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  • take him down.

    拿下他。

  • Joker.

    小丑

  • Mhm, Mhm.

    嗯,嗯

  • Welcome to watch Mojo.

    歡迎觀看《魔域》。

  • And today we'll be counting down our picks for the top 10 games that were too long.

    而今天我們就來細數一下我們挑選的十大遊戲,時間太長了。

  • Heard you wondering about my swords.

    聽說你在想我的劍

  • Well, ones for monsters, the other for humans.

    好吧,一個是怪物的,另一個是人類的。

  • Mhm.

  • Yeah.

    是啊。

  • Yeah, For this list, we're looking at games that eat up a huge chunk of your time to get the full experience.

    是的,對於這份榜單,我們要找的是那些佔用你大量時間來獲得完整體驗的遊戲。

  • We're not saying any of these games are bad.

    我們不是說這些遊戲都不好。

  • In fact, many are outstanding, but they are all incredibly time consuming.

    其實,很多人都很優秀,但他們都非常耗費時間。

  • Let us know in the comments which one you have yet to complete.

    讓我們在評論中知道你還沒有完成哪一個。

  • Now on to the top 10.

    現在進入前十名。

  • That will finish long before you finish any of these games.

    這將在你完成這些遊戲之前很久完成。

  • Number 10 Batman.

    十號蝙蝠俠

  • Arkham Knight.

    阿卡姆騎士

  • Back up.

    退後

  • He's gonna get us no chance.

    他不會給我們機會的

  • After the small, enclosed areas of asylum and City rock steady finally gave us free rein to explore the entirety of Gotham.

    庇護和城巖穩定的小而封閉的區域後,終於讓我們自由地探索了整個哥譚。

  • And they granted us a new tool to do this.

    而他們授予我們一個新的工具來做這件事。

  • The Batmobile.

    蝙蝠車。

  • But though the Batmobile is a great concept, it gets old fast.

    不過,雖然蝙蝠車是個很好的概念,但它很快就會變老。

  • And you spent a huge portion of the game destroying tanks, defusing bombs and winning races in the vehicle.

    而你花了很大一部分時間在遊戲中摧毀坦克,拆除炸彈,並在車輛中贏得比賽。

  • And if you want the nightfall ending.

    而如果你想要夜幕降臨的結局。

  • Not only do you have to do all the Batmobile content, but you also have to complete every single riddle.

    你不僅要做完所有的蝙蝠車內容,還要完成每一個謎語。

  • Even without this, the main story arguably drags on a little too long with obvious plot twists lying in wait and tied her up and left her inside.

    即使沒有這一點,主線故事可以說是拖得有點太長了,明顯的情節轉折躺在那裡等著,把她綁了起來,留在裡面。

  • Why?

    為什麼?

  • What stigmas play?

    什麼汙名扮演?

  • I ain't got a clue.

    我不知道

  • I just brought her here and planted some of these trophies nearby.

    我只是把她帶到這裡,在附近種了一些這樣的戰利品。

  • Number nine, Red Dead Redemption two.

    第九號,《紅色死亡救贖》二號。

  • We do this, then we go back to Blackwater to collect.

    我們這樣做,然後我們回到黑水公司去收集。

  • How many times you gonna ask the same question?

    你要問多少次同樣的問題?

  • Market opening on a brutal snowstorm in the northernmost part of AM Marino Red Dead two starts with a bang.

    市場開盤在AM馬力諾最北端的一場殘酷的暴風雪中,紅色死亡二號開始了轟轟烈烈。

  • But the story is pacing.

    但故事的節奏。

  • It's less and less cohesive.

    它的凝聚力越來越差。

  • The longer it goes on, the game suffers from prequel syndrome.

    時間越長,遊戲就會患上前傳綜合症。

  • Everybody knows the gang will fall apart and that many of them will die by the end of the game.

    每個人都知道幫派會分崩離析,很多人都會在遊戲結束時死去。

  • The only question is how.

    唯一的問題是如何。

  • But after guar MMA, this gets even worse as the gang pushes on for one last chapter.

