外的速度提升。

  • dashing for a second or so, as indicated by the spark here

    剎那芳華

  • But this time, if you keep on running, you'll actually get a second speed-boost as indicated

    但這一次,如果你繼續跑下去,你實際上會得到第二次的速度提升,如所示

  • by an even larger spark, and the dust cloud

    被更大的火星,和塵埃雲。

  • Now speaking of movement, there are now 4-playable characters as you probably well know, and

    現在說到移動,現在有4個可玩的角色,你可能很清楚,而且。

  • they are Mario, Luigi, Peach, and Blue Toad, as compared to just Mario & Luigi of the previous

    他們是馬里奧、 路易吉、 桃子、 和藍蟾蜍,相比之下,只有馬里奧 & 路易吉的以前

  • game. And they all move handle noticable differently from one another.

    遊戲。而且他們之間的移動手柄都有明顯的不同。

  • Take their running speed, for example. As we can see here, while Mario and Luigi run

    以他們的奔跑速度為例。就像我們在這裡看到的那樣,當馬里奧和路易吉跑起來的時候。

  • at an average pace, Toad is the fastest of the bunch and Peach is the slowest--hey cut

    在平均速度上,蟾蜍是最快的一群,桃子是最慢的,嘿嘿切

  • her some slack, she does have to hold her dress after all.

    她的一些懈怠,她確實有 持有她的衣服畢竟。

  • Though interestingly, if we take a look at this clip, we can see Mario actually gains

    雖然有趣的是,如果我們看一下這個片段,我們可以看到馬里奧實際上獲得了

  • some slight ground on Toad briefly, as he seems to reach his top-speed just a bit before

    一些輕微的地面蟾蜍短暫,因為他似乎達到了他的最高速度只是有點前

  • Toad does

    蟾蜍

  • And they all handle differently while jumping too. Now although Mario, Blue Toad, and Peach

    而且他們在跳躍的時候也都有不同的處理方式。現在雖然馬里奧、藍蛤蟆和桃子。

  • all jump at similar heights, Luigi leaps noticeable higher. And he gets some additional hang-time

    都跳在相似的高度,Luigi跳得明顯更高。而且他還得到了一些額外的懸空時間

  • both too, though Peach outclasses everyone with her ability to hover in the air for an

    兩者都有,不過桃子的能力比所有人都強,她可以在空中盤旋,以獲得一個

  • extra second or so, which can be a real life-saver.

    多出一秒左右的時間,這可真是救命稻草。

  • Now if any of this sounds familiar, that might be because this is practically identicial

    如果這些話聽起來很耳熟,那可能是因為這幾乎是相同的。

  • to Super Mario Bros. 2 which featured the same four characters with the exact same running

    到《超級馬里奧兄弟2》,其中有同樣的四個角色,有完全相同的跑動方式

  • and jumping traits. In fact, even the character's artwork is more reminiscent of the cartoon

    和跳躍的特徵。事實上,即使是角色'的藝術作品也更容易讓人聯想到卡通片中的

  • characters of the NES era than it is of their more modern 3D representations

    角色的NES時代,而不是他們更現代的3D代表。

  • In addition, the characters even retain the abiltiy to perform a super jump by crouching

    此外,角色還保留了蹲下進行超級跳躍的能力。

  • for several seconds. Now while this also appeared in Super Mario 3D Land, in hasn't been seen

    了好幾秒鐘。現在,雖然這也出現在超級馬里奧3D樂園,在還沒有'看到

  • otherwise since its original appearance in--you guessed it--Super Mario Bros. 2.

    否則,因為它最初出現在--你猜對了--超級馬里奧兄弟2。

  • So it seems pretty clear the game is taking at least some inspiration from that title.

