If you've seen the Web cam video, we're going to use a lively called S Cappie Tau handle the webcam for us, and I've derived a class from the council game engine called Optic Flow because the performance is going to suffer in this algorithm, I'm using quite a low resolution console, 80 by 60 characters where each character is 16 by 16 pixels and I've taken the liberty of already entering the Webcam capture code.