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  • Cliff.

    崖。

  • Yeah, yeah.

    是啊,是啊。

  • Wow.

    哇哦

  • Welcome to watch Mojo.

    歡迎觀看《魔域》。

  • And today we're counting down our picks for the top 10 games that critics and fans couldn't agree on.

    而今天我們就來細數一下我們選出的評論家和粉絲無法達成一致的十大遊戲。

  • E.

    E.

  • Yeah, Uh huh.

    是啊,嗯哼。

  • For this list, we'll be looking at games that left many players feeling like they were playing something completely different from the reviewers.

    在這份榜單中,我們將關注那些讓很多玩家覺得自己玩的遊戲與評測人員完全不同的遊戲。

  • Be warned.

    請注意。

  • This may involve some spoilers.

    這可能會涉及到一些破壞者。

  • Can you think of an even Mawr divisive game?

    你能想到一個更馬伕的分歧的遊戲嗎?

  • Let us know in the comments.

    請在評論中告訴我們。

  • Number 10.

    10號

  • Deadly premonition.

    致命的預感。

  • Zach.

    扎克

  • That was some aggressive car washing.

    那是一些積極的洗車。

  • She's crazy like a cat in Heat.

    她就像《熱》中的貓一樣瘋狂。

  • An open world survival horror game with David Lynch.

    與大衛-林奇合作的一款開放世界生存恐怖遊戲。

  • Ian overtones.

    伊恩重音。

  • Deadly Premonition was one of the most artistically and technically ambitious games of its day said in a built to scale rule town with N.

    死亡預感》是當時最具藝術性和技術性的遊戲之一,在一個按比例建造的規則小鎮中說,與N。

  • P.

    P.

  • C s, who each had their own 24 hour schedule.

    C s,他們每個人都有自己的24小時時間表。

  • Deadly Premonition did its best to make its world feel uncomfortably riel.

    致命預感》盡力讓它的世界讓人感到不舒服的里爾。

  • The result was immensely weird and hugely polarizing, even amongst critics.

    其結果是極其怪異的,甚至在評論家中也是兩極分化的。

  • It's still boasts a Guinness World record for its wide range of review scores.

    它的評測分數範圍之廣,還是擁有金氏世界紀錄的。

  • But while many critics panned it, a cult following of fans quickly developed and hailed it as an unappreciated masterpiece aside from you and me.

    但雖然很多評論家對它進行了抨擊,但很快就形成了一批崇拜的影迷,並將其譽為除了你我之外,無人問津的佳作。

  • There seems to be no other guests or workers around.

    周圍好像沒有其他客人和工人。

  • What's that, Sultan?

    那是什麼 蘇丹?

  • That white shaker there.

    那個白色的振動器

  • Thank you.

    謝謝你了

  • Number nine Mass effect three.

    九號品質效應三。

  • Yeah, When it first landed Mass Effect three was hailed as a fittingly epic conclusion to the critically revered sci fi Siri's.

    是啊,《品質效應3》剛登陸的時候,被譽為是備受推崇的科幻Siri的一個恰當的史詩性結局。

  • The games cast of characters and the relationships the players built with them continued to be its greatest strength, while the combat mechanics and the visuals had all been given a pleasing polish for the third installment, however, while players were largely in agreement over the Games, pros, a large number were outraged over one element, which they simply could not abide the ending in a Siri's.

    遊戲中的人物角色和玩家與他們建立的關係仍然是其最大的優勢,而戰鬥機制和視覺效果都得到了令人愉快的拋光第三部分,然而,雖然玩家們基本上都同意在遊戲中,優點,大量的是憤怒的一個元素,他們根本無法忍受在一個Siri的結局。

  • That's all about the choices that players make.

    這就是玩家的選擇。

  • Many were aghast to see how little impact their decisions had on the stories conclusion.

    許多人看到自己的決定對故事的結局影響不大,都感到很震驚。

  • Some even appeal to the Better Business Bureau, accusing BioWare of false advertising.

    有些人甚至上訴到更好的商業局,指責BioWare的虛假廣告。

  • You have a difficult decision releasing the energy of the Crucible will and the cycle, but it will also destroy the mass relays.

    你有一個艱難的決定,釋放坩堝意志和循環的能量,但它也將摧毀品質繼電器。

  • The paths are open, but you have to choose number eight DMC Devil may cry whenever they revisit a beloved franchise.

