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  • In 1999, the Swedish game development company Refraction Games released Codename Eagle.

    LEMMiNO

  • A war-based first-person shooter set in an alternate history timeline featuring expansive

    十大真相

  • outdoor environments and a multitude of usable vehicles.

    1999年,瑞典遊戲開發商Refraction Games發表了《飛鷹行動》

  • The game received mixed reviews but managed to peak the interest of a fellow Swedish game

    這是一款虛構戰爭題材第一人稱射擊遊戲

  • development company known as Digital Illusions Creative Entertainment, acronymed as DICE.

    有著遼闊的場景和數量龐大的可駕車輛

  • Refraction Games was later acquired by DICE in 2000 and using the in-house Refractor Engine

    這款遊戲評價褒貶不一,但卻引起了同鄉瑞典開發商的興趣

  • the expanded team began development of a successor to Codename Eagle.

    美商藝電數位幻象創意娛樂,簡稱DICE

  • Battlefield 1942 was released in 2002 and was an instant success.

    不久後,Refraction Games便在2000年被DICE收購

  • It was built upon the same formula and many of the concepts introduced in Codename Eagle

    並擴大這個團隊、用他們的 Refractor引擎來開發《飛鷹行動》的繼任續作

  • but instead featured a more realistic and historically accurate setting.

    《戰地風雲 1942》在2002年發表,立刻獲得成功

  • Set in World War II, it featured massive open battlefields, a class system, multiple game

    它承襲了很多《飛鷹行動》的概念和公式

  • modes, and a vast variety of vehicles and weapons.

    只不過在設定上更加貼近真實歷史

  • While you did have the ability to play against bots in single-player, the focus and main

    身處於二戰之中,有著龐大的開放式戰場

  • attraction of the game was the unscripted and chaotic nature of the massive online 64-player battles.

    兵種系統、多人模式以及大量的載具和武器

  • Battlefield 1942 was, no doubt, a pivotal moment in online multiplayer history.

    當你可以在單人模式中輕鬆解決電腦時

  • Two years later, in 2004, the company released the first, of many, sequels in the form of Battlefield Vietnam.

    就能開始玩這遊戲最吸引人的模式:即興混亂的64人大型對戰

  • Battlefield 2 became the third installment in the franchise and was released in 2005 to critical acclaim.

    《戰地風雲 1942》毫無疑問的是多人連線遊戲史上的一個關鍵

  • This time, the war switched from historical reenactments to a fictional modern setting.

    兩年後,他們於2004年發表了往後眾多續作中的第一款 《戰地風雲 越戰》

  • This new direction proved so successful that most Battlefield games from here on out would

    《戰地風雲2》作為第三款系列作於2005年發表,並獲得一致好評

  • focus solely on modern military combat.

    這次他們將歷史戰爭重演改成了虛構的現代化環境

  • Though a few exceptions slipped through the cracks.

    這個轉變非常成功

  • Battlefield: Bad Company was the first game in the series to feature a fully fledged single-player

    自此之後《戰地風雲》系列便只專注於現代軍事作戰

  • campaign as well as destructible environments thanks to the newly developed Frostbite Engine.

    雖然還是有少數幾款例外

  • And the upcoming Battlefield 1 will be the 15th installment in franchise and the first

    《戰地風雲 惡名昭彰》則是該系列作中第一款擁有完整單人戰役的遊戲,

  • to take place in the first World War.

    並得益於新開發的寒霜引擎,它也是系列作中第一款能破壞場景的遊戲

  • Given that DICE is a Swedish game developer, there's a ton of Swedish-related easter eggs

    即將發售的《戰地風雲1》是系列作中的第15款續作

  • and references hidden throughout the franchise.

    也是系列作中第一款將世界觀設定在一戰的遊戲

  • And you know, given the fact that I'm Swedish myself, why not cover a few of them.

    由於DICE是瑞典的遊戲開發商

  • Claymore's in Battlefield 2 has the text "DENNA SIDA MOT FIENDEN" printed on the front which

    所以整個系列中藏有一大堆和瑞典有關的彩蛋和引用

  • is Swedish for "THIS SIDE TOWARDS THE ENEMY".

    而你們知道的,身為一個瑞典人 我又怎麼能不去提幾個彩蛋呢?

  • In Battlefield 3, the rolling text on the M-COM stations is actually a Swedish folk

    《戰地風雲2》中的闊刀地雷上印有瑞典文 "DENNA SIDA MOT FIENDEN"

  • song called "Ackrmeland, du sköna" or "Värmlandsvisan" and sounds like this.