    所以看起來很明顯,這款遊戲至少從這個標題中獲得了一些靈感。

  • Now besides the crouch jump, the characters also have access to every move that was available

    現在除了蹲跳之外,角色還可以使用原來的每一個招式。

  • to in 3D Land, such as wall-jumps, long-jumps, side-jumps, backflips, roll-attacks, ground-pounds,

    在3D樂園中,如跳牆、跳遠、側跳、後空翻、翻滾攻擊、地磅。

  • and yes, you can still climb trees and even perform a hand-stand on top of them too, before

    是的,你還可以爬樹,甚至還可以在樹頂上做一個手倒立,在

  • flipping off in spectacular fashion. You go Cat Luigi

    在壯觀的方式翻轉關閉。你來吧,貓咪路易吉

  • But it's not all just old news as the characters have learned some new tricks too, like being

    但這並不是所有的只是舊聞,因為人物也學會了一些新的技巧,比如被。

  • able to pick each other up and throw them around, just like in the New Super Mario Bros.

    能夠把對方撿起來扔來扔去,就像在新超級馬里奧兄弟中一樣。

  • series.

    系列。

  • And that's not the only element being lifted from those game, like the 4-player co-op we

    而這並不是唯一從這些遊戲中提取的元素,比如我們的4人合作。

  • already mentioned. And as part of that, the bubble ability also returns, and it functions

    已經提到了。而作為其中的一部分,氣泡能力也會迴歸,它的功能是

  • much like before, with characters who have died floating back into the level inside bubble,

    和以前一樣,死了的角色會飄回泡泡裡面的關卡。

  • which can then be popped by another player who touches it.

    然後可以被另一個觸碰它的玩家彈出。

  • But this time, the bubbled-player can also pop out of it themselves at any-time, which

    但這一次,有泡泡的玩家也可以自己隨時從裡面彈出來,這就

  • a nice addition

    美中不足

  • So that about covers it for the core move-set, but of course, the power-ups allow access

    所以,這幾乎涵蓋了核心的動作設置,但當然,電源ups允許訪問。

  • to even more moves.

    到更多的動作。

  • So let's start off by taking a look at the brand new Cat Bell power-up that turns your

    所以,讓我們先來看看全新的貓鈴電源,將你的

  • character into an adorable cat. Awwww.

    角色變成一隻可愛的貓。Awwww.

  • In Cat form you gave access to a wide array of moves, like a new claw swipe, a slide that

    在貓咪的形態下,你可以使用一系列的招式,比如新的爪子揮舞,滑行。

  • replaces the roll, and if you're in the air, you can even perform a dive attack

    替換滾動,如果你'在空氣中,你甚至可以執行一個俯衝的攻擊

  • But the main addition is that they can now scamper up walls cat-style--and they can even

    但最主要的是,它們現在可以以貓咪的方式爬上牆壁--甚至還可以

  • move side-toi-side while doing this--which is useful for finding all kinds of secret

    左右移動--這對尋找各種祕密的方法很有用

  • areas, as we discovered during our play-time with the game.

    領域,我們在遊戲中發現。

  • They can even scamper up flag poles too for an easy 1-Up.

    他們甚至還可以竄上旗杆,輕鬆實現1-Up。

  • But you can't climb forever, as you can tell by Mario tiring out here.

    但你不可能永遠爬下去,你可以從馬里奧在這裡疲憊不堪的樣子看出。

  • Now while The Cat Bell is the only new power-up we've seen, there are a bunch of returning

    現在,雖然貓鈴是我們看到的唯一的新力量,但也有一堆迴歸。

  • ones too.

    的也。

  • Like Mushrooms, which makes sense as the game retains the classic power-up based health

    就像蘑菇一樣,這也是情理之中的,因為遊戲保留了經典的基於力量的健康方式

  • system used in Super Mario 3D-Land instead of the health-meter used in every other 3D

    在超級馬里奧3D-樂園中使用的系統,而不是在其他3D中使用的健康表。

  • Mario game.

