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  • welcome to watch Mojo, and today we'll be counting down our picks for the top 10 most satisfying moments in video games.

    歡迎收看Mojo,今天我們將細數我們選出的電子遊戲中最令人滿意的10大時刻。

  • Mhm, mhm for this list will be looking at recurring moments and actions in video games that bring the most enjoyment to players.

    Mhm,mhm這個榜單將關注電子遊戲中反覆出現的時刻和動作,給玩家帶來最大的樂趣。

  • If there's a satisfying moment that your unsatisfied didn't make our list shared in the comments, Number 10.

    如果有你的不滿意沒有上我們的榜單的滿意瞬間在評論中分享,10號。

  • Clearing the screen Tetris franchise Tetris is one of the most widely played and copied puzzle games of all time.

    清屏俄羅斯方塊加盟俄羅斯方塊是有史以來玩得最多、複製最多的益智遊戲之一。

  • The goal of aligning blocks in a row to make them disappear is a simple one, but also an extremely satisfying one to see in action.

    將積木排成一排,使其消失,這個目標很簡單,但在實際操作中也是一個極其令人滿意的目標。

  • However, along with the immensely catchy music, another thing that will get a player's heart rate up is seeing their screens filled with blocks and be unable to clear them away.

    然而,除了無比朗朗上口的音樂之外,另一個會讓玩家心跳加速的事情就是看到自己的螢幕上滿是積木而無法清除。

  • So when you're starting to panic at the increasing number of blocks, nothing soothes your soul quite like finding that one block you need to wipe it all away and start fresh.

    是以,當你開始對越來越多的塊狀物感到恐慌時,沒有什麼能比找到一個塊狀物更能撫慰你的靈魂,你需要把它全部擦掉,重新開始。

  • Yeah, number nine BfG 9000 slashed Super Shotgun Doom franchise Waiting through the various devil spawn that have attacked Mars and its moons is no easy task for Doom guy or the players controlling him.

    是啊,九號BfG9000砍殺超級霰彈槍末日專營權等通過各種攻擊火星及其衛星的惡魔產卵,對於末日男或者控制他的玩家來說,都不是一件容易的事情。

  • So when Doom guy in the player get the chance to use a powerful gun to blow through the demons that once gave them so much trouble?

    那麼,當玩家中的厄運男有機會使用威力強大的槍支轟殺曾經給他們帶來巨大麻煩的惡魔時?

  • Well, revenge is a dish best served at the end of a gun barrel.

    嗯,復仇是一道最好的菜,在槍管的盡頭。

  • Yeah, weather players are using the Super Shotgun with its satisfying sounds and constant reloading or shooting green plasma that obliterates every foe in its path with the BfG 9000.

    是啊,天氣玩家們都在使用超級霰彈槍,用它滿意的聲音和不斷的重新裝填,或者用BfG 9000射出綠色的等離子體,消滅每一個擋在它面前的敵人。

  • These two guns are tons of fun.

    這兩把槍是噸的樂趣。

  • Yeah, mhm Number eight winning standoffs, Ghost of Tsushima.

    是啊,嗯八號贏了對峙,對馬鬼。

  • And it's the best combat in a lot of action.

    而且是很多動作中最好的戰鬥。

  • Games can start to feel Sammy, but Ghost of Tsushima manages to stand out through this awesome mechanic standoffs.

    遊戲可以開始感覺到薩米,但《對馬鬼》卻能通過這種超強的機制對峙而脫穎而出。

  • Instead of running up in button mashing until your foe is dead, you can choose to do the honorable thing and challenge them to a duel.

    你可以選擇做光榮的事情,挑戰他們的決鬥,而不是一味地衝上去按按鈕,直到你的敵人死亡。

  • All right, then a cinematic standoff ensues like the conclusion of a samurai movie, and you must use precise timing to strike and kill your opponent.

    好吧,那麼接下來的電影對峙就像武士電影的結局一樣,你必須利用精確的時機擊殺你的對手。

  • And while getting it wrong can be disappointing and frustrating when you get it right, the slow mo kill strike never fails to make you feel like a total badass.

