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What, actually, is the metaverse?
元宇宙到底是什麼?
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Well, if we think of the Internet as something that we look at, the metaverse is a version of the Internet that we're inside.
你試著這樣想,我們目前使用的是看得到、摸不到的平面版互聯網,而元宇宙則是我們可以身歷其境的立體版的互聯網。
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The idea is that we will experience the metaverse as an avatar, a virtual version of ourselves that we control as we explore this new online frontier.
概念上是我們以數位分身去體驗元宇宙,而這個虛擬版的我們在元宇宙的一舉一動都由我們自行控制。
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But what will we actually do?
但我們實際上會在元宇宙做什麼呢?
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Okay, so, boss, here we are in what might be considered a representation of... of what the metaverse could be.
好的,老闆,我們現在身在一個可能可以代表元宇宙的場景中。
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Yeah, for us, the metaverse is a spatial construct as opposed to the previous web, which was really a very linear kind of 2D flat thing.
是的,對我們來說,元宇宙是一種空間結構,而目前我們使用的互聯網則是一種非常線性的、平面的東西。
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Uh, we want this one to be immersive.
在元宇宙的世界裡,我們希望為人們打造沉浸式的互聯網使用體驗。
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Now, of course, it doesn't mean it has to be virtual reality; uh, it could also just be on a phone or on a desktop computer.
當然,所謂的沉浸式使用體驗不一定非得是虛擬實境,我們認為透過手機或桌上型電腦也可以做到。
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You might have noticed that we're using the tools of the metaverse to create a good portion of this item.
你可能有留意到,這個項目很大一部分是使用元宇宙的工具來創建。
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My avatar has been created by a couple of companies, Ready Player Me and OZ.
我的數位分身是由幾家公司設計的,它們是 Ready Player Me 和 OZ。
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They already create tools for people to make avatars from a photo.
他們為人們創造了把圖片變成數位分身的工具。
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It's this virtual version of us which will travel between online experiences in any metaverse.
這個虛擬版的我們將穿梭各個不同元宇宙之間,作不同的線上體驗。
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And then o... over time, what I'm most excited about is an economy there.
然後隨著時間的推移,最讓我感到期待的是元宇宙經濟的可發展性。
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Uh, and I mean, you know, economy not just of digital goods, sure, and entertainment, that's great, but also services.
我的意思是,你知道,元宇宙經濟談的不光是數位商品、娛樂,還有隨之延伸開來的各種服務。
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Um... in, in a... in an immersive environment, I'm gonna have an avatar, I'm gonna need a stylist, I'm gonna have uh... a home space.
打個比方,在這個沉浸式的環境裡,我勢必需要一個數位分身,再來需要造型師裝扮我的分身,還需要有一個家庭空間。
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Microsoft has adapted its workplace meeting software, Teams, for the metaverse by creating a system called Mesh.
微軟通過創建一個名為 Mesh 的系統來調整其會議軟體 Teams,以為日後連結元宇宙世界作準備。
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It's designed to work with a variety of different devices including virtual and augmented reality.
這個系統可以搭配各種不同的設備作使用,包括虛擬和擴增實境設備。
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AR, as it's known, projects graphics on top of the real world using headsets like Microsoft's HoloLens or mobile phones.
擴增實境,如其名,可以通過穿戴式設備如微軟的 HoloLens 或手機,把畫面投射在現實世界裡。
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There's quite a few people that have got fatigued by having to have video chats, meetings, and things of that nature, and that they realized they now crave human contact.
頻繁的視訊對話、會議令相當多人感到疲勞,人們如今渴望跳脫這些平面式的互動去接觸其他人。
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Human communication is about 5% speech and about 95% everything else.
在人類的溝通行為中,只有 5% 為對話,其餘 95% 是各種不同的交流方式。
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I've been in my... in my, you know, living room with the entire team around the table, right?
我一直在我的客廳,與圍繞著桌子而坐的團隊夥伴們在一起。
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Making eye contact, um, where the... all the gestures are coming into the right place.
我們通過眼神,還有各種不同的肢體動作交流。
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So, it changes completely, the... the... you know, call it the screen fatigue we're feeling today.
這種體驗是完全不同的。你知道的,比起視訊會議引起的「螢幕疲勞」來說。
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The next piece of the metaverse puzzle isn't just about seeing these virtual worlds, but feeling them as well.
繼視覺體驗之後,元宇宙的下一步建設將會是發展其他感官體驗。
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Meta has revealed that it's been working on a glove that will let the user feel sensations like holding an object.
Meta 透露,他們一直在開發一種觸覺手套,讓用戶一戴上去就會體驗到握住物品的感覺。
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The glove has a number of sensors that measure the wearer's movements, and air pockets across the glove's surface inflate to create sensation.
手套上有許多傳感器可以測量佩戴者的動作,而佈滿整個手套表面的氣囊會充氣以產生感覺。
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These gloves aren't quite ready for primetime yet, but they're an indicator of the kind of research that's going on behind the scenes.
目前這些手套還沒有做好登場的準備,但它們宣示著科技公司正在幕後投放的各種研究努力。