    馬里奧遊戲。

  • Fire Flowers are also back--and in this brief scene, we can see that the Tanooki suit is

    火花也回來了--而在這個短暫的場景中,我們可以看到,谷木服是

  • too. And it appears to function just like it did in 3D-Land, allowing you to gain some

    也。而且它的功能就像在3D-Land中一樣,允許你獲得一些。

  • additional airtime by gliding slowly back to the ground--and we're going to guess the

    額外的空氣時間通過滑翔緩慢地回到地面 - 我們'要猜測的

  • tail-whip move is back too. But what we don't know is if it'll let you turn into a Statue,

    甩尾動作也回來了。但我們不知道的是,它是否會讓你變成雕像。

  • like in Super Mario Bros. 3, or if you'll have find the special Statue Leaf, like in

    像在超級馬里奧兄弟3,或者如果你'將不得不找到特殊的雕像葉,像在

  • Super Mario 3D Land

    超級馬里奧3D樂園

  • And based on our play-time with the game, we know that the invincibility Stars also

    而根據我們對遊戲的玩法時間,我們知道,無敵星辰也。

  • return, but they have a new ability this time: Sharing. You see, if you collect a Star for

    歸來,但他們這次有了新的能力。分享你看,如果你收集了一顆星星

  • yourself, you can now share the wealth simply by touching any of your teammates, making

    自己,你現在只需觸碰任何一個隊友就可以分享財富,使

  • them invincible too--cool!

    他們也是無敵的--酷!

  • Finally, while we were searching for secrets during the E3 demo, we discovered that the

    最後,當我們在E3演示中尋找祕密的時候,我們發現了

  • Question Boxes from Super Mario 3D Land that you can wear are also back. And like before,

    超級馬里奧3D樂園中可以佩戴的問題箱也回來了。而且和以前一樣。

  • you'll earn more coins the faster you move while wearing them.

    你'會賺取更多的硬幣,你移動的速度,而穿他們。

  • And speaking of Power-Ups, you can still store a spare one just like in 3D Land which you

    說到Power-Ups,你仍然可以存儲一個備用的,就像在3D樂園中,你可以將其存儲在你的電腦中。

  • can access at any time by pressing the Minus-Button.

    可以隨時按減號鍵進入。

  • Now as you might have noticed, all of the power-ups shown so far, besides the Cat Suit,

    現在大家可能已經注意到了,到目前為止,除了貓咪套裝之外,所有展示的強力裝備。

  • return from 3D Land. But they're far from the only returning element, some of which

    從3D樂園迴歸。但它們遠不是唯一的迴歸元素,其中一些元素

  • go back much further in the Mario series.

    回到更遠的馬里奧系列。

  • Such as checkpoint flags, 1-Ups, or Red Rings, which still spawn 8 Red Coins and award a

    如檢查站旗幟、1-Ups或紅圈,仍會產生8個紅幣,並獎勵一個。

  • power-up for collecting them all in time.

    及時收集它們的動力。

  • Then there are the Clocks which add precious seconds to the timer

    還有一些時鐘,為計時器增加了寶貴的秒數。

  • Oh, and Warp Boxes are back too, which transport you to another part of the level. Though this

    哦,還有經箱也回來了,它可以把你傳送到關卡的另一部分。雖然這個

  • time, they'll automatically pull everyone else into it just a second or so after the

    時間,他們會自動將其他人拉入其中,就在一秒左右的時間裡,他們會自動將其他人拉入其中。

  • first player hops in

    躍進

  • So there's really no mistaking this game for anything but a sequel to 3D Land, but there

    所以,除了《3D樂園》的續集之外,這款遊戲還真沒有錯,但有。

  • are quite a few elements being taken from other Mario games too.

    也有不少元素被從其他馬里奧遊戲中提取。

  • Like the POW block, which believe it or not, is the first time it's actually appeared in

    像POW塊,不管你信不信,這是它第一次真正出現在'中。

  • a 3D Mario game.

    一個3D馬里奧遊戲。

  • Then there's the ? Coin in this clip, which first appeared in the Mario Galaxy games.

    然後是'這個片段中的嗎幣,它首次出現在馬里奧銀河遊戲中。

  • Typically, these cause any number of things to happen depending on the situation, but

    通常情況下,這些會導致任何數量的事情發生,這取決於情況,但。

  • we've only seen one example thus far, and that is you need to collect 5 of them here

    我們'到目前為止只看到了一個例子,那就是你需要在這裡收集5個例子

  • in order to reveal a Warp Box.