    雖然弄錯了會讓人失望,弄對了也會讓人沮喪,但慢摩殺擊永遠讓你覺得自己是個十足的壞蛋。

  • Cheers.

    乾杯。

  • Yeah.

    是啊。

  • Number seven getting an s rank.

    七號得到一個s級。

  • Various.

    各種各樣的。

  • Yeah, yeah.

    是啊,是啊。

  • Mhm, Mhm.

    嗯,嗯

  • Mhm.

  • Everyone likes knowing they did well.

    每個人都喜歡知道自己做得好。

  • And video games often give letter grades to indicate how successful the player was at a given task.

    而電子遊戲通常會給出字母等級來表示玩家在某一任務中的成功程度。

  • However, those familiar with the American education system will probably be confused that a lot of the games, particularly from Japan, don't have the highest rank as a.

    不過,熟悉美國教育體系的人可能會困惑,很多遊戲,尤其是來自日本的遊戲,並沒有作為最高等級。

  • Instead, it's an S.

    而是一個S。

  • Yeah, to a title.

    是啊,對一個標題。

  • To achieve an S rank in a game usually requires completing a level or a challenge with absolute perfection and often within a certain time limit to the S may as well stand for skill, because if you get it, you know you've got it.

    要想在遊戲中獲得S級,通常需要以絕對完美的狀態完成一個關卡或挑戰,而且往往是在一定的時間限制內完成,至於S不妨代表技能,因為如果你得到了它,你就知道你已經得到了它。

  • Get it.

    拿到它。

  • Number six.

    六號

  • Beating Hades for the first time.

    第一次擊敗哈迪斯。

  • Hades.

    哈迪斯。

  • Mhm.

  • Okay, now we can hear you asking Beat the game, Hades or the boss of the same name.

    好了,現在我們可以聽到你在問打遊戲,哈迪斯還是同名的老闆。

  • Yes, Hades is a hack and slash roguelike game, which, for all you newbies out there means that the action is fast and furious.

    是的,《哈迪斯》是一款砍殺類roguelike遊戲,對於各位新手來說,這意味著遊戲的操作是快速而激烈的。

  • And if you die, you basically reset, though with some added perks.

    而如果你死了,基本上就會重置,不過會增加一些福利。

  • This makes for punishing difficulty and numerous runs as you try to defeat the Greek god of the underworld to borrow from another Greek myth.

    這使得懲罰性的難度和眾多的運行,你試圖擊敗希臘的冥界之神,借用另一個希臘神話。

  • Playing this game can make you feel like you're Sisyphus pushing a boulder up a hill for eternity.

    玩這個遊戲可以讓你覺得自己是西西弗斯推著巨石上山的永恆。

  • But unlike him, you can actually achieve victory.

    但與他不同的是,你其實可以取得勝利。

  • And when you do, it's like drinking ambrosia.

    當你這樣做的時候,它就像喝安眠藥。

  • Mhm, mhm.

    嗯,嗯。

  • Reap what you sow.

    種瓜得瓜,種豆得豆

  • Number five.

    第五個。

  • Defeating a Boss Souls Born franchise.

    打敗一個BOSS魂生專營店。

  • Mhm, mhm from software has created some of the most popular action RPGs of the last decade.

    Mhm,來自軟件的mhm創造了過去十年中最受歡迎的動作RPG遊戲。

  • These include the Souls franchise, as well as games like Blood Borne and Seccuro.

    其中包括Souls系列,以及Blood Borne和Seccuro等遊戲。

  • Shadows Die twice.

    影子死了兩次。

  • They're all notoriously difficult to beat and will involve the player dying a lot.

    它們都是出了名的難打,會讓玩家死得很慘。

  • Yeah, okay.

    是啊,好吧。

  • Progression in the games is usually built around defeating bosses.

    遊戲中的進階通常是圍繞著擊敗boss來進行的。

  • And although the regular enemies are often enough to make your life flash before your eyes multiple times, bosses are on another level entirely.

    雖然普通的敵人往往足以讓你的生命在你眼前多次閃現,但boss則完全是另一個層次。

  • Finding their patterns is a matter of trial and a whole lot of error.

