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  • Hello and welcome, exiles, to what I'm going to be doing, a zero to hero series on Giga Righteous Fire, a build I made back in Crucible League.

    流放者們,你們好!歡迎來到我的 "從零到英雄 "系列,瞭解我在坩堝聯盟中打造的 "千兆正義之火"。

  • You'll see here the thumbnails, 25,000 ES, 55, 46, 69,000.

    你會看到這裡的縮略圖,25,000 ES、55、46、69,000。

  • All of these setups had pretty dang good gear.

    所有這些設備都有相當不錯的裝備。

  • Now, I am currently in a fresh start situation on a private league that Arrow is hosting.

    現在,我正在綠箭公司主辦的一個私人聯賽中重新開始。

  • I'll leave a link in the description of this video for where I'm level 69.

    我會在這段視頻的描述中留下鏈接,說明我現在的等級是 69 級。

  • I have 6,000 ES.

    我有 6000 ES。

  • And the thing about this is, I wanted to showcase the difference in what here was, we started out with a decent amount of gear, whereas here I'm starting out from pretty much nothing in terms of gear you could have within the first few hours of a league to give a better scope of what this build looks like if you're starting from scratch and the progression I am going to make throughout.

    我想展示的是,在這裡,我們一開始就有相當數量的裝備,而在這裡,我一開始幾乎沒有任何裝備,在聯賽開始的前幾個小時內,我想讓大家更好地瞭解,如果你從零開始,你的裝備會是什麼樣子,以及我將在整個過程中取得的進步。

  • Obviously starting with the POB today where we're a level 69 character.

    很明顯,從今天的 POB 開始,我們已經是 69 級的角色了。

  • We have just killed Katava and we are going to be running our first map on the character.

    我們剛剛擊殺了卡塔瓦,我們將以這個角色為基礎運行第一張地圖。

  • Full disclosure, this is a group found league, so a couple of items we have had given to us.

    在此鄭重聲明,這是一個團體聯盟,所以有一些物品是別人贈送給我們的。

  • Even though we haven't done really any maps, we had somebody in the league who already killed Shaper's Touch.

    儘管我們還沒有真正做過任何地圖,但聯盟中已經有人殺了 "塑造者之觸"。

  • The league's been open for about 2 or 3 days now, so we already killed Shaper and got a Shaper's Touch.

    聯賽已經開放兩三天了,所以我們已經殺死了 Shaper 並獲得了 Shaper's Touch。

  • This isn't particularly good at 600 strength.

    這在 600 級強度時不是特別好。

  • At 600 strength, a pair of rare gloves with like 200 ES is probably comparable to this.

    600 力量,一雙稀有手套的 200 ES 可能與之相當。

  • So ultimately, the gear, although I have a lot of the key pieces I need for scaling in the future, they're not really that good yet.

    是以,歸根結底,雖然我已經有了很多未來擴展所需的關鍵裝備,但它們還不是那麼好。

  • So examples of this is Dune, Shaper's Touch.

    沙丘》、《塑造者之觸》就是這樣的例子。

  • These are items that the scaling becomes pretty good, but initially this is equivalent to a mediocre rare scepter slash a bad rare scepter.

    這些物品的縮放比例變得相當不錯,但最初這相當於一個平庸的稀有權杖砍掉了一個糟糕的稀有權杖。

  • For example, 600 strength with this scepter means as a whole, I'm getting about, I don't know, 80 to 100% increased damage.

    例如,這把權杖的力量為 600,這意味著從整體上看,我的傷害會增加 80% 到 100% 左右。

  • That's not very hard to beat.

    這並不難做到。

  • That is an opal scepter with a benchcraft mod.

    那是一個帶有 benchcraft 改裝件的蛋白石權杖。

  • It's not very good in the current state of my character, but it becomes much stronger when you scale it up and I'm just starting out with it on here because why not have it on and just initially scale it up and see how it goes.

