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  • Welcome toe watch Mojo, and today will be counting down our picks for the top 10 video games with the most repetitive gameplay.

    歡迎來到《Mojo》,今天將細數我們挑選的10款重複性最強的電子遊戲。

  • Wow point for this list.

    這個榜單的哇點。

  • We're looking at games that make you do the exact same thing over and over again.

    我們要看的是那些能讓你一次又一次地做完全相同的事情的遊戲。

  • Many of these games are still a lot of fun, but that doesn't mean they offer up meaningful variety.

    許多這些遊戲仍然有很多樂趣,但這並不意味著它們提供了有意義的多樣性。

  • Let us know which one you could play forever in the comments.

    讓我們在評論中知道你可以永遠玩哪一個。

  • Number 10 Batman, Arkham Knight wasted a twin Radler packing target target strike.

    10號蝙蝠俠,阿卡姆騎士浪費了雙雷德勒包裝靶子靶子打擊。

  • Since the Batmobile first ran Bain into the sea during Arkham Asylum, fans were clamoring for the dark nights famous car to return to the Siri's.

    自從蝙蝠車在《阿卡姆瘋人院》中首次將貝恩撞入海中後,粉絲們就吵著要讓暗夜名車迴歸Siri的身邊。

  • The terrain of Arkham City didn't allow it, but Arkham Knight's Gotham was designed specifically with the Batmobile in mind.

    阿卡姆城的地形不允許,但阿卡姆騎士的哥譚是專門設計了蝙蝠車的。

  • While driving the car through Gotham at night is one thing.

    雖然在晚上開著車穿過哥譚是一回事。

  • Spending hours buried in mandatory tank combat is another Alfa target spotted Don't Army Agali Island, like using the Batmobile as a tank to take out hundreds of unarmed drones wasn't strange enough.

    花幾個小時埋頭於強制性的坦克作戰,是另一個阿爾法目標發現別軍阿加里島,好像把蝙蝠車當坦克用,幹掉幾百架手無寸鐵的無人機還不夠奇怪。

  • The game also throws three stealth tank boss battles at you.

    遊戲還拋出了三場隱身坦克boss戰。

  • The Batmobile got old fast, and it's even worse when there's no way to beat the game without relying on it.

    蝙蝠車老得快,不靠它就沒辦法打遊戲,那就更糟糕了。

  • I'll find you.

    我會找到你的

  • Batman.

    蝙蝠俠

  • Grand Avenue unit destroyed.

    大道單元被毀。

  • Number nine, Dead Island.

    九號,死亡島。

  • Yeah, dumped on a tropical island in the middle of an apocalypse.

    是啊,被扔在一個熱帶島嶼上 在一個啟示錄的中間。

  • Your left fighting to survive while running errands for the small group of survivors you come across and those errands are far from unique.

    你剩下的戰鬥生存,同時為你遇到的一小批倖存者跑腿,而這些跑腿遠非唯一。

  • You'll find yourself mowing down zombie hordes and retrieving important items for deliveries, and that's about it.

    你會發現自己在擊殺殭屍大軍,並檢索重要物品的交付,僅此而已。

  • This, along with constant glitches, is why Dead Island is best experienced with a group of friends.

    這一點,加上不斷出現的小毛病,所以死亡島最好是和一群朋友一起體驗。

  • It's the only way to get through the mind numbing repetition and broken gameplay.

    只有這樣才能度過令人麻木的重複和破碎的遊戲。

  • We should have known from that reverse trailer that we'd be going back in time and repeating ourselves constantly.

    我們應該從那個反轉的預告片中知道,我們會回到過去,不斷地重複自己。

  • I hate to ask, but we can't do this without yet.

    我不想問,但我們還不能不這樣做。

  • Will you help me?

    你會幫我嗎?

  • Number eight Plants vs Zombies Battle for Neighbor Ville No, Wow, yeah, adequately.

    第八號植物大戰殭屍爭奪鄰居村不,哇,對,充分。

  • The frenetic multi player that makes plants vs zombies such an enjoyable Siri's is just a crazy as always and certainly isn't battle for neighbor bills downfall.

    狂熱的多人遊戲,讓植物大戰殭屍這樣一個愉快的Siri的只是一個瘋狂的一如既往,當然也不是戰鬥的鄰居法案下臺。

  • The boring repetition comes from its PV imode, newly added for this title, which offered a story based campaign for any die hard fans.

    枯燥的重複來自於它的PV imode,新加入的這個標題,提供了一個基於故事的運動,為任何死硬的球迷。

  • You could team up with a few friends for fast paced action in some unique maps, and there's very little to motivate you to keep going.

    你可以和幾個朋友一起組隊,在一些獨特的地圖中進行快節奏的行動,而且很少有動力讓你繼續下去。

  • All the quests are Sami and dull, while many of the games very classes don't work well in this mode.

    所有的任務都是薩米和枯燥的,而很多遊戲很類在這個模式下並不適合。

  • Plus, if you do decide to go it alone, you'll be relying on some pretty shoddy AI.

