Placeholder Image

字幕列表 影片播放

  • Hi! My name's Mark and this is Downloadable Comment, which is what I'm calling these spin-off

    嗨~我是 Mark,這是「Downloadable Comment」,是用來我稱之為

  • bonus videos where I get a chance to follow-up my most recent episode of Game Maker's Toolkit,

    分拆紅利影片,是我有機會去跟隨我的最近的Game Maker's Toolkit單元,

  • and cover the same topic - but from a different angle.

    並用同一個主題-但是從不同的角度出發。

  • In this one, I want to talk about the music in The Legend of Zelda: Breath of the Wild.

    這一次,我要討論《薩爾達:荒野之息》的音樂。

  • Because, while it does not have the best soundtrack in Zelda history, there's still so much to

    因為這的確不是薩爾達歷史上最好的配樂,但這次依然有許多值得喜愛的地方。

  • love about this game's score.

    因為這的確不是薩爾達歷史上最好的配樂,但這次依然有許多值得喜愛的地方。

  • Now, each Zelda game has a very different vibe, and Nintendo has always reflected this in

    每一個薩爾達遊戲都有非常不同的氛圍,而且任天堂總是從音樂的選擇上

  • the choice of music. Ocarina of Time is heroic.

    來回應遊戲的氛圍。 《時之笛》是英雄性的。

  • Wind Waker is optimistic.

    《風之律動》是樂觀的。

  • And Majora's Mask is foreboding.

    而《穆修拉的假面》是不祥的預感。

  • So what about Breath of the Wild? Well, Link has woken up in a ruined kingdom, all his

    那,《荒野之息》是如何呢? 林克從已經荒廢的王國醒來,

  • friends are dead or missing, and he has lost his memory, to boot. This is a melancholic

    他所有朋友不是已經死亡就是失蹤,他還失去了待想起的記憶。這是個憂鬱的遊戲

  • game - and the quiet, slow, and subdued piano music really fits the bill.

    -所以安靜的、緩慢的且柔和的鋼琴音樂的確是恰到好處。

  • Plus, the music often fades out into complete silence, leaving you with nothing but ambient

    加上音樂通常是淡出至完全靜默,只留下環境聲

  • sounds and Link's footsteps.

    與林克的腳步聲。

  • As much as this game is about going on an adventure - it's

    尤其是這個遊戲是關於繼續去冒險,

  • one that is tinged with sadness and regret. It's a bummer, basically.

    帶著點悲傷與後悔的氛圍。 基本上是遺憾的。

  • While the music is subtle and atmospheric, it does change dramatically depending on where

    然而它的音樂風格是微妙的、展現當時的氛圍,音樂會隨著你在海拉爾的何方

  • you are in Hyrule. There's music for the desert, the woods, Death Mountain, snowy areas, ruins,

    而劇烈地改變。 像是在沙漠、樹林、死亡山脈、下雪、遺跡

  • and other places. It's actually kinda rare for open world games to have scores that fit

    與其他地方的音樂。 這的確是對開放世界遊戲有點罕見,音樂的重心在契合

  • the different areas on the map.

    地圖上的不同區域。

  • Each town also has its own theme, of course, and they mostly echo previous Zelda games

    當然,每個城鎮也有它們自己的主題曲,它們大部份都是回應以前的薩爾達遊戲。

  • - though, I'm not sure what's going on with Kakariko Village.

    雖然我不是很確定卡卡利可村是連結什麼,

  • Goron City, Zora's Domain, and Gerudo City, though, all reference Ocarina of Time's music,

    哥隆城、索拉里、以及格魯多城,都是引用自時之笛的音樂,

  • and the Rito Village references one of my favourite Zelda songs ever - Dragon Roost

    而里多村則是引用自我喜愛的薩爾達音樂之一

  • Island from Wind Waker.

    -《風之律動》的龍之島。

  • I had, a bit of a moment when I first got here in Breath of the Wild.

    我第一次到這邊時有點被打動到。

  • Also, the music in these towns changes depending on the time of day. It's always the same song,

    同時,這些城鎮的音樂會隨著一天的時間而改變。它總是同一首歌,

  • but the tempo and whatnot, shifts down during the night.

    但是節奏之類的,會在晚上的時候變慢

  • Anyway, these aren't the only Zelda songs to appear in the game. Lots of classic tunes

    總之,這些不是唯一薩爾達歌曲會出現的地方。很多經典的曲調

  • are in there, but hidden away - kinda like how Hyrule has been hidden under the ruins

    都在,只是被藏起來-就像海拉爾如何被藏在災厄加農的遺跡底下。

  • of Calamity Ganon, wink wink! I just winked at a microphone.

    眨眼、眨眼!我剛剛是對著麥克風眨眼XD

  • So you've probably heard the fairy fountain music and Epona's theme.

    所以你大概已經聽過精靈之泉與艾波拉的主題,

  • But you might have missed the main Zelda theme, which only appears,

    但你可能漏掉了薩爾達的主旋律,它只會在

  • like a ghostly echo, if you ride your horse

    你在晚上騎馬騎了很長一段距離的時候

  • for a great distance at night.

    像鬼魅般的回聲中出現。

  • During the day, Zelda's lullaby plays instead - though, it's very slow.

    白天的時候,則是薩爾達催眠曲,雖然非常緩慢。

  • Also, this music from Death Mountain...

    還有,這個來自死亡山脈的音樂...

  • is the same as the music in Dungeon 9 in the first Zelda game...

