字幕列表 影片播放 列印英文字幕 In this beginner assignment we are going to make a very simple but playable game to use many of the basic concepts from the beginner tutorial modules. We will be making a roll-a-ball game where we will collect special game objects. We will see how to create new game objects, add components to these game objects, set the values on their properties and position these game objects in the scene to create a game. In our game the player will control a ball rolling around the game board. We will move the ball using physics and forces. We will look at the input from the player through the keyboard and we'll use those inputs to apply forces to the ball, making it move in our scene. We will see how to detect contact between the player's ball and the pick-up game objects, and use these events to collect these pick-up game objects. When we are done we will have made a simple roll-a-ball game where the player controls the ball with the keyboard, picks up and counts special collectable objects, displays the current count and ends the game when all of the game objects have been picked up. We won't need to import any assets for this project. We won't be using models, textures, sounds or animations for this assignment. We will simply use the primitive shapes like cubes, spheres and planes provided by Unity. To begin, start with assignment 1 where we setup our game and starting game objects. Subtitles by the Amara.org community
A2 初級 美國腔 Unity 5 - 滾球遊戲 - 0 of 8: 介紹 - 官方教程 (Unity 5 - Roll a Ball game - 0 of 8: Introduction - Official Tutorials) 67 4 dinosaur_504 發佈於 2021 年 01 月 14 日 更多分享 分享 收藏 回報 影片單字