    以顯示經緯盒。

  • And speaking of Mario Galaxy, we can see that the Green Stars that first appeared in those

    而說到馬里奧星系,我們可以看到,最早出現在那些綠色星星的

  • games are back too. But this time, they appear to be scattered around each level from the

    遊戲也回來了。但這一次,他們似乎是分散在每個級別的從

  • get-go, as opposed to Mario Galaxy 2, where they only appeared after first beating the

    開始,而不是馬里奧銀河2,他們只有在第一次擊敗後出現的

  • game. And in both Mario Galaxies, they unlocked additional levels. Now if you've played Mario

    遊戲中。而在兩款馬里奧銀河中,他們都解鎖了額外的關卡。現在如果你'玩過馬里奧

  • 3D Land, then you might have noticed this sounds awfully similar to the 3 Comet Medals

    3D樂園,那麼你可能已經注意到了,這聽起來和3枚彗星勳章非常相似。

  • hidden in each level of that game, which were also used to unlock levels. So it seems they've

    隱藏在該遊戲的每個關卡中,也是用來解鎖關卡的。如此看來,他們'已經

  • simply been replaced by Green Stars instead.

    只是被綠星代替。

  • Now interestingly, in the demo that we played at E3, all 4 of the main levels had 3 Green

    現在有趣的是,在我們在E3上玩過的演示中,4個主關卡都有3個綠色的

  • Stars to find, as indicated by the icons on-screen here.

    星星要找,這裡用螢幕上的圖標表示。

  • But in the trailer, we can see a couple of clips that also appear to show areas that

    但在預告片中,我們可以看到幾個片段,似乎也顯示出了一些區域,即

  • contain only 2 Stars, or up to 5.

    只包含2顆星,或最多包含5顆星。

  • Now one of these clips appears to take place inside a bonus room of the demo's first level,

    現在,其中一個片段似乎發生在演示'第一關的一個獎勵房間內。

  • which we played at E3, except as we mentioned, there were 3-Stars for us to find in the level

    我們在E3上玩的,除了我們提到的,有3顆星的水準,我們找到了。

  • instead of just two as shown here.

    而不是像這裡一樣只有兩個。

  • And then we have this scene, which shows there are 5 Green Stars to find--and we can see

    然後我們有這個場景,這表明有5個綠色的星星找到 - 我們可以看到。

  • at least 4 of those Green Stars in this scene alone, and so we're guessing the 5th one is

    在這一幕中就有至少4個綠星,所以我們'猜測第5個是

  • probably hidden here too--maybe the tunnel here leads to it, as there seems to be no

    可能也藏在這裡--可能這裡的隧道是通向它的,因為這裡似乎沒有

  • other way to reach the ledge on the backside

    棧橋

  • All of this suggests that this area--and ones like it--might actually be self-contained

    所有這一切都表明,這個區域以及類似的區域,實際上可能是自成一體的。

  • levels. So maybe these levels are actually similar to the Mystery Box levels in Super

    的關卡。所以,也許這些關卡其實類似於《超級》中的神祕盒子關卡。

  • Mario 3D Land? Supporting this idea is that those levels only had 2 Star Medals instead

    馬里奧3D樂園?支持這個觀點的是,這些關卡只有2個星牌,而不是。

  • of the usual 3, which remember, are what we think the green stars are replacing

    的通常3,記得,這就是我們認為綠色的星星取代

  • And on top of all that, it appears you'll be playing as an entirely different character

    而最重要的是,似乎你將扮演一個完全不同的角色'。

  • here too: Red Toad here, as opposed to the Blue Toad seen elsewhere in the game. He even

    這裡也是。這裡是紅蟾蜍,而不是遊戲中的藍蟾蜍。他甚至

  • gets his own portrait in the corner, which suggests he is in fact player-controlled.

    在角落裡得到自己的肖像,這說明他其實是玩家控制的。

  • But he's not just any red toad, because if we look close, we can see he's wearing a headlamp,

    但他'不是普通的紅蟾蜍,因為如果我們靠近看,可以看到他'戴著頭燈。

  • just like the captain of the Toad Bridgate in the Mario Galaxy games. So if it is indeed

    就像馬里奧銀河遊戲中的蛤蟆橋門隊長一樣。所以如果真的是

  • the same toad what's he doing here--how's he involved in all of this?

    同樣的蟾蜍,他在這裡做什麼--他是如何參與這一切的?

