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  • Well, it’s finally happened. After 27 years of exhibiting a degree of consumerism so rampant,

    好吧,它終於發生了。經過27年的時間,表現出如此猖獗的消費主義程度。

  • he’d literally spend his entire savings as soon as he earned 100 coins...the Mushroom

    他只要賺到100個幣,就會真的花光所有的積蓄......菇涼們

  • Kingdom’s potbellied paragon of platforming has finally learned a lesson about financial

    王國的大肚典範平臺終於上了一堂金融課。

  • responsibility. A coin saved is freaking 20,000 earned in

    責任。省下的一個硬幣是嚇人的2萬賺到的。

  • New Super Mario Bros. 2 for the Nintendo 3DS.

    任天堂3DS的《新超級馬里奧兄弟2》。

  • Evidently, the Mushroom Kingdom has discovered capitalism.

    顯然,蘑菇王國已經發現了資本主義。

  • Released to the 3DS just a few weeks ago, New Super Mario Bros. 2 isaddition be damnedthe

    幾周前在3DS上發佈的《新超級馬里奧兄弟2》是--該死的追加--的。

  • third New Super Mario Bros. release, following up 2009’s New Super Mario Bros. Wii and

    繼2009年的《新超級馬里奧兄弟》Wii和《新超級馬里奧兄弟》Wii之後,第三款《新超級馬里奧兄弟》發行。

  • the original DS release from 2006. Frankly, to say there’s much difference between them

    2006年的DS原版。坦率地說,如果說它們之間的差別很大的話

  • would be untruetheyre all built from the same timeless gameplay. But in a relative

    會是不真實的--它們都是由同一個永恆的遊戲玩法建立起來的。但相對而言

  • sense, this one does feel distinct among the three.

    感,這個確實感覺在三者中很有特色。

  • In fact, it might be one of the most distinct 2D Mario games ever.

    事實上,它可能是有史以來最獨特的2D馬里奧遊戲之一。

  • Now, why is that? Well, it has less to do with the gameplay than how players are encouraged

    現在,為什麼會這樣呢?這和遊戲的玩法沒有太大關係,而是如何鼓勵玩家

  • to approach it. New Super Mario Bros. 2 is the same kind of creative, precise platformer

    來接近它。新超級馬里奧兄弟2》是一款同樣具有創意的精準平臺遊戲。

  • youre expecting...but you might find yourself playing it a little differently than you played

    但你可能會發現自己的演奏方式和你的演奏方式有點不同。

  • Mario’s prior games.

    馬里奧之前的遊戲。

  • Slower, maybe more deliberate...certainly greedier.

    慢一點,也許更慎重......當然更貪婪。

  • And that’s because New Super Mario Bros. 2 is all about the coins. And yes, theyve

    這是因為《新超級馬里奧兄弟2》就是為了錢幣。是的,他們已經

  • always played a huge role in Super Mario games...but never to this degree. The game is really designed

    一直在超級馬里奧遊戲中扮演著巨大的角色......但從來沒有達到這種程度。遊戲的設計真的是

  • for maximum looting. You can collect hundreds and hundreds, even thousands of coins in a

    為最大限度的掠奪。你可以收集數百,數百,甚至數千枚硬幣,在一個。

  • single level. And the game makes sure your total is always prominently displayed on the

    單一關卡。而且遊戲確保你的總成績總是在顯著位置顯示在

  • map.

    圖。

  • What this does is change the traditional left-to-right focus of the gameplay. Mario is concerned

    這樣做的目的是改變傳統的從左到右的遊戲重點。馬里奧關注的是

  • not only with reaching the flagpole, as usual...but with filling his wallet, as well. Old strategies

    不僅僅是與到達旗杆,照舊......還與裝滿他的錢包。老策略

  • youve relied on for decades get tweaked a little when you see a string of precious

    當你看到一串珍貴的東西時,你幾十年來所依賴的東西就會被調整一下

  • coins just out of reach. Mario basically becomes Golem.

    幣只是遙不可及。馬里奧基本上成了傀儡。

  • Only fatter. And with a mustache.

    只是更胖。還留著小鬍子

  • To go along with his newfound greed, Mario naturally finds some new flora to suit the

    為了配合他的新發現的貪婪,馬里奧自然發現了一些新的植物群,以滿足他的需求。

  • occasion. The shiny Coin Flower turns Mario into Midaseverything he touches turns into

    場合。閃閃發光的硬幣花讓馬里奧變成了邁達斯--他所接觸到的一切都變成了他自己。

  • shimmering gold. So in the same way Super Mario World fundamentally changed things by

    閃閃發光的金色。所以,同樣的,《超級馬里奧世界》從根本上改變了一切,由

  • giving Mario a dinosaur to ride, New Super Mario Bros. 2 also adds an interesting new

    讓馬里奧騎著恐龍,《新超級馬里奧兄弟2》還增加了一個有趣的新內容。

  • element to that time-honored, razor-sharp platforming.

    元素,為那久經沙場的銳利平臺。

  • But of course, the primary difference is that...while coin hunting is built into the design, it’s

    但當然,最主要的區別是......雖然獵幣的設計是內置的,但它的。

  • not to the extent that Yoshi was. And that’s where the game falters a little. It has this

    沒有達到小優的程度。而這也是遊戲的一點瑕疵。它有這個

  • interesting focus on coins, it even brings back the Raccoon Leaf...but the design never

    有趣的焦點在硬幣上,它甚至帶來了浣熊葉......但設計從來沒有

  • really exploits those concepts as much as it could. I really think these things couldve

    真的儘可能地利用這些概念。我真的覺得這些東西本來可以

  • been taken further, but like New Super Mario Bros. Wii, this one also plays it safe.

    被進一步,但像《新超級馬里奧兄弟》Wii一樣,本作也很安全。

  • But you know, when the game is this good, it’s tough to complain. New Super Mario

    但你知道,當遊戲這麼好的時候,很難抱怨。新超級馬里奧

  • Bros. 2 isn’t the technical showpiece or platforming-defining release Super Mario 3D

    兄弟2》不是技術上的大作,也不是平臺上的定義版《超級馬里奧3D》。

  • Land was, but it doesn’t need to be. It’s incredible how sharp it controls, how fun

    陸是,但不需要。難以置信的是,它的控制是多麼的犀利,多麼的有趣。

  • its levels are...how 30 years later, Mario is still the platforming champion.

    其水準是......如何30年後,馬里奧仍然是平臺冠軍。

  • Only this time, he’s not afraid to wear

    只是這一次,他不怕穿的是

  • the gold.

    的黃金。

Well, it’s finally happened. After 27 years of exhibiting a degree of consumerism so rampant,

好吧,它終於發生了。經過27年的時間,表現出如此猖獗的消費主義程度。

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