Placeholder Image

字幕列表 影片播放

  • SKYE WANDERMAN-MILNE: I'm Skye, for those who don't know me.

  • I've been working on Control Flow in TensorFlow

  • for quite some time, with the help of [? Sarab ?]

  • and many other individuals on the team.

  • And so my goal with this talk is to tell you

  • everything I know about Control Flow that's important.

  • Let's get started.

  • I'm going to start by going over the lay

  • of the land with Control Flow in TensorFlow.

  • So starting with what I'm going to call the Base APIs,

  • tf dot cond and tf dot while loop.

  • So these are the primitives that are

  • exposed in the public Python API for users

  • to access Control Flow.

  • So you have conditional execution and loops.

  • That's it.

  • So you might be wondering, what about all the other Control

  • Flow functions I know and love, like map or case?

  • These are all built on those two base APIs, cond and while loop.

  • They're sort of wrappers around it

  • that add useful functionality.

  • So diving down into the stack, how

  • are these primitives, cond and while, actually implemented?

  • How are they represented in the graph?

  • So in TensorFlow 1.x, we have these low-level Control Flow

  • ops.

  • You might have heard of them, Exit, Enter, Nextiteration,

  • Switch, and Merge.

  • We'll talk more about these in a bit.

  • There's also an alternate representation.

  • That's what Control Flow version 2 is all about.

  • These are the "functional" ops.

  • And I put "functional" in quotes because it's caused

  • some confusion in the past.

  • It's not like pure functional.

  • In the programming sense, they're still state.

  • But they're higher order functions

  • that take functions as input.

  • So now, the cond branches will be represented as functions.

  • So these sort of do the same thing as the low-level ops,

  • but the higher level functionality is all

  • wrapped up into a single op.

  • Moving back up the stack, you might

  • be wondering what's going to happen with TensorFlow 2.0.

  • If you're using Eager execution, you just write Python

  • and you just use Python Control Flow.

  • So if statements, or loops, or list comprehensions,

  • that kind of thing.

  • So there's no arrow connecting it to this graph mode stuff.

  • But if you use tf dot function, maybe some people

  • have heard of Autograph, which is automatically

  • included in tf dot function, and this

  • attempts to take your eager style, just Python code,

  • and convert it into new Python code that calls the TensorFlow

  • graph APIs.

  • So it's going to try to rewrite all

  • that Python Control Flow, your if statements and while loops,

  • into tf dot cond and tf dot while loop.

  • So note that Autograph is just dealing

  • at this abstraction layer of the public TensorFlow API.

  • It doesn't have to dive down into the low-level ops

  • or anything like that.

  • So that's kind of where we're at.

  • We have the 2.0 world where you just write Python that maybe it

  • can get converted into our public Graph APIs, which

  • in turn are producing these various operators in the graph.

  • And one more thing.

  • Right now, in this new implementation

  • of Control Flow, Control Flow version 2,

  • we are still converting the functional ops back

  • into the low-level ops.

  • This is basically a performance optimization.

  • I hope we don't have to do it in the future.

  • That's why it's this faded-dash arrow.

  • So this talk, we're gonna focus on the base API

  • and how it's implemented.

  • I think there'll be another talk about Autographs,

  • so hopefully they can talk about Control Flow there.

  • Maybe there's also talk about Eager execution

  • and the high-level APIs that are not so complicated.

  • So leave that as an exercise to the viewer.

  • OK.

  • So I'm going to start with going over Control Flow

  • v1, the original low-level representation.

  • You might be asking, why?

  • Why do we care at all?

  • So like I showed in the diagram, we

  • do still convert the functional ops to this representation.

  • So this is basically how it's executed today, always.

  • Furthermore, this is still what we use in TensorFlow 1.x.

  • So all 1.x code is using Control Flow v1.

  • Still very much alive.

  • And I hope it provides a little bit of motivation

  • for why we wanted to implement Control Flow using

  • the functional ops.

  • So I'm going to start with these low-level ops.

  • So up here, Switch and Merge are used for conditional execution,

  • this is tf dot cond.

  • Also in while loops to determine whether we need to keep

  • iterating or we're done.

  • And then Enter, Exit, and Nextiteration

  • are just used while loops to manage the iterations.

  • So let's dive in.

  • So Switch and Merge, these are for conditionals.

  • Let's just start with Switch.

  • The idea is you get your predicate tensor in,

  • this is a Boolean, that tells you which conditional branch

  • you want to take.

  • And then it has a single data input, so

  • [INAUDIBLE] some tensor.

  • And it's just going to forward that data input to one

  • of its two outputs depending on the predicate.

  • So in this picture, the predicate must be false.

  • And so the data's coming out of the false output.

  • Merge basically does the opposite.

  • It takes two inputs, but it only expects data

  • from one of its inputs.

  • And then it just outputs a single output.

  • So Switch is how you start your conditional execution,

  • because it's going to divert that data into one branch.

  • And then Merge brings it back together

  • into your mainline execution.

  • It's not conditional anymore.

  • One implementation detail I'm going to mention here

  • is dead tensors.

  • So you might think that nothing is

  • going to come out of the true output of the Switch,

  • but it actually does output a special dead tensor, which

  • is just like a sentinel value.

  • Like a little tiny thing.

  • And dead tensors flow through the whole untaken

  • conditional branch.

  • And eventually, you're going to get a dead tensor

  • into this Merge.

  • It just ignores it and outputs whatever data tensor it gets.

  • So dead tensors are needed for distributed Control

  • Flow, which I'm actually not going to cover in this talk.