  • Well, we have an idea. Based on this, admittedly very short clip, it seems that he'll actually

    嗯,我們有一個想法。根據這個,公認的非常短的片段,似乎他真的會。

  • play entirely different than th e rest of the characters. For instance, he walks throughout

    扮演的角色與其他角色完全不同。例如,他走在整個

  • the entire clip, and doesn't run at all.

    整個片段,並沒有'運行在所有。

  • And he doesn't jump here either. But it seems like he may not need to, as all 5 of the stars

    他也不會跳到這裡來。但似乎他未必需要,因為5位明星都是

  • appear to all be reachable simply by using the ramps and various platforms--though we

    坡道和各種平臺似乎都可以到達--雖然我

  • are assuming the one in the corner here will travel upward once Toad steps onto it.

    假設這裡角落裡的那隻蟾蜍一旦踏上它,就會向上走。

  • So it seems these levels may actually have a slower, more deliberate pace to them, perhaps

    所以看來,這些關卡其實可能會有更慢、更慎重的節奏,也許是。

  • being puzzle-focused in figuring out how to actually get around and collect the stars,

    被謎題集中在想如何真正地走動和收集星星。

  • which could be why camera-control seems to factor in so heavily here. It's actually a

    這可能是為什麼相機控制似乎在這裡如此嚴重的因素。這其實是一個

  • little bit like the 3D Challenge rooms from 3D Land.

    有點像3D樂園的3D挑戰房。

  • Now we couldn't help but notice that we only see one character here--is this a single-player

    現在我們不禁注意到,我們在這裡只看到一個角色--這是一個單人遊戲嗎?

  • only challenge? If not, who will the other players play as? Perhaps the other members

    唯一的挑戰?如果不是,其他玩家又會扮演誰呢?也許其他成員

  • of the Toad Brigade

    蛤蟆隊

  • So between the red Toad and the other 4 characters, it seems there are a lot of returning good

    所以在紅蟾蜍和其他4個人物之間,似乎有很多回歸的好

  • guys. But what about the bad guys?

    的傢伙。但那些壞人呢?

  • In typical Mario fashion, there are a lot of returnning baddies, such as Pirhana Plants,

    在典型的馬里奧風格,有很多returnning壞蛋,如Pirhana植物。

  • Stingbies, Fuzzies, Biddybuds. Boos, Goombas, in both original form that only take one-hit,

    Stingbies,Fuzzies,Biddybuds。Boos,Goombas,兩種原形都只有一擊。

  • as well as their Super Mario World form that takes two, Bullet Bills, Bonzai Bills, Fire

    以及他們的《超級馬里奧世界》形態,需要兩個,子彈比爾、邦財比爾、火力。

  • Bros, Fire Bars, Spikes, who now throw Spiked Logs instead of Balls, and Chargin' Chucks\,

    Bros, Fire Bars, Spikes, who now throw Spiked Logs instead of Balls, and Chargin' Chucks,

  • who also haven't been seen since Super Mario World.

    誰也沒有'自超級馬里奧世界以來,看到。

  • But this time it appears you can knock their hlmet off, which might suggest they'll take

    但這次似乎你可以敲掉他們的hlmet,這可能表明他們'會採取的。

  • 2-hits instead of Mario World's 3. Oh, and he sure doesn't look happy when you knock

    2次打擊,而不是馬里奧世界的3次。哦,他肯定不會'看起來很高興,當你敲了

  • his helmet off, so maybe he'll grow even fiercer when that happens, sort of like when you knocj

    他的頭盔,所以也許他'會變得更加凶猛,當這種情況發生,有點像當你knocj

  • the flower off of Wiggler's head

    花落維格的頭

  • And of course, there are a host of new enemies too, such as these odd-looking fish, Mice,

    當然,還有一系列的新敵人,比如這些長相奇特的魚,老鼠。

  • and Spiked Mice, both of which are seen running on rolling hills, Caterpillar-like enemies,

    和刺鼠,都可以看到它們在起伏的山丘上奔跑,毛毛蟲一樣的敵人。

  • and a Snowman that looks strangely like a Pokey.

