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I have a confession to make.
有件事我必須坦白:
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I'm a business professor
我是一位商學教授,
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whose ambition has been to help people learn to lead.
我亟欲教導人們如何當個領導者。
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But recently, I've discovered
但最近我發現,
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that what many of us think of as great leadership
大多數人觀念中優秀的領導能力
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does not work when it comes to leading innovation.
在創新這方面並不適用。
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I'm an ethnographer.
我是一名民族誌學者。
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I use the methods of anthropology
我運用人類學
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to understand the questions in which I'm interested.
來了解我感興趣的問題。
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So along with three co-conspirators,
因此,我與三位夥伴一起,
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I spent nearly a decade observing up close and personal
花了將近十年,仔細觀察
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exceptional leaders of innovation.
優秀的創新領導者。
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We studied 16 men and women,
我們研究了16位男性與女性,
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located in seven countries across the globe,
他們分布於世界上七個不同國家,
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working in 12 different industries.
投身於十二種不同產業。
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In total, we spent hundreds of hours on the ground,
我們總共花了幾百個小時在現場,
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on-site, watching these leaders in action.
觀察這些領導人的工作情形,
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We ended up with pages and pages and pages of field notes
記錄下一頁又一頁的實地考察筆記,
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that we analyzed and looked for patterns in what our leaders did.
並且分析這些領導者是否有特定領導模式。
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The bottom line?
重點是?
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If we want to build organizations that can innovate time and again,
若我們想創立一個能夠持續進行創新的機構,
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we must unlearn our conventional notions of leadership.
我們就必須跳脫傳統領導觀念的框架。
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Leading innovation is not about creating a vision,
創新領導不只是創造新視野,
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and inspiring others to execute it.
並且激勵他人來執行。
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But what do we mean by innovation?
我們所謂創新,究竟是什麼?
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An innovation is anything that is both new and useful.
創新可以是任何新穎、有用的東西。
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It can be a product or service.
可以是產品,或是服務,
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It can be a process or a way of organizing.
可以是過程,也可以是組織的方法,
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It can be incremental, or it can be breakthrough.
可以是提升,也可以是突破。
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We have a pretty inclusive definition.
我們對其有許多定義。
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How many of you recognize this man?
在座有多少人知道此人?
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Put your hands up.
知道的請舉手。
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Keep your hands up, if you know who this is.
如果你們也知道這是誰,請繼續舉手。
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How about these familiar faces?
那⋯這些熟面孔呢?
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(Laughter)
(笑聲)
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From your show of hands,
從大家這些高舉的手,
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it looks like many of you have seen a Pixar movie,
看來很多人都看過皮克斯動畫,
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but very few of you recognized Ed Catmull,
但很少人能認出艾德·凱特穆,
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the founder and CEO of Pixar --
也就是「皮克斯動畫」的創辦人兼執行長
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one of the companies I had the privilege of studying.
——那是我有幸能研究的幾家公司之一。
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My first visit to Pixar was in 2005,
我第一次拜訪皮克斯動畫是在2005年,
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when they were working on "Ratatouille,"
當時他們正在製作《料理鼠王》,
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that provocative movie about a rat becoming a master chef.
這部備受討論的電影講述一隻老鼠變成大廚的故事。
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Computer-generated movies are really mainstream today,
在今天,電腦動畫電影儼然已成主流。
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but it took Ed and his colleagues nearly 20 years
但艾德和他的同事花了將近20年時間,
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to create the first full-length C.G. movie.
才完成第一部完整長度的電腦動畫電影。
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In the 20 years hence, they've produced 14 movies.
此後20年,他們又製作了14部電影。
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I was recently at Pixar, and I'm here to tell you
我最近也去了皮克斯公司,我可以告訴你:
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that number 15 is sure to be a winner.
第十五部電影一定會造成轟動。
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When many of us think about innovation, though,
當我們想到「創新」時,
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we think about an Einstein having an 'Aha!' moment.
腦中可能是愛因斯坦靈光一現時的樣子。
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But we all know that's a myth.
但我們都知道那只是我們的想像。
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Innovation is not about solo genius,
創新指的不是一個孤立的天才,
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it's about collective genius.