  • Because it's kind of technical and I

  • haven't found it that important to know the details of it.

  • It's covered in Yuan's paper.

  • But I'm mentioning dead tensors because they do show up

  • a lot in the execution.

  • Like, if you look at the executor code,

  • there's all this special case for dead tensors.

  • This is what they're about, it's for conditional execution

  • so we can do distribution.

  • SPEAKER 1: And retval zero doesn't help any.

  • SKYE WANDERMAN-MILNE: Oh, yeah.

  • And that famous error message I want

  • to put on a t-shirt, retval zero does not have a value.

  • That means you're trying to read a dead tensor,

  • or it probably means there's a bug.

  • OK.

  • Moving on to the low-level ops we use for while loops.

  • These manage iterations, basically.

  • The concept you need to know about in execution is frames.

  • So you have one frame per execution.

  • And this is what allows the executor

  • to keep track of multiple iterations,

  • and allows a single op to be run multiple times as you

  • do multiple iterations.

  • So a frame defines a name, which is for the whole while loop.

  • And then it also has an iteration number.

  • So the Enter op, that just establishes a new frame.

  • It means we're starting a new while loop.

  • So it just forwards its input.

  • It's like an identity, except that output is now

  • in this new frame.

  • And it has an attribute that's the frame

  • name, starts at frame 0.

  • Exit's the opposite.

  • It just it's like an identity, except it strips

  • the frame from its input.

  • So output is now not in that frame anymore.

  • And these can be stacked.

  • So if you have a bunch of Enters on a bunch of frames,

  • you have a bunch of Exits, it'll pop them off one at the time.

  • The Nextiteration's just the final piece in order

  • to increment that iteration count.

  • This might make more sense when we put it all together,

  • so let's do that.

  • Starting with tf cond again.

  • Let's just work through this.

  • So down here, you have the API call that we're using.

  • So we start, we have this predicate.

  • Note that the predicate isn't actually part of the cond.

  • It happens outside here, but then we feed it

  • into the Switch operators.

  • So the Switches and Merges mark the boundary

  • of the conditional execution, remember.

  • So we'll feed this predicate and then, the true branch

  • is an Add.

  • So we have a Switch for each input,

  • for x and z, which is the external tensors we

  • use in that branch.

  • You'll note that they are only being emitted

  • from the true side of it.

  • So if the false branch is taken, nothing's connected to that.

  • That comes out of Add, then similarly on the other side,

  • we're Squaring y, so we have a Switch for the y.

  • This time, it's going to be emitted from the false branch

  • into the Square.

  • And then, we only have one output

  • from this cond so we have a single Merge.

  • Either the Square or the Add, only one of those

  • is going to actually have data, and that's what will be output.

  • So note that there is a Switch for each input

  • and a Merge for each output, they don't have to match.

  • And in this example, the two branches

  • are using disjoint tensors.

  • But say, we did the Square of x instead of y,

  • then you would have an edge from both

  • the true output and the false output, depending.

  • Go to the Add or the Square.

  • Let's quickly, actually, go over the while loop

  • API, just to make sure we all remember.

  • So the first argument, is a function.

  • That's the predicate function.

  • The second function is the body that we're going to execute.

  • And this is where it's kind of interesting.

  • So you have some inputs, these are called the loop variables,

  • the input to the while loop.

  • And then it's going to output updated versions

  • of those same loop variables.

  • So the inputs of the body match the outputs of the body.

  • Like, same number-type shape of tensors because they're

  • just the updated variables.

  • SPEAKER 2: Can't the shape-type [INAUDIBLE]

  • SKYE WANDERMAN-MILNE: The shape can change, you're right.

  • Same number and types.

  • And then the final, we'd provide some initial input

  • to start it off.

  • So that's the 0, the final argument.

  • And then the output is going to be

  • whatever the final value of the loop variables are.

  • And then the predicate function takes those same loop variables

  • as input but just outputs a Boolean, like,

  • do we continue execution or not?

  • So now we'll start with the inter-node.

  • This, remember, establishes the new frame.

  • We're starting a new while loop.

  • I guess it's called L for loop.

  • We go through a Merge now, kind of reversed from the cond

  • where you start with the Switch.

  • Now you start with a Merge.

  • Because it's choosing is this the initial value

  • or is this the new, updated value from an iteration?

  • That feeds into the predicate.

  • Note that the predicate is inside the while loop

  • now because it has to execute multiple times.

  • The output goes into the Switch node

  • to choose whether if it's false, and we're

  • going to exit the while loop with that exit node.

  • Otherwise, we go into the body, which is an Add in this case,

  • take the output of the body, feed it to the next iteration.

  • Because we have to bump that frame count, remember?

  • And then feed it back into the Merge,

  • which will forward it back again and again,

  • until we get to the Exit.

  • So, hopefully, this kind of makes sense.

  • You can see there's a loop in there.

  • That's the while loop.

  • SPEAKER 3: For sequential ones, how does the Merge know

  • to select the z or [INAUDIBLE]?

  • Because wouldn't neither of them be dead tensors at that point?

  • SKYE WANDERMAN-MILNE: I don't know the details

  • of how this is implemented.

  • But I think because the frame is different,

  • z only is in the first frame.

  • Because each frame is conceptually

  • like you made a copy of the body,

  • it's going to keep track of different pending

  • counts for each node in the body, or the Merge,

  • or the Switch.

  • So I think that's why.

  • OK.

  • All right, so that's all I'm going to go over

  • with Control Flow v1.

  • It does have some advantages.