    就我目前的角色狀態而言,它並不是很好,但當你擴大它的規模時,它就會變得更強,我剛開始在這裡使用它,因為為什麼不把它放在這裡,只是最初擴大一下規模,看看效果如何。

  • Even if just a regular rare scepter would be better at this point.

    即使目前只有普通的稀有權杖也會更好。

  • Just funny to think about anyways.

    總之,想想就覺得好笑。

  • So it's a small group found league and I'm going to progress this, probably have to self farm a lot of the key pieces of things that are necessary to really max this character and we'll just see how it goes.

    是以,這是一個由小團體組成的聯盟,我將繼續前進,可能要自己種植很多關鍵的東西,這些東西對於真正最大化這個角色是必不可少的,我們將拭目以待。

  • I plan to do some daily updates on it, but for right now, let's go ahead and give you guys a showcase of what this character looks like in maps.

    我計劃每天對它進行更新,但現在,讓我們先給大家展示一下這個角色在地圖中的樣子。

  • We are currently a character with 89 max fire res, 6k ES, about 1200 regen that goes up to 5k whenever our guardian procs and we have a questionable course gaining elixir sustain because I haven't gotten the quality on this flask yet, so it is a net degen and eventually this will run out, but for practical use case of running a map, this should never go down as I'm just killing monsters, generating some additional net charges.

    目前,我們的角色擁有 89 最大火力、6 千 ES、約 1200 的再生能力(每當我們的守護者發動時,再生能力就會升至 5 千),而且由於我還沒有獲得這隻燒瓶的品質,我們在獲得靈藥維持能力的過程中還會遇到一些問題,是以這是一個淨減益,最終也會耗盡,但對於運行地圖的實際使用情況來說,這應該永遠不會下降,因為我只是在殺怪,產生一些額外的淨電荷。

  • Eventually when I get baubles to get 20 quality on this, this should be close to permanent sustain as long as I have a little bit of flask duration on my build.

    最終,當我獲得寶珠,使它的品質達到 20 級時,只要我的裝備中還有一點燒瓶持續時間,它就會接近永久持續狀態。

  • Currently I have like 1 jewel with flask duration, I think over here and then I have druidic rite which gives a little bit of flask duration.

    目前,我有 1 顆寶石帶有燒瓶持續時間,我想是在這裡,然後我有德魯伊儀式,它能提供一點燒瓶持續時間。

  • I'm going to swap these things around, obviously I don't want to keep druidic rite as my anoint because 20% mana doesn't help on a blood magic character and all, but for right now it's just the thing to do or it's just helping me have some sustain on this to make sure it's up.

    我打算把這些東西換一換,很明顯我不想繼續用德魯伊之禮作為我的膏藥,因為 20% 的法力值對血魔法角色沒有任何幫助,但就目前而言,這只是該做的事情,或者說它只是幫我在這上面有一些持續性,以確保它是向上的。

  • As for auras, I am running vitality and a low level precision and clarity, these are just to get recovery rate from the ascendancy from sion, vitality giving regen, so I level that up.

    至於光環,我現在使用的是生命力和低級的精確度和清晰度,這些只是為了從 Sion 的升階中獲得恢復率,生命力能提供再生,所以我把它升了級。

  • And then I'm running flushing stone, archery armor, tempest shield, these are all just basically my favorite go to defensive auras, I just really like the combination of dealing with shock, dealing with freeze, and giving us damage reduction and some block at the same time.

    我現在使用的是衝石、箭甲、暴風盾,這些基本上都是我最喜歡的防禦光環,我非常喜歡這些光環的組合,既能對付衝擊,又能對付冰凍,還能同時為我們提供傷害減免和一些格擋。

  • And then we have malevolence on an eternal blessing for some dps.

    然後,我們用惡意永恆祝福來獲得一些 dps。

  • If I wanted to go more tanky, like just make this character really tanky, I could go for determination instead of malevolence, but I'd rather go for single target. 6k ES with 90 fire res, good regen, is going to be plenty tanky for doing a T1 map.

