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So we're going to talk about space-filling curves.
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So... already that sounds sort of, counter-intuitive, like a curve,
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is like a one, like its a very skinny one-dimensional thing but space is like...
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...two-dimensional or something so how can you have a curve?
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That fills up everything in space? So...
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We're going to build a curve starting with something very simple and then we're going to sort of change it.
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Uh, so, lets start with, this curve here.
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So this is three sides of square.
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So at the moment this is really not very, space-filling, right?
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Its just three lines, so we need to kind of make it more squiggly and we'll get there.
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So lets draw a grid, on this, so...
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Like, four squares, and so my curve is like going through the centers of those squares.
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So what we're going to do to make this, uh, red curve more squiggly...
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...is...
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...divide each of these squares into four.
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So I can chop it up...
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We wanna make a more squiggly version of this but we're going to use this same shape.
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So here's how you do it; you sort of have to rotate it a little bit to make it work so...
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There's the same shape but I've rotated it.
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And then we'll do one like that,
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another one like that,
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and one like this.
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And then, we need to connect them up, so let's,
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connect up like this,
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like this, like this.
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And you can see this is, maybe slightly more space-filling?
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Like, its getting more places than this one was,
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And its sort of made of the same stuff.
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So, well, lets do another one, why not?
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And then in each one of these squares I need to put this thing here, so let me...
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...make a...
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...a grid.
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And then I just have to turn things the right way again.
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So I wanna take this thing,
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and rotate it and put it here.
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So its gonna start like that...
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...and its gonna end like that.
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And in the middle its going to do this...
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And its gonna do this...
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And let's connect them up with red, 'cos...
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OK so we got that shape,
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and then this one over here,
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let's do this one next 'cos its easy 'cos its just, its just the reflection of this one...
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OK so connect them up, boop, boop, boop.
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And then these, I'm gonna go to this now, so this is gonna be like that...
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(whispered) Connect up, connect up, connect up.
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OK, and then again, we, connect up in the same way,
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we do across like that,
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and like that,
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and like that.
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And, we've got something that's...
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more squiggly, more, sort of, space-filling.
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And you can see how you would just, like, continue doing this.
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So, so this is the Hilbert curve.
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So this was invented by, or discovered,
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by David Hilbert in 1891.
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Really these are like steps in the construction of it.
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The Hilbert Curve is when you do this infinitely many times.
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(Brady, off camera) You're using a sharpie which has thickness to it,
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Right.
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(Brady) but surely a theoretical line has no thickness...
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Yeah, zero thickness.
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(Brady) ...So if something has zero thickness how can it fill any space?
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Well, right, every step...
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...the thing that you have has no thickness, its filling nothing,
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but somehow when you go infinitely far...
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...well actually what happens is that...
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...in a, rigorous way which, I'm not going to get into,
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but, actually what happens when you go infinitely far,
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this, curve,
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hits every point of the square.
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So somehow, at the limit, when you get infinitely far,
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boom, you've got everything.
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This construction is not just used for this sort of infinite thing, this is also...
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...um, you know, a, uh, way to, sort of pack,
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sort of two-dimensional data, in a one-dimensional order, right?
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So, s'pose you have, a bunch of two-dimensional data,
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that you need to store for some reason,
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and you need to store it in some linear order,
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but you also want this bit of data,
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and this bit of data,
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they're quite close to each other in two dimensions and you would like them to be close to each other in the ordering.
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And the Hilbert Curve kind of gives you a way of,
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uh, often two points that are close together in two dimensions are also close together in the linear order.
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Right, whereas if you did, like,
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you know, just sort of, if you just ordered it by rows,
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then that's sort of, less likely to be true.
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Anyway, so its important in, um, computer science...
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I think there's even some theories that the way DNA is packed up when its wrapped up in a chromosome is sort of like this.
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But anyway, so what I was interested in was,
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this, sequence of curves, like the sequence of polygons, how you get there.
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And so you can think of this, like as an animation,
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going from one to the next, to the next, and so on through time,
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or, you could think of this, as,
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space rather than time, so, well...
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So there we go, this is a, 3D-printed sculpture that shows this construction.
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At the very top,
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you've got the original curve,
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and then...
