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  • -The 5th generation was [unk] show. Can I say [unk]

  • show? I have to look at my notes. That's how

  • much of a [unk] show was. 3DO in '93, Atari

  • Jaguar in '93, then finally the playstation. There's too many

  • players here. There's too many players in the 5th generation.

  • Some things got to give. -It really was a fascinating

  • time. So many people found companies like 3DO and Sega

  • all moved to Nintendo or to Sony and both of

  • them just became major powerhouses for the next several years.

  • -I think history chosen the Nintendo 64 is one of

  • the stranger systems ever created. -1964-- -On the one, it

  • lost. The playstation was far more successful than the N64.

  • On the other hand, it run arguably, the two best

  • video games ever made. Super Mario 64, a launch game

  • for the N64. And then a few years after that,

  • Legend of Zelda, The Ocarina of Time and then you

  • can't forget GoldenEye. And suddenly, you know, the Nintendo 64

  • is a staple of college dorm rooms and drinking and

  • it's one of these things that you are sitting there

  • with passing the control around playing nonstop. -But something dramatic

  • happened in the next generation, the 32-bit generation Sony showed

  • up. -The Walkman people have the nerve to come out

  • with this Playstation. As as a Sega kid talking to

  • my Nintendo enemies suddenly [unk] his Playstation I have watched.

  • -For several years in my career with Sega when we

  • heard a big company like Sony was gonna get into

  • the game in mystery, it was laughable. -Fly, plaything, fly.

  • You're not ready. -And then when the Playstation first came

  • out, we were all pretty blown away and quite frankly

  • pretty scared. But what it was? Was Sony making a

  • calculated effort that you know whether you see Microsoft, camera,

  • and DVD exact same thing, then saying we are coming

  • in here. We're seeing with this market isn't worth taking

  • our claim in it. This is kind of an accidental

  • way. They were supposed to just partner with Nintendo and

  • make a CD attachment to the super Nintendo. Relations fell

  • apart. A lot of people historically they blame Nintendo for

  • kind of boggling that, but the bottomline is-- -The media

  • is much cheaper for groups. One think ss produced cartridges

  • with [unk] side. One think is just [unk] -And thus,

  • it was expensive to develop to get those things to

  • test them out to me where you're making your return,

  • you know, I mean, that's the whole problem. - You

  • and me. Booyah, grandma. Booyah! -The thing that Sony really

  • did that was different is they added to-- that they

  • brought in marketing that first generation of the Playstation. -"Hey

  • plumber boy, mustache man. Your worst nightmare has arrived!" -But

  • it was this idea that you should be moving on

  • from whatever kiddie games you played before. There were times

  • when I'm, you know, in high school and I'm like,

  • "I don't know how much longer I'm gonna be in

  • this hobby." This is cool and this is fun and

  • this is distraction, you know, but I want something more

  • and I didn't know-- I didn't know what that was.

  • I didn't know what to say. And then one day,

  • you know, me and a friend went off. We rented

  • some games with this Playstation I just gotten and one

  • of them was Metal Gear Solid and I played Metal

  • Gear Solid and for the second time in my life,

  • video games changed my life. -Colonel, what's a Russian gunship

  • doing here? -And one of them is on his knees.

  • His name is Otacon. He's crying over sniper wolf and

  • she's staring up the sky dying. -Set me free. -And

  • hearing up with my other high school friend right next

  • to me and you get attach to these characters, that's

  • when you get an experience you can't get anywhere else

  • and the scene, the taste that had it out was

  • Metal Gear and it was like just that moment of

  • like this is it man like this is-- -The future.

  • -We have the second Dreamcast that was the last of

  • Sega's Consoles unfortunately. -Sega should have been in a Dogfight

  • with Nintendo of third generation of the generation. They begin

  • to fade away. -The dream cast was so far ahead

  • of its time. Nobody knew it to make it. -And

  • then you had companies like the [unk] that basically just

  • said we're a juggernaut and we are pulling support from

  • your console and, you know, eventually, the right down on

  • the Sega Saturn for Sega out of the hardboard business

  • and they became a software publisher which is essentially what

  • we have now. -I owe you nothing. -PlayStation 2. You're

  • gonna see that even as today is the most sold

  • video game console. -And Sony flips the switch, man. They

  • changed the game with the Playstation 2 and it was

  • also-- it was a bit of Trojan horse effect and

  • that it was right around the time when DVDs were

  • becoming the most popular medium of home video. -It's movie

  • on a disc, the size of a CD. -The same

  • way it back in the old days Nintendo kinda had

  • every game we needed to play with maybe one or

  • two exceptions. PS2 is the system for sixth generation. -Your

  • torment is just beginning. -When you talk about-- Okay, Playstation

  • 2s were God of War shows of. Then, Metal Gear

  • continues to evolve, right? Again, all the games I've just

  • mentioned are exclusive to the Playstation 2. Sony is swinging

  • like Mike Tyson against your grandmother. -Do you have a

  • problem? Turn off your spaceship. -And again, there are the

  • young kids on the block and then I mean Déjà

  • Vu comes a knock-in and here Microsoft suddenly announces they're

  • gonna make-they're gonna make this Xbox. The Xbox was not

  • a great console. It was a good first step. -Microsoft

  • comes out. They know they're gonna take a loss at

  • the Xbox. They talk a horrendous loss and not making

  • money on it. But Microsoft is so in the black

  • here that they can just say, okay, will do. -Microsoft

  • is the Windows company. It is weird enough when Sony,

  • the people who made your television, are gonna make you

  • a game console, but at least they made a thing.

  • -And they give you this gigantic black box and this

  • gigantic controller and you're like, what the hell is this?

  • This thing is a bomb. Nobody wants Halo. That was

  • it for them. That's all they needed, what was Halo.

  • -This is gonna be your lucky day. -There's the Halo

  • obviously. There's Fable. You're talking about Knights of the Old

  • Republic. Like they're saying we're gonna get you good games

  • and then we'll put on them yellow text only on

  • Xbox. -Yeah! -Hello? -The Nintendo comes out and they said,

  • all right, you guys love N64 so much. Let's give

  • you the Nintendo GameCube. -If you remember a lot of

  • people laugh at the GameCube. So, there's a purple lunch

  • box with a handle on. I appreciate that because I

  • thought, you know, game consoles previously were meant to be

  • tucked away hidden-- -But the Nintendo found a software in

  • odd position in the beginning of the sixth generation because

  • of a lot of gamers they want the Nintendo to

  • fight back. They feel like Nintendo had taken its lumps

  • from Sony, from Sega. -[unk] -And again, they had lost

  • before they began on-- Remember, we only have this small

  • group of franchises that we really love. I'm sure other

  • people can program for it. -They did not. No one

  • decided to come the game plan. -A lot of that

  • focus had gone on to the Playstation 2. That real

  • is where the industry had shifted over to. But this

  • was the beginning of a change where it wasn't so

  • much just about how good are your graphics or how

  • good are your games, but what else can your console

  • do. -[unk] This was the biggest Trojan horse I think

  • anyone ever pulled off.

-The 5th generation was [unk] show. Can I say [unk]

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掌控器(The History of Video Game Consoles: Part 2 | TIME)

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    joey joey 發佈於 2021 年 06 月 25 日
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