Placeholder Image

字幕列表 影片播放

  • It is easy to understand why someone, having just watched the Lord of the Rings, would

  • want to experience more and relive the epic battles that they saw. Truly climatic fights

  • at Helm’s Deep, Minas Tirith, Isengard and Moria. The Lord of the Rings: Conquest tries

  • to bring that feel from the books and movies, only in an interactive way, having you being

  • one of the soldiers fighting for control of Middle-Earth.

  • The game could be described as Battlefield 1942 mixed with Lord of the Rings hack and

  • slash. You pick your class of warrior and go into battle from spawn points. You can

  • either be a Warrior, a strong melee type, the Archer, who shoots arrows from a far,

  • the Scout, a stealthy assassin, or the Mage, who can cast magic to aid your side and hurt

  • your enemies. And sometimes you get to take control of a hero, a memorable character who

  • has increased abilities. Each class has its own unique specials and enhancements, making

  • them feel different and play different.

  • There are two separate campaigns in the game. One is the War of the Ring, where you control

  • men, elves, and dwarves to fight against the forces of evil and hope to destroy them. The

  • other, “The Rise of Sauron,” is played from the other side, with you playing as the

  • bad guys and trying to conquer the land. It’s cool to be able to see a campaign shown from

  • the evil perspective. Who doesn’t want to control the world and wipe out those pesky

  • hobbits.

  • The battles are designed to give the feel of the epic fights from the books and movies,

  • but just doesn't really deliver as much as you would like. The areas appear to be large,

  • open environments with multiple objectives and areas to conquer, but how it plays is

  • rather linear, with you moving from one area to the next. The enemies will just charge

  • at you, with you mowing your way through them will relative ease, especially if you pick

  • the archer as you can just sit back and blast away. It has kind of the feel of Star Wars

  • Battlefront, with you capturing objectives, but the linear nature, done with the intent

  • of making the levels more epic, holds back the true openness that made Battlefront so

  • great. And because of this, the combat feels like just moving from place to place, hacking

  • and slashing everything in the way, which don’t get me wrong has it merits, but doesn’t

  • live up to the greatness the battles are based on.

  • The Lord of the Rings: Conquest is by no means a bad game, it just doesn’t live up to the

  • high standard the movies set, which is understandable because that bar was set pretty darn high.

  • It is close to being a great game, but instead must settle on being alright.

It is easy to understand why someone, having just watched the Lord of the Rings, would

字幕與單字

單字即點即查 點擊單字可以查詢單字解釋

B2 中高級

CGR Undertow - The LORD OF THE RINGS:征服》PlayStation 3評測 (CGR Undertow - THE LORD OF THE RINGS: CONQUEST review for PlayStation 3)

  • 203 2
    阿多賓 發佈於 2021 年 01 月 14 日
影片單字