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  • go four of the sustainable development goals.

    可持續發展目標中的四個目標:

  • Quality education.

    優質教育;

  • How should technology be used in the classroom?

    課堂上應該如何運用技術?

  • Technology is rapidly evolving and is introduced to Children at an early age.

    科技發展迅速,在孩子很小的時候就被引入。

  • Kids are playing outside less and are more likely to play on gaming consoles, tablets and cell phones.

    孩子們在外面玩得少了,更多的是在遊戲機、平板電腦和手機上玩。

  • A school.

    一所學校。

  • This could be a major distraction.

    這可能是一個重大的分心。

  • Instead of paying attention in class, many students are on their phones, texting and using social media.

    很多學生在課堂上沒有專心聽講,而是在玩手機、發短信和使用社交媒體。

  • This distraction can cause their grades to slip on.

    這種分心會導致他們的成績下滑。

  • Disciplinary actions such as detention and suspensions can impact their learning negatively, even though many see technology is a distraction.

    拘留和停學等紀律處分會對他們的學習產生負面影響,儘管許多人認為技術是一種分心。

  • Educators Kenbrell if it from integrating these advancements into their curriculum.

    教育工作者肯布雷爾如果從將這些先進技術融入到他們的課程中。

  • Interactive educational assignments that require students to use APS on mobile devices can keep students engaged with their studies by delivering knowledge through a medium they are comfortable with.

    要求學生在移動設備上使用APS的交互式教育作業,可以通過學生喜歡的媒介傳遞知識,讓學生參與到學習中。

  • Introducing students to technology in the classroom.

    在課堂上向學生介紹技術。

  • Using computers and smart boards resonates with them mawr than white boards and notebooks do.

    使用電腦和智能板比白板和筆記本更能引起他們的共鳴。

  • Familiarizing students with this technology will also help prepare them for jobs where they will need to know more practical skills related to technology such as social media and coding.

    讓學生熟悉這項技術也有助於他們為工作做好準備,在這些工作中,他們需要了解更多與技術相關的實用技能,如社交媒體和編碼。

go four of the sustainable development goals.

可持續發展目標中的四個目標:

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