Okay I will just cancel this and then go to the crossing mode to show you how to create a new crossing I will just delete this crossing here by inspecting it and pressing delete and then I will go back in the crossing mode and select the junction where I would like to create a crossing and click on the edges that I would like the length that I would like to cross and with enter I confirm and create a new crossing and as we can see here this has a different color and this is due to one parameter if I click here on this crossing we can see it is priority parameters set to true and I just change it here to false then it gets the same color and yeah priority true means that the vehicles have to wait and the pedestrians have have the priority and so far to some options from the modes here that I wanted to show you but there's some additional functionality that is important for example if I go here on this edge again I could do here lane operations and say add restricted lane and add directly fast sidewalk on it and I also could do this for the other direction and what's also possible is that I go on before I click on an edge and say that I do a split edge here so this makes it possible to fastly generate a new junction somewhere on an edge and another important functionality is merging junctions so if I would just select this junction here you would see that there are some parts that aren't selected so for example this here is another junction and this here is also another junction so somehow this junction is modeled as three junctions and if I want to model this at one junctions I can just say that I merge them and this can be done by doing processing join selections junctions or by just pressing fn f7 and then they will all get one junction and what's also often important is that sometimes junctions are displayed just as this red dot and if I want to see how they really will look like when they are fully generated I can recompute the junctions here compute junctions and I can just type f5 for this and then it will compute the junctions again and I can see how they would look and sometimes I needed to change the shape of such junctions and I can do this by doing a right click on a junction and then saying set custom junction shape and then I could change shape here to whatever I would like it to be and save it by just leaving it as it is okay and what's also possible sometimes when we have really similar edges and just two edges at a junction we can replace the junction by a geometry point okay so far to show you some operations that we can do with NetEdit of course there is way more and you can also read this up in the documentation of NetEdit and what's also important to mention is that whenever you change something in your network and save it it might be the case that some of the trips and routes that you had use some edges or some junctions that don't exist anymore and to make it to to make your routes consistent again you have to run you have to close the SumoGUI again and run the complete build script and then you can open up the configuration file again so open up Simulation and then it will work again
好的,我先把這個取消掉,然後進入交叉模式,向大家展示如何創建一個新的交叉點。我先在這裡刪除這個交叉點,檢查後按刪除,然後回到交叉模式,選擇我想要創建交叉點的路口,點擊我想要交叉長度的邊緣,回車確認後創建一個新的交叉點。我們可以看到,這裡的顏色有所不同,這是因為一個參數的緣故,如果我點擊這裡,我們可以看到優先權參數設置為 "true",而我只需在這裡將其改為 "false",它就會變成相同的顏色。這裡我想向大家展示的是一些額外的功能,這些功能非常重要,例如,如果我再次點擊這條邊緣,我就可以在這裡進行車道操作