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  • wave a game.

  • There is no game without the players, Really.

  • It all comes down to you mean that you have a date tonight Without you, there is no game.

  • There's no one to play it, no one to interact with it.

  • You keep us in check, and we appreciate that on through all of it.

  • You're always there with us.

  • You are definitely not afraid to tell us how you feel.

  • Your feedback sometimes challenges us, but it forces us to be always challenging ourselves.

  • You emphasize with us as developers and with each other is a community.

  • It's really beautiful.

  • I'm Dingle back.

  • Ava and I used to take a week off.

  • Every time it is the game came out.

  • My name's Mark Diaz.

  • And when I was eight years old, I used to sneak over to my buddy's house to play Doom.

  • I'm Rich Lambert Dagger Fall was one of the very first games that got me into the older schools world.

  • I'm Dana Christo, and I started out as a 16 year old gamer who just wanted to bring joy to others through video games, and now I'm giving director attacking studios now I'ma game programmer it'd software.

  • Now I get to be a part of building that world as the creative director on Elder Scrolls online.

  • Now in the U I programmer up with us to game studios and it's anything I could have dreamed of.

  • I see you.

  • I see you.

  • I see you.

  • We see you because we are you.

  • And together together together we are all here Way in the crowd Job with the wind.

  • What?

  • What?

  • Don't call me baby.

  • What?

  • What?

  • What?

  • Hey, the jump you say How high?

  • Please welcome Bethesda senior Global Vice President of marketing Pete Hines.

  • Thank you.

  • Thank you very much.

  • How are you?

  • Feel good.

  • Thank you guys for being here.

  • Thank everyone.

  • Watching around the world to tuning in to watch our fifth annual E three showcase This'll is a night dedicated to those who love games who love the incredible entertainment that games provide.

  • This past year you've fought demons on Mars and Nazis in America.

  • You were assassins in the Empire adventurers and Tim Rio and Survivor and survivors in the wasteland on you've embarked on these amazing adventures on PC Consul V R mobile or wherever and however you choose to play, and that's the key.

  • You take the worlds that we create and you make them yours.

  • You share your experiences with other players with friends and with family.

  • With our games, you've built large global communities that truly matter.

  • This year.

  • We want to give special recognition to the extraordinary Bethesda community.

  • As you showed.

  • As you saw on our opening video, you mean everything to us.

  • I've almost been at this company for 20 years, and when I first started, when I first started, one of my first responsibilities was moderating the community forums, chatting with you and keep you up to date on our games.

  • It was a great way to start my career, Bethesda, because it was the perfect reminder of why we do what we do.

  • And like so many others at Bethesda, I've spent a lot of time with you at events around the world.

  • I've enjoyed meeting so many of you and getting your thoughts and feedback.

  • So tonight we'll be taking time throughout the show to hear directly from some of you in the Bethesda community.

  • We are thrilled tonight to show our fans the lineup of great games.

  • We've been creating just for you, including the premiere of some exciting new games.

  • And we'll go deep on June maternal.

  • So if you're ready, let's kick it off and to get it update from our friends at one of the most celebrated development studios in the world.

  • But as the game studios please welcome Studio Head and my good friend Todd Howard, thank you, thank you.

  • Great to see everybody way have had an incredibly exciting Europe.

  • But that's the game studios, given some of that excitement, impressed.

  • You're still here?

  • No, actually, over the last year we've had over 60 million players in our games are most ever and it's all of you.

  • It's all of you who have made these worlds what they are.

  • Take fallout 76 type of game we'd never done before.

  • I had a lot of difficulties that launch, and we got a lot of well deserved criticism.

  • But the team kept working on it and you kept playing it.

  • And through all of that, something amazing has happened.

  • It's thanks to all of you.

  • This game has one of the best online communities we've ever seen.

  • We made a postapocalyptic survival game where you can do whatever you want and everybody's nice to each other.

  • They don't go on killing briefing sprees.

  • They leave food and water for the newbies and wave to each other.

  • I don't know about you.

  • This should give us all hope for humanity when the apocalypse does come.

  • Theo and we have a lot more in store this year for Fallout 76.