    道路是開放的,但你必須選擇八號DMC魔鬼可能會哭泣,每當他們重溫一個心愛的專營權。

  • Developers faced the classic second album Conundrum.

    開發者面對經典的第二張專輯《難題》。

  • Do they serve up Mawr of the same and risk being accused of laziness?

    難道他們伺候同樣的毛爾,還要冒著被指責為懶惰的風險?

  • Or do they take it in a radically new direction, which could alienate current fans?

    或者他們會採取一個徹底的新方向,這可能會疏遠現有的粉絲?

  • To their credit, Capcom took the bold approach with DMC, reimagining the central character and revamping the gameplay.

    值得稱道的是,卡普空在《DMC》上採取了大膽的做法,重塑了中心人物,改造了遊戲玩法。

  • And while many critics were excited by this fresh approach to an aging, Siri's diehard fans were livid at the alterations made to their iconic leading man.

    雖然很多影評人都為這種新鮮的老化方式感到興奮,但Siri的死忠粉們卻對偶像級男主角的改動感到憤怒。

  • As a result, the game undersold and Capcom quickly abandoned their new Coke approach, giving fans back the classic Dante flavor they knew and loved for the next installment.

    結果,遊戲銷量不佳,卡普空很快就放棄了新的可樂方式,在下一部作品中,讓粉絲們重拾他們所熟悉和喜愛的經典但丁味道。

  • Sorry, don't say Well, I'm begging this this building number seven Street Fighter five.

    對不起,不要說好吧,我求求你了,這棟樓7號街霸5號。

  • That thing that master was saying, The essence of the fist is the core of fighting, right?

    那位師父說的那個東西,拳頭的精髓是戰鬥的核心吧?

  • Sure thing.

    當然可以

  • Let's get to it.

    我們開始吧

  • Street Fighter five makes for an unfortunately familiar story in modern gaming.

    街頭霸王五》讓現代遊戲中一個不幸的熟悉的故事。

  • While it was praised by critics for its finely tuned combat and sweet visuals, players who purchased it early found themselves in possession of a game that was basically Onley half finished with no single player mode and a hugely unreliable online set up many were left frustrated with an undoubtedly excellent game that they had basically no way to actually play.

    雖然它因其微調的戰鬥和甜美的視覺效果而受到評論家的稱讚,但早期購買它的玩家發現自己擁有的遊戲基本上是Onley半成品,沒有單人模式,而且在線設置也非常不可靠,許多人對這個無疑是優秀的遊戲感到沮喪,他們基本上沒有辦法實際玩。

  • Aware of this, Capcom eventually released in Arcade edition of the game, which restored the beloved solo mode while filling out the number of stages and characters.

    意識到這一點,卡普空最終推出了街機版遊戲,在充實階段和角色數量的同時,還原了深受玩家喜愛的單人模式。

  • Sadly, this would be far from the last time that players were left disappointed by developers rushing a game out the door before it was actually ready.

    遺憾的是,這將遠遠不是最後一次因為開發商在遊戲還沒有真正準備好的情況下就匆匆推出遊戲而讓玩家失望。

  • I'm well okay.

    我很好還好。

  • Number six.

    六號

  • Call of duty.

    使命召喚

  • Modern warfare three.

    現代戰爭三。

  • Yes, each new call of duty game basically goes through the same perplexing process.

    是的,每一款新的使命召喚遊戲基本上都會經歷同樣令人費解的過程。

  • The game arrives to rave reviews with praise for the new weapons, spruced up visuals and added game modes.

    遊戲的到來好評如潮,新武器、美化的視覺效果和新增的遊戲模式都得到了好評。

  • Players flocked to the stores to buy it in record shattering numbers.

    玩家們紛紛湧入商店購買,數量創下了歷史新高。

  • And then they quickly decide that this one is also garbage that they hate, just like all the others.

    然後他們很快就決定,這個也是他們討厭的垃圾,就像其他所有的垃圾一樣。

  • Modern warfare three was pretty much the zenith of this odd phenomenon, enjoying the most successful launch day of all time before becoming one of the most complained about games on the Internet.