  • It all, kind of, falls out of the fact

  • that these low-level operators are designed to naturally fit

  • within the dataflow model, because data graphs are

  • dataflow graphs.

  • So you get nice features like pruning,

  • works pretty naturally, because it's all regular nodes,

  • sort of, for pruning.

  • You can have parallel execution of while loop iterations, which

  • is actually pretty cool, I think.

  • Because once you add in this frames logic,

  • it kind of naturally keeps track of all the pending counts.

  • It runs just like a regular--

  • like, if you unrolled the loop and the data

  • will flow through as far as it can.

  • Ops will be executed as soon as they can.

  • It just kind of works.

  • However, there are some disadvantages.

  • It's very complicated.

  • Like, you can see that this is a bunch of nodes

  • to express what in most programming languages

  • is like one line, like while.

  • This shows up especially in gradients

  • and nested Control Flow.

  • You end up with all these crazy edge

  • cases where you didn't hook up the inner Merges correctly

  • or whatever.

  • As a result of this complexity, higher order derivatives

  • are not implemented.

  • This is not like a design problem, per se.

  • It's just it's so complicated and there's

  • so many edge cases no one has been able to do it,

  • or has wanted to do it.

  • Similarly to graph construction being complicated,

  • the runtime is complicated.

  • Because you have to have all this dead tensor logic,

  • all this firm logic, and it's very intricately baked

  • into the executor.

  • And this makes it hard to read and maintain,

  • and also, adds performance overhead.

  • It's hard for other downstream things

  • to analyze and make sense of.

  • An example of this is [INAUDIBLE]

  • has been trying to do [? auto ?] clustering for XLA,

  • and so he has like whole docs written

  • on how to handle dead tensors, because they

  • can show up anywhere.

  • Similarly, XLA actually represents Control Flow

  • in a functional way if in while ops.

  • So when they consume TensorFlow graphs,

  • they have to pattern-match this crazy stuff back

  • into just the while op that originally produced it.

  • And especially with gradients and nested Control Flow,

  • it gets very complicated.

  • There is a number of edge cases.

  • This was actually one of the main motivations

  • for building Control Flow v2.

  • Because we were fixing so many bugs and how

  • this was represented in so many edge cases, that it's like,

  • we just need a simpler representation.

  • OK.

  • So, hopefully, this will be simpler.

  • I can fit it on one slide for both.

  • [LAUGHTER]

  • So tf dot cond, it's just an if op now.

  • You have the Boolean predicate coming in.

  • These arrows represent the type signature of the op, not

  • individual tensors per se.

  • So then this could be any number and type

  • of tensors coming into input.

  • And then similarly, any number of type tensor is coming out.

  • They don't have to match.

  • Then these represent, they're technically

  • function attributes, but they're basically

  • functions attached to this op representing the true branch

  • and the false branch.

  • So they're like, little subgraphs.

  • One thing to note that's important with these functions

  • is that the function signatures have to match.

  • So the functions have the same inputs and the same outputs.

  • The inputs and outputs don't have

  • to match, what but they have to match across the two branches.

  • SPEAKER 4: [INAUDIBLE] the type, not values?

  • SKYE WANDERMAN-MILNE: Yes.

  • Sorry.

  • Well, we're just talking signatures right now.

  • So just type and possibly shape in some cases.

  • Yeah, it doesn't even have to be implemented this way,

  • but it is.

  • It makes somethings simpler to think about.

  • But keep that in mind.

  • Similarly, tf dot while loop just turns into a while op now.

  • Now all our inputs and outputs are just the loop variables.

  • Because, remember, the predicate takes those loop variables

  • as inputs.

  • So you have a cond function or a predicate function,

  • takes a loop verbals as input, output, or Bool.

  • And then the body function that takes the loop variable inputs

  • and outputs, the updated version, which will eventually

  • be-- the final value will be updated output from the op.

  • So does this make sense?

  • This picture.

  • SPEAKER 4: One thing to clarify is, in tf cond it doesn't have,

  • actually, any concept of variables in the higher level

  • API.

  • So this is things we capture and we take

  • care of making sure they match.

  • So from the user's point of view,

  • they don't have to do anything special.

  • SKYE WANDERMAN-MILNE: Right.

  • That's, kind of, like the while op very closely matches

  • the TensorFlow semantics.

  • But the if op is a little bit different.

  • They have to match [INAUDIBLE] inputs at all, because we do it

  • through closures and API.

  • That's like, you do it within your code.

  • So if this is good for everyone, I'm

  • going to move on to going over gradients.

  • I'm going over how gradients work in Control Flow v2.

  • It is somewhat general.

  • It's much simpler to think about with the functional ops.

  • So let's start at a high level.

  • Just conceptually, what is the gradient of a cond?

  • It's basically, just another cond.

  • And you take the same predicate, and you take

  • the gradient of both sides.

  • So if we took the forward true branch,

  • then we want to take the gradient of the true branch

  • on the way back.

  • Make sense?

  • Hopefully, this is good.

  • While loops, a little bit more complicated, not too bad.

  • So say we have this forward while loop,

  • you have your cond and body functions.

  • Just assume it executes end times for now, we just know.

  • So now the gradient, we have to execute the gradient

  • of the body function N times.

  • Like we just have to do the reverse.

  • Imagine an unrolled loop, we did N invocations of the body.

  • Now we're going to do N invocations

  • of the gradient of the body.

  • And you pass in the grad y's or cotangents or whatever.

  • And those are your loop variables.

  • Then your predicate, now, is just

  • this counter to make sure we execute N times.