  • But first, our latest game, The Elder Scrolls Blades is an early access, and thanks to all of you, it became our second straight number one.

  • Mobile game after fallout shelter.

  • Absolutely incredible on.

  • And to tell you what's coming to blades, let me introduce Project leader Craig Lafferty and art director Matt Carafano.

  • Thanks.

  • It's great to be here 83 thanks again to all of you for making blades number one.

  • As someone who's worked on the eldest girls for 20 years, it's been incredible to bring this world to your phones in an all new way.

  • We still love those classic dungeon crawlers, and it's clear you do as well.

  • And whether you're exploring a dungeon or rebuilding your town, it's great to be able to do it wherever you are.

  • Since it's The three were releasing our biggest update yet, featuring all new jobs and solo arena battles and all new custom jewelry system and a brand new Dragon quest.

  • It has even more.

  • But best of all, it's coming out tonight.

  • So download free tonight and give it a try.

  • And we're also hard at work on our arena mode for this fall.

  • Little feature PVP your own guilds and visiting your friend's towns.

  • But most exciting this year, we're also bringing blades to an all new platform.

  • Switchblades Yes, blazes coming this fall from the new tender switch.

  • And yes, it's still free.

  • Blades is the perfect fit for the switch.

  • You can play on the go on your TV and with motion controls.

  • But best of all, it's cross play and cross progression with the mobile version, so you can start tonight on mobile and all your progress will carry over.

  • And it's playable here.

  • 83 in our booth and intend does.

  • Yeah, and for those of you playing on mobile, we also have some special rewards for both our Apple and Google players this week.

  • So, Dala tonight and let us know what you think.

  • Thanks again.

  • Now let me introduce Jeff and Tom to tell you what's coming to fall out.

  • 76.

  • Hi, I'm project leader Jeff Gardner and I'm co studio director Tom Mustang on behalf of everyone but does the game studios.

  • We want to thank the millions of you who have played with us, stuck with us and help shape the world of fallout.

  • 76.

  • Absolutely.

  • It's incredible what the game has become.

  • You've told us how much you've loved this year's updates so far from camp building, legendary weapons player, vending and, of course, the dreaded sheep Squatch.

  • We've also been working on our biggest update yet.

  • It's called Waste Landers, and it will fundamentally change the game.

  • It's been some time since 76 opened its doors, and we all discovered that Appalachia isn't quite what it used to be.

  • We encountered a lot of things, overcame a lot of things.

  • I don't think any of us expected for people toe actually come back.

  • Are you from that vote?

  • Can you help us?

  • We've traveled pretty far.

  • Heard this hope here in Appalachia.

  • Folk rebuilding, fighting back.

  • We'll fight too right by your side.

  • We've been everywhere and seen everything, and the one thing we've learned is this.

  • You got to claim the wasteland before it claims.

  • The question is, Are you with us with them?

  • That's right.

  • That's right.

  • Human MP Cesaire Coming to fall out 76 Not just on Peces, but a full quest line.

  • New rewards.

  • And as you saw full dialogue trees, this'll is a long term story.

  • We're telling your one was about the vault doors opening and all of you settling the wasteland.

  • Year two is about people coming back to reclaim it.

  • Like previous followed games, these characters have their own stories and goals.

  • It's up to you to choose how to interact with them and live with those consequences.

  • The Waste Landers update is coming this fall, and we'll be free for all full, out 76 players.

  • And in the spirit of free, we're doing something special just for E three.

  • Fallout 76 is going to have a free trial for everyone starting tomorrow.

  • That's right, it's that's right.

  • It's the perfect time to see what followed 76 it's growing community have become.

  • We can't wait to welcome all of you and because so many of you are going to be joining us.

  • We thought we'd also give you a sneak peek this week at an all new game mode.

  • Check it out.

  • Your first test was making it to the vote.

  • Now your real trial begins.

  • Currently, there is no overseer of Vault 51.

  • Perhaps you will be the one.

  • We are serious need of leadership.

  • So I have devised a unique process of elimination.

  • Battle to the death is the only sure way to judge the superior candidate.

  • This should prove interesting.

  • They're kind of only be one overseers.