    意思是"此面朝向敵人"

  • At various locations in multiple installments it's possible to find easter eggs in the form

    在《戰地風雲3》中,主電腦站的捲動文本實際上是

  • of tiny sand castles with a small Swedish flag planted on top.

    (譯:哦!維美嵐) 瑞典民謠"Ack Värmeland, du sköna"或是 "Värmlandsvisan"

  • The sand castles in Battlefield 3 also include a Norwegian flag to celebrate the increase

    聽起來就像這樣

  • in Norwegian developers on the team.

    在許多地圖的各處都能找到

  • The absence of a Danish flag is also cause for celebration.

    一個插著瑞典國旗的小沙堡的彩蛋

  • At various locations in Battlefield 4 you can find pieces of paper from the Swedish Tax Agency.

    《戰地風雲3》的沙堡甚至還插上了挪威國旗

  • You can also find beer bottles with the brand label "Bakis" which is slang for "Hungover".

    以慶祝挪威籍開發人員的加入

  • The phrase "STORDA MED SAKER I" can be found printed on the side of various wooden

    缺少丹麥國旗這件事也是挺值得慶祝的

  • crates which translates to "LARGE BOX WITH THINGS IN IT".

    在《戰地風雲4》的各處,你可以找到瑞典稅務局的文件

  • After a patch was released for Battlefield 4, a maypole could be found on the

    你還能找到貼著"Bakis"標籤的酒瓶,這是俚語中"宿醉"的意思

  • Community Test Environment version of Hainan Resort.

    在各種木質裝箱側面可以找到一句短語 "STOR LÅDA MED SAKER I"

  • The maypole is a reference to midsummer which is one of the largest holidays celebrated

    意思是"此大箱中有貨物"

  • here in Sweden and will also trigger a common midsummer carol.

    (CTE測試伺服器,只有高級會員能參與) 在《戰地風雲4》某次改版後,可以在社群環境測試版本(CTE)的

  • As previously mentioned, following the acquisition of Refraction Games in 2000, the team began

    度假勝地中找到五月柱(maypole)

  • development of a game that would later be released as Battlefield 1942.

    五月柱是參考了瑞典在最大的慶祝節日仲夏節

  • However the Battlefield franchise could have been very different as a military first-person

    而且靠近它時會播放仲夏歌謠

  • shooter set in World War II was not the initial concept for the game.

    正如前面提到的,在2000年收購Refraction Games之後

  • Between 2000-2001 DICE worked on a title known as Urban Combat with a focus on, well,

    這個團隊便開始開發一款後來名為《戰地風雲1942》的遊戲

  • urban combat and was essentially a cops-and-robbers game.

    然而《戰地風雲》系列本可能會有很大的不同

  • Multiple early prototypes where developed but nothing was ever revealed to the public.

    二戰軍事第一人稱射擊遊戲的設定並非遊戲的初衷

  • And while the game worked on paper the team could never get the concept to work in practice

    2000年到2001年間,DICE本要做的是《城市巷戰》

  • so the game was eventually canceled in favor of a military shooter.

    玩法著重於...呃,城市巷戰,基本上就是一款警匪遊戲

  • Now, as some of you might have already guessed, this idea and these early prototypes would

    有許多早期的雛形已經開發出來了,但卻從來沒有被公開揭露

  • almost a decade later serve as the inspiration for Battlefield: Hardline.

    這個遊戲雖然已經擬定好企劃書了

  • Some of the radio chatter and miscellaneous quotes heard during gameplay in

    但因為團隊沒有這方面經驗來將概念化為實體

  • Battlefield: Bad Company 2 are actually taken from real life military communications.

    所以這遊戲最終還是被取消了

  • For example, these lines can be heard while operating a UAV.

    取而代之的是軍事題材射擊遊戲

  • These samples where extracted from US military footage of a strafing run in Iraq.

    現在,你們可能已經猜到了

  • In a similar fashion, the teaser trailer for Battlefield 3 includes a voice

    這些點子和雛形,最終成為了近十年後發表的《戰地風雲 強硬路線》的靈感

  • clip of someone yelling "Holy shit!" in panic.

    在《戰地風雲 惡名昭彰2》中,你所聽到的一些無線電對話和戰報

  • This was taken from an actual recording of a

    實際上是取自現實中的軍事通訊對話

  • US Air Force pilot evading multiple incoming surface-to-air missiles.

    例如,這些語音可以在操控無人機時聽到

  • Soon after Battlefield 4 was released, keen-eyed players noticed multiple hints which alluded

    "你找到壞人囉,我晚上會給你冰淇淋吃的"

  • to a prehistoric megalodon shark being included as an easter egg somewhere in the game.