    和一個看起來很奇怪的雪人,像一個博基。

  • So it seems that'll be a good mix of both new and old, and that's only based on the

    如此看來,'會是新老交替,這'僅僅是基於。

  • few levels we've seen thus far. And speaking of which, let's yake a look at those levels,

    少數水準,我們'看到迄今為止。說到這裡,讓'我們來看看這些水準。

  • starting with the 5 we played in the E3 demo.

    從我們在E3演示中玩的5個開始。

  • The first one we played was 2-1, which bears a suspicious resemblance to the very first

    我們打的第一場比賽是2比1,這和第一場比賽很像。

  • level of Super Mario 3D Land, right down to multi-colored blocks scattered around the

    超級馬里奧3D樂園》的關卡,以及散落在各處的多色塊。

  • course, as well as the white birds that fly away when you get close.

    當然,以及當你靠近時飛走的白鳥。

  • Because of this--and the fact that it feels very much like a tutorial-type level--iut's

    正因為如此--而且它感覺很像一個教程型的關卡--iut's。

  • odd that it's evidently not the first level this time around, but is instead the first

    奇怪的是,這次顯然不是第一關,而是第一關。

  • level of the Second World--weird. Now the level itself is split into 2 outdoor sections

    第二世界的關卡--奇怪。現在關卡本身被抽成了2個戶外部分。

  • that are joined together by a brief underground area where you'll find the bonus room we've

    在這裡你會發現一個簡短的地下區域,在那裡你會發現我們的額外房間。

  • talked about before. And this level also places a heavy focus on the Cat power-up which is

    前面說過。而這一關也將重心放在了貓咪的力量提升上,這就是

  • found throughout the level

    層出不窮

  • And surely you noticed the rolling rills from the New Super Mairo Bros series

    而你肯定也注意到了《新超級梅羅兄弟》系列中的滾滾紅潮

  • Then we have World 1-5, where everyone catches a ride on a large Yoshi-like Sea Creature

    然後是世界1-5,大家坐上一個類似於Yoshi的大型海洋生物的車。

  • for most of the level. Now in order to control this creature, you need to work together as

    在大部分的關卡中。現在,為了控制這個生物,你需要一起合作,作為

  • a team to lean in the proper directions using the control pad--the more people that lean

    一個團隊使用控制板向正確的方向傾斜--傾斜的人越多。

  • together, the faster you'll turn.

    一起,你就會越轉越快'。

  • NOw because this is such a unique mechanic, we'd be very surprised if it didn't appear

    NOw因為這是一個如此獨特的機制,我們'會很驚訝,如果它沒有'的出現

  • at least once more elsewhere in the game. Especially when you consider this was the

    至少在遊戲的其他地方再來一次。特別是當你考慮到這是

  • case for the similar Mantra Ray sequences in Mario Galaxy 1 and the Bird-riding sequence

    馬里奧-銀河1》中類似的咒語射線序列和騎鳥序列的案例。

  • in Mario Galaxy 2, both of which were made bu the same development team at EAD Tokyo

    在《馬里奧銀河2》中,這兩款遊戲都是由東京EAD的同一個開發團隊製作的。

  • Next up we have World 4-2, which takes pl;ace highy above the clouds and places an emphases

    下一個是世界4-2,它把pl;ace highy在雲端之上,並把一個強調。

  • on another of the game's brand new gameplay mechanics: Clear Pipes.

    在遊戲的另一個全新的遊戲機制上'。清理管道

  • Now although you are propelled through them automatically, you can actually choose where

    現在,雖然你會自動通過它們,但實際上你可以選擇在哪裡。

  • the direction you take at each intersection. Which is important to dodging enemies travelling

    你在每個十字路口的方向。這對躲避敵人的行進是很重要的

  • through them, as well as for choosing which end of the pipe to exit out of

    以及選擇管道的哪一端退出來。

  • In addition, you can even use the pipes offensively by launching fireballs into them--it's cool

    此外,你甚至可以使用管道的攻擊性,發射火球到他們 - 它的酷。

  • stuff. Oh, and there's a freakin' slide later in

    的東西。哦,還有一個怪異的';幻燈片後在。

  • the level. Weeeee!

    級別。Weeeee!