  • Good mom way Put a battle Royal in Fallout 76 right Nuclear winner is a battle royale born from the fallout universe, from power armor to perk cards from Camp Building two contending with wasteland creatures and, of course, my my personal favorite nukes.

  • It's a great free addition to an already huge game.

  • We love playing it, and we think you will, too.

  • So check out the sneak peek and let us know what you think.

  • Remember all of Fallout 76 including nuclear winter is free to try this week on all platforms, so jump in tomorrow.

  • We can't wait to see you.

  • Thanks again.

  • Remember, everything we've talked about that's coming this year is free.

  • We get to represent hundreds of passionate developers across four studio locations in North America working on multiple projects.

  • Yes, we're still hard at work in our next Gen RPG star field.

  • And of course, Elder Scrolls six.

  • We know how precious these game worlds are toe all of you and they are to us.

  • We know the time you spend in then is important.

  • Keep telling us what you love.

  • What you'd like to see us do better.

  • Thank you again.

  • Everybody here for your support, but really even more so.

  • I want to thank everybody for believing in us.

  • Thank you.

  • Please welcome the founder of Tango GameWorks.

  • Mr.

  • Shinji Makani.

  • No, I'd like to start by Great in my team in Tokyo.

  • It's Monday morning there, but they're watching.

  • You know what, Amos kill much of India tonight.

  • I am excited to now some next game from tango goes wire Tokyo It is an actual other winter games in what you were fighting a normal enemy and the rich city of a supernatural able I think you're driving to tell you more about ghosts where you talk ill here is a creative director at Tango.

  • It's me, that camera Oh so many people.

  • Thank you for such a big makes me nervous.

  • I do my best to speaking English way of making a new kind of buckshot adventure game.

  • It's for King, but not the survival holiday that we are no for people are vanishing in Tokyo.

  • You must find out the why you, Vera and Grampa conspiracies and the card you have it.

  • You have to explore the world, face challenges to uncle about the tourists and save humanity in the game you limit spits some dangerous some of her and Survivor that each have their own stories.

  • You really needed to ask real safe.

  • It is normal or Pam Amar.

  • I asked myself this question every time I go to the office.

  • Just kidding.

  • Investigating, just eating.

  • We are very excited.

  • Let's take a look.

  • Thank you.

  • Don't fear the unknown.

  • Attack it when I'm not playing Bethesda games.

  • I work as a mechanical engineer.

  • I work in the hospital.

  • I used to work with kids.

  • I'm an electrician's.

  • I'm an event planner.

  • In real life, I'm a systems administrator program assistant for a private school for Children with autism.

  • I'm trying to be an artist.

  • I like to think of myself as one make, like back end systems that it's it's really boring, maybe permanently or temporarily in full time streamer.

  • I gotta I gotta use you, Jonah.

  • I make my own yard.

  • I'm a social worker teaching inmates i'ma game developer, working at a video game cafe.

  • I've been a doom fan since the game came out.

  • Remember being in the eighth grade, and ah, but he won't give me the shareware demo on three and 1/2 inch floppy disks.

  • My older brother picked up Fallout three, and I took his copy and played it when he wasn't home.

  • Fell out for, I think, my baby.

  • The scope of that game was just like a lot bigger than things I was used to just setting foot in shimmering first city that you go to in Somerset.

  • Itwas amazing.

  • You look out, you'd be like, Oh, I want to go there and then you could go there, which was wild.

  • Go out into the world's going any direction that you want.

  • Tokyo.

  • The exploration and the weirdness and the alien ness of it.

  • I played oblivion.

  • It, I tell you.

  • It probably saved my life.

  • It was one of my first experiences with a fantasy world that was that immersive.

  • I love the dragon scattered of dragons.

  • You take down a dragon.

  • You can definitely take down any illness.

  • Don't ever stop adding dragons to your game.

  • Add dragons to fall out at dragons to rage.

  • Add dragons to everything Mecca Mecca Dragons out more dragons please no studio director at Cinemax Online Studios.

  • Thanks.

  • Thank you, everyone.

  • Wow, Thank you.

  • I just want I just want to show it to our friend Greg there, the one in the video that really loves dragons.