    但在瓜爾瑪之後,這就更糟糕了,因為這幫人推崇的是最後一章。

  • And this seemingly endless expansion of the story is to the detriment of the climaxes emotional weight to get the full narrative experience.

    而這種看似無休止的故事擴張,卻不利於高潮的情感分量,無法獲得完整的敘事體驗。

  • You also need to play through the entire hours long.

    你還需要玩完整個小時長。

  • Epilogue.

    尾聲。

  • Uh, I ain't too proud to do nothing as long as it's honest and it pays.

    呃,我並不覺得做什麼都很自豪,只要是誠實的,有報酬的。

  • Number eight.

    八號

  • The Legend of Zelda.

    塞爾達傳說》。

  • Breath of the Wild, one of the switches best selling games of all time.

    荒野之息,開關最暢銷的遊戲之一。

  • It's easy to get lost in the minimalistic but beautiful world of breath of the Wild.

    在《野性的呼吸》這個簡約而又美麗的世界裡,很容易讓人迷失。

  • Woken from a long sleep Link is once again called upon to defeat Gannon, going on a long quest to retrieve his memories and ultimately save high rule.

    從漫長的睡眠中被喚醒的林克再次被要求擊敗甘農,去尋找他的記憶,最終拯救高規則。

  • But though this is a noble goal, the game can quickly blow it until you've spent almost 200 hours exploring, collecting and crafting.

    不過,雖然這是一個崇高的目標,但遊戲會很快吹響它,直到你花了近200個小時探索、收集和製作。

  • If you really want to power through, you can actually defeat Gannon fairly quickly.

    如果你真的想發力,其實你可以相當快地打敗甘寧。

  • But to get everything breath of the wild has to offer, you've got to sink a lot of time into it.

    但是,要想得到野外的一切氣息,你必須要沉下大量的時間。

  • All right, Number seven.

    好吧,七號。

  • Persona five.

    人設五。

  • Can you hear me?

    你能聽到我說話嗎?

  • It seems you've been through a lot.

    看來你已經經歷了很多。

  • Almost anything can happen here, and I can't stop them.

    幾乎任何事情都可能發生在這裡,我無法阻止他們。

  • Jay RPGs aren't generally known for their efficiency and persona.

    傑伊RPG一般不以效率和人設著稱。

  • Five is no exception.

    五也不例外。

  • You're getting pulled along by the memorable story of the phantom thieves of Hearts for 100 hours minimum.

    你被心之幻影盜賊的難忘故事拉著走,最低100小時。

  • It's almost double that if you want to manage your time fully to Max all the confidence and even longer if you pick up the extended version.

    如果你想充分管理你的時間,以最大的所有信心,甚至更長的時間,如果你拿起擴展版本,它幾乎是一倍。

  • 20 twenty's persona five.

    20二十歲的人設五。

  • Royal Royal adds a brand new semester to the game, Another phantom thief and even in new villain and with some of the palaces bosses made tougher.

    皇家御用增加了一個全新的學期,另一個幻影盜賊,甚至在新的反派和與一些宮殿老闆做更強硬的遊戲。

  • It could take even longer to reach the end.

    可能需要更長的時間才能到達終點。

  • This is most definitely not a game for casual players.

    這絕對不是一款適合休閒玩家的遊戲。

  • Do you have the resolve to challenge the distortion of the world Number six?

    你有決心挑戰這個扭曲的世界六號嗎?

  • The Elder Scrolls five.

    上古卷軸》五。

  • Skyrim mhm.

    Skyrim mhm。

  • At this point, anyone buying an RPG developed by Bethesda would probably feel short changed if they didn't get dozens and dozens of hours of content.

    在這一點上,任何購買Bethesda開發的RPG遊戲的人,如果他們沒有得到幾十個小時和幾十個小時的內容,可能會覺得虧欠。

  • And Skyrim remains one of the meatiest and most popular games they've ever made.

    而《天際》依然是他們做過的最肉最受歡迎的遊戲之一。

  • But it's still faced with many of the same problems as other open World Games, having too many meaningless quest that don't actually contribute to the narrative and having plenty of story quests that overstay their welcome.

