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  • Mmm it's a OrangeJuice

    由SGV翻譯

  • Whats up everyone, this is yarn from Orange Juice

    大家好,我是OJ的Yarn

  • A cycle chip deck is something that can constantly apply chip damage onto your opponents tower

    低消費卡組是一副能經常對敵人箭塔做了少量害傷的卡組

  • There's the single push which can be as inexpensive as an Ice Spirit / Goblin combo

    這是一個冰靈與哥布林的低消費推進

  • The Ice Spirit tanks 2 shots from the tower

    冰靈能夠抵受箭塔2回攻擊

  • then freezes it, allowing the Goblins to decimate the tower

    把箭塔凍結後,哥布林就能給予箭塔傷害

  • It can deal a lot of damage

    這能做出很多的傷害

  • But also can be easily countered

    但同時亦很易容被剋制

  • A simple push can be as humble as a Mini PEKKA / Ice Spirit combo

    迷你皮卡及冰靈也是另一款同樣低消費的推進

  • A medium cost combo can deal a lot of damage if you rush in

    中級消費的組合攻擊能攻出大量的傷害

  • Typically it'll be countered by a similar elixir cost combo

    通常他們需要用接近的聖水量去對抗 使用低消費卡組

  • With a low cost cycle deck, you can counter those units for a positive elixir trade

    使用低消費卡組,你可以用很少的聖水量去對抗這些單位來賺取聖水優勢

  • When playing against large push decks like Giant momentum decks

    當要去對抗一些以巨人為主的大型推進時

  • The low cost cards allow your deck to be more dynamic to control the plays

    低消費卡片令你的卡組更具靈活性去控制遊戲

  • If they plant a Giant in the back, that means they're trying to build a strong push

    若對手在底線施放巨人,這代表他在組織一個強力的推進

  • Pushing the other lane can force them to address your units

    攻擊另一條戰線能分散他們的兵力

  • Forcing them to break your combo, making it easier to counter for a positive elixir trade

    從而分散他的組合,令到你能輕鬆對抗他的巨人來賺取聖水優勢

  • If you have a good read on your opponents card rotation and elixir count

    若你能解讀對手的卡片循環及計算聖水

  • You can split your cards

    你可以分散你的卡片

  • Knowing they'll only be able to address one of the two threats

    知道他們只能夠同時付應一條戰線

  • If there's an expensive unit placed in the back, a seige unit like a Mortar

    若果在底線中放出了高消費的卡片,你可以放出攻城單位如迫擊炮

  • or Princess forces them to immediately address your attack

    公主等等,立刻吸引他們攻擊去分散他們的聖水

  • If they don't have inexpensive cards to deal with the Princess, they're forced to play one of their combo cards

    若果他們沒有低消費的卡片去對抗公主,這便能迫使他使用推進組中的卡片

  • This allows you to address the unit individually for a positive elixir trade

    從而瓦解他們的推進,再來賺取聖水優勢

  • When your opponent over commits on a defense

    當你的對手在防守時過量便用聖水

  • And you know you're at an elixir advantage

    同時你知道自己有著聖水的優勢

  • It may make more sense to push the other lane

    那你便可以推進另一邊的戰線

  • Then address that single unit with an inexpensive card

    然後再用低消費的卡組去對抗

  • Sometimes you can't just rely on the building

    很多時你不能單依靠建築物

  • Especially since Inferno towers are zappable

    特別是可以被閃電中斷的地獄塔

  • A heavy unit paired with the Inferno Tower is amazing at taking out large pushes

    重型單位配合地獄塔是一個絕佳的組合去對抗大型推進

  • The residual units allow you to build momentum for an effective counter push

    剩下來的單位更可利用來作出強力的反推

  • Rapidly cycling your cards and chipping at their tower

    快速循環你的卡組去攻擊對手的箭塔

  • Forces the enemy to constantly play their cards individually

    迫使對手需要不斷地用卡片去防守

  • This controls their elixir by keeping it low

    這能令對手的聖水量一直處於低位

  • Since they're constantly spending it, they're rarely able to build for big pushes

