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  • Celeste is the single greatest video game ever created.

    Celeste是做的最好玩的遊戲之一

  • Zero out of five.

    0分之五!!

  • This is a platformer about a stubborn girl

    這是個平台遊戲,描述一位頑固的女孩

  • who is trying to scale a mountain

    即使沒有任何訓練或經驗,仍想登上山脈的故事

  • despite not having any sort of training or experience.

    即使沒有任何訓練或經驗,仍想登上山脈的故事

  • Thankfully, she slips off of a bridge.

    令人欣慰的是,她摔下了橋

  • And then a bird tells her that she has this

    結果一隻鳥告訴她她可以衝刺

  • This air dash move is what makes the game so fun.

    空中衝刺這技能是這遊戲這麼好玩的原因

  • You have that and a wall climbing move that sort of like Zelda

    除此之外你還有類似薩爾達傳說的爬牆技能

  • where you can climb until you run out of stamina.

    你可以一直爬,爬到你沒體力為止

  • Everything is built around these two mechanics

    所有東西都圍繞在這兩種技能上

  • and I mean, they push the boat pretty damn far out there

    而且製作者利用不同的關卡設計以及障礙物等,把極限延伸得很廣

  • with all sorts of tricky level design and obstacles.

    而且製作者利用不同的關卡設計以及障礙物等,把極限延伸得很廣

  • The first wrench they throw into the mix is this traffic light block.

    第一個設計是這個紅綠燈的裝置

  • You can grab on to and it zooms over a little track

    你可以抓住它,它就沿著軌道滑行

  • then two seconds later,

    兩秒鐘後

  • you find that the momentum from this thing can launch you to the other side of the level.

    你發現你可以利用這東西給你動能來讓你跳到關卡的另一頭

  • So, ooh! Now things are getting interesting.

    所以你看,現在開始好玩了

  • Then it hits you with this jewel thing

    然後它給你這個類似鑽石的東西

  • that grants you another air dash if you break it

    讓你碰到它後可以再來一個空中衝刺

  • and the levels just keep building and building on that foundation.

    關卡就這樣一直利用這基礎一直建構下去

  • You get this bubble thing that's like...

    你可以用這類似泡泡的東西來

  • ...and then you get this space block that's like...

    你還可以用這像太空的裝置來

  • ...and then you get this guy. He's like...

    你還有這傢伙,它可以讓你

  • ...and you got this feather.

    然後你還有這羽毛

  • The feather is fucking awesome!

    這羽毛超屌的好嗎!

  • Now to think, what other game had a feather?

    你想想 還有什麼遊戲有羽毛的?

  • Huh? Huh?

    蛤?蛤?

  • You also have a ton of side challenges here where you can win a strawberry.

    你還有很多支線任務來得到草莓

  • Now think back to Donkey Kong.

    現在想想大金剛

  • What do you get in that game?

    你在那遊戲裡得到什麼?

  • Bananas. Yeah? See what I'm saying?

    香蕉。對吧?懂我的意思了嗎?

  • I think they did a beautiful job with these extra challenges.

    我覺得他們在這些額外挑戰上做的很棒

  • They're so seamlessly woven into the levels

    這些支線任務都很完美無縫的鑲嵌在關卡上

  • and their design is less about pixel perfect precision

    他們的設計比較沒有那麼偏重完美像素設計

  • and more about using your moveset in smart, creative ways.

    而是以聰明並且有創意的方式著重在於你的動作

  • What the fu-

    這三ㄒ

  • Oh my f-

    靠北阿

  • Jesus fuck-

    我ㄍ

  • Get the fuck-

    滾喇ㄍ

  • Oh...

    喔喔

  • That's how you do it.

    原來是這樣

  • There was a level where I found a computer in the secret crevice

    有一關在一個祕密的洞穴中有個電腦

  • and I booted up this primitive ass 4-bit version of the game,

    我把這電腦裡的4位元化石遊戲打開來玩

  • and I had a moment where I was like

    然後我突然發現

  • "Wait."

    等等

  • "Why am I getting the strawberries in this fake game inside of the game"

    為啥我在這個遊戲裡面根本還沒拿到草莓時, 我就拿到了遊戲裡面的遊戲的草莓?

  • "before I even have the strawberries from the actual game?"

    為啥我在這個遊戲裡面根本還沒拿到草莓時, 我就拿到了遊戲裡面的遊戲的草莓?

  • And it's because there's no divide, really.

    這是因為這真的沒什麼差別

  • Whether you're doing the main game, the strawberries, the minigame, or the cassette tapes,

    不管你是在玩主線、在抓草莓、玩小遊戲甚至玩卡帶關卡

  • it all feels like quality stuff.

    真的都是很高品質的東西

  • The only misstep worth mentioning is this dumb part.

    唯一一個錯誤的決定能夠被點出的就是這部分

  • After you beat the game, you unlock a bonus level,

    你全破之後,你解鎖了一個額外的關卡

  • which is one of the best parts of the game except

    這是遊戲裡最棒的部分之一

  • you're gated off from entering it until you get four hearts.

    除了你要拿到四顆愛心,不然你只能被擋在外面

  • Now at this point in the game, I had collected

    在這時間點時,我已經有

  • 85 of 180 strawberries

    180個草莓裡的85個

  • and zero hearts.

    然後0個愛心

  • I didn't even know these were in the game.

    我根本不知道有愛心這種東西在遊戲裡

  • To get hearts, you have to beat these cassette levels

    你要拿到愛心,就要玩完這些卡帶關卡

  • and what's interesting about the cassette levels is that

    而卡帶關卡的有趣部分在於

  • they are fucking evil!

    這關卡邪惡到靠北

  • If the main game's difficulty curve looks like this,

    如果主線遊戲難度曲線像這樣

  • then the cassette levels are up here.

    那卡帶關卡就在這邊

  • It- It- It doesn't really make sense going from this...

    這真的沒有道理,你從這種難度...

  • ...back to this

    回到這...

  • for the bonus level.

    只為了額外的任務

  • I think this would have been the perfect spot to reward players for getting the strawberries,

    我想這會是個很棒的點來獎賞那些得到草莓的玩家

  • but despite that hiccup,

    但除了這小缺點之外

  • I think Celeste is a great 2D platformer

    我認為Celeste是一款很棒2D平台遊戲

  • with a surprising amount of game on its bones.

    這遊戲裡富含著許多不同的遊戲機能

  • [Outro]

Celeste is the single greatest video game ever created.

Celeste是做的最好玩的遊戲之一

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