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  • We've already seen how PlayStation became the king of home consoles, but

  • what about gaming on the go?

  • This is the evolution of Playstation handhelds!

  • Unless you're from Japan, or a huge PlayStation enthusiast,

  • chances are that you've probably never even heard of the PocketStation.

  • It was released exclusively in Japan in January 1999 as a peripheral to the original PlayStation home console.

  • In addition to working as a memory card,

  • it featured a monochrome LCD screen and worked as a standalone miniature handheld gaming device.

  • The PocketStation was discontinued in 2002 after having sold 5 million units.

  • Fun Fact:

  • The PocketStation was revived in 2013 as an app for the PlayStation Vita.

  • It allowed users to play PocketStation minigames of classic PlayStation games.

  • Sony's first serious attempt at a handheld gaming console was the PlayStation Portable, or PSP for short.

  • It was released in December 2004 in Japan and in 2005 everywhere else.

  • The launch price in the US was 250 dollars.

  • The PSP was up against some tough opposition from the start tough, as it was competing with Nintendo's very popular DS console.

  • Nintendo had already firmly established themselves in the handheld market by this point, meaning Sony had some catching up to do.

  • One feature that set the PSP apart was that it was the first to use the optical storage medium known as Universal Media Disc,

  • which could store both games and movies.

  • The PSP could connect to both the PS2 and PS3, any computer with a USB port, other PSP systems and the internet.

  • The advanced graphics capabilities were also what made the PSP stand out, but of course their biggest draw was the games.

  • Some of the most popular PSP games were;

  • Ratchet & Clank: Size Matters

  • Gran Turismo

  • God of War: Chains of Olympus

  • and the best-selling PSP game was Grand Theft Auto: Liberty City Stories, which sold over 7,6 million copies.

  • The PSP-2000 also known as the 'PSP Slim' was introduced in 2007 and was a slimmer and lighter version of the original.

  • It was in fact 19% thinner and 33% lighter.

  • To decrease the long loading times of the original PSP, the internal memory was doubled from 32 to 64 MB.

  • The PSP Slim had a new video output feature that allowed the PSP to play games and media on a television screen at a maximum resolution of 720p.

  • Multiple special editions of the PSP were made for certain games, including God of War

  • Star Wars

  • and a yellow version for the Simpsons.

  • The PSP-3000, also known as the 'PSP Slim & Lite', came out in 2008 and revised the console's LCD screen, with an increased color range.

  • As ground-breaking as Universal Media Discs or UMDs were at the time, they also had long loading times, were bad for the battery life,

  • required a large optical disc readers inside the PSP and the discs were incredibly fragile.

  • While Sony had the intention to make UMDs an industry standard, like Blu-ray discs, this never happened.

  • Funny enough, these Universal discs never became universal as they were only used in the PSP systems.

  • Sony's next major redesign of the PSP came one year later in 2009 with the PSP GO.

  • It did not require UMDs and instead relied completely on users downloading games and apps from the PlayStation Store,

  • which they could then save on the device's 16 Gigabytes of internal memory.

  • The memory could be extended by another 32 gigabytes with a Memory Stick micro card.

  • The PSP Go had more streamlined aesthetic that could fit easier into gamers pockets and had a slick design where the screen slide upwards to reveal the controls.

  • Despite its good points, many people didn't really like the PSP Go, mainly because it had a number of bad points too.

  • For instance, it was not backward compatible with the original PSP,

  • meaning if you already owned a PSP but wanted to upgrade, you'd have to but all your games again.

  • Plus, the micro memory cards were quite expensive as well, so even if gamers were paying a little bit less for games,

  • they still ended up paying more if the needed extra space to store them on their device.

  • Besides the PSP Go was too expensive.

  • While the PSP-3000 was 200 dollars at launch, the PSP Go was sold at 250 dollars,

  • for this amount of money you could almost buy a PlayStation 3, which was 300 dollars.

  • Although Sony had high hopes when it launched the PSP Go, it became a complete failure soon after it hit the market.

  • Sony's final noteworthy edition of the PSP came in 2011, when they released the E1000 model, also known as the PSP Street.