    持續地使用聖水,那他們便不能作出大型的推進

  • A building can be very useful for chip cycle decks

    建築物在低消費卡組中非常有用

  • Since most of the cycle cards are fragile, you'll need something to deal with the large tanks

    因為卡組中的單位都好脆弱,你需要一些東西去對抗大型坦克

  • The Inferno can't take on a Giant, Bowler combo alone

    地獄塔不能單獨對抗巨人和巨石投手

  • You'll need to send in supporting units to address the backend units

    你需要放出支援單位去分散後排的單位

  • An Inferno can act as a Zap bait, allowing you to deploy a Goblin combo right after

    地獄塔能當餌,誘惑對手使用閃電,後然你便可以發動哥布林的組合

  • If they don't have any small units in rotation, you can take advantage of the Inferno Tower's lifetimer

    若果你沒有小單位在卡組中,地獄塔的維持時間也可以令你拿到優勢

  • After dealing with a large tank, you can siege them

    解決大型單位後,攻擊他們

  • Forcing them to counter that unit only to be melted away by the Inferno tower

    迫使他們放出單位去攻擊然後被地獄塔熔化

  • Sometimes you just need have to deal with their push head on

    有時候也需要主動進攻

  • I knew I could handle it since I had Inferno in rotation

    當卡組內有地獄塔時,我便能處理好防守

  • and The Log provided insane value

    以及滾木有著極大的價值

  • Pushing back the Giant, Barbarians and killing the Princess

    推走巨人,野蠻人及殺死公主

  • If you choose not to use a building, a Mini PEKKA or a Lumberjack can slice away at the Giant

    若果你不選擇便用建築物,迷你皮卡,伐木工也能殺掉巨人

  • Allowing you to transfer that into a counterattack

    而已他們還能轉化,作出反推

  • A one elixir card in cycle decks are must have

    低消費卡組中,必需有1消費的卡片

  • Ice Spirit are hot cakes right now

    冰靈是現時熱門的卡片

  • When paired with Zap, they counter most cards when played correctly

    常和閃電配合時,他能對抗大部份的卡片

  • Check out our Ice Spirit video if you haven't watched it yet

    若果你沒看過,可以看看關於冰靈的影片

  • A really popular combo is a Minion Horde turned into a counter attack with Miner for support

    一個很常見的組合是防守的亡靈群配上礦攻進行反擊

  • Ice Spirit and Zap can take out for the same cost as arrows

    冰靈和閃電可以瓦解亡靈群的攻擊,和箭雨同樣的消費

  • But are individually more versatile and help cycle your deck

    但他們比較靈活地運用在各種場合

  • The basic win conditions of a cycle chip deck are to constantly apply chip damage

    低消費卡組都是以連綿不斷的攻擊去取勝

  • Breaking their larger combos, allowing you to deal with those units individually for a positive elixir trade

    破壞對手的高消費組合推進,令他們單落,易容做出聖水優勢

  • Any amount of damage done to your tower matters with this playstyle

    箭塔受到的傷害也取決你的玩法

  • Even an Ice Wizard left ignored can deal hundreds of damage

    不理會冰法師,他會造成過百的傷害

  • With a chip cycle deck it can be countered with a 1 elixir card

    但用消低費卡組,1消費的冰靈便能解決了

  • By constantly applying pressure, this ensures a larger push rarely happens

    持續地進行攻擊,對手很難發動強力的推進

  • But when it does, be prepared to shut it down

    但若果真的發生,準備去中止他吧

  • This is a playstyle that is not for everybody

    低消費卡組是其中一個玩法,並不是所有人都適合

  • Adapt the basic concepts shown in this video into your deck and playstyle

    了解這些基本概念後,運用在你的卡組和玩法上

  • It's a high risk, high reward playstyle

    這是高風險及高回報的玩法

  • You're slowly chipping their tower, while netting positive elixir trades on defense

    透過在防守上賺取聖水優勢,慢慢的去傷害對方的箭塔

  • Even one mistake on a much less skilled opponent can cost you the tower - if you allow them to build too much momentum