    另外,如果你真的決定單幹,你將依靠一些非常拙劣的人工智能。

  • Number seven Destiny.

    七號命運。

  • There was a lot riding on Destiny when it came out, since it was esteemed developer budgies newest type.

    命運》出來的時候,有很多騎在它身上,因為它是受人尊敬的開發者萌新類型。

  • But it definitely missed a few marks, most egregiously, that it's weak.

    但它絕對有幾處失誤,最嚴重的是,它很弱。

  • Story made it difficult to get invested in the repetitive mission structure.

    故事讓人很難投入到重複的任務結構中。

  • Destiny, and it's sequel may have improved the formula drastically over time, but you'll still get stuck doing the exact same tasks.

    命運》以及它的續作可能會隨著時間的推移而大幅改進公式,但你還是會被卡在做完全相同的任務上。

  • Sometimes the exact same missions with all the same voice lines and enemy spawns many times over.

    有時完全相同的任務,所有的語音臺詞和敵人 spawes 都會重複很多次。

  • If you're not into going through identical combat scenarios even with other players to back you up, then it's doubtful you'll ever enjoy destiny.

    如果你不喜歡經歷相同的戰鬥場景,即使有其他玩家支持你,那麼你是否會喜歡上《命運》是值得懷疑的。

  • Number six Far Cry four I immediately, the 3rd and 4th games in the far cry Siris are so similar it's not even funny while the formula works and makes for a lot of fun, especially in three Far Cry four has identical gameplay to its predecessor.

    六號遠古四號我立刻,遠古Siris中的第三和第四個遊戲是如此的相似,甚至不好笑,而公式的工作,並使很多樂趣,特別是在三遠古四號有相同的遊戲玩法,它的前輩。

  • You're still wreaking chaos and slowly taking back the map for the Golden Path.

    你還在製造混亂,慢慢的為黃金大道奪回地圖。

  • But everything you do is exactly the same as what you were doing in the last game with a fresh coat of paint.

    但你所做的一切,都和上一場比賽中你所做的事情一模一樣,只是刷了一層新的油漆。

  • Okay, of course, there are plenty of people out there who loved far cry threes, gameplay and loved having more of it.

    好吧,當然,有很多人喜歡遠古三國,遊戲性,喜歡有更多的。

  • If you enjoy platform ing up dozens of identical radio towers, knock yourself out.

    如果你喜歡在平臺上架設幾十個相同的無線電塔,那就把自己打倒吧。

  • Find you that yeah, Number five Final fantasy 13.

    找到你,是的,第五號最終幻想13。

  • Yeah, oh, it might look great at first glance, but just beneath the surface of all those gorgeous graphics is a game nobody wants to play.

    是啊,哦,也許第一眼看上去很不錯,但就在那些華麗的畫面表面下,卻是一個沒有人願意玩的遊戲。

  • Final Fantasy 13 was meant to be a return to form, but instead it became a stagnant, much too linear shell.

    最終幻想13》本來是要回歸原點的,但卻變成了一個停滯不前,過於線性的外殼。

  • Of the Siri's best entries.

    在Siri的最佳作品中。

  • Very few of the areas were open toe wider exploration, and players spent most of their time inching forwards through large maps by battling groups of similar photos.

    很少有區域是開放的,可以進行更廣泛的探索,玩家大部分時間都是在大地圖中寸步難行,通過與類似照片的群體進行戰鬥。

  • Theo Combat system wasn't great, either.

    西奧戰鬥系統也不是很好。

  • It wasn't as robust as other turn based RPGs Nor was it as dynamic as a real time combat combined this with a convoluted plot and mandatory grinding.

    它並不像其他回合制RPG那樣強大,也不像實時戰鬥那樣有活力,結合這個令人費解的情節和強制性的磨練。

  • And you've got a recipe for disaster.

    而你已經得到了一個災難的祕訣。

  • Yeah, number four days gone.

    是啊,四天不見了。

  • Yeah, the story of days gone might eventually pick up after one of the longest and dullest intros in gaming.

    是啊,在經歷了遊戲中最長最沉悶的一個開場白之後,逝去的日子的故事也許最終會接上。

  • But the gameplay never really develops.

    但遊戲的玩法始終沒有真正的發展。

  • You can upgrade your bike, sure, but you're always going to be driving through the mud, doing fetch quests and taking out freak er's Yeah, Theo game story drags on for far too long with these mundane quests, and you spend a lot of deacons time trying to win over factions that he himself doesn't like and doesn't want to be a part of.

    你可以升級你的自行車,當然,但你總是要在泥濘中開車,做取物任務,幹掉怪人呃是的,西奧的遊戲故事在這些平凡的任務中拖得太久了,你花了很多執事的時間試圖贏得他自己不喜歡的派系,不想成為其中的一部分。

  • On the other hand, the bike handling is pretty smooth.

    另一方面,自行車的操控性相當平穩。

  • So if you enjoy riding around the Oregon wilderness, thin days gone might be right up your alley.

