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    影片分級

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    • C2 高級

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    bundling

    US /bəndlɪŋ/

    ・

    UK /bəndlɪŋ/

    B1 中級
    v.t.及物動詞綑綁
    The man is bundling the letters up so make it easier to post
    v.t.及物動詞低價售出
    The company noticed that, by bundling their products, their sales increased
    v.t.及物動詞匆匆送走
    Will you be bundling up the kids and coming over for a visit tonight?

    影片字幕

    你在麥當勞點餐的「這台機器」要價 21 億美元?! (The $2.1 Billion McDonald's Machine)

    10:35你在麥當勞點餐的「這台機器」要價 21 億美元?! (The $2.1 Billion McDonald's Machine)
    • It works on the principle of bundling.

      這些添加物價格便宜,易於準備。

    • It works on the principle of bundling.

      這些添加物價格便宜,易於準備。

    B1 中級

    BBC 6 分鐘學英文 2016/06/30 - 繼續做下去! (BBC 6 Minute English June 30, 2016 - Get on with it!)

    06:07BBC 6 分鐘學英文 2016/06/30 - 繼續做下去! (BBC 6 Minute English June 30, 2016 - Get on with it!)
    • You should try temptation bundling.

      羅伯:嗯,通常是無聊。

    • Alice: You should try temptation bundling.

      愛麗絲,你應該試試誘惑捆綁。你應該嘗試 誘惑捆綁。

    B1 中級

    還有愛之手?你正在犯這 4 個錯誤! (Still Have Love Handles? You're Making These 4 Mistakes!)

    10:49還有愛之手?你正在犯這 4 個錯誤! (Still Have Love Handles? You're Making These 4 Mistakes!)
    • That's called temptation bundling.

      這就是所謂的誘惑捆綁。

    B1 中級

    汽車保費好貴!Two Cents 教你降低車險費的 10 種超實用方法! (10 Ways to Lower Your Car Insurance Premiums)

    07:00汽車保費好貴!Two Cents 教你降低車險費的 10 種超實用方法! (10 Ways to Lower Your Car Insurance Premiums)
    • If you own a home and your auto insurer also offers homeowners insurance, they may give you a discount for bundling them together.

      如果你擁有一套房子,而你的汽車保險公司也提供房主保險,他們可能會為你提供捆綁在一起的折扣。

    B1 中級

    【多元文化】Netflix 在印度難以生存的原因Netflix 在印度難以生存的原因 (Why Netflix Is Struggling in India)

    03:47【多元文化】Netflix 在印度難以生存的原因Netflix 在印度難以生存的原因 (Why Netflix Is Struggling in India)
    • We'll go from expanding, you know, beyond English into Hindi and then into many more languages, more pricing options, more bundling, all of those things are possible.

      我們會先加入印度語節目,再增加更多其他語言、更多的價格、方案選擇,這些都有可能。

    B1 中級

    為什麼地址要有郵遞區號,它們又是如何運作的? (The Hidden Pattern in Post Codes)

    07:49為什麼地址要有郵遞區號,它們又是如何運作的? (The Hidden Pattern in Post Codes)
    • The zip code first three digits point to a specific big building, a sectional facility center, a belted behemoth bundling up all the mail it ingests for who?

      郵政編碼的前三位數字指向一座特定的大建築,一個分區設施中心,一個捆綁著所有郵件的龐然大物,它為誰而收?

    B1 中級

    懶惰的真相是你其實並不懶惰,只是... (The Truth About Laziness: You’re Not Lazy, You’re Just…)

    04:11懶惰的真相是你其實並不懶惰,只是... (The Truth About Laziness: You’re Not Lazy, You’re Just…)
    • Use temptation bundling. Only listen to your favorite music or podcast while doing boring tasks.

      使用誘惑連結。只在做無聊的事情時聽你喜歡的音樂或播客。

    B1 中級

    馬克-貝尼奧夫的 "十億人工智能代理 "競賽 | The Circuit (Marc Benioff’s Race to One Billion AI Agents | The Circuit)

    24:02馬克-貝尼奧夫的 "十億人工智能代理 "競賽 | The Circuit (Marc Benioff’s Race to One Billion AI Agents | The Circuit)
    • You've got a Slack, which Salesforce bought, competing against Microsoft Teams and Microsoft's reputation for bundling software together.

      你有一個被 Salesforce 收購的 Slack,與微軟 Teams 競爭,而微軟在捆綁軟件方面享有盛譽。

    B1 中級

    文明的十大鉅變 7 - 公民 6 VS 公民 7 (TOP 10 BIG CHANGES IN CIVILIZATION 7 - Civ 6 VS Civ 7)

    15:26文明的十大鉅變 7 - 公民 6 VS 公民 7 (TOP 10 BIG CHANGES IN CIVILIZATION 7 - Civ 6 VS Civ 7)
    • They may start with a positive relationship with you, they may also start at war with you, furious with you, this is essentially how Civilization VII is able to merge the barbarians, their encampments, with the old city-states, and create the kind of best of both worlds option, as you move through the game's ages, you may run into the more aggressive city-state, independents in particular, as they do pop up at the first crisis event, at the end of the game's first age, which actually probably works as a wonderful transition to move us through to the second big difference, three ages per game, or if you wish, you could just play with one, starting in the third age, beginning with the antiquity age, this will make up the early game, and then carry you through into the age of exploration, the second period in the game, about open sea exploring, finding those new lands, and perhaps conquering them as you go, finally, the third age, bundling all of the modern world into one from the industrial era onwards, roughly, it's the modern age, the way that Civilization VII handles these, from my impressions from playing it early, again, thanks to 2K who flew me out to get some hands-on experience with Civilization VII early, is that they are not as disruptive as the ages in, say, Millenia, or Humankind.