    不要放過對手的每一個錯誤,除非你想他們累積優勢

  • I know he's low on elixir, so I sent in my Miner to take advantage of the Rage spell

    我知道他的聖水量很低,所以我派出礦工,利用伐木工的法術去攻擊

  • and since he's tanking, I sent in Goblins deal a bit of damage

    礦工做了坦,所以我同時也派出哥布林上前攻擊

  • Based on the way he's playing, I'm assuming his cards are high cost

    基於他的玩法,我假設他有高消費的卡片

  • So I baited with my Princess

    所以我派出了公主

  • He can't ignore her since his tower is so low

    因為他的箭塔生命力很低,所以他不能無視公主

  • Looks like it's a Bowler, so I can counter with an Inferno

    他果然派出巨石投手,所以我便用地獄塔去防守

  • I placed my Ice Spirit at an angle to aggro the Bowler

    我放出冰靈去引開巨石投手的攻擊

  • Then freezed the Mini PEKKA

    同時冰凍住迷你皮卡

  • That was a critical play in ensuring my Inferno could take care of the rest

    這是很緊急的做法,去確保地獄塔能支持下去

  • Knowing he has a high cost Bowler deck, there's a chance he'll pump up soon

    知道他是高消費卡組,他好快便會放出集水器

  • So I send in my Lumberjack and Miner to the other side to take care of his Elixir Collector

    所以我派出伐木工及礦工,同時攻擊箭塔及另一邊的集水器

  • I still don't know his 8th card

    我仍不知道他第8張卡片

  • In case he's considering supporting his Princess, I held off on The Log until the last moment

    他考慮著派出單位去支援公主,我放出滾木去殺掉她

  • Since his tower is really low, any damage my Princess does is value

    由於他的箭塔生命力很低,所以公主的偷襲便十分致命

  • Plus it baits a more expensive unit, which I can now counter for a positive elixir trade

    引他便用單位去殺掉公主,我再用低消費卡片來賺取聖水優勢

  • I didn't give him any chance to plant an Elixir Collector

    我不再給他任何施放集水器的機會

  • But it's double elixir time, so I'm getting my Inferno ready for a huge push

    但現在進入雙倍聖水時間,我放出地獄塔準備迎擊強力的推進

  • The Log play is very important since it pushes the Bowler and Musketeer backwards

    滾木十分重要,他推走了巨石投手及火槍手的支援

  • But it pushes the Giant sideways, so the Inferno remains locked onto the Giant

    也把巨人推走了,令地獄塔能鎖著巨人進行攻擊

  • With the cycle deck, I already have another Log that can easily demolish everything including the Princess

    因為低消費卡片,我已經洗到另一張滾木卡片,連同公主,把敵人一起擊殺

  • Since his tower is Zappable, I don't need to worry about it

    他的箭塔已經可以用閃電秒掉,所以不會擔心

  • Looks like my Lumberjack took it out anyways, since he was low on elixir

    可能是他聖水很低,伐木工順利拿到了一塔

  • And that is game.

    和這場遊戲

  • I hope the replay helped solidify the points in the video

    我希望這回播能強調影片中的重點

  • Chip cycle is one of many deck archetypes

    低消費卡組只是其中一款卡組

  • There is no best

    並不是最好的

  • It's like rock, paper, scissors

    就像石頭,剪刀,布的遊戲

  • Here's a Lumberjack deck I made to help me reach 12 wins

    這是幫我完成12勝場的伐木工卡組

  • Challenges offer insane value

    挑戰模式的回報極高

  • I only spend gems on gold

    我只把鑽石把在金錢上

  • But with the challenges

    但有了挑戰後

  • If you can reach at least 2 wins

    只要到達2勝場

  • It's already more economical by comparison to gold in the shop

    這便能比單是買金錢更加經濟

  • And there's such a high Legendary pull rate in challenge chests

    以及他有高機率能開出傳說卡片

  • Thanks for watching, stay tuned for more quality OJ

    謝謝收看,敬請留意更多精彩影片

Mmm it's a OrangeJuice

由SGV翻譯

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