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Well so you can see there's like a band here, that's just a sort of, intermediate band but then the next band down,
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So two down,
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is the next step of the sequence.
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It's probably a little hard to see, but
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it starts here, and then it goes across, and then up,
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and then back, and then it goes up...
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It does that curve that we had before.
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And then, it just keeps going down,
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so another two steps, and another two steps.
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So there's the bottom, that's, that's quite far along,
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in the, let's see how many, so the first step, second step, third step, this is the fifth step,
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of that sequence.
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And...
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I mean,
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in principle I could just keep going, right?
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But, it gets very thin, and difficult to print.
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So this is one of many space-filling curves, or fractal curves, so...
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Uh, so there's one called the, the Dragon Curve.
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(Brady) Oh I like that one.
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Yeah, oh right you did one on this.
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(Inset video) Lots of them, way more than you can fold a bit of paper,
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you get this, rather stunning, pattern...
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(Inset video) And it keeps going, but in the middle it gets very intricate.
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So how does the Dragon Curve one? So here's the first one you just have a straight line...
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...and then, the next level down, there's,
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just a, like a, right angle corner.
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And then the next one down, this, this one, every band is another step of the, the Dragon Curve sequence.
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And then at the bottom you've got your, Dragon Curve.
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So this is like...
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One, two, three, four, five, six, seven, eight...
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Nine? I think this is nine iterations of the Dragon Curve.
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But right, when you ex-, sort of extrude it through space, you get this, this, cool, uh, this cool shape.
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Somebody, somebody once described this to me as a sky-scraper going for a walk.
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It's sort of a nice image.
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Recognize this shape? That would be the, uh, Sierpinski Triangle,
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except there's a curve called the Sierpinski Arrowhead Curve.
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Let's turn it around...
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So it starts with, again this is smoothed off a little bit,
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but it starts with three sides of a hexagon...
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...and then...
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... well it gets more squiggly, um, but yeah you end up with...
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... the, uh, something that looks like the Sierpinksi Triangle.
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I wanted to show you the Clone Troopers.
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Uh, [laughs], so,
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Right, so, you make all of this,
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like this is just math, right, I mean this is just a simple sequence.
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But then, once you've made it, and you see the faces...
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The eyes and the noses, and the, and the, mouth here of...
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...um, at least, I don't know, may-maybe you've blacked all...
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...blanked your mind of all references of the prequels, but,
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Clone Troopers is what this said to me.
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So in the other room there's one based on something called the Terdragon Curve.
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It's like the Dragon Curve but there's a three in it,
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and there's a slightly different process that does it,
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and yeah, this is a, really big one, that we...
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...dyed, in a very large, trash can.
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So, final things. This is sort of a three-dimensional version,
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of, the two-dimensional Hilbert Curves.
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So there's sort of, three-dimensional versions of a lot of these...
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This is the third step, right, so rather than,
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showing the whole sequence, sort of as an extruded animation,
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this is just the third step, of that sequence.
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And you get this very squiggly curve that is filling three-dimensional space.
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Or a three-dimensional cube.
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So one of the, sort of, really interesting things about this, is like,
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so I, I, I'd seen this thing for like, I dunno,
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a year or two, sitting on my computer screen as this,
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rigid, perfect mathematical object.
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And then, so, you know I order it and I take it out of the box,
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And it's springy! I had no idea it was gonna do that.
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It's, it's incredibly springy, like you can use, you can even...
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...wear it as a kind of uncomfortable bracelet.
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Um, but yeah...
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This one you can see that it's a curve, right, its just a single loop in space, that forms itself back into a cube.
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(Brady) And you were surprised by that?
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Yeah! Like, I mean, I guess I could have predicted it maybe?
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That, 'cos its just, you know there's no interconnections?
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So its just this sort of, like, single loop, it should be flexible.
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But I just never thought of it that way.
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And then it was, you know, having the physical thing,
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there's, I mean, well, you can not notice that it's all springy.
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(Brady, voice over) If you enjoy Henry's videos here on Numberphile then you're really going to love his new book,
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about visualising mathematics with 3D printing.
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I'll put some information about it in the video description.
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And while you're in the video description, why not check out the list of people who support us on Patreon?
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Our thanks to them for helping out.
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But seriously, check out that book, its got some mind-blowing stuff in it.
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