  • So, hopefully, this makes sense.

  • The big question is, how do we know what N is?

  • The answer is that, at least in Control Flow v2,

  • we just add a little counter to every a while loop.

  • That just outputs the total number of iterations.

  • And we don't return this to the user,

  • but we can wire it through to the gradient when we need it.

  • Does this make sense at a high level?

  • We're going to dive into the details.

  • But this is concept.

  • OK.

  • So I'm about to go into more concrete examples.

  • And I'm also going to discuss the tricky part

  • about gradients, which is intermediate values.

  • Basically, when you have a data dependency

  • from the forward pass to the backwards pass.

  • So start with cond.

  • Here is a similar diagram.

  • I rearranged it to make it fit nicer.

  • But one important thing to notice

  • is that now the arrows are actual tensors.

  • They're not just type signatures anymore.

  • So the predicate is a Boolean.

  • In this example, there's only one input and one output,

  • maybe they're different types, who knows.

  • Doesn't matter for this example.

  • And then you have the true and false functions

  • with the same types.

  • OK.

  • So here's the gradient function.

  • It's just another if.

  • This time we're dealing with the cotangents instead

  • of the initial forward values.

  • And we have the gradient of the true function

  • and the gradient of the false function.

  • Looks good so far.

  • Hopefully.

  • If there was no data dependencies

  • between the forward and backward pass, like if you're doing y

  • equals x plus 1, this is all you need.

  • But what if somewhere in the forward pass, let's

  • say the true function, there's an op?

  • And we need to use its output in the backwards pass?

  • So this is conceptually what we need to do.

  • We need z in the gradient function.

  • This is a problem, because you can't just

  • have an edge between two function definitions.

  • You need to have inputs and outputs.

  • Like, they need to go--

  • The If ops need to be attached to each other with an edge.

  • This doesn't make sense by itself.

  • So we're, basically, going to do just that.

  • We're going to make inputs and outputs.

  • We're going to add them to the if op.

  • So let's do that.

  • So we're going to output z from true function.

  • And then similarly, add it as an output

  • from the if op, because the if op is calling true function.

  • And then we're going to add it as an input to the gradient

  • if op.

  • And add it as an input to the gradient true function.

  • OK, there's still one problem, though.

  • And that's that now the true and false branches of both if op

  • don't match anymore.

  • We need them to have the same signature.

  • So let's just add some inputs and outputs.

  • Starting on the gradient side, this is fine.

  • We can just add z as an input to the false function.

  • It's just going to ignore it, it's an unused input.

  • But on the forward pass, this is a problem.

  • Because we need to add z as an output to the false function,

  • but we don't actually have anything to output.

  • It's like, what is this question mark op?

  • And it needs to be the same type, and possibly shape,

  • if we want to keep a strong shape, or a fully known shape.

  • And we might not know the shape until runtime.

  • So what we do?

  • I had to think about this for a long time

  • and came up with many different solutions.

  • And I partially implemented all of them

  • before coming up with using Optionals.

  • Optionals are maybe types.

  • You've heard of that?

  • It's a special kind of tensor that

  • can hold another tensor inside of it or not.

  • So it's just a wrapper that may or may not have another tensor

  • inside of it.

  • And it's also a tensor.

  • It's like a variant tensor.

  • So the true function is going to return an Optional

  • with the z value inside of it.

  • The false function is going to return an Optional

  • with no value inside of it.

  • OK, great.

  • Now they're the same type, Optional.

  • Could have the same thing inside them.

  • In a gradient true function, we can

  • unwrap that Optional to get the raw z value.

  • And then the false function still

  • just ignores it, which is great, because there's

  • nothing inside of it.

  • I didn't know how to draw this, but that's what we do.

  • So all the intermediate values that

  • are needed by the grading computation

  • are added as Optional outputs of the forward pass.

  • Does this make sense to everyone?

  • That's it for cond gradients.

  • SPEAKER 3: Conceptually, what's the difference between doing

  • this and the dead tensor stuff?

  • SKYE WANDERMAN-MILNE: Oh.

  • Yeah.

  • Great question.

  • I meant to go over that, so thank you for asking.

  • At a high level, this is just how

  • it works in Control Flow v1.

  • The gradient if cond is another cond.

  • You can express that into low-level ops.

  • But the dead tensors are the big difference.

  • So v1 was, kind of, using dead tensors instead of Optionals.

  • And you would just have that edge

  • because there's no functions [INAUDIBLE]..

  • You could just draw that edge between

  • the forward and backward pass.

  • And if it's the untaken branch, you'll

  • have a dead tensor flowing across that edge.

  • There's none of this matching business,

  • you just draw the edge.

  • SPEAKER 3: The interesting thing with the Optional

  • is that it tells you in the type of it that it might be that.

  • Where in the dead tensor you had no such information around.

  • SKYE WANDERMAN-MILNE: Right.

  • SPEAKER 3: So someone like [INAUDIBLE]

  • doesn't have to spend as much time reverse engineering.

  • [INAUDIBLE] exactly what it was meant to do complicated cases.

  • So now what tensors might be dead or not?

  • SPEAKER 3: So this is, essentially,

  • a much more explicit way of making it clear what it

  • be done versus what might now.

  • SKYE WANDERMAN-MILNE: It's kind of like, more complicated.

  • Like, this was actually simpler in Control Flow v2,

  • because you're just like, draw the edge,

  • and the executor will take care of all this dead tensor stuff.

  • Yeah, it made the whole system more complicated as a whole

  • to support that.