      這就是《文明 7》如何將野蠻人、他們的營地與古老的城邦融合在一起,並在遊戲的各個時代中創造出一種兩全其美的選擇、你可能會遇到更具侵略性的城邦,尤其是獨立城邦,因為他們確實會在遊戲第一個時代結束時的第一次危機事件中出現,這實際上可能是一個很好的過渡,讓我們進入第二個大不同的時代,每個遊戲有三個時代,如果你願意,也可以只玩一個時代、從第三個時代開始,從古代時代開始,這將構成遊戲的早期,然後帶你進入探索時代,這是遊戲的第二個時期,關於公海探索,尋找新的土地,也許你會征服它們,最後,第三個時代、文明 7》處理這些

    • Speaking of upgrading, command and control kind of players will also see a lot of upgrades to combat, in particular, I think the most significant one is not the reanimated unit artwork, the closer battles, perhaps even slightly more realistic ones, no no no, it is instead the introduction of commanders, three different types, here we're looking at age 1, the land-based army commander, with its wonderful effect of packing up all nearby units and bundling them onto one tile, that you can freely march around with, this obviously reduces a lot of micromanagement, in the same way that removing the builder removed micromanagement, however it also adds an extra layer of strategy, I've talked about this in some of my other passive 7 breakdown videos, so I'm going to pause talking about the commanders specifically there, but just to mention one more crucial part, it's not just removing the micromanagement, if you think about how this plays out not just in one turn, one conflict, but over many many many conflicts, you are really scaling up here, your ability to just get crap done, furthermore, these dudes can be buffed and enhanced, so different commanders can handle different roles within an army, one perhaps boosting their strength, just their charred dead assault strength, the other may be more about logistics, packing up quickly, deploying quickly, able to deploy and attack in a turn, catch an enemy by surprise, the levelling up also creates a greater attachment to these units, they're expensive to build, at least 5 times as much as a normal one, and worth a look, but maybe not quite as influential overall as the new influential yields, while not brand new, sometimes repackaged versions of old ones from other games, or previous lift games, you can see them all up in the top left, from left to right we've got gold, crucially, influence, then science, culture, another biggie, happiness, and finally the one out of three at the end is city cap, this of course at the beginning of a game, the kind of base stuff you're dealing with, influence which can be generated from a whole load of things, from actions, events, buildings, leaderships, you name it, is often levied like this, supporting a war, or engaging in some kind of diplomatic action, a cultural exchange, maybe supporting a foreign power in a foreign war, it also gets a little bit more nefarious than that, not just handling the kind of nice to have diplomatic actions, the very early diplomatic actions, the very first one, but also those kind of sanctions, the more espionage style, hinder the opponent, or maybe just build up some support for a war, right, denounce them, all of it comes with an influence, influence is also used to convert towns into cities, and potentially many other actions within the game too, it should not be overlooked, happiness, by the way, largely integrated with cities, city development, buildings, that kind of thing, your religion may also play a significant role here, this one is kind of your growth mechanic, right, get the resources, get the extra happiness buffs from buildings, and try and balance that out against your growth, similar but not identical to older versions, like maybe a Civ V version upgraded.

      說到升級,指揮與控制類玩家也會看到戰鬥方面的大量升級,尤其是,我認為最重要的不是重新制作的組織、部門圖紙、更接近真實的戰鬥,不不不,而是引入了三種不同類型的指揮官,這裡我們看到的是第 1 代,即陸地軍隊指揮官、這顯然減少了很多微觀管理,就像移除建造者會減少微觀管理一樣,但它也增加了一層額外的策略,我在其他一些被動 7 分解視頻中也談到過這一點,所以我將暫停專門討論指揮官、但我想說的是,這不僅僅是消除了微觀管理,如果你考慮到這不僅僅是在一個回合、一場衝突中,而是在許許多多的衝突中發揮的作用,你就會發現,你的

    B1 中級

    Crowdstrike 全球 IT 災難的幕後真相?為何世界依然如此脆弱 🎧 (Behind Crowdstrike's global IT meltdown and why the world remains vulnerable 🎧)

    27:42Crowdstrike 全球 IT 災難的幕後真相?為何世界依然如此脆弱 🎧 (Behind Crowdstrike's global IT meltdown and why the world remains vulnerable 🎧)
    • So, yeah, there is that question about should all this kind of offers and bundling of services be banned.

      所以,是的,確實有這個問題,應該禁止所有這些優惠和捆綁服務嗎?

    B1 中級