它指的是集體才華。
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Let's think for a minute about what it takes to make a Pixar movie:
讓我們想想看,需要多少努力才能造就一部皮克斯動畫電影。
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No solo genius, no flash of inspiration produces one of those movies.
單一才華、片刻靈感皆無法完成任何一部動畫電影。
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On the contrary, it takes about 250 people four to five years,
相反地,大約250人花上四、五年
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to make one of those movies.
才能完成一部動畫電影。
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To help us understand the process,
為了讓我們了解製作過程,
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an individual in the studio drew a version of this picture.
一位皮克斯工作室員工畫了這麽一張圖。
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He did so reluctantly,
他做得很不情願,
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because it suggested that the process was a neat series of steps
因為從這張圖我們就可以看出:製作過程由一系列繁瑣的步驟構成,
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done by discrete groups.
每個步驟都被嚴謹地分組完成。
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Even with all those arrows, he thought it failed to really tell you
即使有這些箭頭的標注,他仍然覺得這張圖無法真正讓你認識到
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just how iterative, interrelated and, frankly, messy their process was.
這個流程有多麼的迭代、相互關聯,而且⋯說實話,很混亂。
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Throughout the making of a movie at Pixar, the story evolves.
皮克斯在做電影的過程中,故事會不斷演化。
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So think about it.
所以我們想一下:
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Some shots go through quickly.
有些鏡頭過得很快⋯⋯
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They don't all go through in order.
他們的工作不全是按順序進行的。
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It depends on how vexing the challenges are
這取決於他們製作時遇到的挑戰有多惱火。
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that they come up with when they are working on a particular scene.
在製作不同場景時,遇到的挑戰也會不同。
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So if you think about that scene in "Up"
所以,例如《天外奇蹟》裡的一個情景
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where the boy hands the piece of chocolate to the bird,
就是那個小男孩遞給鳥巧克力的畫面,
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that 10 seconds took one animator almost six months to perfect.
那十秒的鏡頭,花了一個繪製師將近六個月去完善它。
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The other thing about a Pixar movie
關於皮克斯電影的另外一件事是:
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is that no part of the movie is considered finished
電影的任何部份都不會被當做成品
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until the entire movie wraps.
直到整個電影製作完工。
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Partway through one production, an animator drew a character
製作到一半時,繪製師給人物
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with an arched eyebrow that suggested a mischievous side.
畫了一根拱形的眉毛,以體現他淘氣的一面。
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When the director saw that drawing, he thought it was great.
當導演看到繪圖的時候,他覺得很棒。
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It was beautiful, but he said,
很漂亮。但是他說:
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"You gotta lose it; it doesn't fit the character."
「你要裁掉它,它與角色的設定不符」
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Two weeks later, the director came back and said,
兩個星期後,導演回來又說:
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"Let's put in those few seconds of film."
「讓我們把那個眉毛放幾秒鐘在電影裡吧」
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Because that animator was allowed to share
因為那位繪製師有機會分享
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what we referred to as his slice of genius,
他的天才點子,
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he was able to help that director reconceive the character
使他能夠幫助導演重新塑造這個角色。
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in a subtle but important way that really improved the story.
用微小但是重要的方式切實地改善了故事。
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What we know is, at the heart of innovation is a paradox.
所以我們從這裡知道,創新的核心是矛盾的。
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You have to unleash the talents and passions of many people
你既要釋放大家的才能和激情,
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and you have to harness them into a work that is actually useful.
又要控制他們去做有效的事。
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Innovation is a journey.
創新是場旅程。
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It's a type of collaborative problem solving,
是一種協作式的解決方案,
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usually among people who have different expertise
它通常發生在一個成員各有所長、
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and different points of view.
視角多元化的團隊中。
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Innovations rarely get created full-blown.
創新很少是一開始就成熟的。
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As many of you know,
正如你們大多數人所知
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they're the result, usually, of trial and error.
創新本身其實是個「結果」,是多次試錯之後的結果。
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Lots of false starts, missteps and mistakes.