  • I'm happy to say Greg, the Elder Scrolls online has dragons thief right now.

  • In fact, players air deep into the Season of the Dragon, our year long story about greed, revenge, cat people and, of course, dragons.

  • Tonight's focus on the community resonates with me and everyone at Santa Max online studios because eso literally would not exist without you watching you play the game streaming, telling stories, hearing your feedback.

  • We understand that you are the most important part of the world with Mario.

  • Thank you.

  • Thank you for making s o the extraordinary adventure it is today.

  • The past year has been a huge success for S O more game of the year awards.

  • Millions more players have joined so many, in fact, that we recent so many, in fact, that we recently added Maur server capacity just to support all the news players.

  • Theo eso eso just keeps getting bigger and better.

  • Just a few days ago, we launched the older scrolls online elsewhere, the latest chapter Theo Latest chapter in the game where you're able to visit for the first time the homeland of the congee as well as control The dead is the new necromancer class.

  • And if if you haven't played it yet elsewhere is the perfect starting point for New Players Way announced Season of the Dragon.

  • We kicked it off by showing you a video about how dragons were unleashed on elsewhere and we ended with a cliff hanger.

  • Now I'm really excited to show you what happens next.

  • Check out Theo.

  • World premiere.

  • That's right.

  • Another cliffhanger.

  • You may have recognized the return of Sai Sahan, the legendary Red Guards sword master.

  • He's the legendary Red Guards Sword Master You Mad is part of the original five companions.

  • He's back as the leader of the Dragon Guard, a group a group of dragon hunting warriors you've seen in other Elder Scrolls games.

  • He'll be featured in our fourth quarter story, DLC named Dragon Old Way complete the Season of the Dragon.

  • We've got a lot more to share about the return of Sai in the Dragon Guard, which will unveil it Quick Con later this summer.

  • Before then, keep an eye out for a dungeon DLC adventure called Scale Breaker, which you'll see in August.

  • Thank you so much for your support of the other scrolls online.

  • We're humbled by your enthusiasm.

  • Your enthusiasm for the game motivates us every day.

  • You guys are seriously awesome.

  • Thank you.

  • I have something else to talk about.

  • The older Scrolls Online isn't the only game in development at Cinemax Online Studios Way have several other projects, one of which we're ready to reveal tonight on to tell us all About it is the game's creative director, Kira slit What Hi everyone!

  • And now for something completely different, imagine a classic Saturday morning cartoon in free to play mobile game form.

  • Let's take a look co manage evil comes from if you raise kids, make it come in.

  • So there's a new branch on Commander Keane's family tree, and they're heading Toe IOS and Android If you're hearing about Commander Keen for the first time.

  • It was one of the first PC action games created by its software in the early nineties.

  • It starred boy genius Billy Blaze, who's alter ego Commander Keen protected Earth.

  • All of us at Cinemax online studios want to give a really big thanks to our friends at it for trusting us to deliver our modern take on this classic game.

  • So tonight, as we introduce Commander keen to a new generation of players, were also introducing the next generation of heroes.

  • Meet Billy and Billy, twin geniuses who follow in their famous father's footsteps.

  • The new commanders air, of course, funny and powerful, but the game is also full of enemies, allies and some really bad bad guys.

  • The twins build wacky gadgets from household items to save the Earth from certain alien destruction, drag and drop gadgets to summon allies, attack enemies and move through the environment.

  • Choose from a caboodle of contraptions to conquer challenges and try saying that five times fast, the twins go on adventures in story mode, which tells some of the classic commander keen tales as well as a whole bunch of brand new ones.

  • In story mode.

  • You'll overcome aliens, collect power ups and explore Mars and beyond.

  • You can also go helmet to helmet with other players in battle mode, a real time head to head race through an alien landscape, where you need to control checkpoints and claim the flag to gain ultimate victory.

  • Commander Keen will soft launch this summer on IOS and Android phones, so please go visit.

  • Go keen dot com to pre register to receive unique in game rewards and Hot Commander Keen launch updates.

  • We really can't wait to kick some asteroid with you all.

  • Thanks.

