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  • Most average Rust builders seem to think that Multi-TC and Foundation Stack designs are hard to understand and tedious to build in vanilla.

    大多數普通的 Rust 構建者似乎都認為 Multi-TC 和 Foundation Stack 設計難以理解,在 vanilla 中構建也很繁瑣。

  • Both of these are not true, at least in my opinion, and I hope by the end of this video I'll have changed your mind. First, I'll tackle the second point, that Multi-TC is tedious.

    至少在我看來,這兩種說法都不正確,我希望在本視頻結束時,我會改變你的想法。首先,我要談談第二點,即 Multi-TC 是乏味的。

  • When you build out with 8 squares, destroy them, and come back with triangles, you're left with a line of foundations.

    當你從 8 個正方形開始建造,摧毀它們,再用三角形回來時,你就只剩下一條地基線了。

  • Some of these you can destroy with your hammer, but since it's not connected to the center TC, you will lose building privilege at the end, and you will need to destroy them manually. Early game you may not have much more than a spear, so asking a naked to do this is understandably a bit much.

    其中有些可以用錘子摧毀,但由於錘子與中心 TC 沒有連接,所以最後會失去建築特權,需要手動摧毀。在遊戲初期,你可能只有一把長矛,所以要求一個赤身裸體的人來做這件事是可以理解的。

  • But there is a better way.

    但有一個更好的辦法。

  • First, you go out with 8 squares normally, and cap it off with a triangle.

    首先,正常情況下是 8 個正方形,然後用一個三角形工資上限。

  • However, instead of demolishing the entire line of square foundations, only remove 3 of them.

    不過,與其拆除整排方形地基,不如只拆除其中的 3 個。

  • This means you'll only be able to place a few triangles before you need to destroy more, but before you do that, you can use the building privilege of the main TC to your advantage.

    這意味著,在需要摧毀更多三角形之前,您只能放置幾個三角形,但在此之前,您可以利用主 TC 的建築特權來發揮您的優勢。

  • Destroy those last few triangles that you would have had to knock out with spears.

    摧毀最後幾個三角形,你必須用長矛擊倒它們。

  • Repeat the same process again, destroying the triangle buildup as you go, and you'll be left with a perfectly stacked foundation with zero twig remaining. I'll show this whole process again, this time confidently at full speed.

    再次重複同樣的過程,邊做邊破壞三角形堆積物,這樣你就會得到一個完美堆疊的地基,而且不會剩下任何樹枝。我將再次展示這整個過程,這次我將信心十足地全速前進。

  • It only takes me around 30 seconds to do the foundation stacking and clean up after myself in vanilla.

    我只需花 30 秒左右就能完成堆疊粉底和清理香草粉的工作。

  • This isn't that hard to do either, there's no fancy tricks involved here, just a bit of practice on a build server. Obviously you'll need to build the external TC for this now disconnected foundation, which is extra effort, but using this technique should make the overall process a lot quicker and a lot less annoying. Next, the first point.

    這一點也不難,不需要什麼花哨的技巧,只需要在構建服務器上練習一下就可以了。顯然,你需要為現在斷開連接的基礎構建外部 TC,這需要額外的努力,但使用這種技術應該會讓整個過程更快、更省事。接下來是第一點。

  • Multi-TC designs are hard to understand.

    多 TC 設計很難理解。

  • This one's a bit complex to unwrap, but I've always found this weird because it's pretty intuitive once you start thinking about it the right way, so I actually think this is an issue of presentation. I often see questions like: Where do I start the stacking?

    這個問題有點複雜,但我一直覺得很奇怪,因為一旦你開始用正確的方法思考,它就會很直觀,所以我認為這其實是一個表述問題。我經常看到這樣的問題從哪裡開始堆疊?

  • Which direction do I build out?

    我應該朝哪個方向建造?

  • How do I place all these triangles and squares?

    如何放置這些三角形和正方形?

  • Do I go out with 7 or 8 squares?

    我是帶著 7 個還是 8 個方格出去?

  • How many half-moons of triangles do I need to build back with?

    我需要用多少個半月形的三角形拼接?

  • All revolving around the same fundamental issue of non-understanding.

    所有這些都圍繞著同一個根本問題,即不理解。

  • You've probably been told the exact steps of how to foundation stack a specific base, and not why you're foundation stacking.

    你可能已經被告知了如何疊加特定底妝的具體步驟,卻不知道為什麼要疊加底妝。

  • It's easy to repeat the steps someone shows you in a YouTube video, but it takes some extra effort to understand what's happening. So, for a minute, I want you to forget about all of the build out with 8 squares and come back with triangle half-moons nonsense, it's just complicating the problem.

    重複別人在 YouTube 視頻中向你展示的步驟很容易,但要理解發生了什麼卻需要付出額外的努力。所以,我想讓你暫時忘掉那些用 8 個正方形拼出,然後再用三角形半月形拼出的廢話,這隻會讓問題複雜化。

  • For this video, I'm filming on Builder's Sanctuary, my personal public build server network, which you should definitely check out.

    在這段視頻中,我在 Builder's Sanctuary 上進行拍攝,這是我的個人公共構建服務器網絡,你一定要去看看。

  • Link in the description. We have a feature called auto wall stacking, which is a convenience for experienced builders to test new designs quicker, but also presents the problem in a way that I intuitively think about it, and that I think is easier to understand.

    說明中的鏈接。我們有一個叫自動堆疊牆的功能,它可以方便有經驗的建築師更快地測試新設計,同時也以我直觀思考問題的方式提出問題,我認為這樣更容易理解。

  • Obviously, you can't do this on vanilla, but for the sake of argument, let's use it. Once you hit the button, the next foundation you place will be slightly offset.