    如果我想讓這個角色更坦克,比如讓他真的很坦克,我可以用 "決心 "而不是 "惡意",但我更願意用 "單目標"。6k ES,90 火抗,良好的再生能力,在 T1 地圖上已經足夠坦克了。

  • Which technically this is what we'd be going into.

    從技術上講,這就是我們要進入的領域。

  • Now for this private league, I had started as a guardian zombie slam character, I wasn't really liking the playstyle, the zombies were dying super easily, I wasn't having a lot of fun, and I was like, you know what, let's reroll and do a project I'm actually excited about.

    在這次私人聯賽中,我一開始扮演的是守護者殭屍猛擊角色,我不太喜歡這種玩法,殭屍很容易就死了,我玩得並不開心,於是我就想,你知道嗎,讓我們重新開始,做一個我真正感興趣的項目。

  • Gagarth happens to be, if it's not my favorite build of all time, it's top 2.

    加加斯恰好是,如果它不是我最喜歡的建築,那也是前兩名了。

  • It's between this character and what I did last league with righteous fire as a mana version with a guardian slash a hierophant, but the point is, I really like righteous fire and I really like it when it's min maxed and scaled up to the moon.

    這個角色和我在上一次聯賽中使用的 "正義之火 "法力版,以及 "守護者之劍 "和 "聖騎士 "之間的區別在於,我非常喜歡 "正義之火",而且我非常喜歡它的最小最大值,並將其放大到月亮。

  • Righteous fire is not a particularly strong skill.

    正義之火併不是一個特別強的技能。

  • At the baseline of scaling, you're looking at a decent character will get somewhere in the range of 1-5 million dps.

    在縮放的基準線上,你會看到一個不錯的角色會獲得 1-5 百萬的 dps。

  • To scale beyond that, you have to really have some exceptionally good gear, and some exceptionally good scaling, using things like ivory tower, or using things like the guardian's raining faith combined with the hierophant's sanctuary thought and scaling up mana.

    要想超越這個範圍,你必須擁有非常好的裝備和非常好的擴展能力,比如使用象牙塔,或者使用守護者的信仰之雨與聖堂武士的聖域思想相結合,並擴展法力值。

  • Stuff like that is really necessary to push this sort of scaling up and up and up.

    要推動這種規模不斷擴大,就必須要有這樣的東西。

  • So, let's go ahead and give this a little showcase of just an initial map, we'll grab this vault map, we'll use a horizon orb on it, which hopefully will give me a map I can get some completion on, and just show you what this map would look like if we were just doing it early league and swapping over into this.

    是以,讓我們先來展示一下初始地圖,我們將抓取這張拱頂地圖,在上面使用地平線球,希望這能給我提供一張我可以完成一些工作的地圖,並向大家展示一下如果我們只是在早期聯賽中交換到這張地圖,這張地圖會是什麼樣子。

  • Now, full disclosure, obviously some of my gear pieces are better than they should be because this is a group found, I got some just random pieces handed to me of basically people's leftover gear that had way more res than I would normally have.

    坦白說,我的一些裝備顯然比它們應該有的要好,因為這是一個團隊發現的,我得到了一些隨機的裝備,基本上都是別人剩下的裝備,它們的資源比我通常擁有的要多得多。

  • Normally entering maps, you can expect to be, probably with ghost writhe, maybe the early like, you know, 0-20-30 chaos res range, and then with your other stuff, you can expect to be capped, but you're not going to be overcapped like this.

    通常在進入地圖時,你可能會使用幽靈寫輪眼,也許是早期的,你知道的,0-20-30 的混亂資源範圍,然後使用你的其他裝備,你可能會被封印,但你不會像這樣被過度封印。

  • Obviously, we're over by 80 cold res and we're over by 120 fire res, you can chip off a lot of these resistances and you'll still be fine.