很多很多錯誤的開始、錯誤的步驟,還有大量的失誤。
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Innovative work can be very exhilarating,
創造性的工作可以特別過癮,
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but it also can be really downright scary.
也可以特別可怕。
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So when we look at why it is that Pixar is able to do what it does,
所以當我們在思考「皮克斯是怎麼做到的」,
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we have to ask ourselves, what's going on here?
我們要問我們自己,究竟發生了什麼?
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For sure, history and certainly Hollywood,
當然,無論是歷史上還是好萊塢裡,
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is full of star-studded teams that have failed.
充滿了曾經失敗過的星級團隊。
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Most of those failures are attributed
幾乎所有的失敗,都歸結於
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to too many stars or too many cooks, if you will, in the kitchen.
團隊裡有過多的明星,就像一個廚房裡塞進了太多的廚師。
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So why is it that Pixar, with all of its cooks,
所以為什麼皮克斯和它的廚師們,
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is able to be so successful time and time again?
可以一次又一次地獲得成功?
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When we studied an Islamic Bank in Dubai,
當我們在杜拜研究一個伊斯蘭銀行,
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or a luxury brand in Korea, or a social enterprise in Africa,
或在韓國研究一個奢侈品牌,或在非洲研究社交網絡創業公司時,
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we found that innovative organizations
我們發現這些創新組織,
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are communities that have three capabilities:
都擁有三種能力:
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creative abrasion, creative agility and creative resolution.
「創意摩擦」、「創造的靈活性」和「創造性的解決方案」。
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Creative abrasion is about being able to create a marketplace of ideas
「創意摩擦」是通過辯論和討論,創造一個「創意」的交流平台。
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through debate and discourse.
「創意摩擦」是通過辯論和討論,創造一個「創意」的交流平台。
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In innovative organizations, they amplify differences,
在創新機構裡,他們將差異放大,
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they don't minimize them.
他們並不將差別減小。
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Creative abrasion is not about brainstorming,
創意摩擦不是腦力激盪。
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where people suspend their judgment.
人們只把想法丟出來
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No, they know how to have very heated but constructive arguments
不,他們知道如何進行激烈而有意義的爭論
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to create a portfolio of alternatives.
來創造出大量的不同構想。
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Individuals in innovative organizations
在創新機構裡的個人,
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learn how to inquire, they learn how to actively listen, but guess what?
要學會如何詢問,學會如何時刻聆聽。但是你知道嗎?
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They also learn how to advocate for their point of view.
他們還學著如何主張他們自己的觀點。
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They understand that innovation rarely happens
他們知道:如果你不在團隊中保持多樣性和衝突,
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unless you have both diversity and conflict.
創新就很難發生。
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Creative agility is about being able to test and refine that portfolio of ideas
「創造的靈活性」是指,能夠通過快速的追索、反應和調整,來檢驗和提煉那些創想。
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through quick pursuit, reflection and adjustment.
「創造的靈活性」是指,能夠通過快速的追索、反應和調整,來檢驗和提煉那些創想。
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It's about discovery-driven learning
這是一種探索式的學習,
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where you act, as opposed to plan, your way to the future.
你不必按照計劃行事,未來的事沒有什麼是安排好的。
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It's about design thinking where you have that interesting combination
是一種結合了科學方法和藝術過程
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of the scientific method and the artistic process.
的有趣的設計思維。
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It's about running a series of experiments, and not a series of pilots.
它是進行一系列的實驗,而不是制定一系列的指導規範。
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Experiments are usually about learning.
「實驗」往往就是學習的過程。
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When you get a negative outcome,
當你得到負面結果時,
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you're still really learning something that you need to know.
你至少學到了這樣做是行不通的。
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Pilots are often about being right.
而指導規範往往意味著絕對正確,
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When they don't work, someone or something is to blame.
如果你不按照指導的去做,就有人或事要被責怪了。
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The final capability is creative resolution.
最後一點是「創造性的解決方案」。
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This is about doing decision making
這是關於決策制定的。
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in a way that you can actually combine even opposing ideas
你甚至要把截然相反的創想結合起來,
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to reconfigure them in new combinations
重新塑造它們,做成新的組合。
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to produce a solution that is new and useful.