  • OK, so let's move on to while gradients.

  • So again, we're dealing, now, with concrete tensors.

  • So input x, output y.

  • They have the same type but they are different values.

  • The body function-- note that I used xi

  • because it's run multiple times.

  • And each time it takes, it might be x

  • or it might be an intermediate value

  • and outputs the updated value of y of i.

  • Then I drew the cond function small.

  • And I didn't draw as inputs and outputs,

  • because they don't really matter that much for the gradient,

  • but they're there.

  • It does have them.

  • So same thing for the gradient.

  • Very similar to the cond case, now we're

  • dealing with the cotangents.

  • Hoping this makes sense.

  • We took the gradient of the body and we're running N times.

  • I forgot to draw N, too, but it's there.

  • Same scenario.

  • Oh, no.

  • What are we going to do?

  • We can't just draw this edge between the two function

  • definitions.

  • So this time, we don't have to worry about the matching thing

  • anymore.

  • Thank goodness.

  • We'll add the input to the grad body

  • function and the grad cond function,

  • but that's fine because we can ignore inputs.

  • But we have a new problem, which is that there's actually

  • multiple values of z.

  • Because the body function is going

  • to execute multiple times, there's no guarantee

  • that this op that outputs z is going

  • to output the same value on every iteration.

  • So we actually have to output all the values of z

  • from the forward pass, and we don't

  • know how many that will be until we run it

  • and take them as input to the gradient function.

  • So we use stacks, otherwise known

  • as accumulators in the code sometimes.

  • So we're going to start with an empty--

  • we use tensor lists, which are kind of like tensor arrays,

  • but not stateful.

  • You can see in these little function signatures,

  • we're going to start with an empty tensor list

  • that we pass through the while.

  • And then in the forward pass, we're

  • going to push values onto that stack, or that list.

  • And since it's stateless, you take the list

  • in as input and the value you want to add to it

  • and it, conceptually, returns you a new list that has

  • that new element added to it.

  • Under the hood it doesn't actually

  • have to make all these copies, I hope.

  • Similarly in the backwards.

  • So then we're going to keep pushing values,

  • outputting these new lists, and keep pushing to them

  • until we get the full list with all the values in it.

  • That's output from the while loop.

  • Actually, I have a picture for this.

  • So I guess the point is that, in the backwards

  • pass you just pop, opposite of push,

  • to get the value out again.

  • And so, this is a little bit complicated.

  • But you start with the empty list as input,

  • now these lists are actually loop variables.

  • So the stateless tensor list works quite nicely with this,

  • because the loop variable is going

  • to have whatever has accumulated so far as input to the body

  • function.

  • And it adds the new z and outputs

  • that as the updated version.

  • And so the final list is going to be

  • the full list, which you pass into the gradient function.

  • It's going to do the same thing, except popping to pass,

  • to get that raw value of z.

  • And then finally, the list should be empty at the end.

  • And then, since it's a loop variable,

  • we end up outputting an empty list,

  • but we don't actually need that output.

  • That's just how it works.

  • SPEAKER 2: I have a question.

  • SKYE WANDERMAN-MILNE: Yeah.

  • SPEAKER 2: Are you saying the gradient values always

  • [INAUDIBLE]?

  • SKYE WANDERMAN-MILNE: It's only when you when you need them.

  • SPEAKER 2: It's just always [INAUDIBLE]..

  • OK.

  • Thank you.

  • SKYE WANDERMAN-MILNE: Yeah.

  • That's a good question.

  • SPEAKER 4: Now you could [INAUDIBLE]

  • in the normal TensorFlow graph probably

  • is able to remove them.

  • SKYE WANDERMAN-MILNE: Yeah, that's

  • the way it actually used to do.

  • Although, that's a little weird through functions so

  • we changed it.

  • SPEAKER 3: Another question.

  • Does this imply that in your while loop,

  • your memory consumption is, basically,

  • linear in the number of variations you go through?

  • SKYE WANDERMAN-MILNE: Yeah, if you have a gradient like this.

  • That's some future work.

  • I would love to see doing re-materialization,

  • or check-pointing, I think it's called in the literature.

  • But we don't do that.

  • SPEAKER 2: Can explain again, in the if, why

  • can't you draw a line just from the original--

  • SKYE WANDERMAN-MILNE: Oh, yeah.

  • The blue boxes are function definition.

  • And then the while op is going to call that function

  • many times.

  • So it's sort of like, if you're writing two functions in Python

  • and they're not nested or anything,

  • they're just side by side.

  • You can't take an intermediate variable from one function

  • and use it in another one.

  • It's going to be like, I don't know what this is.

  • You have to output it then have it

  • as input to the other function.

  • Or at least in TensorFlow we don't have closures or anything

  • fancy like that.

  • So that's how we do it.

  • Does that make sense?

  • SPEAKER 2: Kind of.

  • SPEAKER 3: The value for a particular execution

  • of a function of particular intermediate value

  • of a particular function execution

  • doesn't have a name that can be addressed in order--

  • And if it had a name, it would greatly

  • complicate the lifetime issues.

  • We wouldn't be able to [INAUDIBLE]

  • intermediate [INAUDIBLE] functions.

  • SKYE WANDERMAN-MILNE: Or maybe another way

  • is that these function definitions

  • aren't actually in the graph.

  • I draw them as if they are, but they're off to the side.

  • All you see are the while ops.

  • And then when you call the function, then you see that.

  • But you only see it for that call.

  • So it's like this z op in here doesn't exist out here

  • in the main graph where this gradient while op can see it,

  • or in this other function definition.