    尋找他們的模式,是一件屢試不爽的事情。

  • When you do finally overcome these frequently monstrous bosses, you'll be praising the sun and everything else.

    當你終於克服了這些經常打怪的boss,你會讚美太陽和其他一切。

  • You managed to survive for once.

    你成功地活了一次。

  • What number four Finding diamonds.

    什麼四號發現鑽石。

  • Minecraft Yeah, diamonds are a gamer's best friend when mining for materials in Minecraft, players find plenty of materials to craft new things with, However, the most useful material is easily diamond, given that it can be used to make some of the most important items.

    Minecraft 是的,鑽石是遊戲玩家最好的朋友,當開採材料在 Minecraft 中,玩家發現大量的材料來製作新的東西,然而,最有用的材料很容易是鑽石,鑑於它可以用來製作一些最重要的物品。

  • Yeah, mhm.

    是啊,嗯。

  • Mhm, Yeah.

    嗯,是的

  • These include the most durable armor and pick axes, which are useful against tough enemies.

    這些包括最耐用的盔甲和鎬頭,這在對付強悍的敵人時很有用。

  • And in digging up hard materials like obsidian.

    而在挖掘黑曜石等硬質材料時。

  • It's also usually the most difficult to find, often spawning deep underground, necessitating prolonged mining sessions.

    它通常也是最難找到的,往往產於地下深處,需要長時間的開採。

  • Locating Diamond is well, like striking gold in the real world.

    定位鑽石很好,就像在現實世界中打金。

  • Striking golden Minecraft is just not that big a deal.

    罷工黃金Minecraft只是沒有那麼大的問題。

  • Number three spiking opponents Super Smash Brothers franchise.

    三號秒殺對手超級大亂鬥兄弟加盟。

  • Yeah, hitting your opponents off the stage in a super Smash Brothers game is kind of the whole point.

    是啊,在超級大亂鬥兄弟遊戲中,把對手打下臺是一種整點。

  • Sometimes they can recover, though by jumping or otherwise propelling themselves back on stage.

    有時他們可以恢復,雖然通過跳躍或其他方式推動自己回到舞臺上。

  • You can interrupt this effort, however, and smash them downwards into the pit below by using a smash attack that hits downwards.

    不過,你可以打斷這種努力,通過使用向下擊打的砸擊攻擊,將他們砸到下面的坑裡。

  • This technique is usually called spiking or meteor smashing.

    這種技術通常被稱為尖峰或流星砸。

  • Technically, only Malay has true spiking, but whatever you call it, the action is almost literally dunking on your opponent.

    嚴格來說,只有馬來人有真正的灌籃,但不管你叫它什麼,這個動作幾乎就是在對手身上灌籃。

  • Although most games allow the possibility to recover from these hits.

    雖然大多數遊戲都允許從這些命中恢復的可能性。

  • The timing can be tricky.

    時機是很棘手的。

  • Regardless, there is a certain juvenile glee and watching your foes hopes get dashed.

    不管怎麼說,看著敵人的希望破滅,有種少年的歡喜。

  • Mhm Number two.

    二號

  • Catching a legendary Pokemon Pokemon franchise.

    抓住一個傳奇的口袋妖怪口袋妖怪加盟。

  • The fish.

    那條魚

  • While we consider discussing shiny Pokemon, not everyone's into collecting them, and every shining is a winner.

    雖然我們考慮討論閃亮的小精靈,但並不是每個人都喜歡收集它們,每一個閃亮的都是贏家。

  • Legendary Pokemon, meanwhile, are on every trainers must have list.

    同時,傳說中的寵物小精靈,也是每個訓練家必備的名單。

  • Legendary Pokemon are usually on the box art and tend to be some of the most powerful and or plot important ones in the games.

    傳說中的寵物小精靈通常都會出現在盒裝圖上,而且往往是遊戲中最強大和或劇情重要的一些。

  • Okay, Mhm, Yeah, fighting.

    好吧,嗯,是的,打架。

  • One can be challenging enough, but getting one inside a poke ball and making it join your team is just about the highest level of satisfaction one can achieve in the game.