    "好了兄弟,我想我們已經淨空這裡了"

  • It was eventually discovered that if 10 players gathered around a buoy on the map Nansha Strike, this happens.

    "收到,開始幹活吧"

  • However, certain hints suggested that a similar easter egg

    "好了,通知地面部隊,敵軍即將來一波攻擊"

  • could also be found on the map Paracel Storm.

    "有動靜嗎?"

  • For example, this hint on the map Lumphini Garden shows an outlined map of Paracel Storm

    是的,有個男的試圖...恩...

  • along with the phrase "The monster is real!" written in Chinese.

    "[聽不懂]"

  • Another hint, found on the side of a metal crate, depicts a rebus that reads:

    "好的,我沒看到任何狀況了"

  • Paracel Storm + [Something] = Megalodon.

    這些樣品取自於美國在伊拉克進行掃蕩的軍事行動

  • Avid fans continued to search for this elusive easter egg for several months but still came up empty handed.

    在《戰地風雲3》的預告片中也有類似的片段

  • Which is not surprising as in early 2015 it was revealed by a DICE employee that the megalodon

    預告片中包含了一個語音片段,在驚慌中大喊"天啊!"

  • easter egg on Paracel Strom had never been activated as it had never been fully completed

    這是實際攝於一名美國空軍飛行員閃躲多枚對空導彈的紀錄

  • and could thus not be triggered in the first place.

    《戰地風雲4》發布後不久,有眼尖的玩家發現許多線索都指出

  • While DICE had initially intended to complete the easter egg, it was eventually deemed too

    有史前巨鯊被以彩蛋的形式藏在遊戲中

  • resource demanding and too similar to the easter egg on Nansha Strike and thus all related

    如果10名玩家圍繞在南沙之襲地圖的浮標周圍 巨鯊就會出現,像這樣

  • assets were eventually removed from the game.

    然而,西沙風暴的地圖裡也能找到類似的彩蛋提示

  • However, thanks to the Community Test Environment version of the game, the incomplete easter egg

    例如,在隆披尼花園地圖中顯示了西沙風暴的群島輪廓

  • was later included in the CTE version of Paracel Storm.

    和中文短語"注意怪獸!是真的!"

  • To trigger the easter egg you had to land on a wind turbine, get struck by lightning,

    還有另一個提示可以在鐵箱側面找到,這是一個字謎,寫著

  • climb a palm three, and finally shoot a mysterious light in the ocean.

    西沙風暴 + [某個東西] = 巨齒鯊

  • If done correctly, a UFO will then appear inspecting the surface with a search light

    狂熱粉絲找了這個難以捉摸的彩蛋好幾個月,但最終還是空手而歸

  • before plunging into the ocean.

    這並不奇怪,在2015年初,一名DICE的員工表示

  • Only then will the megalodon surface from beneath the depths.

    西沙風暴的巨齒鯊彩蛋一直沒有完全完成

  • In the third mission of the single-player campaign in Battlefield 3 there's a sequence

    所以原本就不會觸發

  • in which you have to stab a rat with your knife.

    雖然DICE原本打算完成這個彩蛋

  • The animal rights organization known as People for the Ethical Treatment of Animals, acronymed as PETA,

    但後來他們認為太耗資源且與南沙之襲的彩蛋過於相似

  • condemned the sequence writing in a press release that the game "...treats animals in a sadistic manner."

    所以最後所有相關的資訊都在遊戲中被移除

  • They also claimed that this type of violence has "a brutalizing effect on the young male target audience."

    不過,好在有CTE版伺服器

  • Out of all the things in the Battlefield franchise.

    這個不完整的彩蛋後來被放入CTE版本的西沙風暴中

  • This is where they draw the line.

    要觸發這個彩蛋,你必須要降落在風力發電機上、被雷擊中

  • I mean, it would be somewhat understandable if the protagonist casually interrupted otherwise

    爬上棕櫚樹,最終朝大海中的神祕光芒射擊

  • perfectly normal missions to stab some rodents every now and then...

    如果都做對了,不明飛行物就會搜索海面

  • Yeah, you know what? I just forgot to do something.

    然後再衝進海裡

  • But no, you actually have to kill the rat because if you don't, you get shot in the face.

    只有這樣,巨齒鯊才會從深處竄出

  • Then again, PETA once got mad at Obama for swatting a fly so their opinions

    在《戰地風雲3》的單人戰役中

  • are practically invalid at this point.