  • Thank you, Kira Bethesda, We like you love mobile games.

  • In addition to Blades and the upcoming Commander Keen, millions of you have enjoyed Fallout Shelter, which has now reached over 150 million downloads and counting for fans of collectible card games.

  • Who brought the eldest girl's legends to mobile so you could experience the elder scrolls in a new way This year, the Legends community has continued to grow, thanks to a lot of upgrades, new features and new content.

  • It's a great experience for a night of gaming or quick match over a cup of coffee.

  • Thank you.

  • Sea Dragons, if you enjoy other card games, were looking for something that provides a little deeper challenge.

  • You can download legends for free on the APP store and begin playing tonight.

  • Legends Next expansion Moons of elsewhere will be available on June 27th for PC Mac Mobile and Tablet.

  • You can head over to Bethesda net to get a glimpse of the new cards and content or plate this week in our booth.

  • I'll see you there clapping now.

  • Speaking of new content three weeks ago, we released Rage to and now insanity rules on now insanity rules for millions of players around the world.

  • But we wanted to do more than just deliver a critically acclaimed OpenWorld shooter.

  • We've already added community challenges that reward you just for having fun in the wasteland, and we've got a lot more planned.

  • With new features rolling out this week, the world of rage to will become even more unpredictable and even more insane.

  • Take a look.

  • Look all around.

  • Just destruct ability with women Red barrel dropping way.

  • Wait, no, That's my next tattoo.

  • I mean, anybody back.

  • Okay, get out of this.

  • I got a tremendous surprise for you all.

  • Wait!

  • Please welcome executive producer at machine games.

  • York who stuffs?

  • Hello, everyone After liberating America from the Nazis.

  • Come in, Bull Fist on to the new colossus.

  • This year we take you back to Europe with two new Wolfenstein games.

  • First, we are bringing not to killing into virtual reality With With Wolfenstein Cyber Pilot As a hacker working for the French Resistance, you will take control of Nazi war machines on turned them against their creators.

  • Cyber pilot will be available this July on its label this week in Ari Free Booth on If you're having fourth notice in V R.

  • You don't know what you're missing but as I said, we have to new Wolfenstein games this summer.

  • We are going to be launching Wolfenstein Youngblood with a gameplay experience that is bigger than any previous Wolfenstein game.

  • You will have more weapons and weapon upgrades than ever before.

  • More ways to customize your play style on dhe off course.

  • Even more evil Nazis to kill Andi in young blood.

  • You can kill those thoughts is with a friend.

  • Yes.

  • Wolfenstein is going co op.

  • Young Lord is set in the 19 eighties, two decades after the new Colossus B'Day blast, which is missing in Nazi occupied Paris.

  • And it's up to his twin daughters just and so to track him down in Young Lord, you can still play by yourself or your compartment with a pal to double up on shooting, stabbing and killing Nazis.

  • Take it off.

  • Caress Nazi country.

  • That's where Papa is.

  • So that's where we're going.

  • We can find him together.

  • I may have an assignment suitable for tune.

  • Articulate Steward Bustan Young Lord releases on PlayStation for Xbox one in tender Switch on PC on July 26.

  • Uh, and if you can't wait, stop by Ari Free Booth to play this week.

  • Thank you.

  • Ah!

  • Now I like to welcome to the stage, my dear friends from arcane Leone who worked with us on these two Wolfenstein games.

  • Dhingra on Sebastian.

  • We love you too.

  • I'm dying of Aqaba and game Director are attacking Leo I'm Sylvester Mito, art director of this institute.

  • So along with partnering with all good friends at machine games on Wolfenstein, we've been walking on other projects attacking Leo.

  • And tonight we're excited to announce our latest first person action game.

  • It's something innovative, stylish and different from anything we've done before.

  • Let me begin by saying Germany to the frozen item of black riff.

  • This is a place off mystery where looks can kill the game takes place.

  • Doing what we say in French is the footy a time off madness.

  • And now that we've given you a small taste of the world, there's introduce you to our two deadly rivals, Cold and Juliana.

  • This place is in a paradise out here.

  • Here, travel free in this endless eternal cycle.

