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  • What do taxis,

  • playing cards,

  • love hotels,

  • and Game Boys have in common?

  • At one point, they were all a Nintendo venture.

  • These products are among the mega-hits and mega-flops in Nintendo's 130 year history.

  • Whenever the end was near, they bounced back with an innovative, company-saving product.

  • And their secret to modern success: great games with classic characters.

  • This is how Nintendo periodically turned reports of its imminent demise into Nintendo mania.

  • From 2010 to 2015, Nintendo was in trouble.

  • Its most recent major console, the Wii U, was considered a flop next to its rivals.

  • Profits were tumbling, and its stock price was near a low.

  • Worse still, some analysts saw the surging popularity of mobile smartphone games as

  • a major threat to Nintendo's cash cow: its portable gaming systems.

  • Another major blow came in July 2015 with the death of the company's president, Satoru Iwata.

  • But then, Nintendo's fortune suddenly reversed.

  • In late 2016, it released a mobile smartphone game, the wildly popular Super Mario Run,

  • and capitalized on fan nostalgia with the limited edition NES Classic.

  • Then in March 2017, the company released the long-awaited Nintendo Switch, which became

  • an instant hit.

  • It's just a very sleek and nicely

  • designed and pleasing hardware to have

  • in your hands.

  • But that said, it really comes down to the games and they had an incredibly strong lineup

  • of games from the start.

  • With the help of these reimagined classics, Nintendo sold more than 20 million units in

  • the first two years and it's now become the fastest selling console in U.S. history.

  • They have this kind of Disney-like ability to introduce their characters in one

  • format and then maybe your interest in their products fades away a little bit and then

  • years later they'll reintroduce those same characters again with a new product.

  • The Switch was hardly the first time Nintendo had pivoted successfully to a new type of entertainment.

  • Nintendo began in Kyoto in 1889 with hand painted playing cards called "hanafuda"

  • or "flower cards".

  • Because western style playing cards were banned, Japanese gangsters, calledYakuzafavored

  • these in their illegal gambling parlours.

  • And Nintendo made a killing.

  • They made every kind of playing card imaginable until 1963, dubbedNintendo's experimental years.”

  • During this time they did everything from food, taxis, and love hotels, before circling

  • back to toys.

  • There was even a self made extending arm - called the Ultra Hand, The Love Tester, Ultra Machine,

  • and even a laser clay shooting system that would later morph into NES's classic Duck Hunt.

  • The success of some of these toys cemented their place as a toy maker, leading them into

  • the gaming industry.

  • Nintendo only started developing home gaming consoles about 35 years ago - with the introduction

  • of the Famicom in Japan and Nintendo Entertainment System in the U.S.

  • Their timing however, couldn't have been worse.

  • The gaming industry was crashing.

  • There were too many consoles and too many terrible third party games.

  • But Nintendo succeeded where others didn't.

  • They bundled a hit game called Super Mario Brothers created by visionary game designer

  • Shigeru Miyamoto.

  • To date, this game has sold over 40 million copies worldwide, holding the record for

  • a full 18 years.

  • Miyamoto, who joined Nintendo in 1977, would go on to design other hits like Zelda, Mario

  • Kart, and Starfox.

  • “I like making games so much that I would like to do it for free.”

  • And each new gaming console over the next few decades had the key hit games to go with it:

  • The Game Boy had Tetris and Kirby's Dreamland.

  • The Super Nintendo had Super Mario World and Donkey Kong Country.

  • And the N64 had Mario Kart, Goldeneye and Zelda: Ocarina of Time.

  • They now have people like you and me who grew up playing with games

  • with Mario and Link in the case of Zelda.

  • It's pleasing to pass along those characters to your own children

  • But, they had their share of flops as well.

  • Like...the Virtual Boy: a headset that allowed the user to play games in virtual reality.

  • The Game Cube was also less than successful.

  • And while 2018 was the best year in over a decade - the forecast is once again not so positive.

  • In September of 2018, more than a decade after rivals Sony and Microsoft, Nintendo debuted

  • its first online subscription service.

  • But the reviews haven't been great.

  • Gamers complain that Nintendo's platform lacks must-have features like in-game chat.

  • They say it's susceptible to cheating and get frustrated with its connectivity issues.

  • They seem to manage, whether it was the Wii or Game Boy or the Switch most recently.

  • They do seem to come back just when people have written them off, and they do seem to

  • come up with these new things to push things forward.

  • So it'll be interesting to see how they react to this shift to online multiplayer games.

  • They'll probably come up with something new in that arena too if you give them enough time.

  • After all, it wouldn't be the first time Nintendo reinvented itself.

What do taxis,

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網遊會成為任天堂最後的老大嗎? (Will Online Gaming Be Nintendo's Final Boss?)

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    林宜悉 發佈於 2021 年 01 月 14 日
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