從而產生一個既新穎又有用的解決方案。
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When you look at innovative organizations, they never go along to get along.
當你在研究創新機構時,你會發現他們既不與人隔絕,也不好好相處,
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They don't compromise.
他們就是不妥協。
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They don't let one group or one individual dominate,
他們不讓任何一個人或者團隊做主,
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even if it's the boss, even if it's the expert.
即使是老闆也不行,即使是專家也不行。
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Instead, they have developed
相反,他們創造了
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a rather patient and more inclusive decision making process
一種更加有耐心和包容力的決策方式,
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that allows for both/and solutions to arise
使得最後的解決方案不僅僅是從幾個創想中挑出一個,
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and not simply either/or solutions.
還有可能是同時用上好幾個創想。
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These three capabilities are why we see
這三種能力,
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that Pixar is able to actually do what it does.
就是皮克斯能夠做到現在這樣的原因。
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Let me give you another example,
我來給你們另外一個例子,
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and that example is the infrastructure group of Google.
那是Google的基礎設施部門。
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The infrastructure group of Google is the group
Google的基礎設施部門
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that has to keep the website up and running 24/7.
負責網站每天24小時都運作。
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So when Google was about to introduce Gmail and YouTube,
所以當Google要推出 Gmail 和 YouTube 時,
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they knew that their data storage system wasn't adequate.
他們意識到,他們現有的數據存儲容量不夠用了。
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The head of the engineering group and the infrastructure group at that time
當時,工程組和基礎設施組的組長
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was a man named Bill Coughran.
是一個叫Bill Coughran的人。
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Bill and his leadership team, who he referred to as his brain trust,
Bill和他的領導小組——也就是他的智囊團,
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had to figure out what to do about this situation.
需要想方法解決這個問題。
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They thought about it for a while.
他們想了一段時間。
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Instead of creating a group to tackle this task,
最終,他們不是為此建一個小組去處理問題;
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they decided to allow groups to emerge spontaneously
而是讓大家根據自己支持的觀點,自然地分組。
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around different alternatives.
而是讓大家根據自己支持的觀點,自然地分組。
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Two groups coalesced.
結果他們合併出了兩個組合。
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One became known as Big Table,
一個被成為 Big Table (大桌子),
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the other became known as Build It From Scratch.
另一個叫 Build it From Scratch (無中生有)。
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Big Table proposed that they build on the current system.
Big Table小組建議他們在現有的系統基礎上再建,
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Build It From Scratch proposed that it was time for a whole new system.
Build it From Scratch小組則覺得是時候把整個系統換成全新的了。
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Separately, these two teams were allowed to work full-time
這兩組分別投入時間
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on their particular approach.
去按照各自的想法工作。
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In engineering reviews, Bill described his role as,
從工程的角度來看,Bill 稱他的角色是
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"Injecting honesty into the process by driving debate."
「通過引起辯論,向工作進程中注入真誠」。
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Early on, the teams were encouraged to build prototypes so that they could
早些時候,每隊被鼓勵去造出樣品,
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"bump them up against reality and discover for themselves
這樣他們就能和現實做比較,並且發現他們自己
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the strengths and weaknesses of their particular approach."
和對手之間的強項和弱點。
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When Build It From Scratch shared their prototype with the group
當Build it From Scratch分享他們的模型時
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whose beepers would have to go off in the middle of the night
(如果網站出現問題時,它通過傳呼機報警。但如果發生在半夜,有些人的傳呼機是關閉的)
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if something went wrong with the website,
(如果網站出現問題時,它通過傳呼機報警。但如果發生在半夜,有些人的傳呼機是關閉的)
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they heard loud and clear about the limitations of their particular design.
他們被明確的告知這個設計缺陷。
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As the need for a solution became more urgent
當對解決方案的需要越來越緊急時,
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and as the data, or the evidence, began to come in,
——而且大量數據已經開始進入系統,
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it became pretty clear that the Big Table solution
很明顯的,Big Table的解決方案
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was the right one for the moment.
是對當前來說更適合的。
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So they selected that one.