  • Ma loves purpose is on this island.

  • I can't let this go on any longer more longer that I'm out here more The only way to protect the cycle.

  • The only wayto break this This didn't kill you.

  • No time is on Mars Death Loop combines a mind bending story with meticulously designed levels and, of course, arcane signature again play that lets you approach every situation anyway, like because in the endless clash between these two extraordinary assassins, how you play is up to you.

  • Plus I think it's ready.

  • Fucking cool.

  • Excuse my French.

  • Yeah, Maybe Maybe you should have said that in French, actually.

  • Maybe, maybe not.

  • But But it's also pretty fucking truth, because because way will take you on a trip unlike any other.

  • And we really hope that you enjoy the right Maxie boo boo.

  • Thank you very much.

  • It's a wonderful way to get away from all the pressures in life.

  • I think the sense of community has really helped me as a person because I'm typically very isolated.

  • It's definitely very confidence building.

  • It's brought me out of my shell and stop being an introvert.

  • I could like, be a hero and dual these things you find really creative, really fun, really talented people meet people who were in my group that I've only known as a character probably made more why they have been realized.

  • The games that you bring out just helps people Honestly.

  • My parents were refugees from the Vietnam War, which is why I'm also fascinated by elements of war playing these games just kind of put me out of the worry and stress.

  • I was in a dark place for a while, and I told myself I wasn't going to be there anymore.

  • And so now the only dark places that I'm allowed to go in Dungeons and yes, Oh, just being someone who is LGBT.

  • It's nice to be able to sit down and play these games and feel accepted for who I am.

  • That's really nice to see that their story line has some sort of emotional effect on me as a player.

  • But I just really admire the creativity that goes in the process of making these big worlds with these amazing stories.

  • Building these fantastic worlds and telling these stories comes from passion to deliver the very best experiences for our players.

  • Hi, I'm James Altman, director of publishing of Bethesda, And I'm Robert Duffy, chief technology officer in software.

  • Tonight we have some exciting new technology to show you that could dramatically improve gaming from millions.

  • So for the past two decades, we've approached game development not by looking at what is possible today, but with a vision of what could be possible tomorrow and Bethesda.

  • We're proud of our legacy of innovation where again and again we've changed the industry.

  • We were the first to use physics based engines for sports games.

  • We were ground breakers with Go anywhere, do anything open world RPGs We are the inventors of the first person shooter, which is now the world's most popular form of gaming.

  • We are pioneers and downloadable content and the first to bring mods two consuls.

  • And actually, since we first brought Mods two consuls in 2016 there have been one billion mod downloads for Fallout Sky Room.

  • We, of course, developed the first commercially viable V R technology revealed in our E three booth in 2012.

  • Yes, that is the original V R headset, held together by tape and worn by our very own Tim Willits.

  • And of course, we are well known as developers of best in class engine technology with our ID, tech engine innovation and creativity is in our DNA, and all of these advances were done with one goal in mind to improve player experiences.

  • So tonight we have exciting new technology to announce we're going to show you the result of years of research and development, cutting edge game engine based technology we've developed specifically for Game Streak.

  • Now we'd like to introduce you to a Ryan Ryan is a tremendous breakthrough in streaming technology.

  • It is our name for a group of patented technologies that optimized game engines for performance in a cloud environment.

  • Ryan can work with any game engine and will improve player experiences no matter which game you're playing or whether you're streaming on stadia on X Cloud or another streaming platform.

  • So how does the Ryan work?

  • The exciting game streaming service is you've been hearing so much about have largely focused on hardware solutions to address the complex challenges of streaming.

  • There's a lot of words.

  • We use star expertise and developing game engine software and took a different approach by incorporating Orion technology at the game engine level, we able to stream game content up to 20% faster per frame, leading to a dramatic reduction and Leighton see in addition in Orion enabled game constrained with up to 40% lower bandwidth it happily for game developers or Ryan Technologies.

  • Easy to integrate with your game building with our sdk.

  • What does that mean for you?

  • It means that streaming games will be faster and better with Orion and Oh, Ryan substantially reduces the cost of streaming for players and for publishers.

