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  • Generally, the worst disappointments in gaming start with the phrase, �We were THIS close.�

  • We were THIS close to getting a US release of Mother, to the point where it was completely

  • translated but just sat unreleased. We were THIS close to getting the Pocketstation, and

  • being able to take our hamsters with us wherever we went, just for the purpose of sending them

  • mail or listening to their deepest, darkest secrets. Erm, I mean... Chocobos! Did I say

  • hamsters? I meant Chocobos! Obviously. But, for reasons known only to Sony, and possibly

  • to Felicity in Worcestershire who was awesome enough to donate a pair of these to the show,

  • everyone outside of Japan was SOL, despite explicit PocketStation support appearing in

  • one of the biggest titles on the system. So what�s the deal?

  • The Pocketstation boasts an LCD screen at an impressive 32x32 resolution - that�s

  • right, an entire KILOPIXEL - with a five-button interface that kinda resembles a D-pad and

  • a single action button. But by flipping up the interface panel, you reveal a memory card

  • connection, thus allowing you to plug your PocketStation directly into your PS1 or PS2�s

  • memory card slots. Itll function as a plain ol� 15-block memory card if you absolutely

  • need it to, albeit a 15-block memory card that includes an alarm clock for whatever

  • reason, but the primary innovation is to allow for microgames to be downloaded and played

  • apart from their host game, usually resulting in some improvement when the two are reunited.

  • Final Fantasy VIII is the classic (and actually localized) example, as the Chocobo World minigame

  • that gets loaded onto the Pocketstation functions as an RPG unto itself, where Boko (which kinda

  • freaks me out having recently replayed Final Fantasy V) traverses maps, travels according

  • to your commands, gets into fights (complete with its own active-time-battle system), and

  • occasionally gets stopped by his good friends Moomba and Cactuar, who deliver new weapons

  • (read: new damage outputs to scan to what is effectively a D4 roll) and items that can

  • be taken back to Squall�s quest for the most PERFECT ellipsis.

  • And, of course, levelling up Boko as he chases after his abducted girlfriend Koko (okay,

  • now this is REALLY getting creepy) improves the damage output of the in-game Chocobo GF

  • summon... which, unless you managed to import this particular peripheral, is otherwise useless.

  • But the PocketStation is a durable little device, and this one sprung right back to

  • life after plugging in a new 3V lithium watch battery (which Felicity was awesome enough

  • to provide). It�s obvious that the goal was for folks to carry these things around

  • withem wherever they went, hence the port for accommodating a wrist strap or lanyard,

  • located (kinda inconveniently) next to the infrared communications port. That�s right,

  • you can even point these things at each other and - in the case of the majority of games

  • - confrontational as they are - try to beat up your friends and family. Or, at least,

  • their chocobos. Or hamsters. That said, it is an infrared connection rather than the

  • direct physical connection Sega used for their VMU�s connectivity, so get your tabletops

  • or other flat surfaces ready if you want to throw down in head-to-head chocobo action.

  • In the hierarchy ofAwesome gaming devices that the hardcore should obtain,� the Pocketstation

  • is certainly up there. Especially if you do a lot of PS1 import gaming, as there�s a

  • pile of games out there that support the device, including the first two Spyro the Dragon titles,

  • the entire Rockman Complete Works, The Misadventures of Tron Bonne, I.Q. Final, Dance Dance Revolution

  • 3rd through 5th Mixes, Super Robot Wars Alpha, and of course, Love Hina 2. Even here in the

  • states, there�s support in the aforementioned Final Fantasy VIII, as well as Ridge Racer

  • Type 4, SaGa Frontier 2 (man, Square really liked this thing), and Street Fighter Alpha

  • 3, though youll need a GameShark to hack it out of the wall of silence. Maybe it�s

  • because there were just too many hamsters behind that wall for the west to handle. That

  • must be it.

Generally, the worst disappointments in gaming start with the phrase, �We were THIS close.�

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CGR海底撈--SONY POCKETSTATION硬件評測 (CGR Undertow - SONY POCKETSTATION Hardware Review)

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    阿多賓 發佈於 2021 年 01 月 14 日
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