字幕列表 影片播放
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Well, it’s finally happened. After 27 years of exhibiting a degree of consumerism so rampant,
好吧,它終於發生了。經過27年的時間,表現出如此猖獗的消費主義程度。
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he’d literally spend his entire savings as soon as he earned 100 coins...the Mushroom
他只要賺到100個幣,就會真的花光所有的積蓄......菇涼們
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Kingdom’s potbellied paragon of platforming has finally learned a lesson about financial
王國的大肚典範平臺終於上了一堂金融課。
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responsibility. A coin saved is freaking 20,000 earned in
責任。省下的一個硬幣是嚇人的2萬賺到的。
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New Super Mario Bros. 2 for the Nintendo 3DS.
任天堂3DS的《新超級馬里奧兄弟2》。
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Evidently, the Mushroom Kingdom has discovered capitalism.
顯然,蘑菇王國已經發現了資本主義。
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Released to the 3DS just a few weeks ago, New Super Mario Bros. 2 is—addition be damned—the
幾周前在3DS上發佈的《新超級馬里奧兄弟2》是--該死的追加--的。
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third New Super Mario Bros. release, following up 2009’s New Super Mario Bros. Wii and
繼2009年的《新超級馬里奧兄弟》Wii和《新超級馬里奧兄弟》Wii之後,第三款《新超級馬里奧兄弟》發行。
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the original DS release from 2006. Frankly, to say there’s much difference between them
2006年的DS原版。坦率地說,如果說它們之間的差別很大的話
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would be untrue—they’re all built from the same timeless gameplay. But in a relative
會是不真實的--它們都是由同一個永恆的遊戲玩法建立起來的。但相對而言
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sense, this one does feel distinct among the three.
感,這個確實感覺在三者中很有特色。
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In fact, it might be one of the most distinct 2D Mario games ever.
事實上,它可能是有史以來最獨特的2D馬里奧遊戲之一。
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Now, why is that? Well, it has less to do with the gameplay than how players are encouraged
現在,為什麼會這樣呢?這和遊戲的玩法沒有太大關係,而是如何鼓勵玩家
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to approach it. New Super Mario Bros. 2 is the same kind of creative, precise platformer
來接近它。新超級馬里奧兄弟2》是一款同樣具有創意的精準平臺遊戲。
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you’re expecting...but you might find yourself playing it a little differently than you played
但你可能會發現自己的演奏方式和你的演奏方式有點不同。
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Mario’s prior games.
馬里奧之前的遊戲。
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Slower, maybe more deliberate...certainly greedier.
慢一點,也許更慎重......當然更貪婪。
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And that’s because New Super Mario Bros. 2 is all about the coins. And yes, they’ve
這是因為《新超級馬里奧兄弟2》就是為了錢幣。是的,他們已經
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always played a huge role in Super Mario games...but never to this degree. The game is really designed
一直在超級馬里奧遊戲中扮演著巨大的角色......但從來沒有達到這種程度。遊戲的設計真的是
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for maximum looting. You can collect hundreds and hundreds, even thousands of coins in a
為最大限度的掠奪。你可以收集數百,數百,甚至數千枚硬幣,在一個。
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single level. And the game makes sure your total is always prominently displayed on the
單一關卡。而且遊戲確保你的總成績總是在顯著位置顯示在
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map.
圖。
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What this does is change the traditional left-to-right focus of the gameplay. Mario is concerned
這樣做的目的是改變傳統的從左到右的遊戲重點。馬里奧關注的是
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not only with reaching the flagpole, as usual...but with filling his wallet, as well. Old strategies
不僅僅是與到達旗杆,照舊......還與裝滿他的錢包。老策略
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you’ve relied on for decades get tweaked a little when you see a string of precious
當你看到一串珍貴的東西時,你幾十年來所依賴的東西就會被調整一下
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coins just out of reach. Mario basically becomes Golem.
幣只是遙不可及。馬里奧基本上成了傀儡。
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Only fatter. And with a mustache.
只是更胖。還留著小鬍子
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To go along with his newfound greed, Mario naturally finds some new flora to suit the
為了配合他的新發現的貪婪,馬里奧自然發現了一些新的植物群,以滿足他的需求。
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occasion. The shiny Coin Flower turns Mario into Midas—everything he touches turns into
場合。閃閃發光的硬幣花讓馬里奧變成了邁達斯--他所接觸到的一切都變成了他自己。
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shimmering gold. So in the same way Super Mario World fundamentally changed things by
閃閃發光的金色。所以,同樣的,《超級馬里奧世界》從根本上改變了一切,由
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giving Mario a dinosaur to ride, New Super Mario Bros. 2 also adds an interesting new
讓馬里奧騎著恐龍,《新超級馬里奧兄弟2》還增加了一個有趣的新內容。
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element to that time-honored, razor-sharp platforming.
元素,為那久經沙場的銳利平臺。
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But of course, the primary difference is that...while coin hunting is built into the design, it’s
但當然,最主要的區別是......雖然獵幣的設計是內置的,但它的。
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not to the extent that Yoshi was. And that’s where the game falters a little. It has this
沒有達到小優的程度。而這也是遊戲的一點瑕疵。它有這個
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interesting focus on coins, it even brings back the Raccoon Leaf...but the design never
有趣的焦點在硬幣上,它甚至帶來了浣熊葉......但設計從來沒有
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really exploits those concepts as much as it could. I really think these things could’ve
真的儘可能地利用這些概念。我真的覺得這些東西本來可以
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been taken further, but like New Super Mario Bros. Wii, this one also plays it safe.
被進一步,但像《新超級馬里奧兄弟》Wii一樣,本作也很安全。
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But you know, when the game is this good, it’s tough to complain. New Super Mario
但你知道,當遊戲這麼好的時候,很難抱怨。新超級馬里奧
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Bros. 2 isn’t the technical showpiece or platforming-defining release Super Mario 3D
兄弟2》不是技術上的大作,也不是平臺上的定義版《超級馬里奧3D》。
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Land was, but it doesn’t need to be. It’s incredible how sharp it controls, how fun
陸是,但不需要。難以置信的是,它的控制是多麼的犀利,多麼的有趣。
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its levels are...how 30 years later, Mario is still the platforming champion.
其水準是......如何30年後,馬里奧仍然是平臺冠軍。
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Only this time, he’s not afraid to wear
只是這一次,他不怕穿的是
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the gold.
的黃金。