    現代戰爭三》幾乎是這種奇特現象的頂點,在成為網絡上被投訴最多的遊戲之一之前,它享受了有史以來最成功的發售日。

  • Criticism about the games, lack of originality certainly had merit, but when the same old same old cells this well Activision are unlikely to lose much sleep over.

    關於遊戲的責備,缺乏原創性當然有道理,但當老一套的老細胞這麼好的時候,動視不可能會是以而失眠。

  • It confirmed.

    它證實了。

  • For he was on board with tacks.

    因為他是帶著麻袋上船的。

  • Feel complete.

    感覺完整。

  • Hold on, We're going vertical multiple context.

    等一下,我們要去垂直多背景。

  • War Room cross, Get out it.

    戰爭室的十字架,把它拿出來。

  • Number five Star Wars Battlefront two.

    五號星戰戰線二號。

  • My God yeah, Battlefront two is a prime example of another one of modern gaming's major bugbears.

    我的天啊,《戰鬥前線2》是現代遊戲的另一個主要BUG的典型例子。

  • Micro transactions.

    微觀交易。

  • Critics were largely positive about battlefront two, especially its online multiplayer mode.

    評論家們對《戰線2》基本持肯定態度,尤其是其在線多人模式。

  • But players felt their online experience was tarnished by the huge advantage, which was gained by spending riel world money on extra content in response e a up the amount of rewards which could be earned from online play but restricted it to those who put in a huge number of hours.

    但玩家們認為他們的在線體驗被巨大的優勢所玷汙,這是通過花費瑞爾世界的錢來獲得額外的內容迴應e a了可以從在線遊戲中獲得的獎勵數量,但限制了那些投入大量時間的人。

  • When players complained about being asked to play for upwards of 40 hours to unlock a single character, E A issued a response on Reddit, explaining that this was to give them a sense of pride and accomplishment.

    當玩家抱怨被要求玩上40多個小時才能解鎖一個角色時,E A在Reddit上發佈了迴應,解釋說這是為了讓他們有自豪感和成就感。

  • It quickly became the most down voted post in Reddit history.

    它迅速成為Reddit歷史上被投下票數最多的帖子。

  • Made it I told you the first order wouldn't win today.

    成功了,我說過今天第一單不會贏。

  • Number four dark souls to yeah, Theo Souls games to become uncontested critical darlings, thanks to their statistically punishing but perfectly balanced style of gameplay.

    四號黑暗之魂到是,西奧之魂遊戲成為無可爭議的評論界寵兒,這要歸功於他們統計懲罰但完美平衡的遊戲風格。

  • The second Dark Souls game was no exception, with critics across the board gushing about it's eerie atmosphere and more polished visuals.

    第二款《黑暗之魂》遊戲也不例外,各路評論家對其詭異的氣氛和更加精緻的視覺效果讚不絕口。

  • Some players, however, felt that dark souls to fail to live up to the promises of its trailers and that it made for little riel improvement on what had come before.

    然而,一些玩家認為,黑暗的靈魂,以辜負其預告片的承諾,它做了什麼來之前的小里爾改進。

  • There have also always been many who have simply never bought what the souls games were selling in the first place, regarding its harsh difficulty in high stakes as insurmountable obstacles to them actually having any fun.

    也一直有很多人根本就沒有買過靈魂遊戲當初的賣點,關於它的高額賭注的苛刻難度,是他們真正有樂趣的不可逾越的障礙。

  • Yeah, Number three.

    是的,三號。

  • Death stranding.

    死亡擱淺。

  • Uh huh, Okay.

    嗯哼,好吧。

  • Industry legend Hideo Kojima has always been known for his love of all things strange.

    業界傳奇人物小島秀夫一直以熱愛一切奇怪的事物而聞名。

  • But where the metal gear Siri's achieved mass popularity by packaging his older instincts inside a relatively conventional stealth game, set up death stranding truly lets his freak flag fly.

    但凡金屬裝備Siri的通過把他的老本能包裝在一個相對傳統的隱身遊戲裡面,獲得了大眾的喜愛,而設定的死亡擱淺則真正讓他的怪胎旗幟飄揚。

  • Playing is a courier.

    玩的是快遞。

  • In a futuristic world, the player has to make deliveries while avoiding rain that will cause them to age rapidly.