  • Oh, and to compare to Control Flow v1 again,

  • same general idea.

  • These while ops could be the whole mess of low-level ops

  • and, due to some true while loops, represent it that way.

  • The big difference, this time, is in the stacks.

  • They use the old resource back tensor arrays,

  • which were stateful.

  • SPEAKER 4: We actually use the resource [INAUDIBLE] stack.

  • SKYE WANDERMAN-MILNE: Oh, you're right.

  • You're right.

  • SPEAKER 4: Separate nests.

  • SKYE WANDERMAN-MILNE: OK, yeah.

  • But they were stateful, is the point.

  • So they were actually just inputs.

  • They weren't outputs.

  • And you just modify that state.

  • One big disadvantage of this was that you couldn't

  • take higher-order derivatives because you would exhaust

  • the stack once, and it's stateful

  • and you can't get it back anymore.

  • Whereas these, it's this full list.

  • Because it's a stateless thing, I

  • can pass it to another while op, no problem.

  • So coming back to Control Flow v2.

  • Let's recap what's good and bad about it.

  • So now we can take higher-order derivatives

  • because it's very simple.

  • The gradient code, when it's looking at an if op,

  • it doesn't know if that if op was actually

  • the first derivative of some other if op.

  • They're are all the same.

  • Inputs and outputs just are normal.

  • It's much easier to convert to the XLA

  • if and while ops and downstream TPU integration.

  • Graph construction logic, I hope is simpler.

  • Take a look for yourself.

  • So besides being easier to maintain,

  • this lets us give better error messages,

  • and hopefully there'll be fewer bugs.

  • OK.

  • So now assuming that we just run the functional

  • ops, even though I said we don't, assume we do.

  • The execution could be much simpler,

  • because we don't have dead tensors

  • or because we use Optionals now.

  • And we don't have frames because it's managed by the while op.

  • But the disadvantage of running these ops

  • is that they aren't as performant for a number

  • of reasons listed there.

  • So we could fix this with the functional ops.

  • And it would make sense to do this because a lot of these

  • also apply to just regular function calls, which

  • are kind of a big deal now.

  • But for now, we decided to just take the functional op.

  • So right before you run it-- so you've already constructed

  • the graph, you're ready to run it--

  • we're going to convert it back into the old low-level

  • representation.

  • So now we get rid of the disadvantages

  • because we're, hopefully, just running the same thing.

  • But we also don't get our simpler execution because we're

  • still running the old thing.

  • So we call this lowering, because they're

  • sort of lowering to this more low-level form.

  • This was, basically, a staging trick

  • so that we can do all the graph construction stuff, which

  • is taking quite some time, without having to worry

  • about the execution as much.

  • Because there were still some issues.

  • It's very similar to function in-lining.

  • An if op and a while op are kind of very fancy function calls.

  • And so this is how you in-line them,

  • with these low-level level dataflow operators.

  • And so it runs with in-lining before anything else happens,

  • and this is so we can take advantage

  • of any downstream optimization or placement or whatever.

  • In the case of Control Flow, we want

  • it to work the same as it did before in Control Flow v1.

  • And I think Eugene is fixing this all up,

  • so this is actually true now.

  • As of, like, last week.

  • SPEAKER 5: So this converting will be removed eventually?

  • SKYE WANDERMAN-MILNE: I would love to see it removed.

  • Oh, yeah.

  • So right now we in-line everything,

  • including function calls, because similar story

  • for functions, it makes a lot of things easier.

  • I hope that we don't depend on this forever.

  • That we sort of do try to make it

  • so function calls are just as performant and as good not

  • in-line.

  • Because it's the same for Control Flow.

  • If we always assume everything's in-line,

  • then we're never going to be able to get

  • our simpler execution and just run the functional ops.

  • Because they're very, very similar function calls,

  • they have the same problems.

  • So if you fix it for functions it's

  • not a huge step to, then, fix it for Control Flow.

  • Where are we at with Control Flow v2?

  • It's still under development.

  • There's bugs and features that need to be implemented.

  • But it's basically on in tf 2.0, if you're using pure 2.0 code.

  • So remember Eager, doing his own thing, just use Python.

  • And then, Control Flow v2 is always on in tf dot functions.

  • There's no way to get old Control Flow.

  • If you want to run new Control Flow in either 1.x code

  • or you're using a compact dot v1 dot graph,

  • those still use the old Control Flow,

  • you can use this environment variable to turn it on.

  • So now when people ping me in and are like,

  • I have this horrible Control Flow bug.

  • I'm like, try the environment variable.

  • And sometimes it fixes it.

  • Or sometimes it at least gives an easier to debug error

  • message.

  • Unfortunately, I would love to have

  • realized the glorious future, where it's all new Control

  • Flow.

  • Old Control Flow doesn't exist.

  • We can delete that code.

  • I don't know if it makes sense to do the work

  • to make it so we can turn it on in 1.x code

  • because there's a few big blockers.

  • Namely, functions don't work with ref variables.

  • And so by extension, these functional ops

  • don't work with ref variables.

  • That would be a lot of work to implement.

  • And the question that you asked about how we add the gradient

  • outputs when you request a gradient,

  • only when they're needed, which it will only

  • know after you build the gradient graph

  • and see what incoming edges you have.

  • This actually breaks sessions.

  • Sessions do not like it when you add inputs and outputs to ops.

  • And will potentially make your session unusable.

  • You'll have to make a new session.

  • So in 2.0 we don't have sessions, great.