  • So it won't matter if your friends and family are sucking up all the bandwidth.

  • Or if you live far away from a data center with Orion, you'll still be able to stream your game at Max Settings.

  • Now is there any new computer technology?

  • One mask.

  • One must ask the question.

  • Can it play doom?

  • Good question.

  • Tenets Stream an unrelenting, fluid first person shooter with native four K resolution at 60 frames per second.

  • Let's see, I'd like to introduce, like introduce Shale Williams Tech specialist from ID software.

  • Who is showing you just that here live on stage is streaming, and Orion enabled Doom 2016 right now to that mobile device.

  • As you can see, there is no reduction in visual fidelity that's due at 60 frames per second without perceptible Leighton seat.

  • And we want you all to experience this powerful streaming technology yourself, as as we test and refine it.

  • So, for a chance to be among the first in the world to stream doing 2016 for free, all you need to do is join the Doom Slayers Club by registering at slayers club dot com tonight.

  • Everybody could use a little more doom in their lives.

  • And we'll see you in hell what you interfere with.

  • No.

  • You speak here that you can.

  • If you continue, you will bring down.

  • It is written.

  • It is their time to give you about one man.

  • They are no longer your people for safe.

  • That was off.

  • This is awesome.

  • Thank you so so much.

  • Uh, I'm Marty Stratton, the executive producer of Doom Eternal.

  • And I'm I'm Hugo Martin, the game's creative director.

  • As you just saw, we're not just building a world for doom.

  • It's a neat tire universe.

  • Earth is on the brink of annihilation.

  • It's being consumed by demons.

  • And your crusade to save it will take you across dimensions to locations never seen before in doom from heaven and hell to the Sentinel Homeworld and beyond.

  • Yeah, there is so much to see and discover.

  • But Doom is first and foremost about game play and do maternal promises to be the ultimate power fantasy.

  • The fun comes from mastering the experience because you are the doomed Slayer, the strongest, fastest demon killer in existence, and nothing can stand in your way.

  • Of course, the challenge in Doom is all about hand crafted combat but also engaging level design and in doom, eternal.

  • The game always has something new to throw with you even deep into the campaign.

  • Let's take a look.

  • Thank you.

  • You know, it's it's so important to us that it's software that every aspect of the game play has really meaning to you.

  • The player.

  • Every enemy is different, Every weapon has a purpose, and every decision you make really count.

  • The only path to victory and do maternal is too aggressively control.

  • The fight with amazing agility, powerful guns and critical resource is That's right.

  • I'll tell you, we absolutely can't wait for you to play it.

  • And some of you won't have to wait too long.

  • If you are lucky enough to be in the room tonight, anything, you'll have a chance to play it immediately following the show.

  • And for those not here.

  • But at e three this week, we'll have doom eternal playable in the Bethesda Booth all week.

  • Yeah, but enough talk.

  • Let's see how it all comes together and watch as this perfect killing machine goes to work charting a flight path to yours.

  • Calculating trust factors.

  • Jake in three two approaching planetary entry turbulence.

  • You.

  • That's thanks.

  • All right, Classic.

  • Uh, yeah.

  • That was awesome.

  • Thank you.

  • We're so excited because the game play that you just saw is just a piece of what you're going to play this week at e three.

  • Yeah, but I've been a lot of your wondering.

  • When do we get to play?

  • Do maternal at our home?

  • Well, you don't have to wait too much longer.

  • Not quite tomorrow.

  • But do me turn a will release on November 22nd.

  • We're very excited about that.

  • And we've got something really special for doom.

  • Fans on Amazing Collector's Edition.

  • We're really proud of you.

  • Yeah, that's that's an actual helmet.

  • Yeah, you could wear You could wear that thing.

  • Guys, You guys already got it.

  • That's right.

  • Already about it.

  • You already got one on, huh?

  • All right, well, we've got one more thing we know that you've been waiting to hear about are totally new.

  • Do multi player experience.

  • We call it a battle.

  • We've been developing this in house.

  • It'd and it's unlike anything you've played before.

  • Yeah, we've been so pumped added to share this with you.

  • This is pure doom.

  • But with your friends, Where to?