所以他們選擇了Big Table。
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But to make sure that they did not lose the learning
但是為了確保他們沒有丟失
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of the Build it From Scratch team,
向Build it From Scratch小組學習的機會,
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Bill asked two members of that team to join a new team that was emerging
Bill讓Build it From Scratch的兩名隊員和Big Table一起組建了一個新的團隊,
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to work on the next-generation system.
去開發下一代系統。
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This whole process took nearly two years,
這整個過程花了將近兩年,
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but I was told that they were all working at breakneck speed.
但我聽說他們每個成員都在極速工作。
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Early in that process, one of the engineers had gone to Bill and said,
過程的早期,一個工程師曾對Bill說:
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"We're all too busy for this inefficient system
「這個沒有效率的平行實驗,
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of running parallel experiments."
讓我們每個人都忙得焦頭爛額。」
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But as the process unfolded, he began to understand
隨著工作進程的展開,他也開始明白了這種,
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the wisdom of allowing talented people to play out their passions.
讓有才能的人發揮自己熱情的智慧。
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He admitted, "If you had forced us to all be on one team,
他承認,「如果你只讓我們關注一個小組,
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we might have focused on proving who was right, and winning,
我們有可能只會關注誰對誰贏,
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and not on learning and discovering what was the best answer for Google."
而不會去學習和發現對Google最有利的答案」
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Why is it that Pixar and Google are able to innovate time and again?
所以,為什麼皮克斯和Google可以不斷地創新?
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It's because they've mastered the capabilities required for that.
這是因為他們已經掌握了所需的能力。
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They know how to do collaborative problem solving,
他們知道如何創造協同解決方案,
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they know how to do discovery-driven learning
他們知道如何探索性地學習,
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and they know how to do integrated decision making.
而且他們還知道如何做整合性的決策。
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Some of you may be sitting there and saying to yourselves right now,
你們中有些人有可能正坐在那裡,對自己說:
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"We don't know how to do those things in my organization.
「我們並不知道怎麼在我的機構裡做那些事情。
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So why do they know how to do those things at Pixar,
所以,為什麼皮克斯會知道那麼做?
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and why do they know how to do those things at Google?"
為什麼Google也知道該這麼做?」
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When many of the people that worked for Bill told us,
當很多為Bill工作過的人告訴我們,
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in their opinion, that Bill was one of the finest leaders in Silicon Valley,
他們覺得,Bill是矽谷最出色的領導人之一。
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we completely agreed; the man is a genius.
我們完全贊同,那個人是個天才。
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Leadership is the secret sauce.
領導力是一種秘密調料。
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But it's a different kind of leadership,
但那是一種不一樣的領導力,
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not the kind many of us think about when we think about great leadership.
不是那種,我們都會想到的偉大的領導力。
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One of the leaders I met with early on said to me,
我之前見到的一位領導者告訴我,
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"Linda, I don't read books on leadership.
「Linda,我不看講領導力的書。
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All they do is make me feel bad." (Laughter)
它們只會讓我感覺不好。」(笑聲)
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"In the first chapter they say I'm supposed to create a vision.
「第一章 他們說我應該創造一個景象。
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But if I'm trying to do something that's truly new, I have no answers.
但是如果我是真的在嘗試新的東西,我想像不出來。
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I don't know what direction we're going in
我不知道我們的方向,
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and I'm not even sure I know how to figure out how to get there."
而且我都不知道怎麼達到目標。」
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For sure, there are times when visionary leadership
當然,有時候,有預見性的領導力
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is exactly what is needed.
是非常重要的。
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But if we want to build organizations that can innovate time and again,
但是如果我們想建造有創新力的機構,
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we must recast our understanding of what leadership is about.
我們必須重新認識什麼是領導力。
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Leading innovation is about creating the space
領導創新,等於創造一個空間
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where people are willing and able to do the hard work
——讓大家願意,並且能夠努力工作,
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of innovative problem solving.
去創新性解決問題。
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So, at this point, some of you may be wondering,
此時,你們中一些人有可能在想:
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"What does that leadership really look like?"
「那種領導力到底是什麼樣子的?」
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At Pixar, they understand that innovation takes a village.
在皮克斯,它們很清楚創新需要的東西很多。
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The leaders