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  • play is the highest form of research.

    遊戲是研究的最高形式。

  • Einstein allegedly said today, play also happens in video games and teachers use them in class or for homework.

    據稱,愛因斯坦今天說,遊戲也發生在視頻遊戲中,教師在課堂上或家庭作業中使用它們。

  • For this video, we teamed up with the folks at G two A, the world's largest marketplace for games to learn about the three dimensions of game design.

    在這段視頻中,我們與世界上最大的遊戲市場G two A的人們合作,瞭解遊戲設計的三個層面。

  • Four things games can potentially teach us, and five video games that are great for learning one of which is played at Harvard Business School.

    遊戲有可能教會我們的四件事,以及五種非常適合學習的電子遊戲,其中一種是在哈佛大學商學院玩的。

  • Mm First, the three dimensions of video game design games typically range from simple to complex.

    嗯 首先,視頻遊戲設計的三個維度遊戲通常從簡單到複雜不等。

  • They can be played in a single or multi player mode and can be played collaboratively or competitively.

    它們可以在單人或多人模式下進行,可以合作或競爭性地進行。

  • We can divide games along the spectrum of simple to complex and non social to social.

    我們可以沿著從簡單到複雜、從非社交到社交的光譜來劃分遊戲。

  • Simple single player games include puzzles and jump and run games like super Mario complex.

    簡單的單人遊戲包括謎題和跳躍與奔跑遊戲,如超級馬里奧綜合體。

  • Non social games include the shooters like Far Cry or simulations like Sim City.

    非社交遊戲包括像《遠征》這樣的射擊遊戲或《模擬城市》這樣的模擬遊戲。

  • Then there are simple multi player games like Guitar Hero or Need for speed and games that are complex and social such as halo Minecraft or Among us games can be competitive, cooperative or both.

    然後是簡單的多人遊戲,如《吉他英雄》或《極品飛車》,以及複雜的社交遊戲,如《光環》、《Minecraft》或《我們之中》,遊戲可以是競爭性的,也可以是合作性的,或者兩者兼有。

  • Complex multi player games are usually most effective for learning.

    複雜的多人遊戲通常對學習最有效。

  • Yeah.

    是的。

  • Mhm.

    嗯。

  • Now onto the four things games can teach us.

    現在談談遊戲可以教給我們的四件事。

  • Video games can increase our cognitive abilities, boost our motivation, make us aware of our emotions and strengthen our social skills.

    電子遊戲可以提高我們的認知能力,增強我們的動力,使我們意識到自己的情緒,並加強我們的社會技能。

  • Mhm.

    嗯。

  • Games can increase cognition by strengthening particular areas of our brain.

    遊戲可以通過加強我們大腦的特定區域來提高認知能力。

  • One meta analysis showed that video games effectively teach mental rotation abilities and that such learning can be transferred to the real world logic and mathematical thinking can also be effectively learned through specific video games, shooter games, for example, often train our understanding of relations among objects in space better than regular high school programs.

    一項元分析顯示,電子遊戲可以有效地教授心理旋轉能力,而且這種學習可以轉移到現實世界中去邏輯和數學思維也可以通過特定的電子遊戲有效地學習,例如,射擊遊戲往往比普通高中課程更能訓練我們對空間中物體之間關係的理解。

  • Games can boost our motivation and warm us up for learning feedback loops that adjust to one's abilities.

    遊戲可以提高我們的積極性,併為學習反饋迴路預熱,以適應一個人的能力。

  • Keep players within what begat ski called the zone of proximal development.

    讓球員保持在滑雪場所謂的近似發展區。

  • And as we learned that we advance through the process of trying failing and doing, we can develop a growth mindset.

    而當我們瞭解到我們通過嘗試失敗和實踐的過程而進步時,我們可以發展出一種成長的心態。

  • Some of the confidence we gain through games can be transferred to other aspects of life.

    我們通過遊戲獲得的一些信心可以轉移到生活的其他方面。

  • There are emotional benefits and some studies report a causal relationship between playing video games and improved mood.

    有情緒上的好處,一些研究報告說玩電子遊戲和改善情緒之間有因果關係。

  • This makes sense being that according to uses and gratifications theory, Most of us seek diverse forms of media to manage our mental state.

    這是有道理的,因為根據使用和滿足理論,我們大多數人尋求不同形式的媒體來管理我們的精神狀態。

  • Putting the books aside for a short game break can therefore enhance our emotional state.

    是以,把書本放在一邊進行短暫的遊戲休息,可以增強我們的情緒狀態。

  • One study reported that gamers often experience high levels of stress and as a result learn to manage their emotions.

    一項研究報告稱,遊戲玩家經常經歷高水平的壓力,是以要學會管理自己的情緒。

  • Yeah, there can be social benefits as we form new relationships.

    是的,在我們形成新的關係時,可以有社會效益。

  • In some games we need to learn who to trust, how to communicate and when to take the lead.

    在一些遊戲中,我們需要學習信任誰,如何溝通,何時帶頭。

  • Video games that are designed to reward cooperation, promote pro social skills, particularly well.

    旨在獎勵合作的電子遊戲,促進親社會技能,特別好。

  • One longitudinal study found that Children who played more pro social games at the beginning of the school year were more likely to exhibit helpful behavior is later on in the year.