  • It was basically just a budget, stripped down version of the PSP.

  • It had no Wi-Fi capability, no microphone and no stereo speakers.

  • It was an okay option for casual gamers who didn't care about online play and didn't want to spend much on a handheld gaming device.

  • During its ten year lifetime over 80 million PSPs were sold, making it the third best selling handheld gaming device ever.

  • However, it was no match for its main competitor, the Nintendo DS, which to date has sold more than 154 million handhelds,

  • and is the most sold handheld gaming device!

  • One device that deserves a mention, although not technically a PlayStation console,

  • is the Sony Ericsson Xperia Play

  • "A phone with everything you need, and the one thing you want; Xperia Play.

  • Coming soon from Sony Ericsson."

  • Primarily a smartphone but capable of playing PlayStation exclusive titles, it was actually quite similar in design to the PlayStation Go.

  • The screen slid up to reveal the controls and it even had the PlayStation's trademark Triangle, Circle, Square and Cross buttons.

  • The gaming phone was released in 2011 and operated using Android.

  • The Play Store had a dedicated section for Xperia games and games were played on a kind of emulator called PlayStation Mobile,

  • which looked very similar to the PSP's user interface.

  • Owners of the Xperia Play could enjoy many titles,

  • such as Asphalt 6

  • Fifa 10

  • and the Sims 3.

  • Sony's last roll of the dice, in terms of handheld gaming devices, came in 2011 with the PlayStation Vita.

  • It had the same launch price as the original PSP, set at 250 dollars.

  • The Vita featured dual analog sticks, which gamers had been begging for since the release of the PSP,

  • and was capable of displaying impressive graphics on a 5-inch OLED screen.

  • It also included a microphone, WiFi, 3G, GPS, a motion sensor, front camera, rear facing camera, a multi-touch screen and a touch pad on the back of the handheld.

  • A revised model of the Vita was released in 2013, named the PS Vita 2000 series,

  • more commonly known as the PS Vita Slim.

  • It was 20% thinner an 15% lighter compared to the original model.

  • The battery life was improved and the screen was replaced with a lower cost LCD screen.

  • In Japan the Slim model was released in 6 colors,

  • while in North America and Europe it was only released in black and light blue.

  • Games in the Vita's library

  • included; LittleBigPlanet

  • Killzone: Mercenaries

  • World of Final Fantasy

  • God of War 2

  • and Uncharted: Golden Abyss.

  • While the PS Vita definitely had potential and a passionate fanbase, it is regarded as a commercial failure.

  • There are a number of reasons why it failed:

  • First of all, the PS Vita memory cards were very expensive, for example a 16 gigabyte card cost 70 dollars and a 32 gigabyte card even 120 dollars!

  • The PS Vita only had 1 gigabyte of memory, so a memory card was necessary to have for most people.

  • Second, Sony released the PlayStation 4 a year after the launch of the Vita and basically focused all its attention on selling this console.

  • And third, there was a lack of support from major third-party developers,

  • since Vita games were substantially more expensive to make compared to developing games for the Nintendo 3DS.

  • Ultimately Sony only sold around 15 million units of the PS Vita, while Nintendo managed to sell more than 75 million units of the Nintendo 3DS.

  • Fun Fact:

  • Vita means 'Life' in Latin, which is contrary what it did for PlayStation handhelds,

  • since it put and end to the production of PlayStation handhelds.

  • After the Vita was discontinued in 2019, PlayStation confirmed that the company is no longer in the business of making handheld consoles.

  • If this is really the end of PlayStation handhelds we'll have to see, since there are rumors of a new handheld that could use the 5G network.

  • Just imagine playing PlayStation 5 titles like 'Spider-Man: Miles morales'

  • or 'Demon's Souls' on the go.

  • Would you like to see a new PlayStation handheld?

  • Let us know in the comments.

  • Also make sure to subscribe for more evolution videos like this one in the future!

We've already seen how PlayStation became the king of home consoles, but

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掌上电脑的演变(Evolution of PlayStation Handhelds (Animation))

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    joey joey 發佈於 2021 年 05 月 28 日
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