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  • Hi.

  • My name is mike Cleron.

  • I'm an engineer on the Android development team.

  • Android is an open software platform for mobile

  • development.

  • It is intended to be a complete stack that includes

  • everything from the operating system through middleware and

  • up through applications.

  • Now I'm going to focus in detail on a few of the APIs

  • that I think provide fertile ground for innovation.

  • The first is the location manager.

  • This is a set of APIs that allows you to get geographic

  • information.

  • It will let you find out your current location, and it will

  • also let you register to receive notifications if you

  • get close to something interesting.

  • So you can actually register an intent with the location

  • manager that will be fired when you get close to a point

  • that you specify.

  • And that lets you do things like be notified when you get

  • close to one of your friends.

  • Or it lets you be notified when you get close to, say, an

  • ice cream shop that has particularly good

  • ice cream in it.

  • That's kind of interesting innovative application that

  • this kind of API enables.

  • The location manager will use GPS if the device comes

  • equipped with GPS.

  • If it doesn't, it will make due with whatever information

  • is available.

  • That might be getting information from cell tower

  • IDs, or if there's a WiFi network that has geographic

  • location information in it, will use that information to

  • try to at least narrow down where you are.

  • While building applications for the Android platform, we

  • found that it was useful to have them always on data

  • connection so that the server could send notifications to

  • devices running the Android platform.

  • It turned out this is such a useful piece of

  • infrastructure, that we decided to package it up and

  • make it available as part of the public framework.

  • And that has been done by creating the

  • XMPP service APIs.

  • The XMPP service allows any application to send device to

  • device data messages to any user who's running Android on

  • their device.

  • Now that data can be whatever information makes sense for

  • the application.

  • So for a multiplayer game, that might be that I've moved

  • my knight to a particular location, or whatever makes

  • sense for the game.

  • But it could also be something else like geographic

  • information.

  • So with appropriate permissions and security, the

  • user could send their location to their buddies so that their

  • buddies can actually see where they are at any given time and

  • plot that information on a map.

  • Again this works with any Gmail account, so any

  • application can send this type of peer to peer messages

  • without having to build any server infrastructure.

  • The next API is one of my favorites.

  • It's called the Notification Manager, and it allows any

  • application to put a notification

  • into the status bar.

  • We use the status bar for things like SMS notifications,

  • voice mail notifications, all of the typical things you'd

  • expect to see on the phone.

  • However, we make that same facility available to any

  • application.

  • So that means that developers can have the same power to

  • alert the user to interesting events as what have

  • traditionally been built in applications.

  • This has a lot of benefits.

  • First, it means that all notifications have a

  • consistent presentation.

  • The way we do it in the UI, we have a visible preview of what

  • the notification means.

  • So, if an icon appears in the status bar, you can click on

  • it or touch it to make it active.

  • So you can see a preview of what it means which means you

  • don't have to figure out what each of 30 different

  • hieroglyphics means.

  • Then, if you want to act on that notification, you can

  • simply touch on it, and you'll be taken to whatever

  • application is responsible for that notification.

  • This allows a lot of really interesting scenarios.

  • It means that applications can notify you of things like,

  • when an auction is ending, or if someone has invited you to

  • be their friend on a social network, or if a bus is

  • coming, and all of those notifications can have the

  • same level of prominence in the UI as something like

  • voicemail or the other built in notifications.

  • And, finally, I'd like to take a minute to talk about the

  • View System in Android.

  • Android provides a really rich tool kit of built in views.

  • You can use those to assemble your applications out of

  • standard parts.

  • So we provide things like a list view, a grid view, a

  • gallery view.

  • We provide all the standard widgets like

  • buttons and check boxes.

  • By combining those things, you can build your applications

  • really quickly.

  • We've also done a lot of work in the framework to support

  • multiple input methods, and multiple screen sizes, and

  • multiple keyboard configurations in the new

  • system itself so that you don't have to worry about that

  • in your application.

  • So, for example, our list views work with touch, but

  • they also work if you want to drive them

  • with a five way ePad.

  • And that's just a built in

  • facility of the view framework.

  • In addition to that sort of views, we also are introducing

  • two really innovative views.

  • The first is a map view.

  • This is and implementation of the same map rendering engine

  • that's in our maps application.

  • But we decided to make that available as a view so that

  • applications can have really tight integration with

  • geographic data.

  • So it's, of course, possible to always launch the map

  • application to display a particular location, but what

  • the maps you let you do is actually embed a map view in

  • your application so you can control it from your own code.

  • So you can set it to a particular location, zoom in,

  • zoom out, pan the map, control all of that from your own code

  • to build whatever kind of application you want to build

  • based on that.

  • We've done something similar with the browser.

  • There's a browser application that you can launch to display

  • a web page, but we also have a web view that enables you to

  • embed HTML content as a view in your application that you

  • can then fill with whatever data makes sense for your app.

  • Personally, what I'm hoping to see come out of the Android

  • effort is the kind of innovation that comes from,

  • what I call, the massive effect.

  • We really had two goals in mind when we set

  • out to create Android.

  • The first was to provide developers with a powerful

  • tool kit for building new types of experiences.

  • This tool kit includes things like the application

  • framework, the view system, things like the maps in view,

  • the web view, that you can get embed in your application.

  • Device to device messaging through XMPP, location

  • services notifications, and all the other

  • pieces of our API.

  • But the second, and more important, goal was to be

  • sufficiently open and extensible to allow these

  • pieces to be combined in ways that we really haven't

  • imagined yet.

  • If you're interested in finding out more about

  • Android, I encourage you to visit the developer site and

  • download SDK.

  • In the SDK, you'll find a lot more documentation and sample

  • code, and you'll also be able to try building applications

  • of your own.

  • There's also a developer group that you can join to find out

  • more information.

  • I also encourage you to check back frequently because we'll

  • be posting updates to the SDK as the platform matures.

  • Thank you for watching.

Hi.

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安卓學 - 第3部分的3 - APIs (Androidology - Part 3 of 3 - APIs)

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    陳連城 發佈於 2021 年 01 月 14 日
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