    在某個環節中你必須要用刀殺掉老鼠

  • A select few weapons in Battlefield: Hardline and one pistol in Battlefield 4 have a unique

    這時有個叫做"善待動物組織"的動保團體,簡稱PETA

  • reload animation that have a 1/10,000 chance of being activated.

    在一份新聞稿中譴責這遊戲的這個環節"...用虐待的方式對待動物"

  • This is the reload animation of the Unica 6 in Battlefield 4.

    他們還聲稱這種暴力行為已經"對年輕的男性受眾有著殘忍的效果"

  • And these are all the unique reload animations in Battlefield: Hardline.

    玩家在《戰地風雲》系列作中所幹的暴力事件裡中

  • Before the announcement and subsequent release of Battlefield 2142 in 2006, DICE included

    他們居然選擇拿這個來做文章

  • a few references to the upcoming title in Battlefield 2.

    我意思是,如果主角在一個完全正常的任務中

  • For example, a vehicle on the map Midnight Sun features a license plate with the number

    時不時地就跑去殺老鼠,那我還能表示理解

  • 2142 and a wristwatch on a billboard display the time as 21:42.

    \\大概再過一個半小時,這裡的每個人都要落荒而逃了/

  • Now, subsequent titles in the franchise have included similar allusions to a possible sequel to the game.

    \\我們得趕快離開這裏/

  • For example, on the map Operation Riverside in Battlefield 3 you can find this futuristic

    欸你知道嗎,我好像忘了做什麼

  • drone near the edge of the map and in both Battlefield 3 and 4 you can find these plastic

    \\給我站好,我要練習我的刺擊了/

  • containers with the number 2143 printed on the side.

    但沒有,你必須要殺死這隻老鼠

  • Than there's the fact that the entire Final Stand DLC for Battlefield 4 is practically

    因為你要是不這麼做,你就會被人朝臉上開槍

  • a distant prequel to 2142.

    話又說回來,PETA有一次還怒噴歐巴馬打蒼蠅

  • Now, given that Battlefield 1942 received a sequel in the form of Battlefield 1943,

    從這點來看,他們的意見基本可以無視

  • many have assumed that these findings mean that Battlefield 2142 will at some point receive

    在《戰地風雲 強硬路線》有幾把武器以及《戰地風雲4》中的一把手槍

  • a sequel in the form of Battlefield 2143.

    有萬分之一的機會會播放獨特的裝彈動畫

  • However, DICE has neither confirmed nor denied the rumors and thus we're left to speculate.

    這是《戰地風雲4》裡馬特巴6的獨特裝彈動畫

  • Even though Germany in Battlefield 1942 is based on the Third Reich, references to fascism,

    這些是《戰地風雲 強硬路線》裡所有的獨特裝彈動畫

  • Nazism, or Adolf Hitler is nowhere to be found.

    在2006年宣布和發表續作《戰地風雲 2142》之前

  • For example, iconic Nazi symbolism such as the red and white swastika flag has been replaced

    DICE已經在《戰地風雲2》中為這個即將發行的遊戲藏了幾個引用

  • by a modified version of a flag used by the German Empire.

    例如,在Midnight Sun地圖中的車牌為2142

  • The cross in the middle of the flag, which can also be seen elsewhere in the game, resembles

    廣告牌上的手錶時間也顯示為21:42

  • a symbol know as the Balkenkreuz which was used by the German military.

    在這之後的系列作都會包含類似的暗示,以示下一個可能的續作

  • All of this was done in order to release the game in Germany as Germanic law

    例如說,在《戰地風雲3》中的河岸行動地圖裡

  • is very strict about the use of Nazi symbols.

    你可以在地圖邊緣找到一個未來無人機

  • While the megalodon easter egg is quite spectacular, it's far from the most complicated.

    而在《戰地風雲3》和4中,你也可以找到這些印有2143的塑膠容器

  • One of the most elaborate easter eggs in all of Battlefield, and definitely the most intricate

    有一事實指出《戰地風雲4 最終反擊》DLC

  • easter egg I've ever seen myself, can be found on the map Dragon Valley.

    其實是《2142》的遙遠前傳

  • As far as I can tell, most of this was uncovered

    由於《戰地風雲1942》的續作是《戰地風雲1943》

  • and pieced together by a popular YouTuber known as JackFrags.

    許多人認為這意味著《戰地風雲2142》在將來某個時間點

  • So this is nothing more than a showcase of what other people have already found.

    發表的續作將會以《戰地風雲2143》命名

  • Okay, the easter egg begins with seven minuscule buttons hidden across the map.

    不過DICE既沒有承認也沒有否認這一傳聞,所以這留得我們去推測了

  • One is located underneath a concrete block.

