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  • In this video, we're going to talk about everything you need to know to get started creating and selling avatar items.

    在本視頻中,我們將講述開始創建和銷售頭像物品所需的一切知識。

  • In Roblox, every user is represented by a character called an avatar.

    在 Roblox 中,每個用戶都有一個名為 "頭像 "的角色。

  • Right now, you can customize the appearance of your avatar by mixing and matching the following types of items found on the Roblox Marketplace.

    現在,您可以通過混合和搭配 Roblox 市場上的以下幾種物品來定製您的頭像外觀。

  • Accessories, Clothing, and Character Bodies.

    配件、服裝和角色身體。

  • Accessories, formerly called Rigid Accessories, are the most basic 3D cosmetic items that you can equip, like props and weapons.

    配件(以前稱為剛性配件)是最基本的 3D 化妝物品,您可以裝備這些物品,如道具和武器。

  • They're called Rigid Accessories because they attach to a specific point on an avatar character, like an inner tube around your waist.

    它們之所以被稱為剛性配件,是因為它們可以固定在化身角色的某一點上,就像你腰間的內胎一樣。

  • Clothing, formerly called Layered Clothing, are 3D cosmetic items you can equip and wear on your character body, like pants, t-shirts, jackets, and dresses.

    服裝以前稱為分層服裝,是可以裝備並穿在角色身上的 3D 化妝物品,如褲子、T恤、夾克和裙子。

  • Unlike Rigid Accessories, which attach to a specific point on an avatar character, Layered

    與固定在化身角色某一點上的剛性配件不同,分層

  • Clothing stretches and fits over any body type and currently equipped clothing.

    服裝可伸展,適合任何體型和當前裝備的服裝。

  • And lastly, Characters are the customizable models that wear the accessories and the clothing.

    最後,"角色 "是佩戴配飾和服裝的定製模特。

  • So now that you know what the different avatar items are, let's talk about all the steps involved to allow the item to be purchased on the Marketplace.

    既然你已經知道了不同的頭像物品是什麼,那麼讓我們來談談允許在市場上購買物品的所有步驟。

  • First, the items are created in 3D modeling programs, like Blender or Maya.

    首先,在 3D 建模程序(如 Blender 或 Maya)中創建項目。

  • Then they're imported and uploaded through Roblox Studio.

    然後通過 Roblox Studio 進行導入和上傳。

  • After being finalized in Studio, the items are published and listed for sale through the Creator Dashboard, which is the final step to allow the item to be purchased on the Marketplace.

    在 Studio 中完成定稿後,項目將通過 "創作者控制面板 "發佈並上市銷售,這是允許在 "市場 "上購買項目的最後一步。

  • But before you start selling your avatar items on the Marketplace, it's a good idea to familiarize yourself with three topics.

    不過,在開始在市場上出售頭像物品之前,最好先熟悉一下三個主題。

  • The Marketplace Policy, Intellectual Property on Roblox, and Marketplace Fees and Commissions.

    市場政策、Roblox 上的知識產權以及市場費用和佣金。

  • The Marketplace Policy outlines the prerequisites you need to complete in order to sell your items in the first place, which includes both technical and community-related specifications you need to abide by.

    市場政策概述了您首先需要完成的前提條件,其中包括您需要遵守的技術和社區相關規範。

  • Intellectual Property, called IP, is all about copyright law and how to protect your own original creations.

    知識產權,簡稱 IP,是指版權法以及如何保護自己的原創作品。

  • Before you sell anything on the Marketplace, it's a good idea to understand how IP works within the Roblox ecosystem to protect you and the broader community.

    在市場上出售任何東西之前,最好先了解一下知識產權在 Roblox 生態系統中是如何運作的,以保護您和更廣泛的社區。

  • And lastly, you should know about the Marketplace Fees and Commissions, and understand how the monetary and purchasing details work for the different item types.

    最後,您應該瞭解市場費用和佣金,並瞭解不同商品類型的貨幣和購買細節是如何運作的。

  • Thanks for watching, we hope you found that helpful.

    感謝觀看,希望對您有所幫助。

  • To learn more about these topics, as well as more information about accessories, clothing, and characters, be sure to check out the resources in the description.

    要了解這些主題的更多資訊,以及有關配件、服裝和角色的更多資訊,請務必查看說明中的資源。

In this video, we're going to talk about everything you need to know to get started creating and selling avatar items.

在本視頻中,我們將講述開始創建和銷售頭像物品所需的一切知識。

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