    顯然,你不能在香草上這樣做,但為了論證起見,我們還是用它吧。按下按鈕後,下一個地基就會略微偏移。

  • This is really all that building out with 8 squares and coming back is doing.

    這其實就是用 8 個方格搭建起來,然後再回來的全部過程。

  • It's not really wall stacking anymore, that's just an old term left over from earlier Rust, it's really just offsetting, so you have this small gap here. This simple trick means that the two TCs are not connected and allows you to have multiple TCs in your base, hence the name Multi-TC.

    這已經不是真正意義上的堆疊牆了,那只是《拉斯特》早期留下的一箇舊術語,它實際上只是抵消,所以你在這裡會有一個小縫隙。這個簡單的小技巧意味著兩個 TC 並不相連,這樣就可以在基地中使用多個 TC,是以被稱為多 TC。

  • Now obviously in vanilla, you can't have this triangle here because you'll get a too close to another building error, but the square here is stacked away from the edges and isn't too close to anything, so it's fine.

    在 vanilla 中,這裡顯然不能有這個三角形,因為會出現與其他建築靠得太近的錯誤,但這裡的正方形堆疊在遠離邊緣的地方,沒有與任何東西靠得太近,所以沒有問題。

  • You can then continue to build the rest of the base as normal, keeping in mind the fact that you have this gap.

    然後,您就可以像往常一樣繼續建造底座的其餘部分,但要注意有這個缺口。

  • Anything that you connect to the offset block will also be offset in the same direction. You can see here that when I build over, I have the exact same gap over here as I did from where I started.

    與偏移塊相連的任何東西也將向同一方向偏移。你可以看到,當我重新構建時,這裡的間隙與我開始時的間隙完全相同。

  • This gap here is the same as this gap here, and this whole unit of foundations is offset a few inches from the rest of the base in the direction that we built out.

    這裡的縫隙和這裡的縫隙是一樣的,整個地基單元在我們建造的方向上與地基的其他部分偏移了幾英寸。

  • In fact, I could have started on this side here and built up this way, it would have made no difference as it would have been stacked the same either way. The key takeaway from this is that this entire unit of foundations is stacked in the same direction.

    事實上,我可以從這邊開始,然後從這邊往上堆砌,這樣做沒有任何區別,因為無論從哪個方向堆砌都是一樣的。從這裡我們可以得到一個重要啟示,那就是整個地基單元都是朝同一個方向堆疊的。

  • Anything connected to this is going to be offset this way and connected to the external TC.

    與此連接的任何設備都將以這種方式偏移,並連接到外部 TC。

  • This is why 6-sided circle bases are made Multi-TC with 6 externals.

    這就是為什麼 6 邊圓形底座是由 6 個外部部件組成的 Multi-TC。

  • You need to stack 6 times going in each direction away from the base to offset these pieces from the center TC. It's easier to wrap your head around this way rather than trying to piece together something meaningful from the list of directions on where to place your foundations to magically arrive at a Multi-TC base.

    您需要向遠離底座的每個方向堆疊 6 次,以抵消這些部件與中心 TC 的距離。這樣更容易理解,而不是試圖從地基擺放的方向列表中拼湊出一些有意義的東西,從而神奇地得到一個多 TC 基座。

  • Of course, once you understand the principle behind it, doing the actual stacking is fairly trivial, so much so that I don't even think about it when designing and testing bases until I actually need to do it in vanilla. Going back to the auto wall stacking button, if you need to wall stack a square, place down 8 squares, including the one that you started with, cap it off with a triangle, and then build back with triangles.

    當然,一旦你理解了它背後的原理,實際的堆疊就會變得非常簡單,以至於我在設計和測試基地時都不會去想它,直到我真的需要在 vanilla 中進行堆疊。回到 "自動堆牆 "按鈕,如果你需要堆疊一個正方形,可以先放下 8 個正方形,包括一開始的那個,然後用一個三角形工資上限,最後再用三角形堆疊。

  • Once you get to the end, you can place down the final foundation and upgrade it.

    到達終點後,您就可以打下最後的地基並對其進行升級。

  • If you instead need to wall stack a triangle, you only go out with 7 squares.

    如果你需要用牆堆疊一個三角形,那麼你只需用 7 個方格。

  • This is because when you build back with triangles, you actually just cap it off with the final triangle before placing the last square.

    這是因為當你用三角形拼接時,實際上只是在拼接最後一個正方形之前用最後一個三角形蓋住。

  • And 8 minus 1 is 7, of course, so you use 7 squares.

    當然,8 減 1 等於 7,所以要用 7 個方格。

  • Both of these techniques are just two means to the same end, offsetting a single foundation. There are, of course, a lot more tricks and weirdness with Multi-TC bases, but this is the core concept, so I'll end the video here.

    這兩種技術只是達到同一目的的兩種手段,即抵消單一基礎。當然,"多 TC 基底 "還有更多的技巧和怪異之處,但這是核心概念,所以視頻到此結束。

  • I hope this video was helpful to some of the beginners out there.

    希望這段視頻對初學者有所幫助。

  • Make sure to subscribe if you like the content, and I'll see you next time.

    如果您喜歡這些內容,請務必訂閱,我們下次再見。

Most average Rust builders seem to think that Multi-TC and Foundation Stack designs are hard to understand and tedious to build in vanilla.

大多數普通的 Rust 構建者似乎都認為 Multi-TC 和 Foundation Stack 設計難以理解,在 vanilla 中構建也很繁瑣。

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