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  • Unplugged Activity | Computational Thinking

    不插電活動|計算思維

  • (Katie Apone - Code.org) The lesson on computational thinking

    (Katie Apone - Code.org)計算思維這堂課

  • is intended to teach you how to take a big, difficult problem,

    是要教你如何把一個大的、棘手的問題,

  • and break it down into several simpler problems.

    分解成幾個相對簡單的問題。

  • The goal in this lesson is to write a set of instructions

    這一課的目標是編寫一組指令

  • that someone can follow to draw one of the monsters

    讓使用者可以按照它來繪製我們課程計畫中所提到的

  • included in this lesson plan.

    其中一種怪獸

  • Students will break into groups to write instructions

    學生們將被分組,開始編寫指令

  • and then will switch them with another group

    然後再被轉到另外一組

  • that will have to draw the monster.

    並負責繪製怪獸

  • Groups will write instructions

    指令編寫小組

  • using the four steps of computational thinking:

    將使用計算思維的四個步驟:

  • decomposition

    任務分解

  • pattern location

    模式比對

  • abstraction

    抽象化

  • algorithms

    演算法運用

  • First, groups will decompose the task,

    首先,小組要進行將任務內容進行分解,

  • which means make a game plan.

    也就是制定工作策略

  • Then they'll look for patterns between all the monsters in the catalog.

    然後,他們會比對型錄中的所有怪獸之間的模式異同之處。

  • When they come across differences between the monsters

    當他們發現的怪獸之間的差異

  • they'll abstract out, or remove, those details.

    便需要將這些差異細節加以抽出或刪除

  • For instance, one monster in the catalog has vegitas eyes

    例如,在型錄中有一隻怪獸有 vegitas 眼睛

  • and another has spritem eyes,

    而另一隻有 spritem 眼睛,

  • but they both have eyes.

    但他們確實都有眼睛。

  • So we can write a line that says, "This monster has _blank_ eyes."

    因此,我們可以寫的指令為:「這個怪物有______的眼睛。」

  • So students will be able to write a set of instructions,

    如此一來學生就能寫出一組指令,

  • called an algorithm, that lists the monster's parts

    也就是所謂的演算法,來列出怪獸的各個部位

  • with blanks for what the style should be.

    並用留空的部分提供使用者進行造型設計

  • This is the set of instructions they'll pass to

    這便是他們將傳遞給其他學生,好用來

  • other students to recreate their very own monster.

    重新創建自己的怪獸的一組指令。

Unplugged Activity | Computational Thinking

不插電活動|計算思維

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