    很明顯,我們的冷抗性超過了 80,火抗性超過了 120。

  • I did do a test run, I want to say two leagues ago, where I tested righteous fire as a league starter to try to push sanctum, and I did a ghost writhe setup like this with a psion, and I believe I had a setup at level 70, that was around 7-8k ES, it was pretty high up there, and it was with gear you could buy with about, I want to say 5-10 chaos from just doing a couple of demolition contracts really fast, you know, spend 10-20 minutes doing a few heists, and you'd have the gear type of thing, but it was with a little bit smarter gearing, like obviously dune in this current setup isn't good, like dune right now is a bench craft, like a one stat item, not very good, it's, I'm using it just because I'm planning to use it throughout the whole run and it just kind of feels like, you know, not really what I should be using, and then outside of that I also had a basic gear pieces like I think I had a crown, the low level unique helmet that just comes with a bunch of flat ES, crown of thorns I think is what it's called, maybe, comes with a lot of ES on it type of thing, but anyways, the point is, I had a setup that was probably a bit would be initially stronger, which is going more of an INT scaling route, and not necessarily trying to force the shapers touch strength scaling, because this stuff isn't great until you really get some good gear to back it up, which I just don't really have at this point, and then we're doing things like enduring cry, scorching ray for exposure, and this is kind of what it looks like on a tier 4 map, it's not particularly exceptional damage, but it's a starting point, it's something to get us going initially, and then obviously as we scale the build up more, if I can get a Val version of righteous fire, then I can pop Val RF and the DPS, the single target will really start to come into fruition, this is just a starting point, and I'm excited about it, hopefully you guys are excited about seeing some progression, there's a lot of times where I've seen people tell me, oh I'm doing gigar from what you did in crucible league, copying that sort of build, but the thing is, I don't have any videos on any gearing earlier than this setup right here, which this setup is already some fairly good gear to boot, and so maybe it's something where I want to try to give people more of a ladder progression that is giving you something you can do before this point, because before this point, this is still really strong gear that I have here, and so it would be nice if I could find a way to showcase some progression, and that's what I think the series is going to mean for me, is doing a zero to hero progression basically each day on stream I'll be playing this character, progressing it, and I will do that for the next 5 or 6 days, basically there's going to be a reset new league, ggg's launching settlers 2.0, which is just settlers with a little bit of extra loot, it's mostly just a fresh economy reset, and for me, I like fresh economy resets, I don't like all this bloated currency I have laying around, it leads to me making stupid decisions, building things that aren't great, and if I reset my currency to zero, it's just, you know, it we're going to run this character and do this progression for about 5 days or 6 days, we'll see how many we get, this is obviously day number 1 of progression, we got through the campaign, and you know, there was a little bit of stalling, a little bit of afk time involved, but 8 hours of gameplay, level 69, not too much progression, but anyways, this is day 1, and I will continue the progression of this character, we'll see if you guys like seeing this character come to fruition, but this character is all about scaling that ES number to the moon, which then makes the righteous fire damage number go up up and up away with it as well, hopefully you guys enjoy, as always, thanks for watching exiles, take care, and peace out, have a good one.

    我確實做過一次測試,我想說是兩個聯賽前,我測試了正義之火,作為聯賽的起步,試圖推動聖域,我做了一個幽靈書寫的設置,我相信我在 70 級時有一個設置,大約是 7-8K ES,這是相當高的,它與你可以用大約購買的裝備、我想說的是,5-10個混沌就能快速完成幾個爆破任務,你知道,花10-20分鐘做幾個搶劫任務,你就能得到這些裝備,但這需要更聰明一點的裝備,比如很明顯,沙丘在目前的設置中並不好,比如沙丘現在只是一個板凳工藝品,就像一個單一狀態的物品,不是很好,它、除此之外,我還有一些基本裝備,比如我想我有一個皇冠

Hello and welcome, exiles, to what I'm going to be doing, a zero to hero series on Giga Righteous Fire, a build I made back in Crucible League.

流放者們,你們好!歡迎來到我的 "從零到英雄 "系列,瞭解我在坩堝聯盟中打造的 "千兆正義之火"。

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Zero To Hero Giga RF pt. (Zero To Hero Giga RF pt. 1)

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    連聖周 發佈於 2024 年 11 月 14 日
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