  • After that, we have World 6-3 where you'll ascend some tall structures using platforms

    之後,我們有世界6-3,在那裡你'將登上一些高大的結構使用平臺

  • that look like clouds, spring platforms that also appear in Mario & Luigi Dream Team, as

    看起來像雲朵、彈簧平臺,也出現在馬里奧&路易吉夢之隊中,作為。

  • well as a new conveyor-belt wall that allows your Cat characters to climb super high. Oh,

    以及新的傳送帶牆,讓你的貓咪角色可以爬到超高的地方。哦。

  • and you'll have to dodge Bullet Bills for much of the level too.

    和你'將不得不躲避子彈法案的大部分水準了。

  • The final level in the demo is World 4's Boss Battle, and it appears to take place during

    演示中的最後一個關卡是世界4'的Boss戰,它似乎是發生在

  • a castle's carnival.

    城堡的狂歡節。

  • And the snake-like boss you're battling appears to be the king, at least based on crown he's

    而你正在對抗的蛇形boss似乎是國王,至少根據皇冠他'的。

  • wearing which also marks his weakspot. But you'll have to use his plate-wearing henchmen

    穿,這也標誌著他的弱點。但你必須使用他的板子穿的爪牙

  • as platforms to reach it.

    作為平臺來達到它。

  • But there's something a bit different about this battle

    但這次的戰役有一點不一樣

  • In vritually every Mario game to date, the boss fight came at the end of an ordinary

    到目前為止,每一個馬里奧遊戲中,老闆的戰鬥都是在一個普通遊戲的結尾。

  • level. But this time, the boss battle is basically the entire level, with only short platforming

    的關卡。不過這次的boss戰基本是整個關卡,只有短暫的平臺戰

  • book-ending the fight.

    冊結束戰鬥。

  • And then there's the fact that there appears to be no hidden Green Stars on this level

    還有'就是這一關似乎沒有隱藏的綠星。

  • either, as their icons are missing fromt he HUD.

    因為他們的圖標從HUD中消失了。

  • So all of this suggests that the bosses may actually be their own self-contained levels

    所以這一切都表明,老闆們其實可能是自己的自帶關卡

  • this time around, which would be an interesting change. Of course, it is possible it was only

    這一次,這將是一個有趣的變化。當然,也有可能只是

  • set up this way for the demo too.

    在演示中也是這樣設置的。

  • Alright, and that about covers it for all the 5 levels playable at E3, but the trailer

    好吧,這大約涵蓋了它的所有5個水準,可在E3玩,但拖車

  • for the game actually reveals several more.

    為遊戲其實還透露了幾個。

  • Such as the Ghost House here, which appears to take place on a dark and stormy night as

    如這裡的鬼屋,似乎發生在一個風雨交加的黑夜,因為。

  • we can see rain through the window, and lightning flashes that light up the entire room

    我們可以透過窗戶看到雨,還有閃電,照亮了整個房間。

  • And if we freeze the clip at the very end, we can see some pictures of Boo hanging on

    如果我們把片段定格在最後,我們可以看到一些照片 布掛在... ...

  • the wall--are they just there fo decoration, or is it possible Boos will come out of them,

    牆上的... ...他們只是在那兒做裝飾,還是有可能讓布斯從裡面出來?

  • like in Mario 64?

    就像在馬里奧64中一樣?

  • And finally, keep a close-eye on the bottom-right corner as we loop the clip a few times--do

    最後,當我們循環剪輯幾次時,請仔細觀察右下角--做。

  • you see how the floor's moving? Looks like convener belts will play a role in this level.

    你看到地板是如何移動的嗎?看來召集人的皮帶會在這個級別發揮作用。

  • Then we have this desert level, which shows off the new bug-like enemy which can crawl

    然後我們有這個沙漠關卡,它展示了新的蟲子一樣的敵人,它可以爬行的

  • up walls, and apparently can be used as platforms to reach high areas. And in another clip from

    上牆,顯然可以作為平臺到達高處。而在另一個片段中

  • that same level, we can tell that it appears the Cat power-up will appear here too.

    同樣的關卡,我們可以知道,這裡似乎也會出現貓咪的力量。