    在未來的世界裡,玩家要一邊送貨,一邊避免下雨導致自己迅速衰老。

  • Your cargo is a custom engineered fetus who you have to rocked back to sleep if it cries all the while fending off enemies by throwing human waste it them, it really is insane.

    你的貨物是一個定製的工程胎兒,如果它哭了,你必須搖回來睡覺,同時通過扔人類廢物來抵禦敵人,這真的很瘋狂。

  • And while critics largely got on board with this bizarre adventure, many players struggled to get past this year, overwhelming strangeness of it all.

    而評論家們也基本認同了這種奇異的冒險,但很多玩家卻難以通過今年的,讓人難以接受的陌生感。

  • A crypto by it a day keeps the time fall away.

    一個加密的由它一天讓時間掉。

  • Number two.

    二號

  • The last of us.

    我們最後的人

  • Part two.

    第二部分:

  • Yeah, look, one of the most controversial games in recent history, the follow up to Naughty Dog's acclaimed zombie drama was beset by scandals before it was even released.

    是啊,你看,作為近代史上最有爭議的遊戲之一,頑皮狗廣受好評的殭屍劇的後續作品,還沒發佈就被醜聞纏身。

  • Leaks saw the Games closely guarded, narrative exposed while the switch to a female protagonist and rumors of trans characters quickly brought out the most toxic elements of the gaming community.

    洩密事件中,《運動會》被嚴密保護,敘事被曝光,而改用女性主角和跨性別角色的傳聞,則讓遊戲界最毒辣的元素迅速暴露出來。

  • While critics were blown away by the finished product, praising it is one of the year's best.

    雖然評論家們被成品所震撼,稱讚它是今年最好的作品之一。

  • Some players were left cold by the games.

    一些球員被遊戲冷落。

  • New protagonist Abby.

    新主角艾比。

  • It's lessons about the futility of revenge fell on deaf years, in part because many players strong affection for the characters killed by Abbey, leaving them unable or unwilling to empathize with her side of the story.

    它關於復仇無用的教訓多年來一直被忽視,部分原因是許多玩家對被艾比殺死的角色有強烈的感情,使他們無法或不願與她的一方感同身受。

  • Huh?

    咦?

  • Before we continue, be sure to subscribe to our channel and ring the bell to get notified about our latest videos.

    在我們繼續之前,一定要訂閱我們的頻道,並按鈴獲得我們最新的視頻通知。

  • You have the option to be notified for occasional videos or all of them.

    您可以選擇通知您不定期的視頻或所有的視頻。

  • If you're on your phone, make sure to go into your settings and switch on notifications.

    如果你在手機上,一定要進入設置,打開通知。

  • Number one, Pokemon Sword and Shield After Pokemon finally made the jump to console with the retro reboot Pokemon, Let's Go.

    第一,《口袋妖怪劍與盾》 在《口袋妖怪》終於以復古重啟的《口袋妖怪》跳槽到遊戲機後,《Let's Go》。

  • Expectations were sky high for the first brand new installment to arrive on the Nintendo switch.

    對於任天堂switch上的第一款全新作品的到來,人們的期待值非常高。

  • Early reviews of Sword and Shield were full of praise for the charming British setting, the cute campfire mechanics and the imaginatively designed new monsters.

    早期對《劍與盾》的評價是:迷人的英倫背景、可愛的篝火機制以及設計得充滿想象力的新怪物,這些都讓人讚不絕口。

  • However, long time fans who had hoped to see every existing Pokemon included in the Games were appalled by the dramatically reduced Poke Adex.

    然而,長期以來,那些希望看到現有的每一隻寵物小精靈都包含在遊戲中的粉絲們對大幅減少的Poke Adex感到震驚。

  • Beyond that, sword and shield largely continued Nintendo's emphasis on making all inclusive, casual, friendly games, which were wonderful for new players but presented little challenge for longtime fans.

    除此之外,劍與盾在很大程度上延續了任天堂強調製作全能、休閒、友好的遊戲,這對新玩家來說是美好的,但對長期粉絲來說卻沒有什麼挑戰。

  • Overall, this was simply not the epic three D Pokemon adventure, which many had been dreaming off Theo in the mood for more awesome gaming content.

    總的來說,這根本就不是很多人夢寐以求的史詩級三D口袋妖怪冒險,西奧在心情上有更多精彩的遊戲內容。

Cliff.

崖。

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