    一個人可以有足夠的挑戰性,但在一個poke球裡面得到一個,並讓它加入你的團隊,這就是一個人在遊戲中可以達到的最高滿足感。

  • Even if you decide to forego the headache and just throw a master ball at it, Capturing an incredibly strong Pokemon still feels the very best.

    即使你決定放棄頭疼的問題,直接扔個大師球,捕捉一隻強大無比的寵物小精靈的感覺還是非常棒的。

  • Well, almost.

    嗯,幾乎是。

  • Yeah, yeah, mhm Push.

    是啊,是啊,嗯,推。

  • Sure, mhm.

    當然,嗯。

  • Before we get to our topic, here are a few honorable mentions.

    在進入我們的主題之前,這裡有幾個值得一提的榮譽。

  • Triple jump Super Mario 64.

    三跳超級馬里奧64。

  • There's a rhythm to his progressively higher jumps that make us Wahoo every time, catching a contradiction ace attorney franchise watching the defendants or witnesses testimony unraveled is oh so satisfying protection.

    他漸漸高的跳躍有一種節奏,讓我們每次都是娃哈哈,抓住一個矛盾王牌律師加盟看著被告或證人的證詞被揭開,是哦滿足的保護。

  • Mhm Opening a chest.

    嗯 打開一個箱子

  • The Legend of Zelda franchise Who doesn't love that tune Before we continue, Be sure to subscribe to our channel and ring the bell to get notified about our latest videos.

    塞爾達傳說》的特許經營權誰不喜歡這首曲子呢 在我們繼續之前,一定要訂閱我們的頻道,並按鈴以獲得我們最新的視頻通知。

  • You have the option to be notified for occasional videos or all of them.

    您可以選擇通知您不定期的視頻或所有的視頻。

  • If you're on your phone, make sure to go into your settings and switch on notifications.

    如果你在手機上,一定要進入設置,打開通知。

  • Number one ax recall God of War.

    一號斧頭回憶戰神。

  • Wow!

    哇!

  • Go what?

    去什麼?

  • Oh, I've been here as cradles.

    哦,我一直在這裡當搖籃。

  • The titular god of war Players usually deal with their foes by attacking them with an axe which cradles can throw for a ranged attack.

    堂堂的戰神 玩家通常用斧頭攻擊敵人,搖籃可以扔出斧頭進行範圍攻擊來對付敵人。

  • However, rather than walking over to it and picking it up out of your fallen foe like a mortal, you can recall the ax two cradles his hand the way God does.

    然而,你不像凡人那樣走過去,從你的倒下的敵人身上撿起來,而是可以像神那樣,召回斧頭兩個抱著他的手。

  • Yeah, mhm!

    是啊,嗯!

  • The acts throw and recall mechanic is so simple in concept.

    行為投擲和回收機制的概念是如此簡單。

  • But the execution is so immensely satisfying whether you're just holding your hand out to look like a bad ass or marveling that the acts can kill enemies on its way back, this never loses.

    但執行力卻讓人無比滿意,無論你只是舉手投足間表現出一副壞蛋的樣子,還是驚歎於行為可以在回程中殺死敵人,這都不會輸。

  • It's novelty.

    這是新奇的。

  • Oh, mhm, yeah, in the mood for more awesome gaming content.

    哦,嗯,是的,有心情看更多精彩的遊戲內容。

  • Be sure to check out this video here on mojo plays.

    一定要在摩戲這裡看看這個視頻。

  • And don't forget to subscribe and ring the bell to be notified about our latest videos.

    別忘了訂閱並按鈴通知我們最新的視頻。

  • Yeah.

    是啊。

welcome to watch Mojo, and today we'll be counting down our picks for the top 10 most satisfying moments in video games.

歡迎收看Mojo,今天我們將細數我們選出的電子遊戲中最令人滿意的10大時刻。

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B2 中高級 中文 WatchMojo 遊戲 玩家 敵人 斧頭 鑽石

史上最滿意的十大電子遊戲時刻 (Top 10 Most Satisfying Video Games Moments Ever)

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    林宜悉 發佈於 2021 年 03 月 05 日
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