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  • Everyone has that one game from their childhood that was just the scourge from hell. And if

    每個人的童年都有那麼一款遊戲,那就是來自地獄的禍害。而如果

  • you grew up in the NES generation, you had your pick. Everyone had their kryptonite.

    你在NES一代長大,你有你的選擇。每個人都有自己的氪金點。

  • For me, it was Bomberman. It’s a simple premise at first: Youre a little robot

    對我來說,是《炸彈人》。一開始的前提很簡單:你是一個小機器人。

  • guy, youre in a maze filled with bricks and hostiles, and you can produce explosives

    夥計,你在一個充滿磚塊和敵人的迷宮裡,你可以製造炸藥。

  • with which to deal with these things. Unfortunately, as the great Shinya Arino once commented,

    以此來處理這些事情。不幸的是,正如偉大的有野伸彌曾經評論的那樣。

  • This is a game that requires your complete concentration.” And six-year-old me often

    "這是一個需要你全神貫注的遊戲。"而六歲的我經常

  • had more important things to attend to, like a spark of Lego-related inspiration. It didn’t

    有更重要的事情要做,比如樂高相關的靈感火花。它並沒有

  • hurt that this game could be the definition of brutal. 50 stages long, full of mobs with

    傷,這個遊戲可以說是殘酷的定義。長達50個階段,充滿了暴民與

  • weird AI, and if you die, all your good power-ups went PIFF. It remained in the periphery of

    怪異的人工智能,如果你死了,你所有的好的能力提升都去了PIFF。它仍然在外圍的

  • my gaming experience, on the outside looking in, as I devoted myself to plumbing the depths

    我的遊戲體驗,從外面看,我致力於挖掘深層的東西

  • of Bubble Bobble and the Bugs Bunny Crazy Castle.

    的泡泡泡泡和兔八哥瘋狂城堡。

  • So I find myself now revisiting this madness, and realizing... yeah, it’s still hardcore

    所以,我發現自己現在重新審視這種瘋狂,並意識到... 是的,它仍然是鐵桿的。

  • as all get out. It’s seen a couple forms over the years, and some gameplay improvements,

    作為所有出。這幾年看到了幾種形式,和一些遊戲的改進。

  • but there’s still no replacement for this, the NES original. (Or, in this case, the NES

    但還是無法替代這個,NES原版。(或者說,在這種情況下,NES?

  • Classics release on the GBA.) Here was our introduction to the White-and-a-little-bit-of-Blue

    經典版在GBA上發行)。)這裡是我們對《白色和一點藍色》的介紹。

  • Bomber, who, admittedly, was just a sprite ganked from Hudson’s port of the Broderbund

    炸彈人,誠然,他只是一個從哈德遜的布羅德邦德港被gank的精靈。

  • classic Lode Runner. All the stages look identical, with the same green background and grey blocks;

    經典的《Lode Runner》。所有的階段看起來都是一樣的,同樣的綠色背景和灰色塊。

  • the only differences are in the distribution of hostiles. Granted, this alone doesn’t

    唯一的區別在於敵我雙方的分佈。雖說如此,但僅此一點並不能

  • make for a huge challenge... but the real issues are a little more peripheral. For example,

    帶來了巨大的挑戰... 但真正的問題是更多的外圍。例如:

  • unless you have the corresponding power-up, your bombs are blocking terrain. With fuses.

    除非你有相應的動力,否則你的炸彈是封鎖地形的。有了引信。

  • It’s not uncommon for a Bomber, in his usual panic, to accidentally trap himself in a corner,

    炸彈人在平時的慌亂中,一不小心把自己困在角落裡是很正常的。

  • leading to a few uncomfortable seconds of quiet resignation before the inevitable explosion

    導致幾秒鐘不舒服的安靜的辭職之前,不可避免的爆炸性增長

  • and a nine-noteYou suckfanfare. Accidentally bomb a power-up, or the doors leading to the

    和一個九音的 "你很爛 "的大喇叭。不小心炸掉了一個電源,或者是通往的門。

  • next stage? Welcome to hell, kid, ‘cuz youre now swarmed with more mobs. Fail in any way,

    下一階段?歡迎來到地獄,孩子,因為你現在被更多的暴徒包圍了。無論如何都要失敗。

  • and your precious remote control, any manuverability powers, and your general will to live will

    和你的寶貝遙控器,任何機動能力,和你的一般生活意志將。

  • disappear before your eyes. And if you should run out of lives...

    在你眼前消失如果你的生命耗盡... ...

  • Well, here’s the blessing of the NES Classics version: A save feature for your high score

    好吧,這就是NES經典版的福氣。一個保存高分的功能

  • and password. And it’s your salvation, too, because if not for that you’d have to enter

    和密碼。這也是你的救贖,因為如果不是這樣,你就得進入

  • the entire 20-character password, manually scrolling through each letter, with no backspace.

    整個20個字符的密碼,手動滾動瀏覽每個字母,沒有退格。

  • Make a mistake on letter 19? You get to re-input the entire thing. Yeah. Not only that, this

    19號字母出錯了?你可以重新輸入整個內容。是啊,不僅如此,這個...不僅如此,這個

  • version came before Bomberman discovered multiplayer. It’s kinda like Street Fighter 1 in that

    版本在《炸彈人》發現多人遊戲之前就已經出現了。這有點像《街頭霸王1》中的那樣

  • respect: You see the beginnings of the epic experience you know, but it hasn’t quite

    尊敬。你看到了你知道的史詩般的體驗的開始,但它還沒有完全實現。

  • figured itself out yet. For the NES-style experience with the potential for deathmatches,

    想通了自己還。對於NES式的體驗與死亡之戰的可能性。

  • check out Bomberman Party Edition for the original PlayStation.

    查看原版PlayStation的Bomberman Party Edition。

Everyone has that one game from their childhood that was just the scourge from hell. And if

每個人的童年都有那麼一款遊戲,那就是來自地獄的禍害。而如果

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