    所以,如果你喜歡在俄勒岡州的荒野上騎行,瘦身的日子一去不復返可能是你的菜。

  • Yeah, number three C of Thieves.

    是啊,三號盜賊C。

  • Rare Giant Open World Pirate Game made a lot of promises, and at launch it didn't deliver on any of them.

    稀有巨人開放世界海盜遊戲做出了很多承諾,在推出時它沒有實現任何一個承諾。

  • Players were given a huge ocean to explore full of islands and pirate copes, but there wasn't actually anything to do.

    玩家們得到了一個巨大的海洋,可以探索充滿島嶼和海盜橈,但實際上並沒有什麼可做的。

  • Aside from menial radiant quests, digging up buried treasure and wiping out legions of skeletons.

    除了瑣碎的輻射任務,挖掘埋藏的寶藏,消滅骷髏軍團。

  • Yeah, since then, the game has been drastically improved.

    是啊,從那時起,遊戲就有了很大的進步。

  • But when you've got potentially infinite play time on your hands, no developer is able to provide infinite and diverse activities so fun as sea of thieves might be now.

    但當你手上有潛在的無限遊戲時間時,沒有哪個開發商能夠像現在的海賊王一樣提供無限多樣的活動,如此有趣。

  • And especially if you team up with some friends, you're still always going to be repeating yourself.

    尤其是你和一些朋友組隊,你還是會一直重複自己的工作。

  • Yeah, number two.

    是的,二號。

  • No Man's Sky.

    無人的天空。

  • Yeah, much like CF thieves, No Man's Sky was, and always online empty mess Upon release on Lee.

    是啊,和CF盜賊一樣,《無人的天空》是,而且一直在線空的一塌糊塗 發佈後,在李。

  • It didn't encourage teaming up with other players to explore those Lonely Planet's.

    它並不鼓勵與其他玩家組隊去探索那些孤獨星球的。

  • Instead, it was down to you and you alone to fix up a space worthy ship and head off into the stars on Lee to be worn down by the constant resource hunting.

    而是要靠你和你一個人修出一艘有價值的太空梭,然後到李的星空中去,被不斷的資源獵取所累。

  • Yes, okay, you need enough.

    是的,好的,你需要足夠的。

  • Resource is for everything, and many of them are gathered by just pointing your mining tool, which regularly overheats and waiting until you have enough of what you need.

    資源是萬能的,很多資源只需要點開你的採礦工具就能收集到,而採礦工具會定期過熱,等到你需要的東西足夠了,就可以收集到。

  • Today you might be able to play with friends, but it's still kind of a grind.

    今天你也許可以和朋友一起玩,但還是有點苦惱。

  • Anyone before we continue, be sure to subscribe to our channel and ring the bell to get notified about our latest videos, you have the option to be notified for occasional videos or all of them.

    任何人在我們繼續之前,一定要訂閱我們的頻道,按鈴就能收到我們最新的視頻通知,你可以選擇不定期的視頻通知,也可以選擇全部的視頻通知。

  • If you're on your phone, make sure to go into your settings and switch on notifications.

    如果你在手機上,一定要進入設置,打開通知。

  • Number one Assassin's creed.

    頭號刺客信條。

  • Since the beginning, Assassin's Creed games have mostly followed the same structure of doing a few story missions and then carrying out an assassination, generally of a high profile historical figure.

    從一開始,《刺客信條》遊戲就大多沿用了同樣的結構,就是做幾個故事任務,然後進行刺殺,一般都是刺殺一個高大上的歷史人物。

  • But this was especially true of the first game, which saw you do the exact same mission sets many times over.

    但這一點在第一款遊戲中尤其如此,它看到你多次重複做完全相同的任務集。

  • Sure, the assassinations themselves were set up differently, but the busywork missions al Tire needed to do to actually get to the interesting bits was a chore.

    當然,刺殺本身的設定也不一樣,但阿爾泰爾需要做的忙活任務,真正到了有趣的部分就很麻煩了。

  • All the changes are that the guards get better at recognizing assassins and therefore more aggro.

    所有的變化都是守衛會更好的識別刺客,是以更有侵略性。

  • But otherwise you're just going through the motions.

    但如果不是這樣,你只是在走過場。

  • Yeah, let me in the mood for more awesome gaming content.

    是啊,讓我有心情看更多精彩的遊戲內容。

  • Be sure to check out this video here on mojo plays, and don't forget to subscribe and ring the bell to be notified about our latest videos.

    請一定要在mojo plays上查看這個視頻,別忘了訂閱並按鈴通知我們最新的視頻。

Welcome toe watch Mojo, and today will be counting down our picks for the top 10 video games with the most repetitive gameplay.

歡迎來到《Mojo》,今天將細數我們挑選的10款重複性最強的電子遊戲。

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超級重複的十大電子遊戲 (Top 10 Video Games That Get SUPER Repetitive)

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    林宜悉 發佈於 2020 年 11 月 03 日
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