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When you think about Art and Technology, you're basically looking at the nexus
of high technology and the arts
[Music]
My name is Ken Rinaldo
and I'm a Professor in the Art and Technology program
in the Department of Art. We teach 3d modeling. We teach animation
We teach rapid prototyping and we teach robotics and we teach
you how to use the world wide web as a tool of promotion
but also as a tool of expression for making
socially engaged works of art. What our students learn in these programs basically
is they learn to read schematics,
they learn to solder, they learn the language
of how a schematic will relate to a physical thing
It's very important for us in Art and Technology to help our students to
decode what's happening in a computer and to use that to make something new,
to invent something new. One of the the recent installations that I did was
a very large installation of six
custom robotic arms. This was a commission from the city of Toronto
for a very large event called Nuit Blanche, where over
two and a half million people came out to celebrate contemporary arts.
ASC Tech was absolutely critical in allowing me to move forward with this work
because I was working with some software called Max/MSP and Jitter
but also working with robotic and using
Mac minis with solid-state drives in order to allow the robots to move and communicate
and the ASCTech team was just sent fantastic in helping me to achieve this project
in introducing me to some software for example that would allow
remote viewing, integrating it with sound software programs for example
all these things were so important but ASCTech
has also been so important for our program because we're really the largest
program in teaching 3d modeling and animation in the College of the Arts
and ASC Tech has been so incredibly supportive in
allowing us to try new forms of software,
experimental software, but also supporting the
280 students that we're teaching every semester
in our program in order that they can become
professional artists, professional animators, professional 3D modelers,
professional rapid prototyping artists as well.