    但它仍然面臨著許多與其他開放世界遊戲相同的問題,有太多無意義的任務,實際上對敘事沒有貢獻,有很多故事任務過期。

  • On the bright side, the game is so immersive you might not even notice you've spent 16 straight hours exploring to Meriel without accomplishing a whole lot, which you have been seeking.

    從好的方面來說,遊戲的沉浸感很強,你甚至可能不會注意到你連續花了16個小時探索到梅里爾,卻沒有完成很多事情,這是你一直在追求的。

  • Number five, Fallout four.

    五號,輻射四號。

  • The fallout games are all known for having incredible depth.

    餘波遊戲都以擁有不可思議的深度而聞名。

  • But Fallout four took this formula, which was already working and added way more stuff on top, making it even harder to separate the wheat from the chaff.

    但《輻射》四把這個本來就行之有效的公式,又在上面添加了更多的東西,讓小麥和糠秕更難分開。

  • Not only were you being encouraged to follow a main story that gave players less agency than most would like from an RPG, forcing you to search for a missing son, but it was also full of radiant quests.

    你不僅被鼓勵遵循一個主線故事,給玩家的代理權比大多數人希望從RPG中獲得的少,迫使你尋找一個失蹤的兒子,但它也充滿了輻射性的任務。

  • No matter how few settlements you find, you'll always have to protect one of them.

    不管你找到的定居點有多少,你總要保護其中的一個。

  • And so you're perpetually being distracted from Fallout four's best feature, the genuinely unique side quests scattered across the Commonwealth.

    所以你永遠被《輻射四》最大的特色,散落在聯邦各地的真正獨特的側面任務所幹擾。

  • You must have been turned Number four Dragon Age Inquisition while playing the most bombastic entry and bio wears Dragon Age series.

    你一定是在玩《龍騰世紀》系列最轟轟烈烈的入門和生化穿戴時,被變成了四號龍騰世紀討伐隊。

  • To date, you may be compelled to ignore the story altogether and instead waste time gathering collectibles.

    到目前為止,你可能會被迫完全忽略這個故事,而浪費時間去收集收藏品。

  • Many of the games by OEMs are far more interesting than the grasslands and woods you see most often the scorching Western approach and snowy and priest Julian are well worth exploring in depth, but you'll still be doing a lot of meaningless busywork.

    很多OEM廠商的遊戲遠比你最常看到的草原和樹林有趣的多,炙熱的西方方法和雪地和牧師朱利安很值得深入探索,但你還是會做很多無意義的忙活。

  • You've got to grab every resource you see for crafting.

    你要抓住每一個你看到的資源進行製作。

  • You've got to close all the fade riffs, and there's no small number of pointless side quests available from Scout Harding.

    你必須關閉所有的淡淡的樂曲,還有不小的無意義的副任務可以從Scout Harding那裡獲得。

  • Doing everything that pops up on your map means you might never get around to ending Caracas's reign of terror.

    把地圖上出現的所有東西都做了,意味著你可能永遠無法結束加拉加斯的恐怖統治。

  • You named your crossbow Bianca, of course.

    你給你的弩取名叫比安卡,當然。

  • Number three Assassin's Creed Odyssey Spartans.

    三號刺客信條奧德賽斯巴達人。

  • Every breath that you have taken has led you to this moment larger in any scope than any A C game before it.

    你的每一次呼吸都讓你走到了這一刻,在任何範圍內都比之前的任何A C遊戲更大。

  • Odyssey gave players the entirety of ancient Greece and much of the surrounding archipelago to explore.

    奧德賽》給玩家提供了整個古希臘和周圍很多群島的探索。

  • Unfortunately, a large portion of the game was spent doing boring, repetitive tasks with little gameplay variety buried underneath.

    遺憾的是,遊戲的很大一部分時間都是在做枯燥重複的任務,下面幾乎沒有埋下什麼玩法。

  • All this is a great story about family ties, the shadowy cult of Cosmos and a select handful of famous Greek monsters to battle in unique boss fights.