  • But in 1.x we definitely have sessions.

  • Another little note.

  • In addition to Control Flow V2, there's

  • a new effort to re-implement tensor arrays.

  • And I sort of hinted at this by incorrectly

  • stating the old tensor array as stacks but it's the same idea.

  • Tensor arrays were these resource back stateful things.

  • Now we're going to make tensor arrays.

  • It's still the same API, so nothing

  • should change for the user, but under the hood,

  • we're going to use immutable tensor lists, which are

  • variants instead of resources.

  • And so you get higher-order derivatives,

  • it's easier to reason about something

  • that's dataflow style instead of stateful in our dataflow

  • graphs.

  • It's nicer.

  • And then in particular, an area of active development

  • is that we do need to make these new tensor arrays work in XLA.

  • So this is kind of annoying, because we've kept saying, oh,

  • the new Control Flow [INAUDIBLE],,

  • it's going to make XLA so easy.

  • It's just going to work.

  • But we do have to implement this one thing.

  • [? Sarab's ?] working on this.

  • I think it's almost there.

  • We'll see.

  • SPEAKER 4: Getting there.

  • Question.

  • So is it true that TensorFlow [INAUDIBLE]

  • where you only use the [INAUDIBLE]??

  • SKYE WANDERMAN-MILNE: Yes.

  • Yeah, so it's maybe theoretically

  • different from Control Flow, because it's tensor arrays.

  • But tensor arrays are so tightly linked to Control Flow.

  • And we only support the new tensor arrays

  • in new Control Flow because we don't

  • want to deal with the stateful thing.

  • SPEAKER 2: You don't know what tensor array is.

  • Usually when you do Control Flow and it models,

  • you have something like an RNN, that computes something

  • for [INAUDIBLE].

  • And you often want to take a single tensor that

  • represents the results of all time steps together.

  • And tensor array is the data structure

  • that lets you do that.

  • SKYE WANDERMAN-MILNE: Yeah.

  • I don't think there's too much use for tensor array

  • outside of while loops, I'm sure I would stand

  • corrected if I looked into it.

  • So these are some details on what's going on here.

  • That's all I have.

  • I'm going to end on this slide so you can

  • look at the beautiful picture.

  • And I guess we have plenty of time for questions.

  • So what was your Control Flow v1 question?

  • SPEAKER 3: How does it work with the branches [INAUDIBLE]??

  • SKYE WANDERMAN-MILNE: Oh, good question.

  • So this is when you have a tf dot cond,

  • remember just takes lambdas and captures everything by closure.

  • So you could just not close over anything.

  • Like, return one or two.

  • SPEAKER 1: Or like, it's a sourceless op like [INAUDIBLE]..

  • SKYE WANDERMAN-MILNE: Yeah.

  • It uses the predicate.

  • It wires together all the dataflow using the predicate.

  • And in particular, you can also have

  • a cond that doesn't return anything,

  • it just has side effects.

  • And I think in Control Flow v1, it

  • will return to predicate value.

  • I thinl it does that in Control Flow v2

  • because I wanted to test the pass in both cases.

  • But it's a little arbitrary.

  • SPEAKER 4: So the way to do this is

  • you have ops that have a control dependency on something that

  • depends on the Switch.

  • Because [INAUDIBLE] propagates through [INAUDIBLE] as well.

  • So this is how it's actually implemented in Control Flow v1.

  • SKYE WANDERMAN-MILNE: Yeah.

  • SPEAKER 1: Well, it can't depend on the Switch.

  • It has to depend on like one output.

  • SPEAKER 4: Yeah.

  • So you have a Switch of the predicate.

  • And on each side of that [INAUDIBLE]

  • that takes the predicate twice.

  • Then you have an identity op on each branch.

  • And every op that's inside one of the Switch branches

  • has a control dependency on that corresponding identity.

  • So because, then, this propagates through control

  • edges, it makes things work.

  • SPEAKER 1: That makes sense.

  • SKYE WANDERMAN-MILNE: That's a part of why we were able to do

  • [INAUDIBLE].

  • There's a lot of storage.

  • Yeah?

  • SPEAKER 2: So when you described the graph modification

  • for taking gradients of if, when does this modification happen?

  • Does it happen when you construct the if op

  • or when you're taking gradients?

  • SKYE WANDERMAN-MILNE: Great question.

  • It happens when you take the gradient.

  • SPEAKER 2: The gradient.

  • So for those--

  • SPEAKER 3: Does that depend on whether you're using tape

  • gradients or tf dot gradients?

  • SKYE WANDERMAN-MILNE: No.

  • SPEAKER 2: We could [INAUDIBLE] early

  • if you're doing tape gradients.

  • We currently do not.

  • SKYE WANDERMAN-MILNE: Yeah.

  • SPEAKER 4: So that means for those function arguments,

  • or functional attributes, you cannot draw lines between two,

  • but you can modify one.

  • SKYE WANDERMAN-MILNE: Yeah, you can

  • modify them to add inputs and outputs, which

  • you're not really supposed to do with sessions.

  • But we do it.

  • The reason we do it when you request a gradient is that, a,

  • if you never take the gradient we

  • don't want to add extra stuff, although it could get pruned.

  • SPEAKER 4: You want to look [INAUDIBLE]..

  • SKYE WANDERMAN-MILNE: It makes your graph look nice at least,

  • to not have all the extra outputs.

  • And also, you don't know which intermediates

  • you're going to need until you build the gradient graph.

  • So if we did it with the tape, we

  • could say, oh, presumably because you're

  • running with a tape, you are going

  • to want to take the gradient at some point.