    儘管在《戰地風雲1942》中的德國是基於德意志第三帝國設計的

  • A second underwater.

    但法西斯主義、納粹主義又或者是阿道夫.希特勒在遊戲中都無跡可尋

  • A third under a walkway.

    例如,標誌性的納粹標誌,像是紅白卐字旗

  • A forth behind a furnace.

    都被換成德意志帝國國旗修改後的版本

  • A fifth under a rock.

    在旗子中間的十字圖案也能在遊戲中其他地方看到

  • A sixth on the edge of a building.

    這個標示被稱為Balkenkreuz,是作為德國軍事的標誌

  • And a seventh is located inside a tree.

    這一切都是為了在德國發行遊戲

  • I don't know how they fou- It's inside the tree!

    因為日耳曼法對納粹符號的使用是非常嚴格的

  • Each button controls a random number of twenty lanterns attached to the ceiling of a building

    雖然巨齒鯊彩蛋相當的壯觀,但它絕不是最複雜的一個

  • in the center of the map.

    龍之谷地圖中有個整個《戰地風雲》系列中最複雜的彩蛋

  • The lanterns can be toggled on or off so it can be assumed that all twenty lanterns need

    絕對是我所見過最複雜的彩蛋

  • to be lit in order to progress.

    就我所知,發現大部分並拼湊起來的

  • But it's actually quite difficult as more than one button can control the same lantern.

    是一位名叫JackFrags的知名Youtuber

  • So if I press this button, one of the lanterns is turned off.

    所以這不過只是展示一下其他人已經找到的東西罷了

  • But if I then press this other button, the same lantern is switched on again.

    好了,這個彩蛋開始於藏在這個地圖的七個小按鈕

  • But after a few hours of back and forth, it is actually possible to light all twenty lanterns.

    第一個在水泥磚底下

  • This will activate a hidden keypad next to the building.

    第二個在水底

  • Pressing any key on the keypad will cause the lantern above to blink.

    第三個在走道下面

  • This is actually Morse code and once translated it reads.

    第四個在爐子裡

  • This cryptic message is a reference to the map Zavod: Graveyard Shift and under a large

    第五個在石頭下面

  • rock along the northern edge of the map, a strange sound can be heard.

    第六個在建築物的邊緣

  • After increasing the speed and applying some noise reduction, it sounds like this.

    第七個在 樹 幹 裡 面

  • This is a sample taken from the animated series Battlefield Friends.

    我不知道他是怎麼找...在樹裡面耶!

  • So back to the clue, if we take the longest word and the succeeding word from the lyrics we get "LITTLE BIRDY".

    每個按鈕都能控制地圖中心建築物天花板上的20個燈籠的其中幾個

  • We obviously can't multiply letters so if each letter is replaced with its corresponding

    燈籠可以開關,把這20個燈籠全部打開才能進到下一步

  • numerical position in the alphabet and each number is sequentially multiplied, we get:

    但這其實相當的困難,因為有許多按鈕可能會控制到同一個燈籠

  • 83,980,800,000.

    所以假如我按了這個按鈕,這盞燈會熄掉

  • Inputting the code into the keypad will trigger yet another Morse code message. This time, it reads.

    但假如我按下另一個按鈕,同一盞燈又會被打開

  • If we head over to the water tower and then wait for two minutes, yet another button will appear.

    不過在來回個幾個小時之後,我們還是能把這20盞燈全部點亮

  • Interacting with the button will activate a yet another keypad.

    這時隔壁建築的隱藏按鈕就會被啟動

  • As we input the final code received in the final Morse code message, the easter egg has

    再按下任意按鈕的話燈籠就會開始閃爍

  • finally been completed.

    這其實是一串摩斯密碼,解譯為

  • After all that hard work, you unlock a unique camouflage known as DICE LA.

    當老廠房夜幕降臨

  • What I love the most about this easter egg is that many of the codes and solutions

    一個祕密潛藏在開放的北方森林

  • will be different in every play-through.

    將最長的單字和它後面的單字相乘以成形密碼

  • So to complete the easter egg and to acquire the camo for yourself you must go through

    這個神秘消息可對照至廢棄工廠:大夜班地圖

  • the entire process on your own.

    在地圖北側邊緣的一塊大石頭下,會聽到一個陌生的聲音

  • It's gonna be really interesting to see what lies hidden in Battlefield 1.

    在經過提速和一些降噪處裡後,聽起來就像這樣

In 1999, the Swedish game development company Refraction Games released Codename Eagle.

LEMMiNO

字幕與單字

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