    一項縱向研究發現,在學年開始時玩更多親社會遊戲的兒童更有可能在學年後期表現出有益的行為。

  • Mm.

    嗯。

  • Finally, let's look at five games that deliver powerful learning experiences.

    最後,讓我們來看看五個能提供強大學習體驗的遊戲。

  • Mhm Remission is a video game that teaches sick Children how to deal with cancer.

    Mhm Remission是一款視頻遊戲,教患病兒童如何應對癌症。

  • In the game, the Children control a nanobots that shoots cancer cells and manages the side effects of the treatment.

    在遊戲中,孩子們控制著一個射殺癌細胞的納米機器人,並管理著治療的副作用。

  • A randomized controlled trial showed that Children who played remission significantly increased adherence to the treatment protocol and cancer related knowledge.

    一項隨機對照試驗顯示,扮演緩解的兒童顯著增加了對治療方案的堅持和癌症相關知識。

  • The game has since helped hundreds of thousands of young patients.

    此後,該遊戲幫助了數十萬名年輕患者。

  • The game Minecraft promotes creativity, collaboration and problem solving through trial and error.

    遊戲《Minecraft》通過試驗和錯誤來促進創造力、協作和解決問題。

  • Players build their own world and alongside apply math and learn about shapes and geometry.

    玩家建立自己的世界,並在旁邊應用數學,學習形狀和幾何知識。

  • Some do electrical engineering and build machines that run in the virtual world and others explore human history.

    有些人做電氣工程,建造在虛擬世界中運行的機器,有些人探索人類歷史。

  • It's education edition gives teachers special control and access to a wide catalogue of lessons in democracy.

    它的教育版為教師提供了特殊的控制權和訪問民主方面的廣泛課程目錄。

  • Players get to know the challenges of being a politician.

    玩家可以瞭解到作為一名政治家的挑戰。

  • They learn the basics of economics and discover how policies affect real people.

    他們學習經濟學的基本知識,並發現政策是如何影響真實的人。

  • They have to deal with difficult issues like immigration and unemployment and then still try to win the majority support in the next election.

    他們必須處理移民和失業等棘手問題,然後仍要努力在下次選舉中贏得大多數人的支持。

  • Yeah, the app Brain quake allows students to learn math in a playful way and without using symbolic language controlled experiments, showed improved math scores by 20%.

    是的,應用程序Brain quake允許學生以遊戲的方式學習數學,並且不使用符號語言控制實驗,顯示數學成績提高了20%。

  • When third graders play the game for just 10 minutes per day, three days a week for a month.

    當三年級學生每天只玩10分鐘的遊戲,每週3天,持續一個月。

  • The game was developed with the help of the popular math teacher keith Devlin.

    該遊戲是在受歡迎的數學老師凱斯-德夫林的幫助下開發的。

  • It's Education edition allows teachers to monitor student's progress and creativity.

    它的教育版允許教師監控學生的進步和創造力。

  • The so called Harvard Root beer game is a team based business simulation in which players manage a factory, a distributor wholesaler or a retailer of root beer.

    所謂的哈佛啤酒遊戲是一個基於團隊的商業模擬,玩家在遊戲中管理一個工廠,一個分銷商批發商或一個零售商的根啤酒。

  • At the beginning of the game, the root beer isn't popular, but then it becomes a big hit.

    在比賽開始時,根莖類啤酒並不受歡迎,但後來它變得很受歡迎。

  • Each player now needs to decide what to do as they examine inventory, anticipate demand and write orders.

    每個玩家現在需要決定在檢查庫存、預測需求和書寫訂單時做什麼。

  • The game is played at top business schools because it teaches the importance of open communication and teamwork.

    該遊戲在頂級商學院進行,因為它教導了公開溝通和團隊合作的重要性。

  • What about you?

    你呢?

  • What do you think about the up and down sides of playing video games for learning?

    你認為玩電子遊戲學習的上風和下風是什麼?

  • And have you ever learned something in a video game that was later useful in real life?

    而你是否曾在視頻遊戲中學到一些後來在現實生活中有用的東西?

  • If you want to learn more about the topic that people at G2 a have developed a free online course, especially designed for teachers, Just check it out at G two a dot co slash academy or read the description below for more details.

    如果你想了解更多關於這個主題的資訊,G2 a的人們已經開發了一個免費的在線課程,特別是為教師設計的,就在G two a dot co slash academy上查看吧,或者閱讀下面的描述以瞭解更多細節。

  • Sprouts videos are published under the Creative Commons license.

    Sprouts的視頻是在知識共享協議下發布的。

  • That means our videos are free and anyone can download, edit and play them for personal use.

    這意味著我們的視頻是免費的,任何人都可以下載、編輯和播放它們供個人使用。

  • And public schools, governments and nonprofit organizations can also use them for training online courses or designing new curriculums To help us stay independent and support our work.

    而公立學校、政府和非營利組織也可以用它們來培訓在線課程或設計新課程 幫助我們保持獨立並支持我們的工作。

  • You can join our patrons and contribute just visit patreon.com slash sprouts.

    你可以加入我們的贊助人,只需訪問patreon.com slash sprouts就可以做出貢獻。

  • Even $1 can make a difference.

    即使是1美元也能帶來變化。

play is the highest form of research.

遊戲是研究的最高形式。

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