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字幕列表 影片播放

  • Navigating the Unity editor interface is easy.

    操縱Unity的編輯器是很簡單的

  • The core of the interface consists of five main panels.

    核心介面包括五個主要面板

  • The Scene View, the Hierarchy, the Game View,

    場景視圖(Scene View) 階層(Hierarchy), 遊戲視圖(Game View)

  • the Project panel and the Inspector panel.

    專案(Project)以及檢視(Inspector)

  • The Scene View is where you'll visually construct your game,

    場景面板讓你視覺化建構你的遊戲

  • manipulating objects in 2D and 3D.

    並在2D和3D環境下操作物件

  • The Game View is where you will preview your game,

    遊戲視圖讓你預覽你的遊戲成果

  • and this becomes active when you hit the play button,

    當你點擊播放鈕(Play)就會執行

  • allowing you to play test at any time inside the editor.

    你隨時都可以在編輯器內執行測試

  • The Hierarchy lists all objects in the scene in alphabetical order

    階層將所有場景的物件以字母順序排序 並使用樹狀結構來顯示父子關係

  • and in hierarchical order in order to show parenting,

    這是一種集中物件的方式

  • a way of grouping objects.

    專案則顯示目前所有資源的列表

  • The Project panel shows all assets that you are

    讓你可以快速存取任何用來建立你遊戲的 程式腳本、材質、3D模型、影像和聲音

  • currently working with, in one place.

    檢視是一個即時的資訊面板 他可以顯示任何被點選的物件

  • Giving you quick access to everything you are building your game with

    資源或設定相關的屬性

  • from scripts to textures, 3D models, video and audio.

    只需點選物件, 檢視中的資訊 將立即呈現該物件的所有資訊

  • The Inspector is a context sensitive panel

    播放控制器讓你可以測試你的遊戲

  • that shows the properties of what ever object,

    暫停鈕和單步執行鈕讓你進行更細部的測試

  • asset or setting panel you've selected.

    左上方的工具列讓你瀏覽場景視圖 和操作視圖內的物件

  • Click on something new and the Inspector immediately

    工具列的右方的切換鈕 可以切換本地(Local)和世界(World)座標

  • switches to show properties of that thing.

    以及中心(Center)或是支點(Pivot)旋轉軸心

  • The play controls allow you to play test the game,

    介面右上是圖層(Layers)與配置(Layout)的選項

  • pause and progress frame by frame for more detailed testing.

    圖層選項讓你可以快速顯示 或是隱藏遊戲內的物件

  • The tools in the top left allow you to navigate the Scene View

    配置選項讓你可以切換 不同的Unity介面配置

  • and also manipulate objects visually.

    以上為核心介面的概括介紹

  • There are also toggles to allow for switching between local and world space

    接下來的教學將更詳細的介紹各個主要面板

  • and centre or pivot point based rotation.

  • The Layers dropdown allows you to quickly

  • show and hide layers of content in your game.

  • The Layout dropdown allows you to switch between

  • differing layouts of the Unity interface.

  • In the top right of the interface are the layers and layout dropdowns.

  • This concludes the interface overview.

  • Continue to watch tutorials to learn more about each individual panel.

Navigating the Unity editor interface is easy.

操縱Unity的編輯器是很簡單的

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