    所有這些都是一個關於家庭關係、宇宙的陰暗崇拜和精選的少數希臘著名怪物在獨特的BOSS戰中戰鬥的偉大故事。

  • But story progression is out of reach if you're not a high enough level, forcing players to spend hours looting, treasure, capturing forts and doing fetch quests if they want to see any of the good stuff.

    但如果你的等級不夠高,故事的進展就遙遙無期,迫使玩家如果想看到什麼好東西,就得花上幾個小時的時間去掠奪、奪寶、攻佔要塞和做取任務。

  • Yeah.

    是啊。

  • Back Number two.

    後面的二號。

  • The Witcher three.

    巫師三。

  • Wild Hunt.

    狂獵。

  • Anything else you can tell me about Hendrick?

    關於Hendrick你還能告訴我什麼嗎?

  • Odd fellow Roy from Who Knows where For No apparent reason.

    不知道從哪裡來的奇怪的傢伙羅伊,沒有明顯的原因。

  • One of the most critically acclaimed games ever made is CD Project Reds, the Witcher three.

    有史以來最受好評的遊戲之一是CD計劃紅人,即《巫師三國》。

  • With an amazing plot, beautiful graphics and an interesting and meaningful story behind every single side quest.

    有著驚人的劇情,精美的畫面,每一個支線任務背後都有一個有趣而有意義的故事。

  • This game makes every action feel both substantial and important.

    這款遊戲讓人覺得每一個動作都很實質,也很重要。

  • But there was one big problem.

    但有一個大問題。

  • The game had so much content that lots of players never actually finished it despite holy enjoying all the time they spent on the continent.

    這款遊戲的內容太多,很多玩家儘管神聖的享受著在大陸上度過的所有時間,卻從未真正完成過。

  • In fact, in 2020 c d.

    事實上,在2020年c d。

  • P.

    P.

  • R developer Patrick Mills said that cyberpunk 2077 what's going to be shorter and smaller?

    R開發者Patrick Mills表示,賽博朋克2077什麼會更短更小?

  • Because so many people didn't reach the end of which are three.

    因為這麼多人沒有達到最後的哪三個。

  • Before we continue, be sure to subscribe to our channel and ring the bell To get notified about our latest videos, you have the option to be notified for occasional videos or all of them.

    在我們繼續之前,一定要訂閱我們的頻道,並敲響鈴鐺,以獲得我們最新的視頻通知,你可以選擇通知不定期的視頻或所有的視頻。

  • If you're on your phone, make sure to go into your settings and switch on notifications.

    如果你在手機上,一定要進入設置,打開通知。

  • Number one Metal gear solid five the Phantom pain.

    一號金屬裝備固體五號幻影之痛。

  • I'm going to change your appearance.

    我要改變你的外表。

  • We have no other choice.

    我們沒有其他選擇。

  • What do you look alike?

    你們長什麼樣子?

  • However, Take a look at the Metal gear franchise and you'll find that most of the games take no longer than 20 hours to finish or even 100%.

    然而,看看金屬裝備系列,你會發現大多數遊戲的完成時間不超過20小時,甚至100%。

  • Not a monumental feat to accomplish.

    並不是一個不朽的壯舉,要完成。

  • But when you get to phantom pain, you may as well say goodbye to your social life.

    但當你到了幻痛的時候,你可能就會和你的社交生活說再見了。

  • The story alone is about 45 to 50 hours long, and if you want to 100% the game, it could take you a minimum of 150 hours.

    光是故事就有45到50個小時左右,如果你想100%的完成遊戲,可能至少需要150個小時。

  • We repeat a minimum.

    我們重複一個最低限度。

  • Had Konami and Kojima maintained a better relationship, the cut Episode 51 probably would have added another 20 hours or so.

    如果科樂美和小島保持較好的關係,那麼被刪減的第51集大概會再增加20個小時左右。

  • It doesn't help that some moments in the campaign make the game feel a lot longer than it already is.

    運動中的一些時刻讓人感覺遊戲比它已經長了很多,這並沒有幫助。

take him down.

拿下他。

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