  • Player control Demons take on one fully loaded slayer in a fight to the death.

  • This is a first person fighter where it's demon strategy versus slayer skill.

  • You know, we can't wait because we know you'll love the different place styles of the various demons because each has unique movement, attacks and abilities.

  • They could even spawn a I demons to control the battlefield and help you take down the Slayer.

  • It's strategic competitive, and it's a ton of fun and we can't wait to share more details with you this year at Quake.

  • That's right.

  • A lot more to share a quake on.

  • But before we go, we do want to take a first look at doom Eternal Sze new multi player On behalf of our amazing team at it in Dallas and Frankfurt, Germany, we want to thank you all so much for your support.

  • Thanks, everyone Fight Slinger help!

  • Critical Slayer killed Round True Final round fight Another round of applause, please.

  • For Marty Hugo in all of our presenter tonight on for everyone at our studios around the globe that have worked so hard in the great games you've seen tonight, we say thank you.

  • 2019 marks.

  • 25 years of Duke.

  • So to celebrate, we will be going all out with doom at Quake on this summer, writing a whole host of panels and activities dedicated to doom, which we call Dukhan.

  • See what we did there?

  • We took out the quake and put him, But you hope you can come hang out with us in Dallas and our inaugural event in London.

  • If you can't please tune in online until then, go to Bethesda dot net for more info on all the games you saw tonight.

  • If you hear a t three this week, we'll have hands on with many of our games, so be sure to stop by our boots.

  • In the meantime, thanks for playing.

  • Thanks for watching.

  • And thanks to all of you for being part of the Bethesda community.

  • Have a great night, Theo.

  • We're in the business of creating heroes.

  • Joe could, and I think you want it.

  • But the true hero is you.

  • It's like we hand you this malleable clay and you do these extraordinary things that we never could have imagined way Get to build these worlds in these communities And you all come in and you play and you bring these worlds that we create life.

  • You help us build Riccio Wills.

  • You had meeting toe everything we D'oh!

  • We're glad you're here.

  • We're so glad you're here.

  • See the heroes?

  • You don't come to the heroes.

  • Shit.

  • I don't have a drink to you.

  • Everyone welcome back to game spots.

  • Coverage of E 3 2019 If you're here, you probably just saw the feds, the press conference.

  • Um I don't know.

  • I'll get his take on it is kind of underwhelming for a very long time.

  • And then it got to be pretty awesome in a couple ways.

  • Uh, let's all go down the list.

  • But first off our predictions, if you're here for the pre show, we made predictions about what would happen by a recent oblivion.

  • No more ornery Messers.

  • No dishonored switch, but archaic, arcane Leone.

  • What?

  • Do something.

  • That's probably the coolest thing.

  • I think it's pretty.

  • It was fallout collection, but the switch that it happened Uh okay, let's just go down the list.

  • They did a lot of housekeeping that way.

  • We kind of were talking about in the pre show where we said, if we're gonna if we want wondering if they were gonna really own up, just be very candid about fallout 76.

  • Andi.

  • Good on them.

  • They were Todd with his little, uh Is it'll stand up routine in the beginning?

  • Yeah, tongue in cheek about it first, But then that he just straight up side.

  • He's like We got a lot of well deserved criticism, but you guys stuck around.

  • Some people did.

  • Um, and there it's It's one of those games were like I don't like followed 76 but there are some cool things that happened within it.

  • There cool communities have sprung up that do certain things are like this?

  • There's like this cannibal club that I was reading about that sound.

  • I did read about that, Yeah, but they're adding human and PCs.

  • Yeah, there's gonna be NBC's.

  • That's That's something.

  • It's so weird to be living in a time when Bethesda announces that the ring inhuman and P seats to a game at a press conference and everyone's cheering dude was like I was, I wanted to say it to them.

  • You know, you have a whole theater of people and millions of people are watching you.

  • It was a little more, but they are owning it.

  • They talk a little bit about year two stuff with fallout 76.

wave a game.

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完整的Bethesda E3 2019新聞發佈會 (FULL Bethesda E3 2019 Press Conference)

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    林宜悉 發佈於 2021 年 01 月 14 日
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