  • SPEAKER 4: We can actually ask the tape

  • if the tape is going to integrate

  • into one of those outputs.

  • We can't answer their questions.

  • SKYE WANDERMAN-MILNE: So then we could proactively

  • create the gradient at the same time

  • as you create the forward pass and add the outputs there,

  • all at once.

  • But since we have the two code pass,

  • we just do it the same in a two code pass.

  • Because with tf doc gradients, you

  • have no idea if you're gonna call it

  • or not until it happens.

  • That's a good question.

  • Functions work the same way too, because they

  • have like a similar--

  • if you just have a function call,

  • you'll have the same thing with intermediates

  • and you'll have to add inputs and outputs.

  • So we're back in Control Flow v1, right?

  • This is what it looks like, this stuff.

  • What if you want to run your branch functions or your body

  • or whatever on multiple devices?

  • So I don't totally understand this myself.

  • It's going to be brief.

  • Cond, it's pretty simple.

  • You just do it like normal, I guess.

  • You add the sends and receives, dead tensors

  • can flow through these.

  • So this is why you need the dead tensors.

  • Because for the untaken branch, you basically

  • need to tell other device, this isn't taken.

  • Stop waiting for inputs on this.

  • So you can shut down or whatever.

  • SPEAKER 4: Another, we could have chosen

  • to send the predicate instead.

  • But was a simple modification of the existing TensorFlow

  • that had a huge cost.

  • If I had chosen to send the predicate,

  • we wouldn't need so much of that tensor propagation and all

  • the bugs associated with it.

  • SKYE WANDERMAN-MILNE: Dead tensors are kind of crazy.

  • In really big graphs, you will spend time just propagating

  • all the dead tensors, and send data across the network,

  • or whatever.

  • It's one of those things.

  • We added all this stuff and now this

  • is very conceptually simple.

  • You just add the send and receive.

  • It just works.

  • Can we do the same thing for while loops?

  • Just add the sends and receives.

  • This time it's going to be in a loop.

  • Seems fine.

  • It's not fine.

  • The problem is that this device doesn't

  • know that this op is supposed to be run multiple times.

  • I guess we didn't forward the frame information.

  • SPEAKER 3: It doesn't know how many times it should run.

  • SKYE WANDERMAN-MILNE: Well, it's going

  • to run once or like 0 times, then you'll have--

  • or maybe the dead tensor will work.

  • But if you run it once, it's just

  • going to immediately shut down because it thinks that it has

  • to run once, like a regular op.

  • So the solution, you, basically, build a tiny little while

  • loop on the other device.

  • And so you can see there's no real data going

  • through this computation.

  • But it's just used through carefully placed control

  • dependencies to drive this op as many times as you need.

  • So this is like a whole little while loop built just

  • to run this op n times.

  • This while loop is indirectly driven by the real one.

  • SPEAKER 3: It's driven by the predicate.

  • SKYE WANDERMAN-MILNE: Yeah.

  • Right, exactly.

  • You can see that this guy does not have a predicate.

  • SPEAKER 4: So we're essentially sending the predicate around

  • for the while loop case but not doing it for the cond case.

  • SKYE WANDERMAN-MILNE: And we build a little tiny while loop

  • to actually use that predicate.

  • SPEAKER 4: And essentially, if we wanted to partition into two

  • ops, we would have to build something

  • like this for both the cond and [INAUDIBLE]..

  • Or it would at least look simpler, I think.

  • SPEAKER 1: Well, the control could be centralized.

  • SPEAKER 4: Well, you could send the predicate

  • to other places, yes.

  • SPEAKER 1: [INAUDIBLE] execution, yeah.

  • SKYE WANDERMAN-MILNE: Yeah.

  • SPEAKER 4: You would need a while loop [INAUDIBLE] device,

  • but the predicate computation only needs to happen once.

  • SKYE WANDERMAN-MILNE: Do we?

  • Because we have multi-device functions,

  • you could just call that multiple times, right?

  • SPEAKER 4: Yeah.

  • I mean, sure.

  • SKYE WANDERMAN-MILNE: You won't get like parallel iterations

  • and everything.

  • So that's distribution.

  • SPEAKER 6: I'm glad you speak clear.

  • SPEAKER 3: How did the intermediate value sharing work

  • with distribution [INAUDIBLE]?

  • SPEAKER 1: It works the same way,

  • except there's a lot more arrows.

  • [LAUGHTER]

  • Conceptually, they do not interfere with [INAUDIBLE]..

  • But you end up with the diagram to show both at the same time

  • would be overwhelming.

  • SKYE WANDERMAN-MILNE: Yeah, that's a good point, though.

  • I feel like it's not immediately obvious

  • that it works with all the dead tensors and stuff

  • between the forward and backwards pass.

  • Because now you're like mixing [INAUDIBLE]..

  • But it does somehow work.

  • SPEAKER 4: You need to think of the intermediates

  • as happening before you do the partitioning,

  • and then you can see what should happen.

  • SKYE WANDERMAN-MILNE: I'll go back to my pretty picture.

  • Well, thanks, everyone.

  • SPEAKER 6: Thank you.

  • [APPLAUSE]

SKYE WANDERMAN-MILNE: I'm Skye, for those who don't know me.

字幕與單字

單字即點即查 點擊單字可以查詢單字解釋

B1 中級

TensorFlow內部:控制流 (Inside TensorFlow: Control Flow)

  • 3 0
    林宜悉 發佈於 2021 年 01 月 14 日
影片單字