    跟薩爾達一代的第9地城是一樣的音樂...

  • And the shrine music, which is just very evocative and otherworldly...

    以及祠堂的音樂,剛好是非常地難忘且不尋常...

  • sounds like the light world dungeon music from Link to the Past.

    聽起來就像是《聖三角之力》的光明世界的地城音樂..

  • Ganon's castle also references classic Zelda games but is also just an absolute belter.

    加農城(海拉爾城)也是引用自經典的薩爾達音樂,但同時是個恰到好處的表現,

  • Super epic. Really gets you in the mood for taking on that end Boss.

    非常史詩,非常有那種要面對最終頭目的氛圍。

  • Other, just generally rad music includes the Korok Woods...

    此外,以及正常但很棒的音樂像可洛可樹林...

  • And the ancient laboratory which is just super weird and good...

    而古代實驗室

  • The music in Breath of the Wild also helps you find important things in the overworld.

    音樂是這麼地怪誕又悅耳

  • The music for the stables, the Fang and Bone shop, and Kass's accordion can all be heard

    在《荒野之息》裡的音樂也幫你在世界個處找尋重要的東西,

  • from a distance, and lead to you areas of interest.

    馬厩的音樂、Kilton商店的音樂、Kass 的手風琴都可以從遠方就被聽到,

  • Plus, the music warns of you impending peril as it shifts to combat tunes when enemies

    引導你對這個區域的興趣。

  • spot you, or when you stand on a rock monster's head, or when you're being targeted by a guardian,

    此外,音樂可以警告你即將出現的危險,當你被盯上時轉換成戰鬥音樂,

  • or when the blood moon is about to rise.

    或是當你站在石頭怪上時,或是當你被守護者鎖定時,

  • My absolute favourite piece of music, though, is part of the side quest "From the Ground

    或是當紅月開始出現時。

  • Up". And if you haven't finished that side quest yet, go check it out - you need to buy

    我特別喜愛的音樂是支線任務"From the Ground Up"

  • the house in Hateno Village to unlock it.

    如果你還沒完成這個任務,快去試試看,你需要買下

  • Anyway, this quest is all about building and populating a small village called Tarrey Town.

    Hateno村的房子來解鎖任務。

  • You'll be asked to gather wood - lots, and lots of wood - and also find unhappy people

    這個任務是關於建造與擴展Tarrey 小鎮。

  • throughout Hyrule, and give them a new life in Tarrey.

    你會被要求收集木材-一大堆木材-並從海拉爾找到一些不快樂的人

  • Now, when you first visit the village the music sounds like this.

    並給他們在Tarrey鎮新的人生。

  • Hopeful, but kinda quiet - just like the town. But as you bring

    現在,當你第一次進入城鎮音樂聽起來是這樣,

  • in more and more people, the music starts to evolve.

    有希望的,但是有點安靜-就像這個城鎮。但是當你帶來

  • When you welcome the Goron to Tarrey Town, the song gains this horn.

    越來越多人,音樂開始發展,

  • When the Gerudo joins the village, you start to hear this sorta Sitar flourish in the music.

    當你歡迎哥隆人來到 Tarrey 鎮,音樂加了喇叭,

  • The Rito brings in some wind instruments.

    當格魯多族加入後,你開始聽到西塔琴在音樂裡流動,

  • And The Zora addition is quite subtle, but it adds some extra depth to the music.

    里多族則帶來風管樂器,

  • Each additional instrument or melody comes from the main towns in the game - from Goron

    然後索拉族的加入有點微妙,它在音樂中加了一些深度。

  • City to Zora's Domain. And what you get is this tremendously full-bodied music that represents

    每一個額外的樂器或旋律來自於遊戲中的故鄉-從多隆城

  • this melting pot of different people and races and cultures all coming together.

    到佐拉里。 而你會得到這個大而完整的音樂。

  • And this is such a juxtaposition to the melancholy music, found elsewhere in Breath of the Wild.

    它把不同的人、種族與文化融合在一起。

  • Because this song, and this town, shows hope that Hyrule can live on, and thrive.

    這是一種將從《荒野之息》的其他地方找到的憂鬱的音樂的並列。

  • Pretty cool, right?

    因為這個音樂與這個小鎮,展現了海拉爾可以生活並茁壯的希望,

  • So, there we have it. Breath of the Wild has some incredible music, and I think composer

    很酷,是嗎?

  • Manaka Kataoka shows real restraint in how she withholds these banging tunes and famous

    所以,這就是我們有的。《荒野之息》有一些偉大的音樂,而我認為作曲家

  • bits of music until the perfect moment. Other times, you're just left with the quiet, atmospheric

    Manaka Kataoka 真的展現了克制,從她如何收斂這些爆發性的曲調

  • echoes of exploring a long-dead kingdom. Lovely stuff.

    與知名的音樂,直到最完美的一刻。 其他時刻,你只是留下安靜、

Hi! My name's Mark and this is Downloadable Comment, which is what I'm calling these spin-off

嗨~我是 Mark,這是「Downloadable Comment」,是用來我稱之為

字幕與單字

影片操作 你可以在這邊進行「影片」的調整,以及「字幕」的顯示

B1 中級 中文 美國腔 薩爾達 荒野 配樂 遊戲 城鎮 引用

荒野之息的音樂|GMTK Extra--------。 (The music of Breath of the Wild | GMTK Extra)

  • 253 10
    ping 發佈於 2021 年 01 月 14 日
影片單字